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10 Selecting and Reviewing Error Markers PDF
10 Selecting and Reviewing Error Markers PDF
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cleanup methods, the next step is to set the error markers and to clean the objects. Here, in the
Drawing Cleanup wizard, in the Cleanup Methods page, click Next. If you choose to clean up the
objects automatically rather than interactively, then the next button on this page would not be
activated. But since you are going to clean up interactively, you can click Next.
On the Error Markers page, you can select the marker blocks and colors to use for each drawing
cleanup action type. You can select different shapes for each type of drawing cleanup action. This
would be useful if, for example, you had a drawing that had many triangle symbols. It would not do
any good to use another triangle as a marker, as it would be difficult to distinguish the marker triangle
from the existing triangle objects in the drawing. In that case, you could choose a different shape to
designate your error markers. The same can be done with color. If your map contains many green
colored objects, for example, you could choose a different color to designate your error markers.
At the top of the page under Parameters, you can elect to Erase markers when cleanup starts. This is
useful if you have already gone through the drawing cleanup process and only want to see the
objects that still qualify as errors. You can also tell AutoCAD Map to Maintain markers when command
ends. This option would enable you to zoom back into the markers after the drawing cleanup process
To begin the cleanup process, click Finish. This opens the Drawing Cleanup Errors dialog box. Under
Cleanup action, AutoCAD Map will walk you through each type of error. In this case, it's interpreting
the delete duplicates first. Expand the Delete Duplicates node, and you can see that there is one
error. Select that error, and in the drawing, you can see that it highlights that error and places the cyan
octagon symbol at those endpoints. At this point, you can either fix the error, remove it, or mark it for
later review. Click Fix, to fix this error. The next error type is now selected.
When you expand the Erase Short Line Objects node, you can see that there are three errors. Select
this, and it zooms in to the first of the three errors and places the symbol that you designated in the
error markers page. If you click Next, it will cycle through to the second error, and so on. If you want
to fix them all in one action, you can select the Erase Short Line Objects and click Fix All.
Next, click Break Crossing Objects, and here, you can see that there are two errors, and they have
been highlighted with a marker in the drawing editor. Click Fix All and that will move you to the next
error type.
Do the same thing for Extend Undershoots, and repeat this for Snapped Clustered Nodes, and finally,
Dissolve Pseudo-Nodes.
When you click Close, the cleanup actions are completed, and we can review the results. The short
objects have all been removed; the undershoot has been extended and has broken the target line at
the point of intersection; the crossing objects have all been broken; the clustered nodes have been
snapped to the line that you set as an anchor; and finally, the dissolve pseudo-nodes has connected
and joined the four separate line segments and converted them into a single polyline.