REBELLION ERA SOURCEBOOK
ete aan
BILL SLAVIGSEK, STEVE MILLER, QWEN K.C. STEPHENS
=REBELLION ERA SOURCEBOOKBILL SLAVICSBH, STEVE MILLER,
‘OWEN H.C. STEPHENS
BILL SLAUICSEH
Him maHAN
‘THOMAS M, REID
Rew STRUZAN
'D, ALEHANDBA GREGORY, ADI GRANDU, JOB CORRONEY,
RANDY POST, LEE RERMEJO, LUCASPILM LTD.
ICH AGHBERGER
SONVA PERCIUAL
Perer Him
AMBEA PULLERTON, DOUGLAS STEVES
HAS DELONG
ATE GRUBB, MIRANDA HORNER, SHAUN HORNER.
DIDIER Monin, LI STEPHENS
special thanks 10 Dale Donovan, Jef Grubb, Cory Herndon,
Pablo Hidalgo, Liz DeHoft Duane Manwel, David Noonan,
[Abel Peta, Rich Redmon, ond JO Wiker fer some last-minute
design assistance
thanks also to Lucy Autey WWison and Howard Rofmen of
Lucas Licensing: all the authors and artists vino have
‘ontibuted to the expanded Stor Wars universe ané viho«e
material we have draivn ftom; and George Lucas, just because
Besed on the Stor Wors Roleploying Game by Andy Colis,
Bil Slvisek and JO Wike,tiizing mechanics developed for
the new Duretons & Deacons game by Jonathan Tet
Monte Cook, kip Wiliams, Richard Baker, end Peter Adkison
{1 ACFE &LATWANENICA War ofthe Coast, Seu
Fo a0 701 2600 bere
‘ademas onnedy anesot ie comune subsaay othe Te
ca er cat os
hopt
fal
au
1hIetradetion
(Chapter: ow Hope
Fal ofthe Repabic
Theo af New Orde
Te Maturation of te Empire
| ‘TheBith ofthe Rebelion
Aang Tato of Service
Alen nd the New Order
The Cere Words
TheOste Bin
We Decne ct Fer
‘The Uliate Bate Staton
‘oie the Desert Hane
Nites of tone
Nos ily Spaceport
ona Spaceport Denies
‘Ga vartos Hever De.
‘TheLast erage of Fanve
Doids
Common bods
Ip Ne Machine
ever Slomrcopes
Speciates teops
SpecaaedSermtoepers
Dat Vader: The lasted
Dart Yader: Dak Lod of he stn
api fhe Ligh Side Ave
Jed Teachers nd Students
Luke skyer, Taio’ ei
TheNewlel
Th rl of he Senate
The Deat a: An Ove
The Death f éeraan
Daa Star esonrl
Te Mitaryndustia Compe.
Te peril tar Destroyer
Sena let itn: Corporate Sears
Incom: Corporat febels
Best ofthe Academy TE Fighter lets
Defenders of fe liane Xing it
Te Bate of Yavin
The Rebel Som
The Heroes of Yavin
haptor2:A Dark Tine
Alteran
ar aed Pas
Rabel oes
pera Supply Peet
abel rocutement Spats
Bounty urtes
Seu lorthe HoioNe
The Grveyard o deren
peril Prepagunds
sageeressB eaerace
npr nligence
Wade
The Coporte Secter
Working forthe Sk
The Spice Mines of Kee
-vertions of em ole
Agus ofthe Emperor
Prophets fe Dark Side
Crcepous Noor
ster ofthe Charon
{Chopter 2: Tha Bnpire Stakes Back
Senving fe Caan,
at
Edo Boe
The atl of oth
Genero Reskan
enero es
Prabe Did
tas
Caid Asst Yooper
Rebel Faces
Vader's let
Feet eso
Boy Hares andthe Empire
No isineratns
Babar
impel Fash
Asa and sa
Dak Tioope Freee
Dak Tnape asics
Dagan
Vode’ Toe
espn
eu Gy
Heroes of Vin: Update
(Chapter 4: Shadows ofthe Empire
‘ween Hoth and indo
Rogue Squaéen
Stans
Dothan pyhet
Concant
Imperial Center
luck San ime Syne
rice ioe, Under
Te git Hane of zor
The Vigns
More ios
Agents ad Underings
The Fike Sisters
Jabs Swoop Gang
*
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Contents
(Chopios 5: Rotun of tha Jedi
The Rescue of Han Solo
ous
ab the Ht
Jabba Cour
Tro Reel Het
‘Mle Leaders
Sie Team
abl Commandos
‘Second Death Sar
The Emperor
The Feret Hor of fndor
Imperial onEndor
Impai Scous
ck
Eck evertions
ncks at War
nck Heroes
Treat of Endor
Like Sater Update
aia Organs Update
Han Sole Update
Centar Update
Bahu
Situs
|New Republic
erin ef te Empire
Parsoalis ef the New Ea
im\a
z
5
z
a
0
c
g
qd
QO
2
ull) Introduction
The Star Wars phenomenon began in the mide ofthe
‘aga. The first film to hit the screen was actually the Fourth
‘movie in the series. It marked the beginning of athiee=lm
syle that chronicled a 5p. Star Wars history=the
petiod of galactic civil war Wt showed the highlights of 3
great struggle asthe Rete! alliance battled the Erypte, At
stake was nothing short of freedom-fresdom for 3 gala.
