Professional Documents
Culture Documents
1022
at Sep 27 2005,21:21:56
My Object:
Interaction details for Person SIM1_User00056 - Jansen
Current Interaction
Name watch
Index 1
TreeID 4177
Current Icon Object 559
Icon Table Index 0
Icon GUID 0
Person Data for Person SIM1_User00056 - Jansen
0, Sitting? = 0
1, Money Amount over Head = 0
2, Personality Nice = 700
3, Personality Active = 300
4, Personality ( Unused - was Generousity) = 0
5, Personality Playful = 600
6, Personality Outgoing = 600
7, Personality Neat = 700
8, Current Outfit = 0
9, Cleaning Skill = 1000
10, Cooking Skill = 901
11, Charisma Skill = 600
12, Mechanical Skill = 427
13, xxxi: Exercise ( Hot Date ) = 0
14, xxxi: Food ( Hot Date ) = 0
15, Creativity Skill = 814
16, xxxi: Parties ( Hot Date ) = 0
17, Body Skill = 1000
18, Logic Skill = 1000
19, Group Talk State Flags = 956
20, xxxi: Style ( Hot Date ) = 0
21, ci: Current Interaction Index = 1
22, Gender Pref - Male = -52
23, Gender Pref - Female = 104
24, Job Data = 0
25, Interaction Data Field #1 = 1
26, ci: Sub Queue Interaction Count = 0
27, tick counter = 24
28, Interaction Data Field #2 = 6
29, Motives Static? = 0
30, Censorship Flags = 0
31, neighbor id = 65
32, Person Type = 0
33, Priority = 20
34, Greet Status = 0
35, visitor schedule = 0
36, autonomy level = 50
37, route slot = -1
38, route multi slot index = 0
39, route status = 0
40, route goal = 559
41, Look At Object ID = 0
42, Look At Slot ID = 0
43, Look At State = 9900
44, Look At Time Remaining = 0
45, cn: Next Queued Interaction Index = 0
46, Aspiration = 2
47, Original Neat Personality Type = 700
48, Original Nice Personality = 600
49, Original Active Personality = 300
50, Original Outgoing Personality = 300
51, Original Playful Personality = 600
52, Sim UI Icon Flags = 0
53, FindBestAction result Interaction Object ID = 559
54, Memory Score = 14
55, route start slot = -1
56, School Grade = 0
57, Job Promotion Level = 9
58, Person Age = 19
59, Social Menu Obj ID = 0
60, skin color = 0
61, family number = 18
62, route result = 11
63, job performance = 34
64, Is Swimming? = 0
65, Gender(0=male/1=female) = 0
66, private = 0
67, lingering house number = 0
68, Ghost Flags (Routing Behavior) = 0
69, PTO = 285
70, zodiac = 10
71, non-interruptible = 0
72, cn: Next Queued Interaction Continuation? = 0
73, footprint extension = 0
74, Render Display Flags = 0
75, ci: Sub Queue Master Interaction Object ID = 0
76, ci: Sub Queue Master Interaction Index = 0
77, cn: Next Sub Queue Interaction Index = 0
78, cn: Next Sub Queue Interaction Object ID = 0
79, cn: Next Queued Interaction Object ID = 0
80, ci: Current Interaction Object ID = 559
81, Body Flags = 16
82, Fatness [0-1000] = 158
83, xxxi:Toddler Life Score(unused) = 0
84, xxxi:Child Life Score(unused) = 0
85, xxxi:Teen Life Score(unused) = 0
86, xxxi:Adult Life Score(unused) = 0
87, xxxi:Elder Life Score(unused) = 0
88, Voice Type = -10477
89, Job Object GUID1 = -17081
90, Job Object GUID2 = 3230
91, Age Days Left = 22
92, Days in Previous Age = 26
93, Decay Hunger per Day = -199
94, Decay Comfort per Day = -240
95, Decay Bladder per Day = -300
96, Decay Energy per Day = -240
97, Decay Hygiene per Day = -160
