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ins complete Tite oa} (ET as cel eee Rdg lS ST eee VOL IV, NO.6 $3.75 USA — 2 ee ea, Save $3 - $9.00 Offer expires August 31, 1990 =” boxes under the publication(s) 10 (Please PRINT clearly) ibing. Then, either mail this form with pay PO. Box 72089, Chicago IL. 6 bring this form with payment to the TSR Periodicals booth at GEN CON? Game Fair. New al (tach malin abot. U.S. funds only — a'$3 savings! Check one to indicate choice of payment. 24 issues. inU.S. funds only —a $6 savings! sues for $81 in U.S. funds only — a $9 savings! UNGEON? Adventures [New [Renewal atachmalinglabel) Name in which credit card is issued 1 year, 6 issues for $1 funds only —a $3 savings! ca card number Exp. dat Date of order Authorized signature. ck (Money order [1] Master ADVENTURES FOR TSR® ROLE-PLAYING GAMES JULYIAUGUST 1990 ISSUE £24 COVER: A mind flayer vows vengeance on the ‘adventurers who destroyed his home. painting captures this oignant moment from “Thunder Under Neediespire” Four Years and Counting In 1987, when I was hired as assistant editor for DUNGEON Adventures, one of my first jobs was to proofread issue #4, ‘Twenty issues and over three years later, not much has changed. Oh, we're on our third art director and fourth edito- rial assistant, but the magazine you hold in your hands has changed litte from its dramatie debut issue. But there are changes in the air—some of which you may have already noticed. Some of these are purely eosmetic (the ability to run color ads on the inside covers), Other changes involve business decisions that should, in the long run, im- prove the quality of the magazine. Issue #23 was the first to carry non-TSR advertising. As ad sales increase, we hope to expand the magazine to 72 pages, allowing us to bring you even more role-playing adventures. Inits four years of publication, we haven't increased the subscription or single-copy price of DUNGEON Magazine. In fact, it’s that time of year now that many of you wait for ea- gerly: the annual summer subscription sale try saying that three ti Look for the ad and special subscription card in this issue and save up to $9.00 on new and renewal subscriptions. But hurry! This offer expires August 31st (and it's not too soon to think about early Christmas presents) ‘We've got some big plans coming up for the future, too, 80 be sure not to miss an issue. And as always, your comments on our efforts are appreciated. Send your letters to DUNGEON, PO. Box 111, Lake Geneva WI 53147. Have a great summer! If you can make it to the 1990 GEN air (at Milwaukee's MECCA Center, August by our booth and say hi was sent in by Matt Hart of Dinwid. 1. G Youre ‘The Readers LETTERS. .. er Anne Dupuis IN THE DREAD OF NIGHT (D&D® game, levels 1-3) He wears black, hires ores, and looks depraved—but don’t be fooled. He's far more dangerous than he seems. 6 Willie Walsh “A HITCH IN TIME (AD&D® game, levels 7-10) No matter how much loot you take, you never took anything af all Confused? Wait until you try this dungeon. 26 James Jacobs THUNDER UNDER NEEDLESPIRE (AD&D game, levels 8-12) The monster you're sent out after is so dangerous that even mind flayers fear it. And the illithids want your help +1638 DUNGEON ADVENTURES INDEX Issues 1.24—Four years of adventure! oe spear, and a horse of air, cor | wander ghosts and shadows ned toa tourney Beyond the wild world’s end ? “Tom O'Bedlam” ‘Anorymac

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