and freedom for a Jedi caught in the grip of absotute da
ness, Uves were los, victories were won by both sides. In
Skywalker Found # way to redeem his
the end, La her
and bring Anakin Skywalker beck from the dark sie and
Now that time of stife and coniet has been detailed for
Yars Roleplesing Game, From A New Hoge to
Return of the Jedi and beyond, ths sourceaook provides
Getais on the Alliance, the Empire, and other organizations
‘zruggling to find 2 place in the galaxy. Crime lords such as
Jabba the Hutt ane Prince X20 a
serve them, canbe found within these pages. Bounty hunters
hot on the tral of Rebel agents. Aliens of assorted back
grounds and aleglances, A wide variety of starships and
other weapons of war, The Death Stars lt
‘Whether youte a Gamemaster[GW) looking for ideas on how
the new Star
well as the intons
Hin hers,
{0 set up a campaign during this turnultuous time or @
Player secking new options For your hero if it has to do with
the period of galactic dv war, this fs the sokime for you
The Rebellion Era Campaign
What is 9 campaign? Isa series of adventures. featuring the
same heroes who grow and advance while tlng & larger,
‘more complex story. The cassie Ster Wars troy & the
‘rimary exampie ofa campaign set during the Galt Chi
War. With the material in ths sourcebook, you can create
_your own campaign during that same time fame
Using the cassie tlogy asa backérap and ading
clement fiom dhe expanided universe, this soureebook
provides the framework upon which to build your own
campaign. It offers starting points, adventure hooks, game
stasis, and a variety of allies and opponents to he'p and
Finder your hero characters, As abways we use the term
“hero” not necessaity to refer to the “good curs” but as an
expression ofthe protagonists of the stories you es
player charactes in your campoign.
Most of the material presented assuming that your
heroes are 1 least roward the same goals as)
the Rebel Alliance, A limited amount of material discusses
setting up a campaign based around “ev” characters, such
48 using Imperial heroes who are desperate to eush the
Rebellion and save the Empire In mast cases, if tis he
type of campaign you wish to run, just reverse the situations
and scenarios provided In the adventure sections of the text.
With alittle work and ingenuity, you can fashion any type of
Campaign you want thet takes place against the backdrop of
‘he Galactic Civil Wa,
orking fo
How ta Use This Book
To make it as easy as possible for Gamemasters to shape the
‘Star Wars galaxy for thelr campaigns, this scureebook puts
1 heavy emphasis on information for creting
adventures. The book covers the time fiom a few months
por 10 Star Wars: Episode 1V A New Hope to the marriage
fof Han Selo and Princess Leis atthe end of the novel The
Courtship of Princess Leia. While the material in this book
sed to play through the events of the orginal Sia
ars trilogy, the inten is to provide GMs with building
blocks for use in creating their own adhentures set during
that same tine frame,
Most of the pages in this bock feature two formsts, each
Format providing different types of information,
‘The top portion of each two-format page contains general
ion about an aspect of the Star Wars galaxy, such
as the re of the New Order, the tricky weather conatons
an Moth, ofthe Nightsisters of Dathomir, Often, this iafor=
mation gives histore
sn the Siar Wars galaxy would know, Some of this
information is designed for heroes to learn as the campaigr
anfolds, Each GM must decide what fe common knowledge
and let players read the sections heir characters would
aheady krow about
The battom portion of each two-Format page features
adventure material. tines oF hooks intended for 8
Gamemastet expand upon. These adventure kleas aren't
designed to be used on thet own, but are intended to be
worked into an ongoing Rebellion era campaign
Occasionally,» page contains only one kind oF informa
“on-=either a full page of general information ota fll poge
of athenture material Sometimes a section of text fs accom=
Denied by diagrams, maps er descriptions of Gamemeste
characters, The diagrams
places that might play important roles in any Rebelion era
‘campaign. The characters are often key Figures from the Stor
Wars universe complete with game statistics. The same is
rue of equipment and stershios
Remember that you need the Siar Wars Roleplaying
Game to get the most out of the material inthis sourebook.
