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ROLEPLAYING GAME Ce eee | SEFF GRUBB, OWEN KC, STEPHENS MICHELLE VUDKOVICH CHARLES RYAN IAIN MORRIS KIM MOHAN, PENNY WILLIAMS CHRISTOPHER PERKINS: SEAN GLENN bere sa sat thy Caste 02 ABIGAIL FEIN ANGELIKA LOKOTZ RALPH MCQUARRIE CHRISTOPHER TREVAS, LUCASFILM LTD. ANTHONY VALTERRA eat ne td ral MARTIN DURHAM CHAS DELONG eee ouirerea 3 Mele Weapons m0 | suretnce and robe Bris a Re 5 Sr Mele Weapars 2H Mestenger Ord a belles 3 bro Weapons 30 Labor ris 2 Me nee Neie Sn Weapons 31 Ober Orns nd Avbty CPR sence 2 wine VeHicLes «8 fa a) aren eas | atin ies 8 The Hea Market 4 | Geta and erpn Ses. F5 "Vet a Be Mei 8 HPI WEAPONS o5 Sonic Weapons x linge Mecfeaon —————=nao ¥ Arspeers snd Ch rs a Caton Cpaaiveni pee char | Meee oN Oe oe Pesala Wespons 5) geckaspecc Ranged Weapons aT | gg OU aa mat pent et ‘What Can Be Maded 8 ieponAtadens aes ay ala the ediabon 5 sd cess a eee are a anceaing Weopars pam eee Gain aad eee Regdeen eee 4 BWI? PROTECTIVE GEAR* 39) sbitary Goundspeecers a eaten 1 Gang sesnorAmer le : a ey Bester at Cen Be Mod at icanees 12 Nang be Moan M0 Ob Wehices a ‘rg ei Hi tells Grcomet oma ugECUIMENT © series ond Caries, in| Ut rmor and Protec Sus Breting Devices 5 Setennenen mentee =| eesti & Ugh Repeating Bass 1g Hem Amer — Daten Devices 8 ton uns Sak OTE 43 senor mmers and Deion Dip spos | one Paes 15 counemessues a ange Project egos 21 QWiga| ORCIOS © 4B eda Equpment nia Stuthoner Ass <2 pstomech cis | tiny esi 2 Stine ies 21 Dro Heroes Seay Dees a oar sls % epi Dris 0 SuvialGew s Fede anche 7 | proto and Commerc Des $2 Whatsin Ny Exape Po 5 Cress nd Magna Cases 28 eda Droits —__ $5 Talsand Ober Snes % it Wears 28 nltry Oris 5 Whutsinny Tol % ‘Wit Reket Armariton Security and Guard roids Ey ‘Welcome to the Star Wars Arms and Equipment Guide, 9 compendium of useful and needed items for freelance adventures, soldiers for hie, and aspiring rebels inthe teem: g galaxy. The weapons, armor, and other equipment etaled within allow players and Gamemasters (GMs) to give a bit of variety to the standard blaster pistol, armors, an vehicles of the galaxy, and in some cases to give heroes an ‘extra edge in ertical or dangerous situations. The Arms and Equipment Guide isan accessory for the Star Wars Roleplaying Game. bbook to use the tools and rules provided in this volume. This Sourcebook is useful to both players and GMs, since the i'l need a copy of that devices detailed within can be used by both herole characters and thelr allies and opponents Using This Book What kind of blaster docs that bounty hunter cary? What & the best cutfit to wear when sneaking through the forests of dor? How smart is an EV-seres drold? Han Solo has ‘madifed his biaster—how can Ido the samme? The Arms ‘nd Equipment Guide provides a wealth of information on various types of equipment, from the many di ies oF laste rifles to the wide range available to the enterprising hero. Ako, optional rules are presented to allow characters to customize and personalize thelr items, making those weapons and vehicles more effec: tive ina pinch This introduction outlines the purpose and fumction of the book, and also includes information on some af the term nology’ used within, Chapter One covers weapons ranging from the various types of blaster plstols, carbines, and rifles to more esoteric \weapors such as sonic weapons and flamers, In addition, rules are inchuded for customizing and personalizing various types of weapons. Chapter Two discusses armor and rules for customization ‘of armor for particular users, Chapter Three describes a wide variety of common droids avalable for use in the galaxy, including astromechs, prota col droids, and other specialized droid, Chapter Four covers vehicles, including landspeeders, aispeeders, and speeder bikes, Abo featined are some light miftary craft that heroes might get thet hands on through Chapter Five deals with useful tools, including various types of communication, detection, and security gear, medical equipment, and survival took. Equipment Availability Not all types of equipment, weapons in particular, are read ily available to the consume. Sometimes this lack of availablity s due to manufacturing and distribution timita- tions, sometimes to cultural restrictions, and sometimes to governmental regulation. The availability of an item reflects how common its to the average hero of the galaxy. In add tion to availability, an item may aso have legal restrictions placed an its use. The availability ratings defined below are generalizations, and loeal variations and regulations apply. In an area under ‘embargo by the Imperial Navy, all equipment, even the most ‘common, is harder to locate. Certain planets of cities may place additional limitations on the use of certain weapons For example, most weapons (even those rated as prevalent) are restricted on the peaceful world of Alderaan, At the other end of the spectrum, all ut the most deadly egal devices are tolerated on some of the more violent worlds af the Outer Rim, Every item has an availability legal restictons, Pravalant: The item is readily available throughout the sala. Commons The item is available in the galaxy’ lager ‘commercial centers, including most cites and starports, Spacializad: The item is usually restricted to a particular species, planet, or region of space. Within is home area the item és normaly prevalent or common, Beyond this ares its price may double, if its available at al ara: The item is rare 3s a result of low production runs, highly specialized demand, or governmental restrictions, Licansed: Ownership of the item is generally legal for anyone, but 2 permit is required, The permit fee, paid at the time of purchase, i an extra cost, usually 50 of the item's price Military: The item is usually available only to govermen: tal organizations oF to those with ties to them—but private owership of surplus equipment is not toa uncommon. The aiven price is fora surplus item of serviceable quality Restricted: Members of the general public cannot legally purchase or own the item; sale or awnership requtes govern mental license and approval A restricted item brought into a system may be locked down on its ship, quarantined, or confiscated. Ownership without proper dacumentation ‘esis in minor penalties, Maga: The item i strictly legal on mast worlds. egal items are usually confiscated if discovered, Possession results in severe penalties rating, and some abo have

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