98, unused( was Social Family Decay) = 0
99, Decay Social per Day = -180
100, Unused = 0
101, Decay Fun per Day = -180
102, ci: Current Running Interaction Index = 1
103, ci: Current Running Object ID = 559
104, Genetics Data 1 = 0
105, Genetics Data 2 = 0
106, Genetics Data 3 = 0
107, School Object GUID 1 = 0
108, School Object GUID 2 = 0
109, ci: Current Interaction GUID = -32033
110, Interactions Linked Deleted = 0
111, Romance Skill = 0
112, LocoWeight 0 = 60
113, LocoWeight 1 = 40
114, LocoPersonalityIndex = 0
115, LocoPersonalityWeight = 0
116, LocoMoodIndex = 0
117, LocoMoodWeight = 0
118, Motives Not Included in Mood = 3100
119, Outfit Source GUID1 = 0
120, Outfit Source GUID2 = 0
121, Environment Score Override = 0
122, Fitness Preference = 2630
123, Pension = 0
124, i: Politics = 877
125, i: Money = 600
126, i: Environment = 700
127, i: Crime = 600
128, i: Entertainment = 132
129, i: Culture = 579
130, i: Food = 986
131, i: Health = 700
132, i: Fashion = 265
133, i: Sports = 984
134, i: Paranormal = 577
135, i: Travel = 694
136, i: Work = 704
137, i: Weather = 779
138, i: Animals = 400
139, i: School = 400
140, i: Toys = 400
141, i: Sci-Fi = 400
142, i: Unused = 0
143, i: Unused = 0
144, i: Unused = 0
145, i: Unused = 0
146, i: Unused = 0
147, i: Unused = 0
148, i: Unused = 0
149, i: Unused = 0
150, i: Unused = 0
151, i: Unused = 0
152, i: Unused = 0
153, i: Unused = 0
154, Unselectable Sim = 0
155, NPC Type = 0
156, Age Duration = 28
157, ci: Sub Queue Interaction Object ID = 0
158, Selection Flags = 1
159, Person Flags = 0
160, Aspiration Score = 60
161, Aspiration Reward Points Spent (/10) = 1734
162, Aspiration Score Raw (/10) = 600
163, Mood Booster = 0
164, Current Interaction Joinable = 0
165, Unlinked? = 0
166, Interaction Autonomous = 1
167, Retired Job GUID1 = 0
168, Retired Job GUID2 = 0
169, Retired Job Level = 0
Motives:
0, Unused = 0
1, Unused = 0
2, Unused = 0
3, Mood = 66.2639
4, Mood+Mem = 66.2639
5, Energy = 12.9997
6, Comfort = 40.9999
7, Hunger = 19.1428
8, Hygiene = 43.3336
9, Bladder = -19.0001
10, unused = 0
11, Sleep state = 0
12, Unused = 0
13, Environment = 47.1181
14, Social = 99.25
15, Fun = 89
Data:
0, graphic = 0
1, direction = 0
2, container id = 559
3, slot number = 0
4, allowed height flags = 97
5, wall adjacency flags = 0
6, Stop Base Interaction = 0
7, Niceness Score = 100
8, flags = -32760
9, footprint index = 1
10, route penalty = 0
11, object id = 167
12, target id = 0
13, wall placement flags = 0
14, Maintain Level = 0
15, Repair Level = 0
16, light source = 0
17, walk style = 0
18, sim age = 0
19, lead tile object ID = 167
20, tree table entry = 1
21, birth minute = 0
22, Door route blocker flags = 0
23, rotation notches = 1
24, birth hour = 8
25, lockout count = 0
26, Sitting Value = 0
27, weight = 150
28, support strength = 200
29, room = 5
30, room placement = 0
31, prep value = 0
32, cook value = 0
33, surface value = 0
34, Hidden Flags = 0
35, temperature = 0
36, dispose value = 0
37, wash dish value = 0
38, eating surface value = 0
39, dirty level = 0
40, flag field 2 = 160
41, current value = 0
42, placement flags = 2307
43, movement flags = 0
44, maximum grade = 0
45, birth year = 1997
46, birth month = 6
47, birth day = 15