‘or cultural data that most people who
\ maps describe locations ot
Species in the Rebellion Era
‘The Empire fostered an ongoing campaign to deny alien
species ther rights and freedoms, Humans were looked upon
5 the favored specs in the Empire-as long as those
Humans followed imperil lew and pledged their ves tothe
Emperors New Onder, Most members ofan alien species were
\lenied privileges and reduced to second-class status, Some
species, such 2s Wookiees, were enslaved and outlawed as
dangerous in most Imperzl-contralled regions. While life was
somewhat easier away fiom the Core Warlls, dhe Outer Rim
ako provided the seerecy the Empire needed to turn whole
planets into labor colen’es toiling to maintain the Imperial
war machine
8
Join
che
reo
froe
dis
cach
play
Fo
The
the
ing
stag
hah
cert
app
depFall of the Republic
‘or more than twenty thousand years the Galactic Republic
stood at the center 0
representative government that
believed in equality and justice forall its citizens. With
control of approximately ne milion planets. the Republic
ceristed peacefuly with ater Wess venerable Intesela
vilzations such as the Hutts and the Hapans. Republic
oresetatives-senators diplomats, and the Jedi who Nad
orotected its ideals fram the Republics inception—were
honored end respected throughout much of the galny
Tete are tivo things in ths existence that will aways
Doe-the voto between the stars and the murificent Gaectic
Reputli,” the Snivian poet Zovaren wiote when his kino
wns feed from Thalassitn enslavement, This sentiment was
shared ty many, but that did't protect the Republic from
the one foe it could rot overcome—the greed and compla-
cency of its own leaders
n some ways, the Republic Fell vet 10 its own succes
This expansive government ruled tertitores so vast, with laws
hat were so complex, that even simple decsiors were at
ms almost impossible to achieve. The Republic grew
increasingly stagnant, and its elected representatives became
more and more lazy and complacent, With complacen
‘came corruption; many senators were more interested in
Where once wise leades ruled over the Republic, bureau
ha looking out Far thet
racy and self-interest Wook control The government wos
rived in complenty and debste, and those who thirsted fo
ie influence to the highest bidee
The Republic was rotting from within, and the institution
waiting to replece it ws
The Republi’ long descent into oblivion began with 2
blockade. The Tr
rk and oppressive
comporate interests based along the Galactic Rim, resorted to
armed resistance against what it fet was cavalier treatment
oft interests, The veteran Chancellor of the Senate,
Valorum, was removed by 2 Vote of Ne Confidence, and
despite the apparent best effor' of his successor, Falpatine,
ne Repu spiraled into chaos. Ina litle more than &
cade’ time, the Empire replaced the ancient Republic. 6
I youte going to play inthe
Rebellion era campaign, stop read
ingthis section now The material
presented in this section and
sscions like it all through this book)
is intended for the Gamemaster
Cony Players should not read any of
this information, since doing so
right spol the surprise of adver:
tures to come in your gerne.
This section of the presentation
provides you, the Garemaster, with
tool for building and euning a
successful Rebellion era campaign. t
offers advice, adventure hooks, short
scenarios, allies, and opponents for
the heroes to meet. These tems
have been designed around two
basic arsurnpions: The heroes start
at Istlevel and gain experience asthe
‘campaign advances, and the heroes
‘work to aid the Aliance. The material
is dasigned asa starting point; you
reed to develop ito sut your own
game
HH you decide to try something
itferent, such os allowing the herves
to atve ford
instead ofthe Rebellion you must
adjus. te material accordingly. n eny
‘casa, there should be encugh ideas
throughout this back to jump-start
glory of the EmpireThe Rise of a New Order
‘We will make a New Order. We will trade strength for
frailty, order for chaos, and decisiveness for unce
Palpatin :
‘About a century before the start of the Galactic CIvil W
the Republic began to slowly unravel Corruption, greed, and
internal tfe weakened the roots of the Republic and
allowed special interest groups and power-hungry bureau
teats to chip away at the great government's foundation,
This erosion rom within harnpered the workings of govern
vent and gave rise to apathy, social injustice, and ineffective
leaders tn the midst of chaos end indecision, Naboo Senator
Palpatine ose to power. Fora time, peace and prosperity
seemed to return tothe galaxy—buc it was fleeting an
mostly illusory As new crises appeared on the scene
Palpatine aimed oF was granted more and more power. He
eventually was named Emperor. The Old Republic passev
in those dark years between the ctiss at Naboo and the
Bartle of Yavin, 2 Jat happened, While not all the devas hay
yet been made cleer, the general story is known, There wa
event that history cals the Clare Wars, The Jedi Knights
tisoppeared, and belie in the Force was relegated to super
tition by the galony at large. The Empire replzced the Od
Republic. and tyranny spread throughout the galaxy At fis.
