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COMBAT INFORMATION

Jean Grey OCV: 3 (14- to hit) DCV: 6


Marvel Girl
Tue, 10 Nov 2009 22:54:18 OMCV: 10 (21- to hit) DMCV: 10
Marvel Universe
Chars 142, Powers 241, Skills/Perks/Talents/MA 67 = 450 pts SPD: 3/6 INIT: 15
CHARACTERISTICS PHA: 4, 8, 12/2, 4, 6, 8, 10, 12
10 STR 11- Lift: 100.0kg ATTACKS END EFFECT
STR Strike 1 N-Damage (PD) 2d6
15 DEX 12- Psychokinetic Manipulation 4 Telekinesis (10 STR) 150m rng. AE
15 CON 12- PD: 4 ED: 4 Psychokinetic Control
Psychokinetic Focus
0
7
Telekinesis (10 STR) 150m rng. AE
Telekinesis (50 STR) 750m rng.
18 INT 13- PER Roll 13- Psychokinetic Contain 7 Telekinesis (40 STR) 600m rng. AE
30 EGO 15- Psychokinetic Throwing
Psychokinetic Burst
7
7
Blast (PD) 10d6 500m rng. Ind
Blast (ED) 7d6 350m rng. Autofire Ind
20 PRE 13- PRE Attack: 4d6
SKILL LEVELS
MOVEMENT 1 END per 10m Experienced +1 Overall
Running: 14m (28m); Swimming: 6m (12m); Leaping: 4m (8m) Scientist +2 with Science Skills

BACKGROUND DEFENSES
DEFENSE Physical Energy Mental Power
The younger daughter of history
professor John Grey and his wife Normal 4/14 4/18 15 15
Elaine, Jean Grey was 10 years Resistant 0/10r 0/14r
old when her mutant telepathic
powers first manifested after MAX RECOVERY: 8
experiencing the emotions of a
dying friend. Her parents took STUN 30
her to be treated by Professor
Charles Xavier. While Xavier
treated Jean he also used her to END 40
fine tune his Cerebro machine.
When Xavier introduced young BODY 12
Jean to the astral plane a part of
her mind manifested as a
Phoenix raptor and touched the X-Men Uniform: Resistant Protection (6 PD/6 ED); OIF (-)
mind of Scott Summers in the Psychic Strength I: Mental Defense (15 points total)
orphanage. Later, Xavier erected Psychic Strength II: Power Defense (15 points); Only Works
psychic shields in Jean’s mind to prevent her from using her Against Mental Attacks (-)
telepathic powers until she was mature enough to control them. Psychokinetic Shield: Resistant Protection (4 PD/8 ED)
Eventually, using her telekinetic powers, Jean was a founding (Impermeable, Protect Carried Items); Costs END (-)END 3
member of Xavier’s team of mutant trainees the X-Men as Marvel Psychokinetic Field: Barrier 4 PD/8 ED, 0 BODY (up to 2m long,
Girl. Upon a mission in outer space Jean was noticed by the 2m tall, and ½m thick), Non-Anchored; Costs END To Maintain
Phoenix Force which took note of her unlimited potential. At this (-)END 3
moment Jean had a vision of becoming the Phoenix but the vision Psychokinetic Wall: Barrier 8 PD/8 ED, 0 BODY (up to 4m long,
faded from her memory as it ended. She soon fell in love with 2m tall, and ½m thick), Non-Anchored, Mobile (+), Allocatable (+),
fellow student Scott Summers, and later would develop a strong Configurable (+); Costs END To Maintain (-)END 7
attraction towards one of the team’s new recruits, the feral
Wolverine.  

Appearance: 1.72 m, 55 kg, Red hair, Blue eyes.


SKILLS, TALENTS, & PERKS POWERS
12- Combat Piloting X-Men Communicator: HRRP (Radio Group); Private Channels
14- CuK: Mutant Lore Only (-), IIF (-) plus +6 with Cryptography; Encrypted Transmission
14- KS: Mutations (-) (24 AP, 13 RP)
13- Paramedics X-Men Uniform: Resistant Protection (6 PD/6 ED); OIF (-) (18 AP,
Scientist 12 RP)
13- SS: Biology
Psychic Mutant, all slots Unified Power (-)
13- SS: Medicine
1) Psychic Strength I: Mental Defense (15 points total) (15 AP, 12
13- SS: Mutant Physiology RP)
13- SS: Psychology 2) Psychic Strength II: Power Defense (15 points); Only Works
13- Systems Operation Against Mental Attacks (-) (15 AP, 7 RP)
TF: Common Motorized Ground Vehicles 3) Psychokinetic Shield: Resistant Protection (4 PD/8 ED)
13- Teamwork (Impermeable, Protect Carried Items); Costs END (-). END 3
(28 AP, 16 RP)
SKILL LEVELS 4) Psychic Awareness: Mental Awareness, Discriminatory,
Experienced — +1 Overall Analyze, Targeting (20 AP, 16 RP)
Scientist — +2 with Science Skills 5) Mental Speed: +3 SPD; Mental Actions Only (-) (30 AP, 13 RP)

