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#ifndef PlayService_H

#define PlayService_H

// typedefs for the states


// State definitions for use with the query function
typedef enum { WAITING_TO_START, FACE_OFF, OFFENSE, DEFENSE, OVERTIME,
GAME_OVER } PlayState_t ;

// Public Function Prototypes

ES_Event_t RunPlayService( ES_Event_t CurrentEvent );


void StartPlayService ( ES_Event_t CurrentEvent );
PlayState_t QueryPlayService ( void );
uint8_t GetTeamColor(void);
bool Check4SharpEvents(void);
void ResetGoalEdges(void);
void ResetReloadEdges(void);
#endif /*PlayService_H */

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