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Character Index Artha and Epiphanies

Name Fidhean Stock Elf Age 130 Lifepaths Deeds


Epiphany (permanent shade shift)
Fate Persona 3 Deeds points, 10 Persona points and 20 Fate points
Born Citadel, Student, Song Open-end 6s 2F +1D per point 1
P Double dice or
reroll a failed dice
D
0 Aristeia (temporary shade shift)

Alias Bard Homeland Features


Singer, Bard 1 Deeds points, 3 Persona points and 5 Fate points
Skill _____________ Skill _____________ Skill _____________ Skill _____________

Beliefs
Total Artha Total Artha Total Artha Total Artha
Spent F P D Spent F P D Spent F P D Spent F P D

Belief 1
(F: ❍ P: ❍ D: ❍) | This sword was made by my father. Using its markings, I will demonstrate its origin Skill _____________ Skill _____________ Skill _____________ Skill _____________
to my companions so they cannot dispute its ownership. Total Artha
Spent F P D Total Artha
Spent F P D
Total Artha
Spent F P D
Total Artha
Spent F P D
(F: ❍ P: ❍ D: ❍) |
Belief 2 I must return this lost sword to my father so that he will forgive me and allow me to
Belief 3
|
return from my exile. Notes, Spells and Other Miscellanea
(F: ❍ P: ❍ D: ❍) True friends and companions are a great treasure, and I will not let mine come to harm.

Belief Special
(F: ❍ P: ❍ D: ❍)
|

Instincts
Instinct 1
(F: ❍ P: ❍ D: ❍) | Never accept an insult.
Instinct 2
(F: ❍ P: ❍ D: ❍) | When a friend is hurt, soothe him.
Instinct 3
(F: ❍ P: ❍ D: ❍) | When times are dark, sing to uplift the hearts of those around me.

Traits Skills Being Learned


Character Traits Die Traits Call-On Traits Aptitude equals 10 minus Stat:
Born Under the Silver Stars Essence of the Earth [no need to make Health Keen Sight [+1D
(Describe traittoand
Perception-based and
the skill it affects) Perception Aptitude ___ | Will Aptitude ___ | Agility Aptitude ___ | Speed Aptitude ___ | Power Aptitude ___ | Forte Aptitude ___
Fair and Statuesque tests for disease, +1D to Health tests against Observation-based field maneuvers in Range
Skill Name Aptitude Tests toward Aptitude
fatigue or poison], First Born [ability to use and Cover or any Perception test involving
❍❍❍❍ ❍❍❍❍
Elven Songs], Grief [Emotional Attribute], long distances; no Ob penalties for dim light ❍❍❍❍ ❍❍❍❍
❍❍❍● ❍❍❍●
Exile [Dt, cannot journey West; +1D to start- (not complete darkness)]
❍❍❍❍ ❍❍❍❍
ing Grief; Infamous reputation} ❍❍❍❍ ❍❍❍❍

Relationships Circles
Relationships Named Circles Enemy Circles
❍❍❍●
❍❍❍❍
❍❍❍❍
❍❍❍●
❍❍❍❍
❍❍❍❍
❍❍❍● ❍❍❍●
Fineath, father and ❍❍❍❍
❍❍❍❍
❍❍❍❍
❍❍❍❍
althing of the Citadel ❍❍❍●
❍❍❍❍
❍❍❍●
❍❍❍❍
of Amon Kel ❍❍❍❍
❍❍❍●
❍❍❍❍
❍❍❍●

Practice Log
Gear, Possessions and Property
Traveling gear run of the mill plated leather Elven clothes
Elven flute armor (3D) Elven shoes
run of the mill sword

© 2011 Luke Crane Burning Wheel is a Registered Trademark of Luke Crane. Permission granted to make copies for personal use. www.burningwheel.com
Stats Skills
Will B 6
___
F Power B 3
___
F Agility B 5
___
F
R❍ ❍ ❍ ❍
D❍ ❍ ❍ ❍
R❍ ❍ ❍ ❍
D❍ ❍ ❍ ❍
tests for advancement D ___ Difficult: ❍ ❍ ❍ ❍ ___ D ___ Difficult: ❍ ❍ ❍ ❍ ___ D
Elven Script B ___
3 C❍ ❍ ❍ ● Sword B ___
4 C❍ ❍ ❍ ●
___ Difficult: ❍ ❍ ❍ ❍ ___ ___ Challenge: ❍ ❍ ❍ ● ___ ___ Challenge: ❍ ❍ ❍ ● ___
___ Challenge: ❍ ❍ ❍ ● ___ P P P R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
Lyric of Law § B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ● Man-wise  B ___
3 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
Perception B 6
___
F
Forte B 3
___
F
Speed B ___
6 (5 in armor)
F
R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍

___ Difficult: ❍ ❍ ❍ ❍ ___ D ___ Difficult: ❍ ❍ ❍ ❍ ___ D ___ Difficult: ❍ ❍ ❍ ❍ ___ D


Sing B ___
4 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ● Elven Artifact-wise B ___
3 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
___ Challenge: ❍ ❍ ❍ ● ___ P ___ Challenge: ❍ ❍ ❍ ● ___ P ___ Challenge: ❍ ❍ ❍ ● ___ P R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍

Stride: 8_____ Mounted Stride:_____


Song of Merriment § B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
§
This ability is open-ended. 6s ___ D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●

Attributes explode when rolling. See individual


R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
Ballad of History § B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ● ___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
ability descriptions in Character
Health B 6
___ Grief
________ B 5
___ Reflexes B 5___ Etiquette B ___
4
R❍ ❍ ❍ ❍
D❍ ❍ ❍ ❍
R❍ ❍ ❍ ❍
D❍ ❍ ❍ ❍
tests for advancement ___ Routine: ❍ ❍ ❍ ❍ ___
C❍ ❍ ❍ ● Burner. ___ C❍ ❍ ❍ ●
___ Routine: ❍ ❍ ❍ ❍ ___ F F Average of Per, Agl, Spd. Round down.
R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
___ Difficult: ❍ ❍ ❍ ❍ ___
D D Reflexes advances as the stats do.
___ Difficult: ❍ ❍ ❍ ❍ ___
___ Challenge: ❍ ❍ ❍ ● ___ P
___ Challenge: ❍ ❍ ❍ ● ___
P
Oratory B ___
5 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
Steel B 7
___
________ ___
Mortal Song of Songs§ B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
___ Routine: ❍ ❍ ❍ ❍ ___
F F Wound B 9
___
R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
D D
___ Difficult: ❍ ❍ ❍ ❍ ___
___ Challenge: ❍ ❍ ❍ ● ___ P
___ Routine: ❍ ❍ ❍ ❍ ___
___ Difficult: ❍ ❍ ❍ ❍ ___ P
Average of Power and Forte (plus 6),
round down. MW advances as the stats do.
Song of Soothing § B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
___ Challenge: ❍ ❍ ❍ ● ___
Hesitation ____ 4 R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
(Hesitation = 10 - Will exp) Lament of Stars§ B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
Circles B 3
___ Reputation Traveling Bard, 1D, Affiliation The Exiles of Amon Kel, 1D Verse of Friendship § B 3
___
D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
tests for advancement F
___ Routine: ❍ ❍ ❍ ❍ ___ Reputation Exile among the Elves Affiliation R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
D
___ Difficult: ❍ ❍ ❍ ❍ ___
___ Challenge: ❍ ❍ ❍ ● ___ P Reputation of Amon Kel, 1D Affiliation Conspicuous B ___
3 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
(Infamous) R❍ ❍ ❍ ❍ R❍ ❍ ❍ ❍
Resources B 1
___ Tax Cash Flute B ___
2 D❍ ❍ ❍ ❍
C❍ ❍ ❍ ●
D❍ ❍ ❍ ❍
___ C ❍ ❍ ❍ ●
F
tests for advancement
___ Routine: ❍ ❍ ❍ ❍ ___
___ Difficult: ❍ ❍ ❍ ❍ ___
___ Challenge: ❍ ❍ ❍ ● ___
P
D Funds/Property
Loans/Debt
Weapons and Armor
Incidental— 1/2 Mark (round up) Mark— Power stat exponent + Weapon Power exponent.
Superb— 1.5x Mark (round down)
PHYSICAL TOLERANCES GRAYSCALE
Tolerance Su Li Mi Se Tr MW MELEE I M S Add VA WS Length
Coordinate B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 B15 B16 Bare fist B 2 B 3 B 4 2 - 3 Shortest
+1 Ob
❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍
Sword B 3 B 6 B 9 2 – 3 Long

Injury ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍
❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ -1D
+1 Ob
Obstacle Wounded Injury Injury Injury
Wound Penalty
Penalties Dice Recovery Recovery Recovery MISSILE WEAPONS ARMOR
Superficial +1 Ob/2, -1D/3* Dice Location Type
❍❍❍❍❍❍ Head —
_________
Light -1D I M S VA ammunition
❍❍❍❍❍❍❍ Torso 4D
_________
Midi -2D ❍❍❍❍❍❍ Right Arm 3D
_________
Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___ ❍❍❍❍❍❍ Left Arm 3D
_________
Severe -3D 3D
❍❍❍❍❍❍ Right Leg _________
Traumatic -4D ❍❍❍❍❍❍ Left Leg 3D
_________
I M S VA ammunition
❍❍❍❍❍ Shield _________
Mortal Incapacitated
*The first Superficial wound gives a +1 Ob penalty. The second does not give another +1 Ob. If a third Superficial wound is Clumsy Weight
Range Dice: Optimal___ Extreme ___ | DOF: I___ M___ S___ Stealthy: ____ Speed: ____
suffered, the obstacle penalty is replaced with a -1D penalty.
Perception: ____ Agility: ____

© 2011 Luke Crane Burning Wheel is a Registered Trademark of Luke Crane. Permission granted to make copies for personal use. www.burningwheel.com

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