48, age in months = 0
49, Trash Units = 0
50, hide interaction = 0
51, lighting contribution (0..100) = 0
52, primitive result = 0
53, portal penalty = 0
54, primitive result id = 0
55, Target Slot Count = 3
56, dry clothes value = 0
57, wash clothes value = 0
58, object version = 1
59, category = 0
60, simulate on pause = 0
61, serving surface value = 0
62, use count = 0
63, exclusive placement flags = 0
64, gardening value = 0
65, wash hands value = 0
66, function score = 36
67, slot count = 19
68, Shadow Type = 0
69, wall cutout flags = 0
70, Vehicle Speed = 0
71, Render Flags = 0
72, Render Alpha = 255
73, Render Red = 255
74, Render Green = 255
75, Render Blue = 255
76, Water Utility Usage Per Hour = 0
77, Energy Utility Usage Per Hour = 0
78, Look At Score = 50
79, SemiAttribute Count = 32
80, Object Link Forward = 0
81, Object Link Backward = 0
82, Placement Flags 2 = 0
83, DaysTillBreak = -24
84, Flammibility = 0
85, Hurry Speed = 0
86, Crapness Score = 0
87, Disable All Interactions = 0
Attributes:
0, Visitor Type = 0
1, Misc Flags = 4099
2, Facial Expression = 0
3, Body Part - In Use Flags = 0
4, Current Motive = 1
5, Toddler Body Position = 0
6, Interaction Status(Out/In) = 1
7, Idle Torso Stance = 0
8, Sync Obj ID = 0
9, My Current Reaction ID = 0
10, React - Severity - Tweak = 0
11, React - Attenuation - Tweak = 65
12, Queued Reaction ID = 0
13, Queued Reaction Priority = 0
14, Death Type = 0
15, Patrick's Test Attribute = 0
16, Toddler - Talk Level = 0
17, Toddler - Teach To Walk Level = 0
18, Toddler - Potty Trained Level = 0
19, Pregnancy Data = 0
20, Cleaning Action = 0
21, Waiting For Reaper = 0
22, Alternate Visitor Controller ID = 0
23, zReserved for future use = 0
24, zReserved for future use = 0
25, zReserved for future use = 0
26, zReserved for future use = 0
27, zReserved for future use = 0
28, zReserved for future use = 0
29, zReserved for future use = 0
30, zReserved for future use = 0
31, zReserved for future use = 0
32, zReserved for future use = 0
33, zReserved for future use = 0
34, zReserved for future use = 0
35, zReserved for future use = 0
36, zReserved for future use = 0
37, zReserved for future use = 0
38, zReserved for future use = 0
39, zReserved for future use = 0
40, z-= Reserved for Global NPC use =- = 0
41, z-= Reserved for Global NPC use =- = 0
42, NPC - On the Job? = 0
43, NPC - Dismissed or Fired? = 0
44, NPC - Is Normal Sociable Sim? = 0
45, z-= Reserved for Global NPC use =- = 0
46, zReserved for -Private Use- = 0
47, zReserved for -Private Use- = 0
48, zReserved for -Private Use- = 0
49, zReserved for -Private Use- = 0
50, zReserved for -Private Use- = 0
51, zReserved for -Private Use- = 0
52, zReserved for -Private Use- = 0
53, zReserved for -Private Use- = 0
54, zReserved for -Private Use- = 0
55, zReserved for -Private Use- = 0
56, zReserved for -Private Use- = 0
57, zReserved for -Private Use- = 0
58, zReserved for -Private Use- = 0
59, zReserved for -Private Use- = 0
60, zReserved for -Private Use- = 0
Arrays:
0, , num entries = 1
0 = 545
1, , num entries = 0
2, , num entries = 0
3, , num entries = 0
4, , num entries = 0
5, , num entries = 2
0 = 8056
1 = 8073
6, , num entries = 2
0 = 35
1 = 35
