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DOLLY

Tilt & Pan Lock


Tilt

Pan
Types of Camera
Now Days
Analog And Digital
The Basic Shots

ECU - Extreme
Close-up

CU - Close-up
MCU – Medium
Close-up

MS – Medium
Shot
LS – Long Shot

ELS – Extreme Long


Shot
OSS/OTS - Over-the-Shoulder Shot

Two- Shot
Point-of-View Shot (POV)
Camera Movement
Camera Angles:

1. Low Angle Shot


2. High Angle Shot
3. Establishing shot
4. Eye Level shot
5. Bird’s Eye View – Over head Shot
6. Oblique shot – Dutch Angle
7. Point of View Shot
8. Arial Shot
Worms- eye-view Birds-eye-view

Dutch-view
Camera : Framing
 RULE OF THIRDS
• Assures that there is harmony and balance in the composition of the
image.
• Makes the image more dynamic and prevents it from static.
• Place important elements of the image in one third of the frame, where
the lines cross. This will emphasis to the viewer, where they should direct
their gaze.
Frame :
A frame is a complete scan of all 625 lines,
which occurs 25 times each second.
Focus
Deep Focus
Shallow Focus
Shifting Focus
Auto focus

Lens
Normal Lens
Wide Angle Lens
Telephoto Lens
Zoom Lens
Fish Eye Lens
IRIS/Aperture / F-Stop

Auto Iris Manual Iris


 BLACK BALANCE

WHITE BALANCE
Composition:
The Frame

Lining up the shot

1. Head Room
2. Eye Room- Looking Room
-NOSE ROOM
B

TA
EN

CY
G

AN
MA WHITE

R G
YELLOW

Red + Green = Yellow Red + Cyan = WHITE


Red + Blue = Magenta Green + Magenta = WHITE
Blue + Green = Cyan Blue + Yellow = WHITE
Basic Three Light

 Key Light
 Back Light
 Fill Light
 Back Ground Light
1. Hard Light
2. Low Key
3. High Key
Back Light

ht
g
Li
e y
K

ht
Lig
ill
F
t
gh
Li
y
Ke

Reflective
Light Surface
BLACK
BACKGROUND KWALITY
ANGLE

LIGHT COMPOSITION
Thank You

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