Balinok Mountains was a slice of heaven LAY OF THE LAND to those who knew of its existence before Rolling thunderclouds cast a gray pall over the land of Strahd's arrival. The serenity of the place Barovia. A deathly stillness hangs over the dark woods, was forever shattered when Strahd led a which are patrolled constantly by Strahd's wolves and bloody crusade against the enemies of bis other servitors. family that ended here with the slaughter The evergreen trees of the Svalich Woods climb the of hundreds. Struck by the scenic beauty of his most sides of the mountains that enclose the valley. The larg recent conquest and eager to escape the shadow of his est of these peaks is Mount Baratok, with its snow-cov father's legacy, Strahd made the valley his home and ered cap and rugged slopes. Baratok's slightly smaller named it Barovia after the late King Barov, his father. twin, Mount Ghakis, is mostly bald with tufts of trees The land now called Barovia is no longer part of the here and there. Between these two mountains stands world that Strahd once tried to conquer. It now exists Lake Zarovich, which is fed by streams of ice-cold water within a demiplane formed by Strahd's consciousness pouring down the face of Mount Baratok. On the south and surrounded by a deadly fog. No creature can leave side of the lake rests the town of Vallaki, enclosed by a without Strahd's permission, and those that try become palisade. West of the two mountains, atop a hill, stands lost in the mist. the Abbey of Saint Markovia, around which the Barovi Strahd allows the Vistani to come and go as they ans built a walled village named Krezk. Between Vallaki please because he admires their lust for life and their and Krezk lie the ruins of Argynvostholt, the fallen willingness to serve him when he needs them. He also bastion of a knightly order called the Order of the Silver owes an ancient debt to the Vistani people. As a soldier Dragon, wiped out by Strahd and his army. East of the centuries ago, he suffered a grievous injury in battle, mountains lies the village of Barovia, shrouded in mist and the Vistani tended his wounds and returned him and bereft of walls and defenses. The dark silhouette safely to his family without making any demand for pay of Castle Ravenloft looks down on this village from its ment. The Vistani claim to possess potions that allow perch atop a 1,000-foot-high column of rock known as them to leave Strahd's domain, but the potions are false the Pillarstone of Ravenloft. concoctions with no magical power. Nevertheless, the Vistani are willing to sell them for a hefty price. MISTS OF RAVENLOFT Native Barovians have been terrorized for centuries A deadly fog surrounds the land of Barovia and engulfs by the one they call "the devil Strahd." Only a handful any creature that tries to leave. Even flying creatures are of them have the will to oppose him. Barovians congre subject to the fog's effects, which are as follows: gate in the valley's three main settlements-the villages A creature that starts its turn in the fog must succeed of Barovia and Krezk and the town of Vallaki-for fear on a DC 20 Constitution saving throw or gain one of falling prey to wolves and other beasts that prowl the woods. Among these people are the Keepers of the level of exhaustion (see appendix A in the Player's • Handbook). This exhaustion can't be removed while Feather, a secret society of wereravens. Not powerful the creature is in the fog. • • enough to defeat Strahd on their own, the Keepers read ily assist adventurers who find themselves drawn into Strahd's domain.
MY ARMY SETILED IN THE VALLEY
of Barovia and took power over the
people in the name of a just god, but with none of a god's grace or justice. -Tome of Strahd