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Accordingly, we can identify two different types of classifiers. The first type of
classifier tries to estimate a posteriori probabilities, typically via Bayes’s
theorem from the a priori probabilities of different classes. In contrast, the
second type of classifier tries to construct the separating hyper surfaces between
the classes. Below, we will examine representatives for both types of classifiers.
It can be shown that to minimize the probability of erroneously classifying the
feature vector, we should maximize the probability that the class ωi occurs
under the condition that we observe the feature vector x, i.e., we should
maximize P (ωi|x) over all classes ωi, i = 1. . . m [91, 97]. The probability
P(ωi|x) is also called a posteriori probability because of the above property that
it describes the probability of class ωi given that we have observed the feature
vector x. This decision rule is called the Bayes decision rule. It yields the best
classifier if all errors have the same weight, which is a reasonable assumption
for the OCR. We now face the problem how to determine the a posteriori
probability. Using Bayes’s theorem, P (ωi|x) can be computed as follows:
P (ωi|x) = P (x|ωi) P (ωi) P(x)
Hence, we can compute the a posteriori probability based on the a priori
probability P (x|ωi) that the feature vector x occurs given that the class of the
feature vector is ωi, the probability P(ωi) that the class ωi occurs, and the
probability P(x) that the feature vector x occurs. To simplify the calculations,
we note that the Bayes decision rule only needs to maximize P (ωi|x) and that
P(x) is a constant if x is given. Therefore, the Bayes decision rule can be written
as:
X ∈ ωi ⇔ P (x|ωi) P (ωi) > P (x|ωj) P (ωj) j = 1, . . . , m, j _= i
Note for the installation that shifting and tilting of the illumination or the object
has a strong influence on the brightness and contrast in the image due to the
directionality. The general use of directed lighting is to show edges and surface
structures by reflection or shadowing. Even strong contrasts that are desired for
lighting pre-processing can be achieved.