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Universidad Nacional Abierta y a Distancia

Academic and Research Vice-rector


Activities guide and evaluation rubric
Phase 4 - Solve problems by applying the algorithms of Unit 2

1. General description of the course

Faculty or Academic School of Basic Sciences, Technology and Engineering


Unit
Academic Level Professional
Academic Field Disciplinary training
Course Name Theory of decisions
Course Code 212066
Course Type Theoretical Can be yes ☒ No ☐
enabled
Number of Credits 3

2. Description of the activity

Type of the Number of


Individual ☐ Collaborative ☒ 3
activity: weeks
Moment of Unit
Initial ☐ ☒ Final ☐
evaluation: Intermediate:
Evaluative score of the activity: Delivery Environment of the activity:
75 points Collaborative learning
Starting date of the activity: Deadline of the activity: Thursday, April 4,
Friday, March 15, 2019 2019

Competence to develop:

Differentiate the algorithms, their characteristics and application in different risk


environments and/or uncertainty, for the taking of decisions and the optimization of the
expected results.

Topics to develop:

The academic course consists of three (3) academic credits, whose field of training is the
discipline and has a professional nature- elective in the program of industrial engineering
that offer the UNAD; in addition, it is theoretical. After you understand and internalize the
knowledge of the three preliminary courses of operations research (linear programming
methods deterministic, probabilistic methods) and the support in the acquired knowledge
in statistics and probability and Statistical Inference, the student is able to start the course
of decision theory, where it seeks to understand the methods, operations and definitions
on the different techniques of application in the decisions that depend on the type and
quality of the information obtained.

Steps, phases of the learning strategy to develop

Phases and stages of the learning strategy to be developed:

Phase 4. Solve problems by applying the algorithms of Unit 2, taking into account the
following steps:
Stage 12. Individual activity: Individual review of the activity guide and bibliographical
references required and complementary for the development of the activity.

Group activities:

Stage 13. Discussion and analysis of the problems raised, revision of the algorithms to
be applied and development of the activities proposed in the Collaborative Learning
Environment.

Note: Collaborative activities must be developed individually to meet all the problems
solved, the team discusses, corrects, consolidates and presents the contributions of all
the participants in the activity. To divide among the members of the collaborative groups
the proposed problems is not a methodology of the course, as the qualification will be
done according to the contributions presented individually.

Stage 14. Development of practical activities, use of Excel Solver. Review of the guides
in the Practical Learning Environment

Stage 15. Individual e-portfolio solving in the evaluation and monitoring environment.

Stage 16. Consolidation of the final work and rise in the Evaluation and Monitoring
Environment.

Activities to develop

Phase 4. Decisions under a risk environment, Unit 2.

Stage 12. Individual activity: With the reading and analysis of the problem contained in
the integrated guide of activities which is in the Collaborative Learning Environment, the
scenarios are reviewed, preparing to discuss the solution of the problem.

Do not forget to gather the necessary information to learn new concepts, principles and
skills that will help you in the process. In the Collaborative Work forum and in the
discussion topic called Phase 4. Collaborative work 2, start the activity by calling
colleagues, identifying the roles and pointing out the one you will assume.

Stage 13. The team should use the knowledge they already have, the details of the
problems that are proposed and that will be discussed for its subsequent resolution. It
outlines the possible algorithms that will need to solve each of the decision problems
under risk environment. Generate a list of response methods group, then solve them
according to the following indications of the problem:

Problem 1. Laplace, Wald or pessimistic, optimistic, Hurwicz and Savage criteria


(Profit Matrix):

To develop the task, it is necessary to consult the following reference:

Joyce, J. (1999). The Foundations of Causal Decision Theory. Camdridge, UK: Cambridge
University Press Editorial. Available in the knowledge environment of the course.

In the company ABC several alternatives are presented to choose the best technology of
four possible, whose performance depends on the adaptation of the workers who will
manipulate the equipments that comprise it. The expected benefits of each alternative
and degree of adaptation of the workers are given in the table, in millions of pesos ($).
For Hurwicz please assume an alpha of 0,6.

Event
Fits
Fits Fits very
Alternative Does not fit acceptabl Fits well
successfully well
y
Technology 1 1210 1215 1230 1290 1335

Technology 2 1350 1260 1310 1250 1207

Technology 3 1205 1280 1320 1350 1410

Technology 4 1360 1315 1305 1290 1275

Technology 5 1310 1320 1340 1370 1410

Table 1. Profit matrix

Problem 2. Criteria of Laplace, Wald or pessimistic, optimistic, Hurwicz and


Savage (Cost matrix):

To develop the task, it is necessary to consult the following reference:

Joyce, J. (1999). The Foundations of Causal Decision Theory. Camdridge, UK: Cambridge
University Press Editorial. Available in the knowledge environment of the course.

A warehouse of finished products that leases its services to imports from the USA, must
plan its level of supply to satisfy the demand of its customers in the day of love and
friendship. The exact number of crates is not known, but is expected to fall into one of
five categories: 610, 630, 680, 715 and 730 crates. There are therefore four levels of
supply. The deviation from the number of hoppers is expected to result in additional costs,
either due to excessive supplies or because demand can not be met. The table below
shows the costs in hundreds of dollars (US $). For Hurwicz please assume an alpha of
0,65.

