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Drawing Manga Weapons Vehicles and Accessories PDF
Drawing Manga Weapons Vehicles and Accessories PDF
NEW YORK
This edition published in 2012 by:
Additional end matter copyright © 2012 by The Rosen Publishing Group, Inc.
All rights reserved. No part of this book may be reproduced in any form without
permission in writing from the publisher, except by a reviewer.
Southgate, Anna.
Drawing manga weapons, vehicles, and accessories / Anna Southgate, Keith
Sparrow.—1st ed.
p. cm.—(Manga magic)
Includes bibliographical references and index.
ISBN 978-1-4488-4801-0 (library binding)
ISBN 978-1-4488-4805-8 (pbk.)
ISBN 978-1-4488-4809-6 (6-pack)
1. Comic books, strips, etc.—Japan—Technique—Juvenile literature. 2.
Cartooning—Technique—Juvenile literature. I. Sparrow, Keith. II. Title. III. Series.
NC1764.5.J3S68 2011
741.5'1—dc22
2011010682
Y
ou’ve drawn the perfect manga magical princess. She has
bright blue eyes and bright blue hair to match and a royal
stance. You’ve even tailored the perfect dress, leggings,
and boots for a dimension-traveling princess. But some-
thing’s still missing: the accessories! Give your princess a magic
scepter and tiara adorned with a glowing crystal, and you’ve now
taken a good manga character and transformed her into a great
character, unique and detailed.
Drawing cool accessories for your manga creations gives
your creations more depth and sets them apart from other
characters. These accessories can be gadgets and gear, eye
patches, scarves, or even tails. Knowing how to draw tools and
weapons may also be essential to your storytelling. After all,
what kind of ninja doesn’t have throwing stars? Helmets and
headgear, bracelets, earrings, and other jewelry, gloves and
gauntlets, and glasses and goggles are just some of the objects
to inspire you as you learn to draw.
With manga vehicles, the sky’s the limit. If you can imagine it,
you can draw it, because the technical details aren’t as important
when you are drawing. In real life, your airship might never get off
the ground, but follow these tips and it’ll look like it’s ready to
take on an armada of space pirates, no problem! The step-by-step
instructions in this book will show you the way to crafting weap-
onry, accessories, and vehicles.
4
5
MATERIALS AND EQUIPMENT
You do not need to spend a fortune to get started drawing and coloring good
manga art. You do, however, need to choose your materials with some care to get
the best results from your work. Start with a few basics and add to your kit as your
style develops and you figure out what you like working with.
paper
You will need two types of paper—one for creating sketches, the other for producing
finished color artwork.
For quickly jotting down ideas, almost any piece of scrap paper will do. For more
developed sketching, though, use tracing paper. Tracing paper provides a smooth sur-
face, helping you to sketch freely. It is also forgiving—any mistakes can easily be erased
several times over. Typically, tracing paper comes in pads. Choose a pad that is around
24 pounds (90 grams per square meter) in weight for best results—lighter tracing
paper may buckle and heavier paper is not suitable for sketching.
Once you have finished sketching out ideas, you will need to transfer them to
the paper you want to produce your finished colored art on. To do this, you will
Graphite pencils are
have to trace over your pencil sketch, so the
ideal for getting your paper you choose cannot be too opaque or
ideas down on paper heavy—otherwise you will not be able to
and producing your ini- see the sketch underneath. Choose a paper
tial drawing. The pencil
drawing is probably the around 16 lb (60 gsm) for this.
most important stage in The type of paper you use is also impor-
creating your artwork. tant. If you are going to color using marker
Choose an HB and a 2B
to start with.
pens, use marker or layout paper. Both of
these types are very good at holding the
ink found in markers. Other paper of the
same weight can cause the marker ink to
bleed, that is, the ink soaks beyond the
inked lines of your drawing and produces
fuzzy edges. This does not look good.
You may wish to color your art using
other materials, such as colored pencils
or watercolors. Drawing paper is good for
graphite pencil and inked-only art (such as
6
MATERIALS AND EQUIPMENT
Working freehand
allows great free-
dom of expression
and is ideal when
you are working out
a sketch, but you will
find times when pre-
cision is necessary.
Use compasses or a
circle guide for circles
and ellipses to keep
your work sharp.
Choose compasses
that can be adjusted
to hold both pencils
and pens.
that found in the majority of manga comic books), while heavyweight watercolor
paper holds wet paint and colored inks and comes in a variety of surface textures.
Again, don’t be afraid to experiment: you can buy many types of paper in single
sheets until you find the ones that suit your artwork best.
pencils
The next step is to choose some pencils for your sketches. Pencil sketching is prob-
ably the most important stage, and always comes first when producing manga art
(you cannot skip ahead to the inking stage), so make sure you choose pencils that
feel good in your hand and allow you to express your ideas freely.
Pencils are manufactured in a range of hard and soft leads. Hard leads are des-
ignated by the letter H and soft leads by the letter B. Both come in six levels—6H
is the hardest lead and 6B is the softest. In the middle is HB, a halfway mark between
the two ranges. Generally, an HB and a 2B lead will serve most sketching purposes,
with the softer lead being especially useful for loose, “idea” sketches, and the harder
lead for more final lines.
Alternatively, you can opt for mechanical pencils. Also called self-propelling pencils,
these come in a variety of lead grades and widths, and never lose their points, making
sharpening traditional wood-cased pencils a thing of the past. Whether you use one is
entirely up to you—it is possible to get excellent results whichever model you choose.
