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Abstract
All too often, the decision to bring iPads into the elementary classroom is based on
emotion rather than sound research. In 2016, there is still very little empirical evidence
linking achievement to the integration of iPads into the intermediate math classroom. Studies
conducted to date vary on apps utilized, time devoted to iPad usage, qualitative measures,
as well as research designs. As a result of these variances, little conclusive evidence has
been found in regards to the efficacy of using iPads in the math classroom. Much of the
research from our literary sources suffer from inadequate qualitative data to triangulate with
the quantitative data. Without such data, confounding variables remain unknown, thereby
limiting the ability to resolve inconsistencies in the quantitative data. Through a quasi-
address some of these discontinuities among existing studies as well as providing some
clarification as to the impact of directed iPad usage in the fifth grade math classroom.
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The proposed study aims to examine the impact of iPad usage on student self-
efficacy of multiplication fluency in the fifth grade math classroom. The study will also
questions will be addressed; (1) What impact does the usage of iPads in a fifth grade math
multiplication fluency, within the classroom? (3) How does in-class use of iPads affect
Existing research on the efficacy of iPads in the elementary math classroom reflects
Several studies examined include the use of specific math apps and gaming within
analysing the iPads ability to move passive teacher-centered learning to active engagement.
Within this framework, she also explored the use of gaming and math achievement. She
used a mixed mode study over a period of three months to triangulate three sources of data
in her conclusion. Zhang et al. (2015) based their theoretical framework around the use of
three specific, self-paced math iPad apps; Splash Math, Motion Math Zoom, and Long
Multiplication. The study was set in all of the fourth grade classrooms in one school over a
period of several classes. The research is entirely quantitative with some ethnographic data
standards. For instance, Rao, S. & Plati, E. (2015) framed their research around math
fluency. Specifically, their research revolved around measuring digits correct per minute
(DCM); which is a methodology of timed assessment gauging the mastery and speed of
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multiplication fact fluency. This study comprised a small group of only fourteen students in a
quantitative study with some additional ethnographic data. Olson, T. et al (2015) conducted
an entirely qualitative study whose theoretical framework revolves around the standards set
The proposed study is also informed by Zamarian, Ischebeck, and Delazer (2009)
who highlight the transition from manually calculating basic mathematical facts to quick and
efficient retrieval of the facts. The process of initially manually calculating facts serves to
build the conceptual knowledge necessary to create meaning and transfer information from
short term memory to long term memory. With conceptual knowledge in place, one can apply
concentrated training and adequate time, in order to shift areas of brain activation to reflect
the move from focused calculation to automatic retrieval, thus freeing working memory to
manipulate new information. Without this mastery of the foundations, the ability to succeed
This study builds upon previous studies in four areas. First, we will examine the
discrete variable of home technology access. For the present study, this will simply be a
Second, we focus on a four-stream elementary school, with a single math teacher; thus,
of student reported self-efficacy in multiplication fluency. This is added to improve the validity
and reliability of the findings to increase generalizability. Fourth, we will specify the apps to
be utilized, rather than simply allowing access. This is to narrow the definition of access
Description of Methods
addition, home access to iPads will be evaluated as a yes or no measure. This will allow
Participants
assigned to one of four math classes; all instructed by the same teacher. These classes will
Following the initial measure of self-efficacy and the initial Math Minute measure,
dimensions of home access and achievement. Participants from Control 2 will be matched
Measures
Home Access Measure. Participants will be asked orally, and results recorded for
each participant prior to coding participants, whether they have access to an iPad at home
or not. The question will be phrased as, Do you or your family have an iPad that you use at
Surveys will be administered at the beginning of the study, before the treatment is
applied, and at the end of the study, once treatment has concluded. Students will answer
Question stems include, I like multiplication., I think I can improve my multiplication skills
with practice., and I could help a friend with multiplication if he or she asked me to. This
survey will be administered prior to the Math Minutes to avoid the confounding variable of
Math Minute
equivalent assessments will be generated for each of the four groups. See Appendix 2 for a
sample. Math Minute assessments will be applied before the study begins, at the conclusion
of the second week of the study, and again at the conclusion of the study. Participants will be
informed of their performance on all three assessments on the same day they complete
each assessment.
