Professional Documents
Culture Documents
au/olt/ltresources/downloads/whitepaper-introductiontogamification-
130726103056-phpapp02.pdf
http://jndglobal.com/wp-content/uploads/2011/05/gamification1011.pdf
https://onlinemasters.ohio.edu/gamification-marketing-examples-being-used-in-business/
https://www.talentlms.com/blog/gamification-survey-
results/?aff=eli&utm_campaign=elearningindustry.com&utm_source=%2F30-facts-gamification-in-
elearning&utm_medium=link
examples
https://onlinemasters.ohio.edu/gamification-marketing-examples-being-used-in-business/
1. Nike+
https://en.wikipedia.org/wiki/Nike%2B
2. Starbucks
https://www.thebalance.com/starbucks-customer-loyalty-program-2892381
https://en.wikipedia.org/wiki/Starbucks
3. Lenskart
https://brandequity.economictimes.indiatimes.com/news/business-of-brands/lenskart-eyes-rs-
600-crore-business-in-2017-18/59521533