Event e1(610) e2(630) e3(680) e4(715) e5(730)


Alternative
e1(610) 2244 2393 2684 2833 3212
e2(630) 2201 2404 2548 3038 3142
e3(680) 2131 2403 2569 2928 3220
e4(715) 2182 2401 2530 2881 3116
e5(730) 2235 2366 2595 2905 3279

Table 2. Cost matrix

Problem 3. Criteria of Laplace, Wald or pessimistic, optimistic, Hurwicz and


Savage (Cost matrix):

To develop the task, it is necessary to consult the following reference:

Joyce, J. (1999). The Foundations of Causal Decision Theory. Camdridge, UK: Cambridge
University Press Editorial. Available in the knowledge environment of the course.
A warehouse of finished products that leases its services to imports from the USA, must
plan its level of supply to satisfy the demand of its customers in the day of love and
friendship. The exact number of crates is not known, but is expected to fall into one of
five categories: 580, 720, 750, 790 and 830 crates. There are therefore four levels of
supply. The deviation from the number of hoppers is expected to result in additional costs,
either due to excessive supplies or because demand can not be met. The table below
shows the costs in hundreds of dollars (US $). For Hurwicz please assume an alpha of
0,55.

Event
e1(580) e2(720) e3(750) e4(790) e5(830)
Alternative
e1(580) 1144 982 1019 1032 1069
e2(720) 1175 1019 857 1019 1057
e3(750) 1069 1138 1044 1094 1182
e4(790) 1019 932 1200 1032 932
e5(830) 1007 1032 894 1188 1200

Table 3. Cost matrix

Problem 4. Game Theory method:

To develop the task, it is necessary to consult the following reference:

Prisner, E. (2014). Game Theory. Washington, District of Columbia, USA: Mathematical


Association of America Editorial. Available in the knowledge environment of the course.

Graphical solutions are only applicable to games in which at least one of the players has
only two strategies. Consider the following 2 x n game:

Player 2
Strategy
A B C
Player I 31 43 38
1 II 37 35 29

Table 4. Theory of games 2 x n

Problem 5. Game Theory method:

To develop the task, it is necessary to consult the following reference:

Prisner, E. (2014). Game Theory. Washington, District of Columbia, USA: Mathematical


Association of America Editorial. Available in the knowledge environment of the course.

Graphical solutions are only applicable to games in which at least one of the players has
only two strategies. Consider the following game m x 2:
Player 2
Strategy
A B
I 31 43
Player 1 II 37 35
II 35 33

Table 5. Game Theory m x 2


Problem 6. Optimum solution of two-person games:

The games represent the latest case of lack of information where intelligent opponents
are working in a conflicting environment. The result is that a very conservative criterion
is generally proposed to solve sets of two people and sum zero, called minimax - maximin
criterion. To determine a fair game, the minimax = maximin, it is necessary to solve the
stable strategy through the Solver.

PLAYER B
78 89 81 80 91

PLAYER A
84 79 86 86 80
82 93 86 89 85
89 87 91 89 88
81 85 84 88 81

Table 6. Mixed strategies

PROPOSED STRATEGY

PART 5. Criteria of Laplace, Wald or pessimistic, optimistic, Hurwicz and Savage


(Matrix of benefits):

According to Table 1 by applying the criteria of Laplace, Wald or pessimistic, optimistic


criteria, Hurwicz and Savage determine the optimal decision level according to the benefit
criteria.

PART 6. Criteria of Laplace, Wald or pessimistic, optimistic, Hurwicz and Savage


(Cost matrix):

According to Table 2 by applying the criteria of criteria of Laplace, Wald or pessimistic,


optimistic, Hurwicz and Savage determine the optimal decision level according to the
criteria of costs.

PART 7. Criteria of Laplace, Wald or pessimistic, optimistic, Hurwicz and Savage


(Cost matrix):

According to Table 3 by applying the criteria of criteria of Laplace, Wald or pessimistic,


optimistic, Hurwicz and Savage determine the optimal decision level according to the
criteria of costs.

PART 8. Game Theory Graphic Method:

According to Table 4 find the value of the game by means of the graphical method applied
to matrices 2 x n or m x 2.

PART 9. Game Theory Graphic Method:

According to Table 5, find the value of the game by means of the graphical method applied
to matrices 2 x n or m x 2.

PART 10. Theory of games, mixed strategies:


Solve the game of players A and B to determine the value of the game, using the proposed
Excel tool, according to the data in table 6.

PART 11. PRACTICAL WORK ENVIRONMENT.

Step 14. Enter the Practical Environment, in this space videos are presented for the use
of the WinQSB or the Excel Solver Plug-in and practical tutorials to develop the proposed
activities, remember to attach screenshots to your final collaborative work, the income
and results table for the problems raised. In this same space you can carefully review the
Guide for the use of educational resources.

PART 12. USE OF E-PORTFOLIO

Stage 15. Individually fill out the e-portfolio journal, so that it can verify the recording of
its difficulties and strengths with the activity of the practical environment, recognizing the
contribution for its professional life the use of the algorithms of the course, the which is
in the Evaluation and follow-up environment, to record what is identified in the e-portfolio
in the conclusions of the collaborative work that is found in the Collaborative Learning
environment and thus consolidate the definitive group work.

PART 13. RISE OF COLLABORATIVE WORK

Step 16. The leader of the group should upload a single PDF file in the Evaluation and
Monitoring Environment, in the designated space called Phase 4. Collaborative Work 2.

Environment
Collaborative learning environment - Evaluation and monitoring
for the
environment
development
Individual:
None in this activity.

Collaborative:

Expected Product: PDF file marked with its Working


Group_212066_TC2, in letter Arial 12 and APA standards, with the
following content:
Products to
Page 1. Cover with the members who participated actively in the
deliver by
consolidation and generation of collaborative work.
student
Page 2. Introduction.
Page 3 and successive. Exercises solved according to the proposed
theme.
Following pages. Screen shots solution exercises with the WinQSB
or Solver that performed in the practical learning environment.
Next page. Conclusions with what is stated in the e-portfolio.
Final page. