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VIEW group codes

Group code Description

44 Back clipping plane (offset from target point)

50 Twist angle

71 View mode (see VIEWMODE system variable)

281 Render mode:


0 = 2D Optimized (classic 2D)
1 = Wireframe
2 = Hidden line
3 = Flat shaded
4 = Gouraud shaded
5 = Flat shaded with wireframe
6 = Gouraud shaded with wireframe
All rendering modes other than 2D Optimized engage the new 3D graphics pipeline. These
values directly correspond to the SHADEMODE command and the AcDbAbstractViewTableRe-
cord::RenderMode enum

72 1 if there is a UCS associated to this view; 0 otherwise

73 1 if the camera is plottable

332 Soft-pointer ID/handle to background object (optional)

334 Soft-pointer ID/handle to live section object (optional)

348 Hard-pointer ID/handle to visual style object (optional)

361 Sun hard ownership ID

58 | Chapter 4 TABLES Section

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