the New Order that the Emperor imposed was seer 2s 4 vas
mprovement over the ineffective goverment that preceded
But slowly, despite the Empire's best efforts. word of the
‘avvotties heaped upon non-Humman species began to Teak
‘out, Some members of the Senate tried to work within the
system to effect change, but the bureaucracy had litle
power over the Emperor. Ie took mary years, but eventually
vals began to rebel against the New Order
ental, those rebes would become an Alliance, and
that Alfance would sei out to restore freedom to the galaxy
through cil war, Net, however, befere species were ensine
cultures were broken, opponents were assassinated, andthe
Emperor’ wil on all he surveyed,
your campaign and get your imagina incorporate into your adventures as your wn ideas the inspiration of the
tion working overtime-thus releasing the towne advances, but atbest it films and Expanded Universe sources
your own ideas for campaign stoy only gives you the ramevrorkfor a andthe actions of your pleyers
arcs and adventures. ‘campaign. You need tolayer on the Together, these elements develop into
How doyou start? That's easy Let bricks and mortar You arent inthis a fun and exciting campaign,
the players create Ist-level heroes alone, however. Your players add their You also need to decide when you
using any ofthe metnods descibed in. own elements tothe campeign as want the campaign to start and
the Star Wars Roleplaying Game. they interact with the situations you. whether or not the heroes begin play
While they work on their character, put Before them and develop the as pat of the allance or ifthe fst
youneed to prepare the cousse of personalities and ambitions of heir adventure revolves round their tying,
Your campaign. The materil in this characters. I's upte you to take all the to hook up withthe Rebels. We
book provides you with a stating elements and weave ther into a tecammend that you start your
point and gives you ideas you can compelling wholeadversure hocks, campaign sight before the opening“)
I] AdOH MAN Vv |I1
scene of A New Hope, Wie also recom:
rend that your heroes start out just
like Lake Skywalker and Han Solo did,
var ofthe growing Rebelion but
not yet parto The fst adveniuie
hook cen be used to establish just
sada situation
Iesimponantto remember that
though the players! characters arent
Like shywaker or Han Solo, they ae the
heroes ofthe adventures you're going te
urs the golany ia big piace, and there
are plenty of Imperial foes for heroes 10
take on beyond those deta inthe
movies ond Expanded Universe sources.
ce the familiar characters in your
games sparnly as Gamemester charac
tery o establish drect testo the films
and to serve 28 touchstones to the over:
arching Stor Wors story. But hers al
they shoul be in your eampsign-back
ground characters The sas of your
campaign ae the payers’ heroes end
they should be given every opportunity
to shine, Even ifyour heroes dot blow
upthe Death star atthe batle ofYavin,
there ere plenty of waysthey an make
2 differance in the sucess or flue of
the Rebellion
Character
Connections
Hovr does the fist adventure in your
Rebelion ers campaign begin? Are the
heroes fiends and companions to
start with, 0 do you want them to
meet each other ever the course of
the opening scene? Ether metrod
‘works; just @ matter of whet makes
the most sense for whatever soy
youve planned out.
In the case of the heroes knowing
‘each other, have the players discuss
ways thelr characters can be
connected. They need to share with
each other afew details incuding
thelr character classes and species.
‘hey could be eld fiends from the
same planet who have decided to join
the Rebellion agains the Empire. Or
they could bein business together,
trying to make alving as traders with
their old clunker ofa ship. The poss
bilties of how they are connected are
endless. You should also ask each
player to decide what his or her char
ace’ thinks about the Empire prior te
the start ofthe adventure,
If the heroes don't know each other
(or only know one or two ather
‘members of the party), then you need
to get them working together eary in
the edventute. This is sometimes
harder to da, so we recommend
having the heres start out as compar
jos. you're up to i, however, etting
them maet in the fist scene provides
quite afew opportunites for a more
rmeeninglul conneston to be made.
Imperial
Entanglements
‘This adventire idea presents a sta:
tion that leads to the heroes running
foul ofthe Empire and puts ther in
contact with 2 Rebel operative Ia
takes piace on an outobthe-way
planet deep in the Outer airm
Tontores—a planet called Keun.
Setup
Te oroes have come to Kwevron fr
reasons tha ave noting odo with
the Empire o the grovingRabelion
“he Bal of Yavin iil weeks ava,
the pescet planet of eran itil
ita ad noone has ren heard of
the Death tar yet Maybe the heroes
Wve on his bachwater word Maybe
businesshes brought hom hee or at
least the hope of making some kind of
contac ang eaning afew ces. The
opering cere con be used to introduce
the heowsto eachother (Fou ard the
players have decided hey dorithave @
previous connector), but it works just
‘ss vallifthey ar iesong rencs
Rolling hils and fees of cops cover
the quiet world of Kweuror. Most of
the wells meager population works
the elds, taing the land and sling
procuceto Impetal-authotzed
merchants fra action of whet tis
worth, Hete, a5 ona hunted similar
‘wordy, he Empire and the Bits of
news about a rebelion seem ven far
away Except inthe spaceport, where
an impetialpretect overseas a small
sgarison and makes sure the Emperor's
taxes anc tari are pal.
This adventure begins in Kwevron’s
spacepor, Mal Ethon Cty wihere the
hhefoes witness the cruel actions ofthe
Empire up close and personel, What
they do ator that is up to then
Scene |: The Wi
of the Empire
The scene opers on @ broad avenue in
the middle of Mal Ethon City, The city
bones faely large spacepert for such
anoutotthe-way location. The planet
has always provided food fer the neigh
boring sectre, and the Empire has
taken aninterestin kwevion because
ofthis, tis thatthe Empire needs
more food, butthe planet is far enough
from the Core to make it attective to
the Rebels whe have dared to cha
lenge the Emperor's New Order, There's
‘ne way in which the Empive will and
by and allow the Rabelon to gain @
foothold on Kwevron.
For this reason, the Empire hos
placed 2 small gavison in tho space
port to act as a deterrent to any legal
activity A prefect oversees the
Imperial presence, but mast of the
muscle comes from the prefec’ fist
oflces, it Flto Dragen. He hes been
making his presence known through
‘utthe spacepert threatening shop
ners with fines anc penalties,
rmockingly accusing city leaders of
basing Rebel simpathiess, anc gener
ally bullying everyone into a frightened
sfate. iter sll tt Dragon believes, a
fightoned subject is 2 loyal subject.
‘On this day Lx. Drage mekes ns
rounds ofthe spacepert with two
‘sormtrocpers in tow. The heroes are in
the spacepertfor reasons oftheir nn
(esdetermined by you and the players
whan character connections, F the lack
‘thereof were established) the heroes
now each other, theyre together when
the scene begins. the heroes haver't
alimet each othe yt then theyre in
the area, eech going about his or her
‘own business when the trouble stars.
Read the opering situation out loud
to the players to begin the action:
a
LoMal Ethon City busiles as the
midéay crowds pushes through
the streets: In action to. the
loca) shop owners and the work
trs they employ, the place crawls,
with 2 variety of spacers of
dozen ot more species. There are
raders and freighter crews,
scouts ahd tough-iooking sorts
who have to be smugglers. or
pirates of one kind or another,
There are representatives of
merchant houses. from all over
he sector, hee to finalize deals
and complete their business
Defore moving. on to the next
planet on their routes. Farmers
from all over the planet are in the
ity as well It is harvest time,
ard they al
co sell
‘One farmer, dsplaced
thoran for from the nearest herd
ship, sits at the front of @ long
wagon full of heads of sweet
Kwevron. lettuce and. staks of
blue-kemel com, The wagon over
flows with the fresh vegetebies,
stacked so high that ‘the piles
Dately look Stable, It doesn't help
that the nerf that pulls the
Seems to go ou of ts way te lea
xy burp and
the wagon over
pothole in the street. But. the
Whorian farmer doesn't seem to,
‘mind, He jst looks straight ahead
gently slopping the reins every 9
‘often fo remind the nerf that he s
back the
Imperial ofheer and
two stormtroopers step into the
sireet, stopping directly in front
of the nerf. “A
mer,” the office
we
need to inspect your wagon.
The stormtrooper step to each
side and start toward the wagon
full of vegetables.
Suddenly, the Ihorian whips
the nerf hard. The animal squeals
and dashes forward, narrowly
missing the dodging Imperial
officer “Stop him!” the officer
commands. One of the storm:
troopers casually raises Wi
blaster rifle and shoots the
Ithorien jn the back, With @ Tow
gasp, the farmer crumbles
forward and falls to the street
The nerf. frightened. by. the
blaster shot, drags. the wagon
‘oxer the fallen Whorian as it ties
(9 get away. Ancthe: shot, fred
by the secand stormtrooper, hits
ne nerf, causing the animal's
legs to buckle. A moment later,
he wagon smashes. Into. the
wownded animal. The wagon
overturns, which tosses lettuce
and corn in all directions
The overtumed wagon also
dumps a hidden’ cargo: two
men, one Human and one
Duras, “It seems our informant
was correct," the Imperial off.
cer calls as he and the storm
srogpers step over the dead
Ithorian ond move toward the
dezed men, “There are Rebels
an Kwevto
‘What ste you going to do?The Maturation of the Empire
Daring its eary years, the New Order was a populst move
ment, Grassroots organizations sprang up, and commoners,
F became actively involved in the shaping of local and galactic
4 politics as they hadnt ben for centuries, These citizen
§ _gioups-foreiost among them the Commission fer the
Presenation of the New Order, or COMPNOR~beca
absorbed into the Empires evolving poiticl structure, with
particularly energetic and Fethfl members putin positions
‘of power, Inthe eatly days of the Empire, many citizens fi
for the fist time that they could impact thelr government In
pnor became 8 powerful pots! toal
fof the New Order. Through subtle manipulations, it taught
the citizens of the Empire the ethics of the New Orde, wh
dlenouncing the tenets of the Old Republi
But even as the Empite tock form, there were signs that
he Emperor's New Order would lead the galaxy down 3 dark
path, While strides were taken to inwolve some citizens in
‘govemment, further efforts cut others out of the proces.
From the very beginning, the New Onder held ats core &
vinated in all aspects by Humans.
Although on the surface it might seem odd Wrat such a
notion could come to be widely accepted in a galaxy where
thousands of highly evoled species had coexisted for millen=
ria, it played well on the Harnan-dominated Core Wars
Fen doubted that the alien-dominated Trade Federation hed
touched off the chain of events that had culminated with
he estabisirent of the Empire. And it was an unquestion:
fable fact that it had been the clear vision ané superier lead
teship abities of a Haman that Fad pulled civilization back
from the brink of oblivion. The Emperors New Order cajeled
the Serate into repealing antislavery laws, passing law
discouraged or outright restricted aliens from leaving their
rate worlds declaring entre species properiy ofthe
Empire, and imposing sti tariffs on alien-ovned busines
that attempted to engage in commerce with anyone but
mperil-contcled institutions, Within the space oF 2 few
years, Humans and near-Humans dominated nearly every
aspect of intrsteller trade andl polities.
ith ths opening scene. you ean troopers to fend for themselves as he not extend to Dragen, howeves, due i
build a ful-scale edventure to begin retreats tothe getson this rejection of the peacetul philos °
your Rebellion ere campaign. Wil the Fer the two stermtoapers, use the phy of his people. Oragen believes 8
heroes come to the rescue ofthe two statistics presented in Chapter 4: that tue peace can only come as the re
suspected Rebels? Wil they decide alles and Opponents inthe Stor Wars result ofa strong rue tha places lave 6
rotto getinvolved? Those srethe Roleplaying Geme. Far detalls on. and order abave individual freedoms fa
types of questions upon which an _‘Fako Dragen, see below. Lu, Drazen, a pompous and over R
adventure bulls the herces do bearing man, enjoys throwing his
step into batle the storrtroopers weight around. He's well auare ofthe
and orcuethe suspected Rebels, tt Falto Dragen isa fay typical lax contol the Empire holds over the t
Dragen does not stick around very _mperialofficer. He isa nate of spacepert but he hes no intertion of s
long, He pertcipates inthe first round Alderaan and comes from a well alloning tis sate of affirs to con: 8
‘of combat, then leaves the storm- respected family. That respect does _tinue, Dragen feels i's high time the qilocal population gave up tsicylic
enistence and faced the realty of the
Emperor’ New Order. He ha recerly
received information that his suspi-
ions were true~some af the local
farmers have been helping the
Rebellion. The prefect has gven fim
petmission to investigate the cleims.
In adeltion tothe two sterm-
troopers who ainays remain by his
side, Dragen can call up the rest ofthe
farton: ten more stormtronpers and
three other juno officers
The Birth of the Rebellion
oppression more blatant, come members of
Senate became concerned, They watched as dissident 5
1on-Humans beceme more plentiful, 05 the
New Order actively
hreats of wolence, and started 10 fear 3
comupt Republic
tion to the Empero
had been a junior s
1¢ Emperor’ ris. She had opposed granting
As the New Order grew more power'ul and its tacties of
continued to silence political oppo:
was Mon Mothma from Chandeila, Sh
unlimited power ard she grew increasingly horrified at how
contributors to galactic clulization—inty secon
shouted down, When she sow violent
ind when she herself was subjected
physical threets due to her opposition to the Emperors
New Order~she knew she had to give up trying 10 reform
the system from within, With her ability to inspie others
bol of the Al
Boll Organa of Alderson was a chief ally of Mon Mothm
He had been troubled ty Palpatine’s polices of military
expansion, and he and his people fel: that less miliary wa
more, Gorm Bel Ibis 8 ve
tor from Corelli, also worked to reform the New Order. The
very emboeiment of
Iblis saw his power,
his own people sip any as Corellia eager
New Onder.
he rugged Corellian individualist, Bel
estige, and everything he Toved about
These three very different leaders emerged a the
centers of separate, highly successful movements to
resist the indulg
their efforts. With this agreement, th
Corellia, and pled
ies oF the New Order, They eventually
1d to coordinate
1a Rebellion. The Alliance co Restore the Republic had
Lt alto Dragen: vale Human Noble
2/Saldiee 2; It +2; Defense 16 (14
clas, +2 Dex): Spd Om VPP
24/12; Ak +2 melee (2d6-1, vib
blade) or +5 ranged (345, blaster
Pistol): SO Call ina favo, inspire cont
dence +1; Sv Fort +4, Ret +4, Wil +4;
52 M;FP 1; DSP 7; Rep 5. St 9, Dex
14, Con 12, nt 10, Wis 13, Cha 15.
Challenge Code: c
Equipment: Blaster pistol, uniform,
rank insignia, comlirk, atapad.
strogate +4, Blut +5,
The Galactic
New Order was about to face its first
vil War was underway.
Computer Use +7, Diplomacy +3,
Intimidato +5, Knowledge (New
(Order) +7, Knowledge (military) +10,
Pilot +5, Read/Write Besic, Speck
Basie Survival +4,
medium), Alertness, Point Blark Shot,
Rapid Shot Skil Emphasis
(Knowledge (milter), Weapon
Group Profciency (blaster pistols,
blaster rifles, haavy weapons simple
weapons, vibro weapons).H| S3d0H MAN vf
ec
;
Getting the Heroes,
Involved
‘The bes: outcome for his opening
scene would be the heres rushing to
the rescue ofthe suspected Rebels.
they decice that atachng an imperial
officer and » pai of tormiroopersis.@
bad ides, they getto stand by and
watch what happens
‘The Human éraws a blaster and
fies widly atthe approaching
stormtroopers, missing them. With
hardy 2 concer, the stormtrocpers
raise thet blaster rifles simuane-
‘ously and cut down the Human with
a flury of well-placeé shots. The
Dutos stays on the ground, his,
hands empty and outstretched for
the impetials to see. Lt Dragen
shouts and points atthe Duros
Enough! he commands. “| wen
the alien Rebel scum alve! Take him
into custody
‘At some point belore the scene
breaks up, Drogen picks up & spilled
head of lettuce, examines it with a
dstasteul ook, then tosses it 0 any
rnor-Human character inthe crowd
one ofthe heroes is a nor-Human
‘that cherate is Oragen’s target. “Alien
{g10Wn," he sneers. “Only good enough
for another aie. Erion
As allol this occurs, no one on the
street makes any lind of move ageinst
the Imperial. No one even goesto
checkon the thovian famer or te
‘wounded nert They est stand around,
‘watching the show, hoping that the
Impetiais dont tun thee atention to
thom next
Of course, the heroes might
make @ piay at anytime. Or they
might stand back and stay out of i
Everyone knows better than to
‘mess with stormiroopers, afte el
Wthe heroes simply stand by and
let the Human get killed anc the
Duios dragged aweyin tinder,
then you have to provide them with
another oppcrtunity to get involved
‘Tht opportunity takes the form of
Cala Worner
Gala Worner
‘Young, confdert, and beautiful, Cala
Wioxneris.a recruiter forthe Rebel
Alliance. She keeps her eyes open for
prospective recruits, anyone who can
help the alliance of course, Cela
doeen’t blurt outher affilation to the
first people she meets. She works 253
trade agent forthe Outer Rim Trade
Consortium, 9 position that gives hor
the freedom to move around a lot
without casing too much suspicion,
She's om Kwevron to corvines some
of the loca farmers to provide aid to
the Alliance inthe form of safe
houses, foodstuis, and other
supplies. Everything wes fine untl Ut
Dragen showed up. Then things
started to goto the Final Jump with
uta starship, and Cala Worner's
mission was jeopardized
One of he best contacts on
Kwerron was Idv Teanfaer, an thorian
‘who arrived on the planet long ago
and was (uni his death just now) a
prosperous farmer. Cala has often
used Idus farm as a sale house and
\way station for new Alliance recruit.
The lthorian was secrety transporting
|wo new Rebe's 10 stip in the
paceport when the Imperial into
rupted. Now Cale needs to come up
with anew plan.
Ifthe herace wantte the aid of the
suspected Rebels, Cala approaches
ther efter the fight ends. Ether wey,
she neods their help. Only afew of
the deals need to change, depending
ton what heppened upto this point
Cala Worner: Female Human Scout
/Saldie 2; nit +2; Defense 15 (+3
«lass, +2 Des); Spd 10m; VEANP
20/10; Atk +1 melee (245-1, vibro
lade) 0 +4 renged (346, blaster
pistl) SV Fort 48, Ref +3, Wl 41:2
MFP 1; DSP O; Rep 1. St 8, Dex 14,
Con 16, int 13, Wis 10, Cha 18
Challenge Code: 8,
Equipment: Blaster pistol, comlink
daiaped.
Skill: svogete +5, ut 65,
Computer Use +7, Demoitions +5,
Hide +6, intimidate +8, Usten +,
Pilot +9, Read Mite Basic, Speak
Basic. Speak Shytiwook, Spot +4
Feats: Arror Prolcercies (ight,
medium), Staship Operation (pace
transport), Weapon Focs (baer pistol,
Weapon Group Proficiency (buster
pistols, lester rifes,heaw weapons
simple weapons, bro weapons).
Scane 2: Freeing
the Midnight Star
Whether the heroes aided the
suspected Rebels ot sod by ard
watched the Imperial atcctes uno
they tl have the leak of people who
right be able to hep. Cala Worner
approaches the heroes, ofeing them
a chance to put Lt Dragen in his place
and get off Kweuran in the process.
