1 00:00-00:05 Shows someone’s feet (Footsteps) Camera tracks the walking along tunnel Dialogue pair of feet as it or an alley. walks along. 2 00:05-00:10 Reveals character’s (Footsteps) Shot starts with a face and a hooded Dialogue wide shot then cuts figure following from to a close up of the behind. hooded figure following from the back. 3 00:10-00:20 Shows a side view (Footsteps) As the hands come shot of the character’s Dialogue into frame the scene face as he is walking cuts to a close up along an alley, as a shot of the hands as pair of hands come they are about to into frame covering touch the character his mouth and pulling and cuts back to the him back then the side view shot as the screen cuts to black character is pulled back. Screen cuts to a black screen. 4 00:20-00:25 Black screen for 5 Low volume Fade from black seconds heart beat and screen to next shot. muffled beeping sound with some muffled dialogue 5 00:25-00:30 Aerial shot of the Low volume Aerial shot will be character’s face with heart beat and still his eyes barely opened muffled beeping and a light source sound with some seems to be moving in muffled dialogue a swinging motion 6 00:30-00:33 Brief shot of a lamp Muffled dialogue Still shot hanging from the and low creaking ceiling swinging back sound as lamp and forth swings 7 00:33-00:36 Black screen No sound Blank screen
8 00:36-00:41 Wide shot of a room Ambient sound Only light source is
with a TV at the centre Low volume high the TV of the room and three pitched sound bodies covered with a blanket 9 00:41-00:42 Close up of As the eye open Cut to next shot character’s eye as it the character opens in shock. gasps for air RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET 10 00:42-00:47 Character quickly sits Ambient sound Cut to next shot up and takes the blanket off his face, he gasps for air and looks around and sees the bodies. 11 00:47- 00:50 The character quickly Ambient sound Cut to next shot shuffles backwards away from the bodies while gasping aggressively 12 00:50-00:51 The character hits his Ambient sound Cut next shot head on a door knob Gasps as he shuffles backwards. 13 00:51-00:53 The character looks up Ambient sound Cut next shot to see what he hit and Gasps realises it’s a door 14 00:53-00:58 The character quickly Ambient sound Cut to next shot gets up and tries to Door knob being open the door but it is shuffled locked. 15 00:58-01:00 Close up shot of the Ambient sound Cut to next shot character’s hand Banging on door banging on the door, volume while shouting. 16 01:00- 01:03 Close up of the Ambient sound Cut to next shot character’s face, Dialogue sound of shuffling is showing him shouting. heard 17 01:03-01:05 Close up of the Ambient sound Cut to next shot character looking back at the source of the sound 18 01:05-01:10 Shot of main character Ambient sound Cut to next shot walking towards one of the bodies while the body is seen at the bottom of the frame. 19 01:10-01:15 Eye line shot showing Ambient sound Camera grows the body on the closer to the body. ground 20 01:15-01:18 Close up shot of the Ambient sound Cut to next shot character’s hand pulling the sheet off the body. 21 01:18-01:21 Shot of character Ambient sound Cut to next shot pulling the sheet off showing his concerned RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET expression 22 01:21-01:25 Aerial shot of the Ambient sound Cut to next shot body’s face 23 01:25-01:26 Close up shot of the Ambient sound Cut to next shot body’s eyes opening Loud instant up instantly sound as the eyes opens 24 01:26-01:29 Shot of character 2’s Ambient sound Cut to next shot hand grabbing the main character’s neck/collar 25 Shot of main character Ambient sound Cut to next shot falling and landing on his rear. 26 Shot of 2nd character Ambient sound Cut to next shot looking around the Dialogue room confused and shouting at the main character 27 Shot of the main Ambient sound Cut to next shot character trying to explain the situation to the 2nd. 28 Side shot of the 2nd Ambient sound Cut to next shot glancing at the third body, 29 Eyeline shot of the Ambient sound Cut to next shot third body on the ground covered with a sheet. 30 Close up shot of 2nd Ambient sound Cut to next shot character’s hand picking up the sheet covering the third body. 31 Shot of the 2nd Ambient sound Cut to next shot character lifting the sheet up.
