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7 Explaining Cleanup Actions PDF
7 Explaining Cleanup Actions PDF
Seven
of those are the most commonly used: deleting duplicates, erasing short objects, breaking crossing
objects, extending undershoots, snapping clustered nodes, dissolving pseudo-nodes, and finally,
Tolerance is what gives you control over how these drawing cleanup tools work. In fact, setting the
Tolerance is basically a radial search distance to locate geometric errors. Any objects that lie outside
of the tolerance value are ignored and are considered to be geometrically correct, while objects that lie
within the tolerance value are corrected. Entering the correct tolerance is critical to a successful
drawing cleanup. You can enter tolerance values by either typing them into this field, or by picking
Deleting duplicate lines is exactly what it sounds like, except that Duplicates makes use of the
tolerance as well. In this example, since the endpoints of the two lines fall within the set tolerance,
they are considered to be duplicates and one of them will be removed. Be aware that drawing
cleanup ignores layers while determining duplicate objects. In most cases, deleting duplicates is
Erasing short objects is another drawing cleanup tool that relies on tolerances. In this example, a
Breaking crossing objects does not require a tolerance value. Objects either cross, or they don't. The
Extending undershoots is another cleanup action that relies on tolerance. Lines that should have
been extended are identified by falling within the tolerance, and those that don't fall within the
tolerance are considered to be geometrically correct. You can see the result of this by having the line
within the tolerance extended and intersected with the other line.
When snapping clustered nodes, the first thing to understand is that AutoCAD Map considers
endpoints of lines as nodes, as well as individual points themselves. In this example, the three
example, there are three lines that make up what should be a single element within the map. In
AutoCAD terms, dissolve pseudo-nodes joins lines together to create a single polyline.
Simplifying objects uses a tolerance to define a corridor along a series of objects. Any endpoints that
fall within the corridor are removed, thereby reducing the number of vertices and lowering the size of
your drawing.