7, , num entries = 2
0 = 545
1 = 545
8, , num entries = 0
9, , num entries = 0
10, , num entries = 0
11, , num entries = 0
12, , num entries = 0
13, , num entries = 0
14, , num entries = 0
15, , num entries = 0
16, , num entries = 0
17, , num entries = 0
18, , num entries = 0
19, , num entries = 0
Temps:
0 = 16
1 = 7
2 = 1
3 = 1
4 = 1601
5 = 1
6 = 567
7 = 1
Inventory contents:
Global Inventory
Counted Tokens
Singular Tokens
Lot Inventory
Counted Tokens
Token GUID -1928591329
Token Flags 0
Token Count : 1
Token Category : 0
Singular Tokens
Token GUID 752419375
Token Flags 0
Token Property 0: 0
Token Property 1: 178
Token Property 2: 200
Family Inventory
Counted Tokens
Token GUID 220641094
Token Flags 1
Token Count : 32
Token Category : 3
Singular Tokens
Token GUID -865717323
Token Flags 0
Counted Tokens
Token GUID 228746740
Token Flags 0
Token Count : 10
Token Category : 0
Singular Tokens
Token GUID 1284699397
Token Flags 0
Token Property 0: 0
Data:
0, graphic = 0
1, direction = 0
2, container id = 0
3, slot number = -1
4, allowed height flags = 191
5, wall adjacency flags = 0
6, Stop Base Interaction = 0
7, Niceness Score = 200
8, flags = 4
9, footprint index = 0
10, route penalty = 0
11, object id = 559
12, target id = 0
13, wall placement flags = 0
14, Maintain Level = 0
15, Repair Level = 0
16, light source = 0
17, walk style = 0
18, sim age = 0
19, lead tile object ID = 559
20, tree table entry = 0
21, birth minute = 39
22, Door route blocker flags = 0
23, rotation notches = 1
24, birth hour = 16
25, lockout count = 0
26, Sitting Value = 0
27, weight = 4
28, support strength = 200
29, room = 5
30, room placement = 0
31, prep value = 0
32, cook value = 0
33, surface value = 0
34, Hidden Flags = 0
35, temperature = 0
36, dispose value = 0
37, wash dish value = 0
38, eating surface value = 0
39, dirty level = 0
40, flag field 2 = 32
41, current value = 6
42, placement flags = 3
43, movement flags = 8
44, maximum grade = 0
45, birth year = 1997
46, birth month = 7
47, birth day = 9
48, age in months = 0
49, Trash Units = 1
50, hide interaction = 0
51, lighting contribution (0..100) = 0
52, primitive result = 0
53, portal penalty = 0
54, primitive result id = 0
55, Target Slot Count = 0
56, dry clothes value = 0
57, wash clothes value = 0
58, object version = 0
59, category = 0
60, simulate on pause = 0
61, serving surface value = 0
62, use count = 2
63, exclusive placement flags = 0
64, gardening value = 10
65, wash hands value = 0
66, function score = 0
67, slot count = 3
68, Shadow Type = 1
69, wall cutout flags = 0
70, Vehicle Speed = 0
71, Render Flags = 0
72, Render Alpha = 255
73, Render Red = 255
74, Render Green = 255
75, Render Blue = 255
76, Water Utility Usage Per Hour = 0
77, Energy Utility Usage Per Hour = 0
78, Look At Score = 5
79, SemiAttribute Count = 0
80, Object Link Forward = 0
81, Object Link Backward = 0
82, Placement Flags 2 = 0
83, DaysTillBreak = 0
84, Flammibility = 20
85, Hurry Speed = 0
86, Crapness Score = 0
87, Disable All Interactions = 0
Attributes:
0, temp social marker id = 0
1, upright = 1
2, reversed? = 0
3, direction = 0
4, guid = 167
5, = 0
6, = 0
7, = 0
Arrays:
Temps:
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0