7
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
Felt-tip pens very fast; they last a long time, too. Otherwise, a handheld sharpener is
are the ideal
way to ink
fine. One that comes with a couple of spare blades can be a worthwhile
your sketches. investment, to ensure that your pencils are always sharp.
A fineliner, Along with a sharpener, you will need an eraser for removing any
medium-tip pen
visible pencil lines from your inked sketches prior to coloring. Choose a
and sign pen
should meet all high-quality eraser that does not smudge the pencil lead, scuff the paper,
of your needs, or leave dirty fragments all over your work. A soft putty eraser works best,
whatever your since it absorbs pencil lead rather than just rubbing it away. For this reason,
style and pre-
ferred subjects. putty erasers do become dirty with use. Keep yours clean by trimming it
A few colored carefully with scissors every now and then.
felt-tip pens can
be a good addi-
tion to your kit, inking pens
allowing you to The range of inking pens can be bewildering, but some basic rules will help
introduce color
at the inking you select the pens you need. Inked lines in most types of manga tend to
stage. be quite bold, so buy a thin-nibbed pen, about 0.5 mm (.02 inches) and a
medium-size nib, about 0.8 mm (.03 inches). Make sure that the ink in the
pens is waterproof; this ink won’t smudge or run. Next,
you will need a medium-tip felt pen. Although you won’t
need to use this pen very often to ink the outlines of your
characters, it is still useful for filling in small detailed areas
of solid black. The Pentel sign pen does this job well.
Last, consider a pen that can create different line widths
according to the amount of pressure you put on the tip.
These pens replicate brushes and allow you to create
flowing lines such as those seen on hair and clothing. The
Pentel brush pen does this very well, delivering a steady
supply of ink to the tip from a replaceable cartridge.
Test-drive a few pens at your art store to see
which ones suit you best. All pens should produce
clean, sharp lines with a deep black pigment.
8
MATERIALS AND EQUIPMENT
Markers come in a
wide variety of col-
ors, which allows
you to achieve
subtle variations
in tone. In addi-
tion to a thick nib
for broad areas of
color, the Copic
markers shown
here feature a thin
nib for fine detail.
that you use your markers with marker or layout paper to avoid bleeding. Markers
are often refillable, so they last a long time. The downside is that they are expensive,
so choose a limited number of colors to start with, and add as your needs evolve. As
always, test out a few markers in your art store before buying any.
However, markers are not the only coloring media. Paints and gouache also pro-
duce excellent results, and can give your work a distinctive look. Add white gouache,
which comes in a tube, to your work to create highlights and sparkles of light. Apply
it in small quantities with a good-quality watercolor brush.
It is also possible to color your artwork on a computer. This is quick to do,
although obviously there is a high initial cost. It also tends to produce flatter color
than markers or paints.
9
ACCESSORIES
10
ACCESSORIES
11
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
BASEBALL CAP
The baseball cap is one of the most common forms of headgear, and is easy to draw.
Hats can be a useful accessory to individualize a character. This one is a standard
shape, with a curving peak and a vent at the back. The panels of the cap alternate
between yellow and white, and there is a white button on top.
Start with a basic head Sketch in positions for Then establish the lines of
shape, and establish an the eyes, nose, and the cap’s peak: these con-
eye line. mouth, then draw a sist of two curves and two
line circling the head horizontals. Add in the
just above the eyeline. vent detail, and the button
on the crown.
12
ACCESSORIES
HEADPHONES
Headgear isn’t just about hats. This character wears large, old-fashioned head-
phones with cushioned earpieces. He could be a music-loving teen, a helicopter
pilot, or somebody on surveillance duty at a stake-out.
Create a basic oval head, Add basic features of The phones and pads are
adding a curving line on eyes and brows, nose, constructed from circles and
the right to get the eyeline and mouth. Then ovals in perspective. Add
on that side of the face. create the ovals of the the lines of the headpiece,
This helps you to get the pads on both sides of and a curly electrical
lines of the pad later. the head. cord. Finally sketch in
some hair.
Ink the main lines you have Leaving white highlights, color
established, varying the the pads gray. Use brown for the
thickness of the nib for headpiece, headphones, and
the different areas of the electrical cord, with red for the
headphones and pads. detailing.
13
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
tech specs
Eyewear is another good accessory for your manga characters. These are serious-
looking glasses with a tinted visor, and a heavy, metallic frame that looks like it could
contain some electronic hardware. Note how the tint on the lens is a gradient,
which gives it extra realism.
Draw a basic head Sketch in the eyes, ears, From here, add the lines
shape using a circle and nose and mouth, then of the lenses, which are
curving lines down to draw a curving horizon- essentially half circles.
the chin, and indicate tal band across the top Create the large joints for
two vertical lines for of the eye level. the earpieces, then give the
the neck. character some spiky hair.
14
ACCESSORIES
spy goggles
Goggles are another form of eyewear. They could be night-vision or infrared. The
straps sit across the top of the head to give a firm fit, and the dials on either side of
the goggles may be used for focus or mode switching. The lenses are large, camera-
like pieces for a powerful look.
Start with a circular shape Draw a horizontal for Add more detail of the
for the head, then draw the eye and ear line, with frames with two larger
two curving lines down to a vertical center line. circles, then create the
a pointed chin. Add two Position the nose and shape of the frame. Add
short verticals for the neck. mouth, then draw two earpieces, then work some
circles for the goggles’ details into the head.
lenses.
15
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
HEADBAND
This scarlet sash tied around the head can give your character a touch of drama and
bravery. It can be a good accessory for a warrior or street fighter, or just someone
with a devil-may-care attitude to life. Note how the shading with horizontal lines
gives the fabric a realistic look.
Draw a circle for the Now add horizontals to Create the ear, using the
head, with two curving help position the eyes and eyeline as a guide to posi-
lines down to a pointed eyebrows, and two more tion. Then give the character
chin. Add a horizontal for the top and bottom of thick spikes of hair on top of
for the neck. the headband. Add a nose the head. Finally, create the
and a mouth. rounded lines of the headband.
16
ACCESSORIES
ninja-style headwrap
A more austere look is this all-over head-and-neck wrap, in the style of a ninja
warrior. Ninjas usually favor dark colors such as black, dark blue, and dark red,
but can also wear white and other colors. Usually the lower half of the face is
also covered, but here the look is open-faced. Note the white highlights across the
forehead, which give a full, rounded look.
Start with a circle, then Add a horizontal eyeline, Create the profile of the
draw two lines down to a then position eyes, eye- headpiece by sharpening
pointed chin. Create the brows, nose, and mouth. the line of the crown, and
profile of the chin, then Refine the jawline, then creating two verticals for
add lines for the neck. add the horizontal for the the sidepiece. Then add
bottom of the headpiece. its line under the chin.
Leave some
areas of white
highlight on top
of the head to
help with model-
Use a medium-nibbed pen to ing, then color the
ink the main lines of the profile headpiece dark
of the headpiece, and then add blue. Add darker
some ink lines to suggest folds color down the sides
and creases in the fabric. and under the chin.
17
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
fingerless fighting gloves
These studded leather gloves are good for a tough, streetwise character who may
be a gang member or otherwise involved in violent activities. The knuckles are
studded with short metallic spikes and the fingers are left open for extra flexibility.
Draw a hand from basic shapes, Create the shape of the fingerless glove. Draw the
with four simple rounded rect- line of the cuff with a stud detail. Add circles for
angles for fingers. the knuckles and for the glove details.
18
ACCESSORIES
exotic rings
This colorful collection of rings could be ideal for a fantasy story with a wizard or
sorcerer of some kind. Each ring looks magical in its own way, and the ring on the
little finger has a skull-like motif to convey an air of danger. The brightly colored
centerpieces on the other rings have multiple white highlights to show reflections.
19
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
gallery
bracelet
below This bracelet has a
decorative, traditional look,
but it could also be turned
into a futuristic weapon.
cute pet
above If all else fails, nothing
works better than a sidekick.
A colorful pet such as this
provides a confidant for the
gauntlet character, and offers plenty
below This looks of opportunities for laughs.
like a weapon. The
dull gray color gives
a no-nonsense, func-
tional look.
necklace
above This necklace could grace
a tribal queen in official dress. The
gold gives an air of wealth, but
the curved spikes look like teeth
from a jungle beast.
20
ACCESSORIES
winged hat
below The owner of
this baseball cap with its
quirky twist could be a
fun-loving teen.
belt
above This belt has a colorful,
military-style buckle, and could
be part of a uniform.
strap
right A big leather
strap and buckle is
great for a swash-
buckler or a pirate.
earrings
right Earrings such as
goggles this one have a rebel-
above These look like they lious, nonconformist feel,
are serious night-vision hard- especially when they are
ware. Goggles can add a great added to a pointy ear.
deal to any street character.
21
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
WRISTBAND
Start with
Draw a basic
a basic head,fist, Nowacreate
Add slightlythe
off-outline of a chunky wristband
Outline a dramatic
created
with from
eyes, angled
nose, from circular
center lines.from
part, and, Make one tight jagged
aroundareathe of highlight
lines. Add
mouth, anda ear.
sausage-
Then wrist,
the and two
crown, work more
down to give it a profile.
close to Add
the part on
shapedspiky
create thumb across
bangs chevron
into shortpatterns
spikes on and some circle both
details.sides.
the fingers.
across the face to the both sides. Add a
ear. couple of spikes below
ear level on both sides.
22
ACCESSORIES
CLAWS
Give your manga character a feral, animal look with these dangerous-looking claws.
They extend in long curves out from each fingernail, and are colored shiny black for
extra menace. The fingers here are slender and feminine, which suggests a catlike
attitude.
23
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
POWER GAUNTLET
This is a heavyweight piece of hardware, with a hefty metallic gauntlet studded with
what could be lasers or projectile launchers. The fingertips are open to enable a
more delicate control, and the back of the hand appears to have a main firing button.
Draw a hand using basic Now create the outline of the gauntlet. Take the
shapes. making the back, wrist, fingers up to the first joints, work some detailing
fingers, and thumb. around the base of the fingers, and add a shield
shape to the back of the hand.
24
ACCESSORIES
GOLDEN BANGLE
This finely crafted bangle is made from pure gold, and would be a fitting decoration
for a manga princess or royalty of some kind, as suggested by the slender, feminine
hand and wrist. The shape is simple and elegant, with a cut-away ellipse on the back,
and large gold studs circling the wrist.
25
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
demon tail
An appendage like this demonic-looking tail can be a great way to give your
character a memorable and unusual accessory. It has a slightly devilish look, but
does not necessarily imply an evil personality and can just as readily be used on a
cute, monkeylike figure.
26
ACCESSORIES
tribal amulet
27
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
cat ears
A peculiar feature of manga stories is the way some characters sport random animal
characteristics, such as these catlike ears. Sometimes these features are used to
denote a certain quirky personality trait, and sometimes to signify an alien race or
fantasy humanoid. The ears can be worn in tandem with a tail for extra effect, but
the figure would be otherwise human.
Draw an oval, then refine its Starting from the line at the top of the
profile. Add a horizontal for head, outline two triangular ears, with inner
the eyeline, then draw large, ears. Then create a short, spiky fringe, and
innocent eyes. Add a tiny body of hair.
nose and mouth.
28
ACCESSORIES
fantasy helmet
Here’s another character with animalistic ears, this time with the added accessory of
a fantastical-looking helmet. The ears resemble a kid goat, and the hat is reminiscent
of a toadstool, so the overall effect is cute and whimsical, and would suit a fantasy
tale of woodland folk perhaps.
Start with an oval for the Work a double line out from the center of the
head. Add a curved horizontal head on both sides to create the brim. Add a
and position large eyes with domed profile, with central trim. Add button
highlights on it. Add a tiny details down this trim.
nose, mouth, and ear.
29
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
shoulder bag
30
ACCESSORIES
crash helmet
Perhaps your character is a star race driver, or a space pilot. If so, they may need
some smart headgear like this blue-and-yellow crash helmet. Helmets are usually
a smooth, circular shape, and can have a cut-away face like this one, or be fully
enclosed with just the eyes visible. The visor should fall down to the nose level, and
may be tinted to reduce glare and reflection.
Start with an oval, Draw a large, circular shape to Use a medium nib to ink the
then draw two lines create the outline of a helmet. outline of the helmet and
down from it to a Add a horizontal across the visor. Then with a thinner
pointed chin. Add a forehead and bring this down pen, ink in stripe details and
neck, then create an on both sides to chin level, then outline two stars. Finally,
eyeline. Refine the round off. Finally, add the line of ink the eyes, eyebrows,
profile on the right, the base of the visor across the and top of the nose.
then draw in eyes with nose and out to both sides.
highlights, eyebrows,
nose, and mouth.
31
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
elbow and wrist guards
32
ACCESSORIES
kneepads
These kneepads are an ideal accessory to go with the elbow guards. They are
molded to fit the knee and protect against any crash landings your character may
have to suffer. The striped grooves are designed to reduce the stress on the overall
shape, as well as being a decorative touch. And they’re fastened behind the knee
with adjustable strapping.
Draw ovals for knee joints and Now create the knee pads, which are
lines for bones, then flesh out essentially triangles, with zigzag details.
the profiles of two legs. Add Indicate the strap at the back.
boots to both legs.
33
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
nerd glasses
Nerdy, intelligent characters are a familiar sight in manga stories, and these classic
spectacles are an ideal way to suggest this type of personality. The shape of the
lenses should be large and round, with simple thin wire frames that curl right around
behind the ears. You can add a slight gradient tint and some white highlights to
suggest reflection.
Outline the main lines of the Use a pale cool blue to get some color
spectacles in ink, then ink in into the lenses, suggesting that they are
the outlines of the iris. made of glass.
34
ACCESSORIES
crossed belts
Define the outline of the belt, Leaving the buckles white, color the belt
creating a three-dimensional using browns to indicate leather. Finally
profile at the top of both parts of get some shading into the buckles using
the belt. Ink all the details. gray for a metallic look.
35
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
scarf
In a blizzard, dust storm, or gas cloud, a face-covering scarf like this can be a useful
accessory. It covers the nose and mouth, and folds around the neck where it’s tied.
Behind you can see the remainder of the scarf trailing in the breeze in two rippling
strands, which gives a good dramatic visual effect.
Create a basic head, with a Now start to cover the Next add the two tails
pointed chin and a sugges- bottom of the nose, the of the fabric, trailing
tion of spiky hair. Add an mouth, and the neck out behind the figure
eyeline and position eyes area, and the top of the to suggest movement.
and ears. Square off the chest with a series of
jaw and the top of the head. loose flowing lines of
fabric.
36
ACCESSORIES
eye patch
This eye patch and scar combination is a great way to give a character a menacing,
thuggish aspect. The patch is held on by an elastic strap that runs diagonally across
the head and behind the ear. The scar runs in a curve down from the nostril
toward the lower jaw, and looks like it came from a fight. Note the shape of this
character’s head and features, which all add to the look. The shading on the eye
patch is slightly graduated to give the impression of a curved surface.
Use basic shapes to create Draw one eye and eyebrow on To add to the
a fairly square head with a the eyeline. Add an eye patch character’s air of
pointed chin and simple where the second eye would be mystery, draw in a
hair profile. Add an eyeline positioned, taking the strap out black-and-blue scar
and draw in an ear. Add a to the ear and up over the other with lines for the
vertical center line. eye. Add a nose and mouth. scars of stitches.
37
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
earring
Another type of jewelry you can dress your character with are earrings. These can be
simple or more elaborate like these ornate examples. The stud is supporting a string
of small beads, followed by a gem in a clasp, and some hook-shaped attachments in
alternative colors.