LANGUAGES Psychokinetic Defenses: 38-point Multipower, all slots Unified


English (idiomatic) Power (Metapathic Abilities; -) (38 AP, 30 RP)
1) Psychokinetic Block: +3 DCV, Usable Simultaneously (up to 8
PERKS people at once; +), Recipient must remain within Line of Sight
X-Men: Contact: Charles Xavier (Contact has significant Contacts of Grantor, Grantor pays the END whenever the power is used,
of his own, Contact has very useful Skills or resources, Very Good Grantor can take back power at any time, Grantor must grant
relationship with Contact) 14- power one Recipient at a time., Ranged (+); Costs END (-),
Against Physical Attacks Only (-). END 3 (30 AP, 1 RP)
TALENTS 2) Environmental Bubble: LS (Safe in High Pressure; Safe in
Beautiful: +2/+2d6 Striking Appearance (vs. all characters) High Radiation; Safe in Intense Cold; Safe in Intense Heat;
Safe in Low Pressure/Vacuum; Self-Contained Breathing),
Usable Simultaneously (up to 16 people at once; +), Grantor
can take back power at any time, Recipient must remain in a
4m radius area (38 AP, 3 RP)
3) Psychokinetic Field: Barrier 4 PD/8 ED, 0 BODY (up to 2m
long, 2m tall, and ½m thick), Non-Anchored; Costs END To
Maintain (-). END 3 (33 AP, 2 RP)
4) Psychokinetic Manipulation: Telekinesis (10 STR), Fine
Manipulation, Area Of Effect Accurate (1m Radius; +). END 4
(37 AP, 3 RP)

Psychokinesis: 75-point Multipower, all slots Unified Power


(Metapathic Abilities; -), Alternate Combat Value (uses OMCV
against DCV; -) (75 AP, 50 RP)
1) Psychokinetic Control: Telekinesis (10 STR), Fine
Manipulation, Reduced Endurance (0 END; +), Area Of Effect
Accurate (32m Radius; +), Selective (+) (75 AP, 5 RP)
2) Psychokinetic Focus: Telekinesis (50 STR). END 7 (75 AP, 5
RP)
3) Psychokinetic Contain: Telekinesis (40 STR), Area Of Effect
(4m Radius; +); Affects Whole Object (-). END 7 (75 AP, 4 RP)
4) Psychokinetic Throwing: Blast 10d6, Indirect (Source Point
can vary from use to use, path is from Source Point to target;
+); OIF (Objects of Opportunity; -). END 7 (75 AP, 4 RP)
5) Psychokinetic Wall: Barrier 8 PD/8 ED, 0 BODY (up to 4m
long, 2m tall, and ½m thick), Non-Anchored, Mobile (+),
Allocatable (+), Configurable (+); Costs END To Maintain (-).
END 7 (72 AP, 4 RP)
6) Psychokinetic Burst: Blast 7d6, Autofire (5 shots; +), Indirect
(Source Point can vary from use to use, path is from Source
Point to target; +); OIF (Objects of Opportunity; -). END 7 (70
AP, 3 RP)

Telepathy: 40-point Multipower, all slots Unified Power


(Metapathic Abilities; -), Concentration (½ DCV; -) (40 AP, 27 RP)
1) Mind Reading: Telepathy 8d6 (Human class of minds). END 4
(40 AP, 3 RP)
2) Mind Seek: Mind Scan 8d6 (Human class of minds). END 4
(40 AP, 3 RP)
3) See Minds: Detect Minds 13- (Mental Group), Discriminatory,
Analyze, Sense, Targeting, Telescopic: +6, Tracking; Costs
END (-). END 4 (40 AP, 2 RP)
4) Thought Speech: Mind LinkHuman class of minds, Any Willing
Target, No LOS Needed, Number of Minds (x8) (40 AP, 3 RP)

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