32 Aerial shot of the third Ambient sound Cut to next shot
body, dead with a knife lunged into his head. 34 Shot of the 2nd Ambient sound Cut to next shot character’s face showing his shocked reaction as he flinches back. RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET 21 Main character looks Ambient sound Cut to next shot over and also gets a shocked reaction 21 Shot of the second Ambient sound Cut to next shot character looking up to the main character clearly stressed. 21 Shot of the main Ambient sound Cut to next shot character looking down on the 2nd character also looking stressed but more concerned 21 Wide shot of the two Ambient sound Cut to next shot where the 2nd is crouched down looking at the main character standing 21 Low angle shot of the Ambient sound Cut to next shot speaker in the corner of the room and half of the main character’s face is seen in frame. 21 High angle shot of the Ambient sound Cut to next shot two characters talking to each other. 21 Shot of the third body Ambient sound Cut to next shot while the camera slowly zooms in. 21 Side shot of the 2nd Ambient sound Cut to next shot character shouting at the speaker. 21 Shot of the telly in the Ambient sound Cut to next shot middle of the room turning from a blank static screen to a game that is titled “Mortal Kombat” 21 Low angle shot of the Ambient sound Cut to next shot two characters looking down on the telly while looking confused. 21 Close up shot of the Ambient sound Cut to next shot main character’s face as he explains what the game is to the 2nd character RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET Close up shot of the Ambient sound Cut to next shot 2nd character’s face looking confused. Shot of the characters’ Ambient sound Cut to next shot feet standing in front of the two controllers Close up shot of the Ambient sound Cut to next shot main character’s face head down while looking straight towards the telly. Shot of the main Ambient sound Cut to next shot character’s hand pressing one of the buttons n the controller. Shot of the 2nd Ambient sound Cut to next shot character flinching backwards as if something hit him. High angle shot of the Ambient sound Cut to next shot 2nd character on the ground holding his face and screaming at the main character Low angle shot of the Ambient sound Cut to next shot main character looking down on the 2nd character. Close up shot of the Ambient sound Cut to next shot 2nd character’s hand picking his controller up. Close up of the 2nd c Ambient sound Cut to next shot character’s hand pressing one of the buttons on the controller Shot of the main Ambient sound Cut to next shot character flinching side ways High angle shot of the Ambient sound Cut to next shot main character on the ground holding his face Low angle shot of the Ambient sound Cut to next shot 2nd character looking don on the main and RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET screaming at him. Low angle shot of the Ambient sound Cut to next shot speaker Shot of the two Ambient sound Cut to next shot characters looking at each other as if they are hesitant Shot of main character Ambient sound Cut to next shot picking is controller up Shot of the 2nd Ambient sound Cut to next shot character’s head flinching sideways as if getting punched Shot of 2nd character Ambient sound Cut to next shot holding his face as if in pain shouting at the main character Shot of the main Ambient sound Cut to next shot character looking concerned Shot of the 2nd Ambient sound Cut to next shot character’s hand pressing a button on his controller Shot of main character Ambient sound Cut to next shot flinching backwards Low angle shot of the Ambient sound Cut to next shot 2nd character looking down on the main character High angle shot of Ambient sound Cut to next shot main character holding his face looking up to the 2nd character while having an angry expression. Close up of main Ambient sound Cut to next shot character’s hand pressing a button on his controller Shot of 2nd character Ambient sound Cut to next shot flinching left Shot of Main character Ambient sound Cut to next shot flinching right Shot of 2nd character Ambient sound Cut to next shot flinching left RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET Shot of Main character Ambient sound Cut to next shot flinching right Shot of 2nd character Ambient sound Cut to next shot flinching left Shot of Main character Ambient sound Cut to next shot flinching right Side view shot of the Ambient sound Cut to next shot main character leaning on the wall as if to catch his breath Wide shot of the 2 Ambient sound Cut to next shot characters leaning on the wall looking at each other. Close up of the 2nd Ambient sound Cut to next shot character’s hand holding a picture of a girl. Close up shot of the Ambient sound Cut to next shot main characters’ face as if he is shocked. Close up shot of the Ambient sound Cut to next shot 2nd character’s face looking at the main character confused. Wide shot of the 2 Ambient sound Cut to next shot looking at the third body while a part of the third body appears at the bottom of the frame. Side shot of the third Ambient sound Cut to next shot body’s feet and 2nd character’s legs come into frame. Low angle shot of the Ambient sound Cut to next shot speaker as it turns on. Side shot of the 2 Ambient sound Cut to next shot characters looking up at the speaker Shot of the 2nd Ambient sound Cut to next shot character’s face as he turns and looks at the main character with rage and anger. Side shot of the 2nd Ambient sound Cut to next shot character tackling the main character RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET Shot of the 2nd Ambient sound Cut to next shot character on top of the main punching him and knocking him out. Shot of 2nd character Ambient sound Cut to next shot glancing at his controller and realising how he can end this. Shot of the controller Ambient sound Cut to next shot on the ground Shot of the 2nd Ambient sound Cut to next shot character’s face as he tries to glance at the speaker while mumbling something. Close up shot of the Ambient sound Cut to next shot 2nd character’s hand mashing the buttons on his controller Shot the main Ambient sound Cut to next shot character on the ground repeatedly flinching left and right. Shot of the screen with Ambient sound Cut to next shot the words “You Win” appearing. Aerial shot f the main Ambient sound Cut to next shot character’s passed out face. Low angle shot of the Ambient sound Cut to next shot speaker while 2nd character’s face is seen at the corner of the screen shouting Closer low angle shot Ambient sound Cut to next shot of the speaker. 2nd character glances Ambient sound Cut to next shot to his right. Shot of the third body Ambient sound Cut to next shot with the knife shown still stuck to its head. Shot of the 2nd Ambient sound Cut to next shot character’s face as he debates with himself as to what he should do. RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET Low angle shot of the Ambient sound Cut to next shot speaker High angle shot of the Ambient sound Cut to next shot 2nd character screaming at the speaker Shot of the 3nd Ambient sound Cut to next shot characters face talking to the speaker while the third body is seen to be getting up. Close up of the third’s Ambient sound Cut to next shot hand holding the knife stuck to his head. Shot of the 2nd Ambient sound Cut to next shot character getting stabbed at the back and the third body can be seen standing right behind him. While the screen slowly zooms in. Close up shot of the Ambient sound Cut to next shot main character’s eye closed Close up shot of the Ambient sound Cut to next shot main character’s eyes slowly opening. Eye line shot of the Ambient sound Cut to next shot third dragging the 2nd’s body out of the room Shot of the third’s face Ambient sound Cut to next shot looking back at the main character mumbling something Shot of the main Ambient sound Cut to next shot character on the ground trying to shuffle his way towards the door while its open Shot of the door Ambient sound Cut to next shot slowly closing until it closes shut. RAVENSWOOD MEDIA DEPARTMENT PAPER EDIT SHEET