Procedures
Ethics approval will be obtained prior to the beginning of the study. Upon approval,
consent and assent will be sought from all fifth grade students and their parents or
guardians. Identified participants will be surveyed regarding home access to an iPad (0-no,
1-yes) then randomly assigned to one of four math classes, all instructed by the same
be matched on variables of previous achievement levels and home access to iPads, as well
students in groups 2. At the outset of the study, participants will be briefed as the the
nature of the study and their participation. Participants in all groups will first complete the
Math Minute assessments. Participants, who are already familiar with the Math Minute
assessment, will be given two minutes to complete as many questions as possible. All Math
Minute assessment scores, throughout the study, will be calculated based on digits correct
per minute (DCM), as per Rao, S. & Plati, E. (2015), and divided by two to reflect the score
For the duration of the study, all groups will receive math instruction as usual, based
on units and topics. The experimental groups will spend fifteen minutes at the beginning of
each school day practicing multiplication fluency on drill-type iPad apps. Participants will
have the choice of one of three apps: Motion Math, Math Drills, or Splash Math. Participants
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in control groups will spend the same fifteen minutes practicing multiplication fluency in
traditional ways, such as using flash cards and playing board games. Participants in all
groups will be taught to record and track the minutes practiced per day.
After ten days of practice, a second round of separate, but equivalent, randomly
generated Math Minute assessments will be administered. At the conclusion of the study,
after twenty days of practice, the second self-efficacy survey, followed by the third round of
Data sources will be three-fold. First, the discrete variable of home access (HA) to
an iPad will be collected for each participant; where a response of yes = 1, and no = 0.
Second, the quantitative variable of self-efficacy (SE) will be be collected for each of the nine
survey questions, for the pre and post test. Each question will be coded, for each
participant, (see appendix 4) and statistics will be calculated for both individual questions, as
well as measures of central tendency for overall ratings. Third, the quantitative variable of
digits per minute (DCM) will be calculated for each of the three administrations of the Math
Minute assessment. All three data sources will be triangulated and multivariate statistical
Minute assessment with the integration of iPads in the fifth grade math classroom. The
expected effects of home access are unknown. The quantitative measures of self-efficacy
and of digits correct per minute (DCM) will be given equal emphasis. Results yielded will
also inform the necessity of future mixed-methods, or qualitative studies for the variables of
Educational Significance
The use and inclusion of iPads is increasing in the education system because these
devices are widely seen as an entry point to increase student engagement in daily
instruction. With the inclusion of specific apps for mathematics, there is great potential of
differentiate instruction, and the student a platform to progress at their own rates and find
their own paths to success. Students are encouraged to work in the Growth Mind set
system that was made famous by Carol Dweck. Giving students the understanding that
growth comes from trying and failing is setting them up to become lifelong learners.
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References
Carr, J. (2012). Does Math Achievement hAPPen when iPads and Game-Based Learning
Dweck, Carol S. (2010) Even Geniuses Work Hard. Educational Leadership, v68 n1 p16-20.
Jasmine, Joanne. Ed.D. (2013) Using iPads to Motivate Seventh Grade Students in the
Math
Musti-Rao, S., & Plati, E. (2015). Comparing two classwide interventions: Implications of
Olson, T., Olson, J., Olson, M., Capen, S., Shih, J., Atkins, A., DeVaul, L. & Thomas, A.
(2015). Exploring 1:1 Tablet Technology Settings: A Case Study Of The First Year Of
Riconscente, M. M. (2013). Results from a controlled study of the iPad fractions game
Web Math Minute. (n.d.). Retrieved March 30, 2016, from http://www.webmathminute.com/
Zamarian, L., Ischebeck, A., & Delazer, M. (2009). Neuroscience of learning arithmetic:
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Evidence from brain imaging studies. Neuroscience and Biobehavioral Reviews, 33,
www.sciencedirect.com/science/article/pii/S0149763409000402
Zhang, Meilan; Trussell, Robert P.; Gallegos, Benjamin; Asam, Rasmiyeh R. (2015, March),
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