Professional Documents
Culture Documents
MIT2 72s09 Lec05 PDF
MIT2 72s09 Lec05 PDF
http://ocw.mit.edu
For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.
2.72
Elements of
Mechanical Design
Topics
Finish fatigue
Finish HTMs in structures
Reading assignment
None
Quiz next time on HTMs
What is a Matrix?
⎡ a1 a2
⎤
⎢a ⎥
⎣ 3 a4
⎦
“Matrix”
⎡ a1 a2 ⎤ ⎡ b1 b2 ⎤ ⎡ a1 + b1 a2 + b2 ⎤
⎢a ⎥ +⎢ ⎥ =⎢ ⎥
⎣ 3 a4 ⎦ ⎣b3 b4 ⎦ ⎣a3 + b3 a4 + b4 ⎦
(2 x 2) (2 x 2) (2 x 2)
⎡ a1 a2 ⎤ ⎡b1 b2 ⎤ ⎡ a1 − b1 a2 − b2 ⎤
⎢a ⎥ −⎢ ⎥ =⎢ ⎥
⎣
3 a4 ⎦
⎣
b3 b4 ⎦ ⎣
a3 −
b3 a4 − b4 ⎦
(2 x 2) (2 x 2) (2 x 2)
Machines structures
Structure = backbone = affects everything
Reference frame
Joints (bolted/welded/etc…)
Bearings
Tools
Sensors
Actuators
Principles
Thermomechanical
Elastomechanics
Kinematics
Vibration
Visualization of the:
Load path
Vibration modes
Thermal growth
© Martin Culpepper, All rights reserved 11
Modeling: stick figures
1 3
2
© Martin Culpepper, All rights reserved 12
Modeling: stick figures
1. Stick figures These types of models
are idealizations of the
2. Beam bending physical behavior. The
designer must KNOW:
3. System bend.
(a) if beam bending
assumptions are valid
1 3
x
z
2
© Martin Culpepper, All rights reserved 13
Modeling: stick figures
Matrices
Translational
TranslationalTransformation
TransformationMatrix
Matrix
Y
P=(A+L
P=(A, B)1, B+L2)=(A’, B’)
B
Y’
L1
X
A
L2
A’ 1 0 L1 A
X’ B’ = 0 1 B
L2
1 0 0 1 1
1 0 ΔX
0 1 ΔY
0 0 1
1 0 L1
0 1 L2
0 0 1
Y
Y’ P=(A, B)
P=(A’, B’) B’
X’
Ө B
Ө
Ө
X
A’
Y’ P=(A’, B’)
X’
Ө B
Ө
Ө
X
A’ = A cosӨ + B sin Ө
Y’ P=(A’, B’)
X’
Ө B
Ө
Ө
X
A’ = A cosӨ + B sin Ө
B’ = -A sinӨ + B cos Ө
Y
Y’ P=(A’, B’) B’
X’
Ө B
Ө
X
A’
A’ cosӨ sinӨ 0 A
A
B’ =
-sinӨ cosӨ 0 B
A’ = A cosӨ + B sin Ө 1
1 0 0 1
B’ = -A sinӨ + B cos Ө
X’ cosӨ sinӨ 0
General 2D rotational
matrix: Ө
-sinӨ cosӨ 0
Ө 0 0 1
X
Y Y’
(-Ө) Clockwise
Ө cosӨ -sinӨ 0
sinӨsinӨ
cosӨ cosӨ
0 0
0 0 0 1
-sinӨ cosӨ
X
Ө
0 0 1
X’
© Martin Culpepper, All rights reserved 22
Homogeneous Transformation Matrix
cosӨ sinӨ Δx
-sinӨ cosӨ Δy
0 0 1
Simple
SimpleBeam
BeamExample
Example:
Y’ Y
B A
X’ X
F
L
d FL3 FL2
Ө d= Ө=
3EI 2EI
F
d
Ө ML2 ML
d= Ө=
2EI EI
M
L
B A
L cosӨ -sinӨ L 0 FL3
D=
H
B D =
A = sinӨ cosӨ D 0 3EI
1 0 0 1 1 FL2
