You are on page 1of 10

Name: Tillis Concept: General

Player: Chris Aspect: Earth Mark

Attributes
Strength 5+
● Charisma 5+
● Perception 5+

Dexterity 5+
Manipulation 5+
● Intelligence 5+

Stamina 5+
● Appearance 5+
● Wits 5+

Abilities
Air Earth Fire
Linguistics 5+ ● ■ Awareness 5+ ● Athletics 5+ ●
Lore 5+
● ■ Craft Air 5+ ● Dodge 5+

Occult 5+
● ■ Integrity 5+
● Melee 5+

Stealth 5+
■ Resistance 5+
● ■ Presence 5+

Thrown 5+
■ War 5+
● Socialize 5+

Water Wood Other
■ Bureaucracy 5+ ● Archery 5+ ● Craft Water 5+ ●
Investigation 5+
Medicine 5+ 5+

Larceny 5+
Performance 5+
● 5+

Martial Arts 5+
● Ride 5+
● 5+

Sail 5+
● Survival 5+
● 5+

Essence
Anima Effects Write
Anima Banner Levels
May soak lethal damage with full 5+
1 – 3 motes: Weak caste mark
stamina.
Adds Essence to resist grappling attacks 4 – 7 motes: Strong caste mark
and avoid knockback.
Adds Essence to Stamina for all purposes Personal: 14/ Calculate
8 – 10 motes: Mild aura
while standing on earth or stone.

Duration: One scene


Peripheral: 33/
11 – 15 motes: Bonfire aura
Cost: 5 motes
Works automatic after spending 11 motes Anima Banner
16+: Iconic aura
peripheral essence

Advanced
Health Levels Specialties
-0i Bruised ● Spears
-1i Hurt ■■ ■ ■ ● Multiple Opponents
■■■■ ■ ■ ● Tactics
-2i Wounded ■■ ■ ■■■■■ ■ ● Single Opponents
■■■■ ■ ■■■■■ ■
-4i Crippled
Incapacitated
Dying ■

Healing Times, for each health level


Bashing:
Lethal and Aggravated:

Dying:

1
Calculate Social Traits
Dodge MDV: 6 Join Combat: 7
(Wp + Integrity + Essence + spe.) / 2 Wits + Awareness

Willpower: ●

Social Attacks
Calculate
Ability Speed Acc (Cha / Man) PMDV (Cha / Man) Rate Notes
Investigation 5 4/4 2/2 2
Performance 6 7/7 4. / 4. 1 Attacks a whole area
Presence 4 8/8 4/4 2

In Debate
Action Options (Speed / DV modifier) Additional
Attack (weapon/-2): Attack supporting/against an Intimacy:
Coordinated Attack (5/-2): Attack according to/opposed to dominating Virtue (rate 3+):
Attack aligned with/violates Motivation:
Dash (3/-3): Appearance:

Flurry (longest action/sum of defense penalties): If the attack violates Motivation:


Natural persuasion:
Guard (3/none):
Inactive (3/special):
Miscellaneous Action (5/-1 to -3): Unnatural persuasion:
Monologue/Study (3/-2):

Move (0/none): Consent to the attack:

Refuse to consent:

Effects of Social Attacks


Building / Eroding Intimacies:
Compelling Behavior:
Betray Motivation:

Virtues
Write
Compassion Temperance Primary Virtue: Conviction Limit points
● ● Duration: One full day
Conviction Valor Limit Break Condition: Violating or ignoring Conviction
● ● Partial Control: Storytellers discretion
No Control: Pushed to cruel extremes to protect your traditions and ideals, and punish those who treaten them
Intimacies
Brotherhood
Warstrider God
Fav Tree grove in the east

Motivation
Become the Greatist general in creation

2
Calculate Soak and Defense
Bashing Soak: 4+9B Lethal Soak: 2+8L Aggravated Soak: +8L0
Calculate

Dodge DV: 5. Join Combat: 7 Move / Dash: 3 / 9

Weapons
Calculate
Weapon Speed Acc Damage PDV Rate Range Tags Notes
Fighting Gauntlets 5 7 (+0) 11B (+7B) 4. (+0) 2 MO Perfect
Martial Arts

*Clinch 6 7 (+0) 9B (+5B) 4. (+0) 1 MO,P Martial Arts

Iron Boots 4 10 (+3) 11B (+7B) 4. (+0) 2 MO Perfect Martial Arts

Short Spear 3 10L (+6L) 2 T Perfect Melee

Slashing Sword 3 10 (+3) 8L (+4L) 4. (+0) 3 Perfect Melee

Knife 5 6L (+2L) 3 T Melee

Composite Bow 4 7 (+2) 6L (+2L) 3. (+0) 2 250 2,B Exceptional


Archery

Shock Pike 5 8 (+1) 13L (+9L) 4. (+0) 2 2,R Artifact(Manse)


Martial Arts

*Shock Pike Blast 5 9 (+2) 9L (+5L) 4. (+0) 2 50 2,R


Martial Arts

Flame Pieces 8 (+3) 11L (+7L) 3. (+0) 1 8 F,S Exceptional


Archery

Dire Lance 4 9 (+2) 13L (+9L) 4. (+0) 2 2,L,R Artifact Melee

Auhzian Sword 5 10 (+3) 9L (+5L) 4 (+1) 2 D Exceptional Melee

Clinch 6 7 (+0) 4B (+0B) 4. (+0) 1 - C, N, P Martial Arts

Kick 5 7 (+0) 7B (+3B) 3. (-2) 2 - N Martial Arts

Punch 5 8 (+1) 4B (+0B) 5. (+2) 3 - N Martial Arts

Armor
Armor Type Soak (L/B) Hardness Fatigue Mobility Notes
Lamellar Medium +7L/+9B Perfect
Target Sheild Sheild Perfect
Lamellar Medium +7L/+8B 1 -2 Exceptional
Ashigaru Skirmish Armor Medium +7L/+6B 4L/4B Artifact(Manse)
Breast Plate Medium +8L/+9B 8L/8B Artifact
Discreet Essence Bracers Light +5L/+5B +2/+2

+8L +9B 0

In Combat
Grappling (Clinch Attack) Effects Special Attacks
If clinch is successful victim is Inactive, Bleeding: Coup de Grace (-1e):
attacker can choose to: Difficulty:
Knock back: Disarming (-2e close or -4e range):
Break hold:
Knockdown: Fierce Blows (-1e):

Pulling Blows (-1e):


Crush: Difficulty:
Stunned: Showing Off (-1e to -4e):
Hold:
Difficulty: Sweeping (-1e):
On additional actions:

Action Options (Speed / DV modifier)


Aim (3/-1): Guard (3/none):
Attack (weapon/-1): Inactive (5/special):
Block Movement (5/-1): Join Battle (varies/-0):
Speed:
Change Weapon(s) (weapon/-1): Jump (5/-1): Up: Ahead:
Climb, Swim (3/-2): Miscellaneous Action (5/-1 to -3):
Coordinated Attack (5/-0): Move (0/none):
Read Strategy (5/-0):
Dash(3/-2): Sprint:
Defend Another (5/-1): Range: Rising from prone (5/-1):
Range shooting (varies e):
Flurry (longest action/sum of defense penalties): Range:
3
Languages
Clawspeak ■ High Realm ■ Seatongue
Flametongue ■ Low Realm Skytongue
■ Forest-tongue Old Realm
Guild Cant ■ Riverspeak

Charms
Charm Cost Duration Type Keywords Effect
Awareness Overwhelming

War Overwhelming

War Reinforcement

All Encompass Earth Sense

Feeling The Dragon Bones

Tireless Footfall Cadence

Enfolded in the Dragons Wings

Armor Hardening Technique

Five Dragon Form

Five Dragon Blocking Technique

Five Dragon Fortitude

Five Dragon Force Blow

Five Dragon Claw

4
Languages

Combos
Combo Cost Charms

5
Languages

Sorcery
Sorcery Cost Type Duration Target Effect

6
Languages
Clawspeak ■ High Realm ■ Seatongue
■ Flametongue ■ Low Realm Skytongue
■ Forest-tongue Old Realm
Guild Cant ■ Riverspeak

Artifacts & Panoply


Rating Name Description
● Shock Pike Holds 20 motes. Ranged fire costs 2 motes. (DM Gift)
● Ashigaru Skirmish Armor 1st Age,+2 Awareness,+2 Stealth,+2 Stealth Moving,+3 Notice,+2 Resistance Vs poison & Diease. No
Penalty for Darkness,1hour fresh air.(DM Gift) Pg79 WoLA
● Infinite Resplendence Amulet Alter Mundane clothing at Will (DM Gift)
● Discreet Armor Bracelets Must wear all four, and can not stack with other armor. (DM Gift)PG80 WoLA

● Chaomorphic Symbiote (DM Gift)


● Dire Lance

● Reinforced Breast Plate

● WarStrider Royal

● AI For Warstrider

● Heartstone Bracers Jade -1 Spd +3 Dodge


● Pagoda Exlarge X2 Size 1/2 Spd

7
Languages

Backgrounds
Destiny ● Sifu ●
Return of the Scarlet Empress The Dragon KingRising Thunder the ten foldMaster

Mentor Resources ●
Monk That Trained Us 6 Talents
50000 koku
30 talents Silver
Breeding ● Connections/Guild ●
Your bloodline is impeccable and includes numerous Exalted of great fame. You might be related directly to the
Empress. Your aspect markings are unmistakable, making it clear to all who see that you are far more than a mere Guild Prince Xerhcies
mortal. Add +5 to your Personal Essence pool; +9 to your Peripheral Essence pool; -2 motes to the cost of
activating your anima banner; +2 on the roll to see if a child of yours Exalts.

Command ● Allies ●
Warstrider God

Allies Allies
Dragon Blood Classmate Fire Dragon Blood classmate Air

Connections/Mercenaries of Gem ● Retainers ●


(20)

Followers ● Manse(Dragon Blood) ●


100 Stone of Loyalty

Artifact ● Artifact ●
Dire Lance Reinforced Breast Plate

Artifact(Dragon Blood) ●
Pagoda

Familiar
Familiar’s Name: Spd/Acc/Dmg/Rate: Health Levels
Creature: Dodge/Soak (L/B): -0
Str/Dex/Sta: Abilities: -1
Cha/Man/App: -2
Per/Int/Wits: -4
Willpower: Notes: Inc.

8
Languages

Manse & Hearthstones


Rating Name Description
● Stone of Loyalty

● Cardent Carbuncle

9
Possessions

Experience Description
Total: Age, actual: Age, apparent:
Height: 5'10" Weight: 192
Total spent: Gender: Male

Spent on: Eyes: Brown

Hair: Black

Homeland:

Skin:

Picture

History
Legendary Breeding
• +6 motes to Personal Essence
•+11 motes to Peripheral Essenc
• Reduce the cost of activating the character’s anima banner by three
• Add three to the roll to determine whether the character’s children Exalt
• Add a one-die bonus on all social rolls against other Dragon-Blooded and against
mortals taught to respect and fear the Dragon-Blooded.

10

You might also like