38
ACCESSORIES
wrist strappings
Your manga character may be a street fighter, in which case he may wear these wrist
wraps as a support accessory. They focus the viewer’s attention on the hands, and
emphasize the no-holds-barred attitude to combat that a street-fighter has, which
can instill a nervous apprehension in an opponent and aid a fighter’s victory.
39
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
gallery
hair ribbon
right A simple, pretty
ribbon can add cuteness to
any girl character, and add
color and visual interest to
her hair.
boot
above Sturdy, all-purpose boots
are a must in all kinds of situa-
tions. They can be sturdy like this
one, or more dainty for a cuter,
more feminine look.
bracelet
above Any girl can be
wings given added glamour by
below Fantasy is an impor- adding some sparkling
tant part of manga, so you bangles and bracelets
could give your character like these.
a lift with a beautiful
pair of wings.
knife sheath
above This knife
strapped onto the leg of
an adventurous action
girl could prove vital in a
steamy jungle setting.
40
ACCESSORIES
goggles
right Antiglare goggles
like these could be useful
in a polar landscape or
a sun-drenched desert
world.
headband
above Another interesting
head accessory is this classic-
looking headband. Use it for
a royal princess or as part
of a magical girl’s armory.
necklace/amulet
above Jewelry adds a
touch of glamour, and can
also be a magical talisman
for any girl.
41
WEAPONS
42
WEAPONS
43
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
shuriken throwing star
Throwing stars like this are used by ninja warriors and martial arts fighters, and are
sometimes known as hira shuriken. They are usually small enough to fit in the hand,
and are held between the fingers in readiness for launching. Note how using shades
of mauve-gray can give a good metallic sheen to your star.
Start by drawing a circle, Now add a short Then join the long and
then cross it with two straight line from the short lines to create
diagonal lines. Add a circle out, in between a pointed star shape
short line to the end of the longer lines. with the circle as its
each, perpendicular to it. center.
44
WEAPONS
shuriken throwing dagger
These short daggers are also a throwing weapon, used in the same way as the star.
They are small enough to sit between the fingers, and can be thrown in multiple
volleys. Shuriken weapons are made in a variety of shapes. Note the grooved hilt,
which helps the holder to keep a good grip, and the weighted end, which gives
balance to the throw.
Draw one circle inside Add in the outline of the Now add in the
another, with a straight hilt, crossing it with a diamond-shaped top
line to indicate the series of horizontal lines. of the blade.
centerline of a blade. Thicken the line of the
end of the hilt.
Using a ruler, create Ink over the main lines Use a steely mauve to
the lines of the blade, of the end, hilt, and color the blade, making
coming to a sharp the blade. Add some one half darker than the
point at the end. black shading on the other to indicate shading.
circular end. Add some shading to the
right-hand side of the hilt.
45
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
katana sword
This is another common weapon in manga stories featuring samurai warriors. The
katana is a traditional Japanese sword, dating back to the 1400s, and is still used for
ceremonial purposes today. It consists of a long, curving blade and hilt, and was often
used in tandem with a shorter version for close fighting.
46
WEAPONS
staff
A simple-looking staff like this can turn into a fearsome weapon in the hands of
a master. Based on the traditional smaller three-section staff, or nunchaku, this
heavyweight version can take out whole lines of opponents in a single sweep.
Draw a basic warrior figure Now create the detailing Ink the lines of the stick,
in a martial stance. Give him near the bottom end, and the ends of the stick,
two hands, and place a long then repeat the shape at and the details on the
stick created from parallel the top, and add similar stick.
lines between them. Add a detailing.
circular end.
Working around
the hands, color the
stick black. Leave a
highlight right down
the center of the stick
to help round it out.
Finally, add gray high-
Add some initial shading onto the lights to the right of
length of the stick, then gently shade the white ends, again
the right-hand edges of the white tips to help define their
to get some modeling here. roundness.
47
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
fantasy sword
In manga, you can let your imagination run wild, taking familiar objects and creating
fantastic variants. This super-sized sword looks like it is completely unwieldy, but can
be held by a single hand. The hilt is studded with jewels and is heavily decorated in
gold. The blade itself is fearsome-looking, with a sharp cutaway section.
Start with a diagonal line, Refine the hilt details, Draw the curved blade,
then bisect this with two outlining the top plate, outlining it twice. Add
lines perpendicular to it. and working up the details on the hilt end
Create a simple handle handle details: the plate of the blade, here a tri-
and a hand to clasp it, then and end roundels. angle with circles, then
indicate the top plate. add circle details to the
broad plate.
48
WEAPONS
magic scepter
49
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
arm plasma cannon
Manga characters can be equipped with all kinds of electronic and technological
weaponry. The basic rule is detailing—with mechanical hardware, the more the
merrier! An arm-mounted cannon like this one, for instance, has a variety of shapes
and features. It sits snugly around the forearm, with a high hand grip for stability and
a low-slung nozzle for firing plasma bolts. The ammunition is fed through to the main
weapon body from super-insulated tubing behind.
50
WEAPONS
hand blaster
A compact hand blaster is a good personal weapon in a manga tale of the future.
This solid-looking example is composed of simple shapes, based on a contemporary
handgun. The handle, or grip, should be shaped to fit comfortably in the hand, with
a trigger positioned where it meets the barrel.
Start by drawing a gripping Draw a cylindrical Add the trigger and trigger
hand shape, with the index barrel with two circles guard, then build up the
finger slightly separated, at its end, then work detail on the barrel and
then sketch in the shape the other end of the stock, and add a magazine
of the handle in a curving barrel. Add detailing chamber jutting down from
rectangle. around the barrel. the barrel in front
of the trigger.
Ink all the main lines of Color your weapon with dark
your drawing and when grays for a solid, metallic look.
the ink is dry, erase any Use a darker shade for the grip
pencil marks. and detailing, and use some white
highlights on top of the barrel to
give added depth.
51
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
finger lasers
For a more subtle and personal touch, your character could use these fingertip-
mounted laser blasters. Each blaster sits snugly over the first joint of the finger, and
is made from polished steel. Note the position of the hand for firing, and the soft
blue light emanating from all the laser beams.
Draw a basic hand Add circles to the Now lightly indicate the laser
shape from lines and ends of the fingers and beams coming from the nozzles
circles for joints, then thumb. Then define on each fingertip.
define the joints as the joints more closely
more rectangular. and sharpen the pro-
Make the thumb read file of the palm.
as separate.
52
WEAPONS
ASSAULT RIFLE
A sturdier field weapon could be this solid assault rifle, with shoulder strap and
telescopic sight. The rifle has a grip, a stock, and a magazine chamber at the front,
and the overall shape is bulky and heavy, to emphasize the idea of a powerful piece
of hardware.
Start with three basic Add a cylinder shape to the Build up the detail on the
shapes, for the barrel, end of the barrel, with a thin- barrel, adding a telescopic
grip, and magazine. ner muzzle and sight, then sight and a trigger, with
draw a stock on the rear, molding on the grip and
pointing diagonally down. magazine.
Finish the drawing with a Ink the drawing, including Lastly, color the rifle with
snaking shoulder strap. all the fine details. purples and grays, add-
ing white highlights to the
top areas, then use darker
gray to color the molding
below.
53
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
gallery
sai dagger
left Although they look
unwieldy, these daggers can
be used to deadly effect by
ninjas. Some warriors use
them in a pair, for double the
danger.
blaster
right Blasting from dual
“barrels” this adds color and
drama to a scene.
54
WEAPONS
buzz bomb
left With wings and anten-
nae, this weapon could be
launched at an enemy by
remote and guided in.
katana sword
right Katana swords date
back to feudal times in Japan.
They are a standard weapon
in many action manga stories.
55
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
rapid fire
above With features remi-
niscent of a spaceship, this
futuristic weapon would work
for any space warrior.
handgun
right This model is based
on a standard handgun with
stock, trigger, and barrel. It is
suitable for many storylines.
56
WEAPONS
multibarrel
left This is a serious-looking
weapon, packing a ton of fire
power. The character’s inten-
tions are clear.
ray gun
below A stunner or phaser
is based on a regular hand-
gun, which can be any color.
This one is more suitable for
a space-age story line.
57
VEHICLES
58
VEHICLES
59
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
mobile patrol battle armor
Fighting armor and battle suits feature in many sci-fi manga stories. Here is an idea
for a patrol vehicle, equipped with sensors, cameras, and cannon lasers. The jointed
legs can extend to full height to give extra width of vision. The hands comprise three
fast-rotating impact blasters for a scatter-gun attack. The pilot sits in the egg-shaped
capsule at the top, with twin visibility apertures.
60
VEHICLES
61
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
high-speed apprehension unit
This is a fast, agile unit for high-speed pursuit. Its low, wide shape gives extra stability
in a chase, and its flat, squat wheels are excellent for all terrain. The front of the
vehicle is equipped with high-velocity static-shock cannons, which can disable the
electronic systems of a fleeing vehicle at a distance of 3 miles (4.8 km). The shielding
canopy is designed to withstand aerial bombardment and doubles up as a solar
panel for extra fuel efficiency.
Start by drawing a Next outline a wheel at Add detail for the passen-
rectangle, then create each corner, using basic ger well and roof. Then on
a curved front. shapes. Make the wheels the near underside create
at the front smaller than engineering details. Add a
those at the back. shield canopy to the top.
Finish your drawing Ink the lines of your car. Color the wheels in
by adding two static- The inking can be very shades of dark gray to
shock cannons on the simple, except for the show their roundness.
front of the unit. engine detailing under Make the body of the car
the car. red, with a white stripe
and a white shield on top.
Keep the cannons white,
and use a shade of beige
to suggest shape.
62
VEHICLES
riot buster
This is a vehicle designed for breaking up public disturbances in confined urban streets.
It is compact and built for single-operator use. The spiked battering ram at the front
will quickly clear a path through an unruly mob, and the twin rocket launchers on
either side of the cab can unleash multiple volleys of resin pellets, which are nonfatal
but very effective. The rear “exhaust” pipes are for spraying tear gas over a wide area.
Start with a large oval, Draw the battering ram Add a full, rippling skirt
and a small circle cut- around the front circle, Behind the door, add a
ting at the bottom left. and add a curving rect- large wheel, and a smaller
angle for a door. stabilizing wheel at the
rear. Draw two rocket
launchers, one on either
side of the unit down to
just above ankle level.
Next, add spikes to Ink all the main lines of Color using a dull mauve-
the battering ram, your drawing, and give gray for the body, with a
and four exhaust a chrome look to the darker gray for the wheels
pipes protruding from exhaust by using a wavy and a cream for the inter-
the rear. Draw in solid black line. A brush nal upholstery. Add a little
some headlights, and pen is good for this. yellow to the headlights.
indicate the curve of a
seat in the cabin.
63
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
troop-dispersal carrier
This is an aerial troop-carrier that can transport huge armies across long distances.
The curving teardrop shape gives the impression of a menacing insect in flight,
creating a sense of unease in any opposing forces. The carrier is driven by two giant
propeller engines, and underneath is the dispersal pod for unloading. On the top of
the fuselage is a control and observation deck.
Start with a large Add two ellipses to the Work up some detail,
semielliptical shape, top of the vehicle. These adding in the cockpit and
with a shallow semi- lines define the vehicle as two propellers.
circle underneath. a plane and form its cabin,
wings, and fuselage.
Indicate windows in Ink all the main lines, to Color the vehicle using
the cabin, and rede- show the detailing in the sand. Color the nose
fine the nose cone. cabin and fuselage where cone, the center of the
Add the light to the sheets have been joined. propellers, and the tail fin
upper carriage. Outline the windows, gold, with red for the light.
then use black to create
the whirring motion of the
propellers.
64
VEHICLES
exploratory convoy train
This is a vehicle widely used during mankind’s expansion into outer space. It can
cope with all kinds of hostile atmospheres, and its super-thick shell is designed
to cope with a wide range of gravitational pressures. The train can carry all the
necessary building tools and supplies needed to sustain a human colony for several
years, and can carry up to a thousand individuals. The giant caterpillar tracks are
flexible enough to cope with unpredictable terrain.
Start with a two-point Use these perspective On the front of the train,
perspective block, lines to help you create a draw a large caterpillar
with a line going off series of carriages. They tread and add some rect-
onto the horizon. grow smaller as they angular blocks on either
recede into the distance. side of the carriages.
Next, draw the blast- Ink your drawing carefully, Finally, color with dull
ers on the far side using some small lines gray-beige, and char-
of the lead carriage. to indicate texture on coal gray for the caterpil-
Add some grooves the train and also on the lar tracks. Use a little sand
for windows, some ground. color for the ground, and
wheels, and indicate add some cool gray shad-
an elevator boarding ows around the blasters.
tube on the right, with
some small figures to
show scale.
65
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
mobile environment
Other worlds may be unable to sustain human life. This mobile, self-contained
habitat can be used to explore while enabling the population to live a reasonably
normal existence. The main dome contains a large-sized natural environment, with
fields, trees, mountains, and rivers, and can accommodate a city-sized population.
The smaller, secondary dome contains a miniature sea. The whole environment
travels on a series of omnidirectional spherical wheels.
Draw a vertical center Using the center line, add Draw in a central apron
line, then create a low a dome over the top of to ground level, then on
oval out to each side. the profile. either side add a series of
wheels. Add some trunk-
ing on the apron.
Sketch in some moun- Ink your drawing, indicat- Color your drawing, using
tains, trees, and hills in ing some reflective spots gray for the vehicle base,
the main dome, and an on the dome, and some and blues, mauves, and
indication of water in solid blacks between the greens for the natural
the small one. wheels. environment.
66
VEHICLES
cruise ship
This craft is built to take large numbers of people on pleasure cruises around the
polluted oceans of a future earth. The seawater is toxic, so the ship has to be
completely enclosed and sit high up out of the water to avoid contamination of
any passengers. It is driven by two side-mounted jet engines, which churn through
the stagnant waters. On the left toward the rear is the viewing cabin, which is the
nearest the passengers can safely get to the sea.
Create a curved Add details of a cabin on Now add two large jet-
irregular polygon, the deck, together with propulsion engines on
and lightly indicate a some portholes for pas- either side, and indicate
water line. sengers to gather behind. the churning water in
their wake.
Draw a viewing cabin Ink your drawing, including Color the main body of the
at the rear, and add all the portholes and the ship yellow, with white upper
portholes and a forward wake behind the propul- cabins and viewing cabin.
antenna at the top. sion units. Use gray for some shading,
and color the sea with a
dirty-looking gray blue, light
enough so that you can still
see the bottom of the ship.
67
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
gallery
battle suit
left This vehicle is based on a humanoid shape.
Contrasting colors give it impact, while a touch
of black on the main surfaces makes them look
like reflective plastic.
spiked bike
above Part-weapon, part-vehicle,
this craft has spikes that could
destroy a pursuing vehicle without
any trouble: it shreds tires, tracks,
and anything else that gets in the way.
space saucer
right A vehicle like this one can fly, possi-
bly even in space. It looks slightly menacing,
with its dangling tentacles, curved wings,
and green color.
superbike
left There is no sign of any weapons on
this three-wheeled bike with a dark, sinister
rider—but there’s no hitching a ride either.
Speed lines give the bike some motion.
68
VEHICLES
flying cruiser
right A huge, futuristic transport plane, this
has a vast hold for goods, as well as a large
passenger cabin. The shiny metallic finish suggests
it is capable of reaching high speeds.
military style
right Dull colors work well for
noncivilian vehicles. This slow-moving
armored military craft can hold and
move several personnel over long
distances.
hover boat
left A fun-looking one-man
hoverboat dashes across the
water. Here the splashing water,
together with speed lines and the
hair streaming behind the driver,
combine to give a sense of speed.
