Professional Documents
Culture Documents
1. INTRODUCTION
Sound is arguably on equivalence with visual (video/films) as the most important element to be
able to manipulate and control during production and post production. Too often filmmakers
focus all of their attention on visual and ignore the quality of their sound. Interestingly enough,
audiences seem to be more annoyed by poor sound quality than by poor cinematography.
• Mediated sound is a whole different being from the visual media experience.
Images whether still or moving, produced chemically or electronically are
dependent upon light and our sense of vision. Our aural sense engage a different
part of our brain and is not trigger by light waves but by vibration of the air.
• Audio media such as radio and audio CDs can stand alone or be combined with
visuals in movies, television, websites and other interactive media, changing and
enriching the experience of visual alone.
• Audio is sometimes the "ignored child" of a media production and theory. movie
or television program without sound is only half experience at best.
• Sound allows us to hear what people are talking about and hearing their voices as
opposed to reading their words can give us information about their attitude,
mood, geography origin and age.
• The same words can mean different things when shouted and whispered. A slight
inflection or emphasis can imply sarcasm or doubt that are not evident in the
printed word.
• Environmental sound can set location, time of day or year and give information
about who or what is present.
• The sound of a shot fire off screen can be an important but unseen aspect of the
story.
• Music create an emotional impact by itself or underscoring other sounds or
images.
• At the same time our understanding of sound is similar to light, which is the basis
of reproducing images. Sound is energy that travels in waves, like light. Sound
has both technical aesthetic roles in making media and can be describe in terms
of quantity, quality and direction just like light.
• Conclusion : Sound is a powerful tool of expression both alone and in combination
with images.
These three tracks must be recorded, edited, and mixed to produce the necessary effects.
Music
Background music is used to add emotion and rhythm to a film. Usually not meant to be
noticeable, it often provides a tone or an emotional attitude toward the story and/or the
characters epicted. In addition, background music often foreshadows a change in mood. For
example, dissonant music may be used in film to indicate an approaching (but not yet visible)
menace or disaster.
Background music may aid viewer understanding by linking scenes. For example, a particular
musical theme associated with an individual character or situation may be repeated at various
points in a film in order to remind the audience of salient motifs or ideas.
The system is designed to amplify the voice of three panelist. The system
can be conceptually analyzed as having three sections:
a) Iput transducers
b) Signal processing
c) Output transducers
Input transducer - The three microphones convert the sound they pickup
from the panelist into audio signal s that travel down the cables to the signal
processing equipment.
Signal processing - The three microphones are connected to individual input
on the mixing console. These console serves the following functions:
Studio Personnel
‘‘One of the most satisfying things about being in the professional audio [and music] industry is
that sense that you are part of a community.’’ –Frank Wells, editor, Pro Sound News. When you get
right down to the important stuff, the recording field is built around pools of talented individuals
and service industries who work together for a common goal—producing, selling and enjoying
music. As such, it’s the people in the recording industry who make the business of music happen.
Recording studios and other businesses in the industry aren’t only known for the equipment that
they have but are often judged by the quality, knowledge, vision, and personalities of their staff.
The following sections describe but a few of the ways in which a person can be involved in this
multifaceted industry.
The Producer
Beyond the scheduling and budgetary aspects of coordinating a recording project, it is the job of a
producer to help the artist and record company create the best possible recorded
performance and final product that reflect the artist’s vision. A producer can be
hired onto a project to fulfill a number of possible duties and may even be
given complete control over a project’s artistic, financial, and programmatic
content. More likely, however, a producer acts collaboratively with an artist or
group to guide them through the recording process. This type of producer will
often:
• Assist in the selection of songs
• Help to focus the artistic goals and performance in a way that best conveys the
music to the targeted audience
• Help to translate that performance into a final, salable product (with the technical
and artistic help of an engineer and mastering engineer)
A producer can also be chosen for his/her ability to understand the process of creating a final
recorded project from several perspectives: business, musical performance, creative insight,
and mastery of the recording process. Because engineers spend much of their working time
with musicians and industry professionals with the intention of making their clients sound
good, it’s not uncommon for an engineer to take on the role of producer or co-producer (by
default or by mutual agreement). Conversely, as producers become increasingly more
knowledgeable about recording technology, it is also increasingly common to find them sitting
behind the controls of a console.
The Engineer
The job of an engineer can best be described as an interpreter in a techno-artistic
field. The engineer must be able to express the artist’s music and the producer’s
conceptsthrough the medium of recording technology. This job is actually best classified as an
art form, as both music and recording are subjective in nature and rely on the tastes and
experience of those involved. During a recording session, one or more engineers can be used on
a project to:
• Place the musicians in the desired studio positions.
• Choose and place the microphones.
• Set levels and balances on the recording console or DAW mixing interface.
• Record the performance onto tape or disk.
• Overdub additional musical parts into the session that might be needed at a later
time.
• Mix the project into a final master recording in any number of media and mono,
stereo, and/or surround-sound formats.
In short, engineers use their talent and artful knowledge of recording media technology
toconvey the best possible sound for the intended media and buying public.
Assistant Engineer
Many studios often train future engineers (or build up a low-wage staff ) by allowing them to
work as assistants to staff and freelance engineers. The assistant engineer often does
microphone and headphone setups, runs tape machines and or DAW setup, helps with session
documentation, does session breakdowns, and (in certain cases) performs rough mixes and
balance settings for the engineer on the console. With the proliferation of freelance engineers
(those not employed by the studio but are retained by the artist, producer, or record company to
work on a particular project), the role of the assistant engineer has become even more
important. It is often the assistant engineer’s role to guide freelance engineers through the
technical aspects and quirks which are peculiar to that studio.
Maintenance Engineer
The maintenance engineer’s job is to see that the equipment in the studio is maintained in top
condition, regularly aligned, and repaired when necessary. Larger organizations (those with
more than one studio) might employ a full-time staff maintenance engineer, while freelance
maintenance engineers and technical service companies are often called in to service smaller
studios and those in non-major markets.
Mastering Engineer
It’s not uncommon to have to tweak a final master recording in terms of overall and relative
level, equalization (EQ), and volume dynamics so as to present the final ‘‘master’’ recording in
the best possible sonic and marketable light. This job falls to a mastering engineer, who will
listen to and process the recording (often but not always in the digital domain) in a specialized,
fine-tuned monitoring environment.
The Artist
The strength of a recorded performance begins and ends with the artist. All the technology in
the world is of little use without the existence of the central ingredients of human creativity,
emotion, and technique. Just as the overall sonic quality of a recording is no better than its
weakest link, it’s the performer’s job to see that the foundation of all music—its inner soul—is
laid out for all to experience and hear. After this has been done, a carefully planned and well-
produced recording can act as a gilded framework for the music’s original drive, intention, and
emotion.
Studio Musicians and Arrangers
A project often requires additional musicians to add extra spice and depth to
the artist’s recorded performance. For example:
• A member of a group might not be available or might not be up to
the overall musical standards that are required by the project. In
such situations, it is not uncommon for a professional studio
musician to be called in.
Works Cited
David Miles Huber; Robert E. Runstein. Modern Recording Techniques, Sixth
Edition. USA :Focal Press, 2005. Print.