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Instructional Plan Format

Teacher Educational Department

Name of Teacher Wanda Martinez


Subject Area Math
Grade 3
Date August 2, 2010
Time

Lesson Title How is addition and subtraction related


Standards (coded and written)
Sunshine State Standard MA.3.A.6.1 -- Represent, compute, estimate, and solve
Benchmark problems using numbers through hundreds.
National Subject Area Understand numbers, ways of representing numbers,
Standards and Expectations relationships among numbers, and number systems:

Pre-K–2 Expectations:

 count with understanding and recognize "how many"


in sets of objects;
 use multiple models to develop initial
understandings of place value and the base-ten
number system;
 develop understanding of the relative position and
magnitude of whole numbers and of ordinal and
cardinal numbers and their connections;
 develop a sense of whole numbers and represent and
use them in flexible ways, including relating,
composing, and decomposing numbers;
 connect number words and numerals to the
quantities they represent, using various physical
models and representations;

Grades 3–5 Expectations:

 understand the place-value structure of the base-ten


number system and be able to represent and compare
whole numbers and
 recognize equivalent representations for the same
number and generate them by decomposing and
composing numbers;
National Subject Area
Standards and Expectations:
Continued Understand meanings of operations and how they relate
to one another

Grades K–2 Expectations:

 understand various meanings of addition and


subtraction of whole numbers and the relationship
between the two operations;
 understand the effects of adding and subtracting
whole numbers

Compute fluently and make reasonable estimates

Grades 3–5 Expectations:

 students should– develop and use strategies for


whole-number computations, with a focus on
addition and subtraction;
 develop fluency with basic number combinations for
addition and subtraction;
 use a variety of methods and tools to compute,
including objects, mental computation, estimation,
paper and pencil, and calculators.

Grades 3–5 Expectations:

 develop and use strategies to estimate the results of


whole-number computations and to judge the
reasonableness of such results;
 select appropriate methods and tools for computing
with whole numbers from among mental
computation, estimation, calculators, and paper and
pencil according to the context and nature of the
computation and use the selected method or tools.

Florida Performance Standards Standard 12: Apply content-based ESOL approaches to


for English for Speakers of instruction
other Languages (ESOL)
Standards Standard 18: Create a positive classroom environment to
accommodate the various learning styles and cultural
backgrounds of students

Intended action or process from Bloom’s Taxonomy of Cognitive Goals – Synthesis – The
a designated taxonomy students will be able to combine elements into a new whole
Curriculum sources Scott Foresmann Grade 3 Text book and Teachers Edition
Rationale This is important for the students to learn because numbers
enable students to count, measure, compare, and make
predictions, something that is used in everyday life.
Teaching Task The teaching of the concept of place value and regrouping.
Purpose Statement The students will be able to represent numbers with
flexibility.
Objectives The students will be able to hypothesize, plan, compose,
combine, estimate, build upon, solve, and predict using
place values, addition, and subtraction by the end of a six
week period.
Assessment Students will be assessed using multiple choice items and
observation of math game.
Evaluation Students will be evaluated by answers on multiple choice
questions and by how well they do on the math game.
Technical Materials and Scott Foresmann Grade 3 Text and Teachers Edition.
Preparation Transparency to explain the game. Teacher made laminated
game place mats, game pieces (2 packs of smartie candies, 5
half pieces of Twizzlers, and a bite size chocolate candy
bar) per student.
Accommodations for special ESOL & ESE Accommodations -- Provide individualized
needs students instruction and assistance. Encourage peer tutoring, role-
playing, and interaction. Use small group instruction and
cooperative learning groups. Encourage students to
verbalize the steps involved in solving a problem as they
work through it on paper. Use manipulatives to help
students visualize the math concepts. Teach math concepts
and computation procedures through games and kinesthetic
activities.
High ability students Accommodations – Challenge with
online interactive place value and regrouping games.

Vocabulary Standard form, expanded form, place value, least to greatest,


greater than, less than, equal to, greatest to least,  estimate,
difference, sum, equation

Anticipatory Set Provide students with a visual with transparency explaining


concept and procedure of the game.
Teacher Activities, Strategies, Start by reviewing previous knowledge. Guide students
Behaviors (Direct Instruction, through math problem activities on pg. 10 of the Scott
Guided Practice, Independent Foresmann Grade 3 Text book. Call on students to answer
Practice, the Accomplishment questions to review and gain a better understanding of math
of the objective, and Real Life concept. Show Transparency game board and go through the
Application) steps. Have minimum of two students come up and show
understanding of instructions. Give groups of 4 students’
game boards and candy pieces to play game. Move around
classroom checking for understanding and provide
assistance when needed. After game, practice vocabulary
words to understand association to the math concept being
learned and review with questions the teacher puts on the
board.
Student Activities (direct Guide the students through math problem activity on pg.10.
Instruction, Guided Practice, Students will answer verbal questions provided by teacher.
Independent Practice, the After teacher explains game with transparency, minimum of
Accomplishment of the 2 students will come up to the front of class and show
objective, and Real Life understanding of the game steps explained by teacher. The
Application) students will play, we can eat 100, regrouping game.
Groups of four students’ get game place mat and candy. For
every ten smarties they gain, they can cash it in for one
twizzler, for every 10 twizzlers, they can cash it in for an
eatable miniature chocolate candy (e.g. Snickers), which
teacher will hold until group has total of 4 100’s gained.
Then teacher will give each student their miniature
chocolate bar to eat. After game, practice vocabulary words
to understand association to the math concept being learned.
Review questions given by teacher by going to the board to
answer.
Check for understanding Move around classroom checking for student understanding.
Practice associated vocabulary words. Review after activity
and game with questions on the board that students will
answer.
Opportunities for application of Student goes to the store and wants to buy a toy that cost
the session $1.29, student has 80 cents in dimes and 49 cents in pennies,
and student can combine 20 pennies with the 80 cents in
dimes to make a $1.00 leaving him with 29 cents. Student
should now understand that they have a total of $1.29.
Teacher’s reflection on this I assessed all my students prior to the specific lesson plan in
session order to identify any weaknesses in this area. The
procedural arrangements were affective. All the materials
and equipment were ready to use. Sufficient time was
allowed to practice skill. Met the needs of all students.
Provided verbal, written, and hands on instruction to
provide a better understanding of the material.

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