69
GLOSSARY
accessory A thing that can be added to something else to
make it more useful or attractive.
agile Able to move quickly and easily.
amulet An ornament or small piece of jewelry thought to
give protection against evil, danger, or disease.
aperture An opening, hole, or gap; a space through which
light passes in an optical or photographic instrument.
armory Arsenal.
austere A severe or strict manner, attitude, or appear-
ance; having an extremely plain and simple style or
appearance.
bangle A rigid bracelet or anklet.
bewildering Causing someone to become perplexed
and confused.
bleed To seep into an adjacent color or area.
bobble A small ball made of strands of wool used as a
decoration on a hat or furnishings.
chevron A line or stripe in the shape of a V or an inverted V.
denote To indicate or be a sign of.
ellipse A two-dimensional shape like a stretched circle with
slightly longer flatter sides.
emanate To come from or come out of somebody, some-
thing, or somewhere; to emit or send out, such as rays.
70
GLOSSARY
71
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
72
FOR MORE INFORMATION
Cartoon Art Museum
655 Mission Street
San Francisco, CA 94105
(415) CAR-TOON [227-8666]
Web site: http://cartoonart.org
The Cartoon Art Museum has more than 6,000 pieces of
original cartoon and animation art in its collection. It also has
a comprehensive research library, and exhibition galleries.
73
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
74
FOR MORE INFORMATION
TOKYOPOP
5900 Wilshire Boulevard, Suite 2000
Los Angeles, CA 90036-5020
(323) 692-6700
Web site: http://www.tokyopop.com
TOKYOPOP was founded in 1997 by Stu Levy, and estab-
lished a market for manga in North America. The
company has published more than 3,000 books. It has
produced live-action and animated film and television
content based on its intellectual property library.
Web Sites
Due to the changing nature of Internet links, Rosen
Publishing has developed an online list of Web sites related
to the subject of this book. This site is updated regularly.
Please use this link to access the list:
www.rosenlinks.com/mm/wva
75
FOR FURTHER READING
Brenner, Robin E. Understanding Manga and Anime.
Westport, CT: Libraries Unlimited, 2007.
Cook, Trevor, and Lisa Miles. Drawing Manga (Drawing Is
Fun!). New York, NY: Gareth Stevens Publishing, 2011.
Giannotta, Andrés Bernardo. How to Draw Manga. Mineola,
NY: Dover, 2010.
Hart, Christopher. Magical Girls and Friends: How to Draw the
Super-Popular Action-Fantasy Characters of Manga. New
York, NY: Watson-Guptill, 2006.
Hart, Christopher. Manga for the Beginner: Everything You
Need to Start Drawing Right Away! New York, NY:
Watson-Guptill, 2008.
Hart, Christopher. Mecha Mania: How to Draw Warrior
Robots, Cool Spaceships, and Military Vehicles. New York,
NY: Watson-Guptill, 2002.
Hart, Christopher. Young Artists Draw Manga. New York,
NY: Watson-Guptill, 2011.
Koyama-Richard, Brigitte. One Thousand Years of Manga.
New York, NY: Rizzoli, 2008.
Lenburg, Jeff. The Encyclopedia of Animated Cartoons. 3rd ed.
New York, NY: Facts On File, 2008.
Marcovitz, Hal. Anime (Eye on Art). Detroit, MI: Lucent
Books, 2008.
76
FOR FURTHER READING
77
INDEX
A claws, 23
computers, as coloring aids, 9
amulet, 41 cruise ship, 67
tribal, 27
armored military craft, 69
arm plasma cannon, 50 E
assault rifle, 53 earrings, 21, 38
elbow guards, 32
C night vision, 21
gun
cat ears, 28 handgun, 56
circle guides, 9 multibarrel, 57
rapid fire, 56
ray, 57
78
INDEX
H pencils, 7
pet, 20
hair ribbon, 40
R
hat (winged), 21
headband, 16, 41
headphones, 13 rings, 19
helmet riot buster, 63
crash, 31 rulers, 9
fantasy, 29
S
high-speed apprehension unit, 62
hover boat, 69
sai dagger, 54
I scarf, 36
scepter, 49
inking pens, 8 sharpeners, 7–8
spiked bike, 68
K spy goggles, 15
staff, 47
kneepads, 33 strap, 21
knife sheath, 40 sword
fantasy, 48
M katana, 46, 55
T
markers, 8–9
mobile environment, 66
mobile patrol battle armor, 60–61 tail, 26
throwing dagger, 45
N throwing star, 44
troop-dispersal carrier, 64
necklace, 20, 41
W
ninja-style headwrap, 17
P
wings, 40
wristband, 22, 32
paints, 9 wrist guards, 32
paper, 6–7 wrist strappings, 39
79
DRAWING MANGA WEAPONS, VEHICLES, AND ACCESSORIES
Anna Southgate is an experienced writer and editor who has worked extensively
for publishers of adult illustrated reference books. Her recent work has included
art instruction books and providing the text for a series of six manga titles.
Keith Sparrow has read and collected comics since he was a child. He has created
hundreds of storyboards, including one for the animation movie Space Jam, and
illustrated several children’s educational books for the UK’s Channel 4 and the
BBC. He became a fan of manga and anime after reading Akira.
80
ISBN 978-1-4488-4801-0