Ө=
2EI
L b
c b
D a
H a
F
F
1 0 0
d
L e
Ha =
b 0 1 -(D-δ)
0 0 1
Cross-Sectional Area of large sections = A
Cross-Sectional Area of Drill Bit = Ad
Young’s Modulus of Material = E
© Martin Culpepper, All rights reserved 29
Useful
ForceForce-deflection Equations
Deflection Equations
d
FL
d=
EA
F
d FL3 FL2
Ө d= Ө=
3EI 2EI
F
d
Ө ML2 ML
d= Ө=
2EI EI
M
L b
c b
D a
H a
F
F
1 0 0
d
L e
Ha =
b 0 1 -(D-δ)
0 0 1
Cross-Sectional Area of large sections = A
Cross-Sectional Area of Drill Bit = Ad δ=
FD
EAd
Young’s Modulus of Material = E
© Martin Culpepper, All rights reserved 31
Drill Press
Simple Example
Beam Example:
Find the HTM from b to c:
L
c b
c b
D
H a F
F
cosӨ -sinӨ L
d
L e c Hb = sinӨ cosӨ δ
0 0 1
d FL3 FL2
Ө d= Ө=
3EI 2EI
F
d
Ө ML2 ML
d= Ө=
2EI EI
M
L
c b
c b
D
H a F
F
cosӨ -sinӨ L
d
L e c Hb = sinӨ cosӨ δ
0 0 1
L F
c b c
D FL
H a
d
L e d
d FL3 FL2
Ө d= Ө=
3EI 2EI
F
d
Ө ML2 ML
d= Ө=
2EI EI
M
L F
c b c
D FL
H a
d
L e d
L
c b
D d F e
H a
F FL
d
L e
1 0 -L
Hd =
e 0 1 0
Cross-Sectional Area of large sections = A 0 0 1
Cross-Sectional Area of Drill Bit = Ad
Young’s Modulus of Material = E
© Martin Culpepper, All rights reserved 38
Drill Press
Simple Example
Beam Example:
Find the HTM from a to e:
L
c b eH a = e Hd d Hc c Hb b Ha
D
H a
Find the vector aVe from e to a:
F
0
d
L e
aV
e = Ha
e 0
1
Cross-Sectional Area of large sections = A
Cross-Sectional Area of Drill Bit = Ad
Young’s Modulus of Material = E
© Martin Culpepper, All rights reserved 39
Method
Simplefor building
Beam system’s HTM
Example:
3D HTMs
⎡1 0 0 X
⎤
For x-axis ⎢0 cos θ sin θ x Y ⎥⎥
rotation ⎢ x
⎢0 − sin θ x cos θ x Z
⎥
⎢ ⎥
⎣0 0 0 1⎦ For small Ө:
cos(Ө)~1 & sin(Ө)~ Ө
⎡cos θ y 0 − sin θ y X⎤
For y-axis ⎢ 0 1 0 Y ⎥⎥
rotation ⎢
⎢ sin θ y 0 cos θ y Z⎥
⎢ ⎥
⎣ 0 0 0 1⎦
⎡ cos θ z sin θ z 0 X⎤
For z-axis ⎢− sin θ cos θ z 0 Y ⎥⎥
rotation ⎢ z
⎢ 0 0 1 Z⎥
⎢ ⎥
⎣ 0 0 0 1⎦
© Martin Culpepper, All rights reserved 42
HTM Rotation
•Remember order of multiplication matters:
180 90
deg deg
flip
right
90 180
deg deg
right flip
•To combine a translation and rotation, again multiply the HTM matrices
together
•Note that the order of the rotation and translation matrices does matter, so
makes sure the answer makes sense!!!