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echo Config Loaded!!!

(1/2) //This confirms that the config has been loaded

// Content
// 1. Main Settings
// 2. Bindings
// 3. Crosshair
// 4. Hud
// 5. Radar
// 6. Mouse
// 7. Viewmodel
// 8. Bob
// 9. Rates
// 10. Net
// 11. Video
// 12. Sound
// 13. Other
// 14. Scripts

// 1. Main Settings
con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
cl_autowepswitch "0" //Disable auto-weapon switch
cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks
John McDonald)
cl_join_advertise "2" //Let friends join your community servers
lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need
invite"

// 2. Bindings (Personal)
bind "v" "+voicerecord" //Communicate with "V" instead of "K"
bind "f" "+lookatweapon" //Inspect your weapon with F
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "n" "-attack" //ESL workaround for jump-throw
bind "shift" "+speed; r_cleardecals;
bind "ctrl" "+speed; r_cleardecals;

bind "leftarrow" "+left" //Turn left with arrow key


bind "rightarrow" "+right" //Turn right with arrow key

bind "home" "cl_draw_only_deathnotices 0" //Show all of hud


bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)

bind "PGUP" "volume 0.5" //Highest volume I play on


bind "PGDN" "volume 0" //Mute volume

bind mwheeldown "+jump"


bind mwheelup "+jump"

unbind "i" //To not accidentally enable hud fade

// 3. Crosshair (New since 2018-07-24)


// Made with Crashz Crosshair Generator
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_outlinethickness "0.5"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "0"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "600"
cl_crosshairsize "3.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-11.000000"

// 4. Hud

cl_hud_background_alpha "0.5"
cl_hud_bomb_under_radar "1"
cl_hud_color "0"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "0"
cl_hud_radar_scale "1.1"
hud_scaling "0.950000"
hud_showtargetid "1"

// 5. Radar (Optimized radar settings)


cl_radar_always_centered "1"
cl_radar_icon_scale_min "0.4"
cl_radar_rotate "0"
cl_radar_scale "0.25"
cl_radar_square_with_scoreboard "1"

// 6. Mouse ("Raw Input" & "No Acceleration")


m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable
on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety
precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety
precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity
to act as your real sensitivity, default value is 1

// 7. Viewmodel

cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_presetpos "0"
viewmodel_recoil "0"

// 8. Bob (Less movement when you move around with weapons)

cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"

// 9. Rates (These network settings are optimized for high speed internet)

rate "128000" // Your download rate to the server. Max rate: "786432"
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the
server
cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
cl_interp_ratio "1" //Sets the interpolation amount (final amount is
cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from
client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement
in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side
prediction of weapon effects

// 10. Net (Netgraph positioning)


net_graph "1" //Shows my network usage data
net_graphheight "10" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are split
net_scale "5" //Makes font smaller

// 11. Video (Video settings and FPS Boosts)


fps_max "300" //Max frames per second, setting it to 0 causes long loading times
fps_max_menu "245" //Max frames per second in main-menu
mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "2" //The queue/thread mode the material system should use, setting
this to 2 gave me an FPS boost
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
r_drawtracers_firstperson "0" //Remove first person tracers, does not impact
gameplay, just makes it easier to spray

// 12. Sound (optimized sound settings, does not affect your volume)
snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay
is active
voice_scale "0.4" //Turns down the volume of other players voice to 40%
// 13. Other
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)

echo Config Loaded!!! (2/2) //This just confirms that the config has ended
successfully

// 14. Scripts

// SCRIPTS BELOW - Optional!

echo Scripts Loaded (1/2)

//Load whatever gamemode you want with the "map" command. For example "map
de_dust2; competitive"
alias "casual" "game_type 0; game_mode 0"
alias "competitive" "game_type 0; game_mode 1"
alias "wingman" "game_type 0; game_mode 2"
alias "armsrace" "game_type 1; game_mode 0"
alias "demolition" "game_type 1; game_mode 1"
alias "deathmatch" "game_type 1; game_mode 2"
alias "dangerzone" "game_type 6; game_mode 0"
alias "custom" "game_type 3; game_mode 0"

// Show net graph with scoreboard


alias "+net" "+score; net_graphheight 10"
alias "-net" "-score; net_graphheight 9999"
bind "tab" "+net"

// Shortcuts for popular commands in console (nice to use)


alias "d" "disconnect"
alias "q" "quit;exit"
alias "r" "retry"
alias "rs" "mp_restartgame 1"

// Display Advanced Damage Details


alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out
Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias
displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2
0.5; alias displaydamage "displaydamage_on""
bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)

// Jump Throw (For Smokes)


alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)

// Voice Toggle
alias "togglevoice" "togglev"
alias "togglev" "voice_1"
alias "voice_1" "voice_scale 0.4; playvol buttons\\\\blip1 0.5; alias togglev
voice_0"
alias "voice_0" "voice_scale 0.0; playvol buttons\\\\blip2 0.5; alias togglev
voice_1"

/////////////////////////////////////////////////////////////////////
// Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming

//Part 1
//Make sure that what is inside the quotes is what you are currently using. You may
also change the letters/numbers
//Note: "v" is the key I use to talk with, not "k" by default
alias defA "bind q lastinv"
alias defB "bind e +use"
alias defC "bind f +lookatweapon"
alias defD "bind g drop"
alias defE "bind v +voicerecord"
alias defF "bind 1 slot1"
alias defG "bind 2 slot2"
alias defH "bind 3 slot3"
alias defI "bind x slot12"
alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3

//Part 2
//If you changed any letters/numbers in part 1 make sure you make the same changes
here
//Do not change the keyXX part
alias keyA "bind q keyAA"
alias keyB "bind e keyBB"
alias keyC "bind f keyCC"
alias keyD "bind g keyDD"
alias keyE "bind v keyEE"
alias keyF "bind 1 keyFF"
alias keyG "bind 2 keyGG"
alias keyH "bind 3 keyHH"
alias keyI "bind x keyII"
alias keyJ "bind space keyJJ"

//Part 3
//Here you can change what the bindings do when you hold down your key
//This is the fun part :)
alias keyAA "use weapon_flashbang"
alias keyBB "use weapon_hegrenade"
alias keyCC "use weapon_smokegrenade"
alias keyDD "use weapon_molotov; use weapon_incgrenade; use weapon_decoy"
alias keyEE "togglevoice"
alias keyFF "autobuy"
alias keyGG "buy flashbang; buy smokegrenade"
alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy
defuser"
alias keyII "noclip"
alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in
part 1 to work

//Part 4 - Do not touch!


alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"

//Part 5 - Bind whatever key you want, this will be your main key
bind mouse4 +keybinds

/////////////////////////////////////////////////////////////////////

echo Scripts Loaded (2/2)

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