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SOPMOD Kit contents

Slots for attatchments: under-rail, left rail, right rail, grip, stock, magazine
well, sight.
-rails for attatching shit

-Back Up Iron Sights (BUIS): iron sights to be used with scopes. Don't take a sight
slot.

-Combat Gunsight: Thermal, night, infrared, and normal vision modes. Minus to close
range fighting, no distance maluses.

-Long-View Scope: bonus to long range, heavy malus at close range. Normal and night
vision modes.

-Grenade Launcher: underbarrel multirole 25mm grenade launcher. small malus at long
range.

-Masterkey Shotgun: underbarrel pump action shotgun. small malus at long range.

-Vibrobayonet: Enhanced underbarrel knife for CQC.

-Pistol grip: bonus to mid range shooting, malus to close range and CQC.

-Visible Laser Module: Eye-visible close range laser sight. Can't be used with
NVGs. Can be on either side rail.

-NVG Laser Module: Like the above, but only works with NVGs.

-Sniper stock: Bonus to long range shooting, weapon is heavier.

-Adjustable stock: bonus to close range shooting, weapon isn't as good for striking
others.

-Quick-release magazines: Reloading doesn't cost an action.

-Rechambering: bigger caliber for longer range and damage, weapon gets a malus at
longer ranges.

-Belt-fed: machinegun modification, can suppress and have a lot more ammo. small
malus at long range.

-CQC sight: heavy bonus at close range, heavy malus at long range.

-Rifleman sight: small bonus at medium range.

-flashlight

-bipod

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