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3/8 structure

1st section
Improvise on random pitches but while keeping the agreed contour(Cody or
someone, put here the contours)

2nd section
For the 1ns: All unison on G note

For the 2s: -Belemir = G note as L (low) and random note as H (high)

-Ege = G note as L and random note as H

- Cody = G note as H and random note as L

- Orestis = G note as H and random note as L

For the 3s: - Belemir = H -> L (the random note you had as H from 2s becomes the L
in 3s) and random M and H

-Ege = H -> M and random H and L

-Cody = L -> M and random H and L

-Orestis = L -> H and random M and L

For the 4s: Change ONLY 1 note from the notes you had for the 3s.

For the 5s: Change ALL the notes from the ones you had for the 4s.

For the 6s (last bar): Same as 5s.

3rd section
Percussive section where we all play together the rhythm of the template, by striking
the body of the instrument, but from end to beginning, meaning we start from the 6
notes and go backwards bar by bar. The way in which we start is: once Belemir has
finished the 4 repetitions of the last bar (6 notes) from the 2nd section, she keeps
playing it till Ege has finished hers, then Belemir has a break till Cody has finished
his and when Orestis starts his, Belemir starts repeating the 6 notes percussively. The
same pattern continues till Orestis plays the bar once and then we all move together
to the previous bar.

As for dynamics, for now well keep a steady dynamic throughout the piece.

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