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/r 6d10>6f1

Initiative Roll: /r repeat 6d10>6f1

Auspex: Hightened Senses (No Roll)

/r 5d10>6f1 # Manipulation+Subterfuge
/r 8d10>4f1 # Perception + Occult (difficulty 5) Calvaria Emissicius Ritual
/r 4d10>5f1 # Intelligence + Politics
/r 2d10>5f1 # Wits + Ride
/r 6d10>5f1 # Intelligence + Academics
/r 7d10>6f1 # Perception + Empathy (Soul Sight)
/r 3d10>5f1 # Wits + Etiquette

/r 4d10>6f1 # Charisma + Commerce


/r 7d10>6f1 # Intelligence + Empathy (difficulty 5) (Memory Recall)

Petro has no Haven of his own, he lives with his sire V�radi Istv�n in Balgrad.
Most of his time is spent pouring over tomes of knowledge within the cities
library. With the sun a few hours away, Petro decides to return to his sires Haven,
he packs his satchel with a few of the books and cleans up the small workspace and
leaves the Library.

13th 1197, April

NPCs
Lady Sharzena (Purchased Slave at Auction, says her Father is rich, Part of the
Basarab Family.)
Master Roland (Ghoul) (Dead) (Skull is enchanted, Petro can view from its
eyesockets 5 times.) Skull is with V�radi Istv�n.
Hadel (V�radi Istv�n's Childer, Rival)
Bulscu (Ventrue, Founder of the Maygar Venture
Havor (Ancient God of Thunder & Lightning, Patron of Prophecy)

1. Saving the Slave: Slave Trader, sold Petro a Female Slave in poor Health, Ravnos
was able to purchase a different female slave (Beautiful) from under the nose of
Master Roland.

2. Catching the Spy: Bulscu Oversees Hungary, Rallied the Hungarian, appite was
fearce, more so after became at Cainite. Master Roland (Ghoul) works for Belscu, He
was sent to Collect slaves for torture at a later time, watch the PCs and learn
what they were doing.

3. Meeting the Prophet: Havnor Holy One. Ancient God of Thunder and Lightning,
Patron of Prophecy, Calls us Agents of Evil! Can Summon Peasants to Surrounded the
Carriage, got hit in face with torch! Spouted out a strange Prophecy. �Long have my
eyes sought beyond to that which has been and will be. He rises and all must be
ready! Soon you shall meet with one whose plans lead you into the heart of terror
and exultation. Rejoice, for you shall witness all. You play a grand part in what
comes. Ah! The sweet heart�s blood, let it wash away the sin. Eight signs of the
coming nights shine within my vision. I see you within each. Though nothing is ever
prevented, yet it might be transformed by the actions of a few. Go now, my
children, and remember my words when the patterning is asked of you. Zolot lies;
flee his visions! Prosper and we shall meet again.�

4. Meeting in the Basement: Mircea Dzardescu Copper haired. Prince of Buda-Pest


wants us to Travel to Bztrizt (sp) , Tahuta Pass, main passage from the east.
Travel there and erect a fortress to gaurd an important trade route. Tax the
peasantry, foundation already there, utilize the stone foundation and build up from
there by winter. Documents, tablets, forgotten knowledge send back to Mircea.

5. Aquired books on Engineering/Archetechure plans, Got Skilled and Unskilled


Craftsmen. Promised land to those that came and helped build the outpost.

V�radi Istv�n wears a long crimson robe which is adorned with silver cords, Gold
Jewelry adores his neck and fingers, in his right hand he holds a silver cane
topped with a small human skull, the skull looks to be from a child. He wears heavy
boots and black breeches. His undershirt from the parts you can see is also black.
The design on the rear of his robes are golden lines that trail down the middle of
the back to the ground. He is tall 6'3" and very gaunt. The golden jewelry around
his neck looks like it could topple him from its weight.

Petro Maturation Advancement


Note: Raise Willpower with Expereience Points!
17 Maturation Points for 117 Years of Downtime.
Spent in Danger (Searching for tomes, scrolls, Manuscripts, forbidden and Lost
Knowledge)
25 Maturation Points for 117 Years in Danger!
Roll Willpower (4), difficulty 6 (Danger) Successes = Bonus Points (1 Roll per
Century) Possibe +4 Maturation Points.
Total Maturation Points: 17-29
Backgrounds Harder to keep while in Danger, Diff 7 for All Backgrounds.
Status = Diff 7 = Roll:
Influence = Diff 7 = Roll:
Resources = Diff 7 = Roll:
Cant Spend Maturation Points to Improve Backgrounds while in Danger or to Maintain.

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