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Distance Functions-Leapfrog Geo PDF
Distance Functions-Leapfrog Geo PDF
If any of the objects selected are closed surfaces, you can choose whether
these surfaces are treated as Volumes or as Surfaces.
When treated as Volumes, buffers will be generated only on the outside of
the mesh. If the mesh is inverted, buffers will appear on its inner surface.
When treated as Surfaces, buffers will be generated on both sides of the
mesh.
For example, here a distance function has been created using a sphere and
one isosurface set to 100. The inner surface of the sphere is red, indicating
that it is the inside of the mesh. The sphere is treated as a volume and there is
a single isosurface (yellow) outside of the sphere:
If you are unsure of some settings, most can be changed later. For a basic
distance function click Select Objects to select from the suitable objects
available in the project, then click on the Buffers tab to define at least one
buffer so that the distance function can be visualised in the scene.
See:
Setting the Boundary
Setting a Trend
Adding Buffers
The New Distance Function in the Project Tree
Setting a Trend
In the Trend tab, you can set a trend using the moving plane or by entering
the required values. You can also use the Set to list to choose different options
used in the project. Isotropic is the default option used when the function is
created.
The Ellipsoid Ratios determine the relative shape and strength of the
ellipsoids in the scene, where:
The Maximum value is the relative strength in the direction of the green
line on the moving plane.
The Intermed. value is the relative strength in the direction perpendicular
to the green line on the moving plane.
The Minimum value is the relative strength in the direction orthogonal to
the plane.
Adding Buffers
To add buffers, click on the Buffers tab, then click the Add button:
Enter the required value. To delete a buffer, click on it in the list, then click
the Remove button. You can also change the colours used to display the
buffers by clicking on the colour chips.
There are two options for Volume Type that affect how the buffers are
calculated when more than one buffer is used. Selecting Concentricproduces
higher distance buffers that include the lower distance buffers, whereas
selecting Intervals produces discrete, non-intersecting buffers.
The Default resolution setting is used for all new buffers and for existing
buffers that use the default resolution.