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About Java
Java is a simple language: Java is easy to learn and its syntax is simple and easy to
understand. It is based on C++ (so easier for programmers who know C++). Java has removed
many confusing and rarely-used features e.g. explicit pointers, operator overloading etc. Java
also takes care about memory management and for that, it provides an automatic garbage
collector. This collects the unused objects automatically.
Java is a platform-independent language: The programs written in Java language, after
compilation, are converted into an intermediate level language called the bytecode which is
irrespective of the machine on which the programs runs. This makes java highly portable as its
bytecodes can be run on any machine by an interpreter called the Java Virtual Machine(JVM)
and thus java provides ‘reusability of code’.
Java is an object-oriented programming language: OOP makes the complete
program simpler by dividing it into a number of objects. The objects can be used as a bridge to
have data flow from one function to another. We can easily modify data and function as per the
requirement.
Java is a robust language: Java programs must be reliable because they are used in both
consumer and mission-critical applications, ranging from Blu-ray players to navigation systems.
Java is a multithreaded language: Java can perform many tasks at once by defining
multiple threads. For example, a program that manages a Graphical User Interface (GUI) while
waiting for input from a network connection uses another thread to perform the wait instead of
using the default GUI thread for both tasks. This keeps the GUI responsive.
Java programs can create applets: Applets are the programs which run on web browsers.
Java does not require any preprocessor: It does not require inclusion of header files for
creating a Java application.
Therefore, Java is a very successful language and its need is certainly going to increase day by day.
Setting up Java
You can download java from here. Here you will find different versions of java. Choose and download
the one compatible with your operating system.
For detailed instructions for setting up of Java, refer this article.
After you have set up the Java environment correctly, try running this simple program:
// A Java program to print GeeksforGeeks
public class GFG {
public static void main(String args[])
{
System.out.println("GeeksforGeeks");
}
}
Run on IDE
Output:
GeeksforGeeks
If the environment is setup correctly and the code is correctly written, you shall see this output on your
console. That is your first Java program!
Camel case in Java Programming : It consists of compound words or phrases such that each
word or abbreviation begins with a capital letter or first word with a lowercase letter, rest all with capital.
1. Classes and Interfaces :
Class names should be nouns, in mixed case with the first letter of each
internal word capitalized. Interfaces name should also be capitalized just like
class names.
Use whole words and must avoid acronyms and abbreviations.
Examples:
Interface Bicycle
2. Methods :
Methods should be verbs, in mixed case with the first letter lowercase and
with the first letter of each internal word capitalized.
Examples:
int speed = 0;
int gear = 1;
4. Constant variables:
Should be all uppercase with words separated by underscores (“_”).
There are various constants used in predefined classes like Float, Long, String
etc.
Examples:
5. Packages:
The prefix of a unique package name is always written in all-lowercase ASCII
letters and should be one of the top-level domain names, like com, edu, gov,
mil, net, org.
Subsequent components of the package name vary according to an
organization’s own internal naming conventions.
Examples:
com.sun.eng
com.apple.quicktime.v2
java.lang
When we compile a .java file, a .class file(contains byte-code) with the same filename is generated by
the Java compiler. This .class file goes into various steps when we run it. These steps together
describe the whole JVM.
Student
getName
setName
getRoll_no
setRoll_no
name
roll_No
Note : For every loaded .class file, only one object of Class is created.
Student s2 = new Student();
// c1 is pointing
Class c2 = s2.getClass();
System.out.println(c1==c2); // true
null
sun.misc.Launcher$AppClassLoader@73d16e93
Note : JVM follow Delegation-Hierarchy principle to load classes. System class loader delegate load
request to extension class loader and extension class loader delegate request to boot-strap class
loader. If class found in boot-strap path, class is loaded otherwise request again transfers to extension
class loader and then to system class loader. At last if system class loader fails to load class, then we
get run-time exception java.lang.ClassNotFoundException.
JVM Memory
Method area :In method area, all class level information like class name, immediate parent class name,
methods and variables information etc. are stored, including static variables. There is only one method
area per JVM, and it is a shared resource.
Heap area :Information of all objects is stored in heap area. There is also one Heap Area per JVM. It
is also a shared resource.
Stack area :For every thread, JVM create one run-time stack which is stored here. Every block of this
stack is called activation record/stack frame which store methods calls. All local variables of that method
are stored in their corresponding frame. After a thread terminate, it’s run-time stack will be destroyed
by JVM. It is not a shared resource.
PC Registers :Store address of current execution instruction of a thread. Obviously each thread has
separate PC Registers.
Native method stacks :For every thread, separate native stack is created. It stores native method
information.
Execution Engine
Execution engine execute the .class (bytecode). It reads the byte-code line by line, use data and
information present in various memory area and execute instructions. It can be classified in three parts
:-
Interpreter : It interprets the bytecode line by line and then executes. The disadvantage here is
that when one method is called multiple times, every time interpretation is required.
Just-In-Time Compiler(JIT) : It is used to increase efficiency of interpreter.It compiles the
entire bytecode and changes it to native code so whenever interpreter see repeated method
calls,JIT provide direct native code for that part so re-interpretation is not required,thus efficiency
is improved.
Garbage Collector : It destroy un-referenced objects.For more on Garbage
Collector,refer Garbage Collector.
Java Native Interface (JNI) :
It is a interface which interacts with the Native Method Libraries and provides the native libraries(C,
C++) required for the execution. It enables JVM to call C/C++ libraries and to be called by C/C++
libraries which may be specific to hardware.
Native Method Libraries :
It is a collection of the Native Libraries(C, C++) which are required by the Execution Engine.