Sie explains othe heroes
“Prior to the scene you witnessed
fon the stret, that Imperial offi
cer, Lt. Dragen, locked down the
docking bay where my ship
parked,” Cala says. “The ship and
‘my copilot, Thal Karss, can't go
anywhere, Atleast nat right now.
But T¥e got the command codes
needed to bypass the docking
bay locks. 1 could use some help
dealing with the guards and
‘making sure the bay's tractor
beam can't be used to stop us
from leaving.”
It the Duros was captured, Cala fst
asks the heroes to rescue him belore
they take him to the garrison. "He's
'Nuuk Kur, and if Dregen follows
standard procedures, Nuuk will be
deported to the spice mines of
Kessel or some other labor prison,”
Cala explains.
Develop a short scene in which
the heroes ambush the speeder
canrying Nuk Kuue to the Imperial
garigon. Two stormtroopers guard
the Dutos wile an imperial oficer
drives the speeder. Any reasonable
plan on the part ofthe heroes
should work. Then they can help
Cala tee Midnight Star and escape
from Kwevton
ifthe heroes ask Cala about the
Rebellion, she premises to put any
interested heroes in contact with
someone who can help them with
that station. She never comes ight
ut and says she's a Rebel operative
Wien the tee comes, Cela heads
cut to bypass the locks and get
‘Midnight Star ready to wave. nthe
uu
with
tort
caus
the
uu
loca
tow
the
ib
gua
dec
the
sne
tuoe
pos
dis
be:
che
the
be:
a
°°)
ingol,
meantime, she sends the heroes (and
uuk Kauri he's with them) to deal
With the stormtroopers guarding the
‘contol tower and knock out the trac
torbeam. "We car'tfly anay ifwe're
‘aught ina tractor bear,” Cals tll
the heroes. Use the Duros commoner
Nok Kuve
tne tractor beam contiol room Is
loested in the spaceport contol
tower. Ws only a short distance from
the docking bay where Mionight Stor
is being held. Two stormtroopers
‘urd the tower The heroes must
decide whether they want 10 blutt
their way inte the contro! room,
sis on page 15 to represent
sneak in, of take out the storm:
‘troopers as quicky and quiety as
possible. Once inside, they need to
fisable the tractor controls. This can
be done subtly with a Disable Device
check (OC 15), 0” they can just blast
the control panel
‘tter taking care of the tractor
beam, the heroes must make 2
dash for Midnight Star. As they
approach, alarms go off and they
see Cala running up the Star's loed
ing ramp. Six stormtroopers tush
‘across the tarmac toward the ship,
tlthough they'e still 100 matort
oway, The heroes can also see Ut
Dragen in 2 nearby tower, safe
behind a tansparistecl window.
The heroes need to run to beat the
stormtioopes to Midnight Ster
the heroes have any ships oftheir
aswell while the tractor beam is
out of commission
Once the heroes take to space
xy may want to get to those
they must get amay from Kwvevion's
gravity well so they can safely make
the jump into hyperspace. This
requites 3 minutes of fight time. Lt
Dragen hells Midnight Star on a
comlink and demands ite surrender
immediately. He warns that any
further resistance will sul in the
ship's destruction, Aftar 1 minute of
flight two TE fighters appear at
sensor range, losing with Micn/gh
Star. the heroes must avoid the
fighters for 6 rounds or destroy
them. Then they can make the jump
to lightspeed. Cala provides coordi:
nates that vill take the heroes to
Ouro, She thanks the heroes for
their help and suggests that they
keep a low profile fora few weeks.
W's a big universe, and while Lt.
Oragen should remember this for
many years, cthe: imperial officers
are unlikely to think twice about it
once some time hat passed. Thus, it
may never be a goed idea to head
back to Kwevron, but the heroes
should be eafe enough elsewhere
after everything cocls of
When the heroes have helped Cala
escape from Kwevron and are well
fon their way to Duro, Cala
approaches them to discuss @ few
things. Ate you stil interested in
‘making contact withthe Rebellion?
she asks, She waits a moment, jude
ing their responses. Then, when she's
sntsfed that the heroes aco every
thing they seem to be, she says,
“triends, meet your Rebel contact
Cala miles, holding out her hand to
elcome the heroes into the struggle
for freedom
I the heroes dont have a ship, rif
ugh fer
the whole group, you may want to let
them have Midnight Star, t can be
ive to them to uso fer a few
rissions, then permanently assigned
to them by Alience High Command in
recognition of their contributions
Giving the heroes access to Minh
Star isa great way to keep therm
together It azo males » great story
generator I the ship is damaged or
malfunctions, the heroes must decide
it they can risk setting down for
repais. Ifthe heroes wish to mal
limprovernents 1 the ship (such as
they dont have one le
ing hotter shielde or perhape 9
faste: lyperdive), they must gather
the components and find someore te
instal ther. This could moan
salvaging pais from 2 junk dealer
stealing them from o repaiefcilty or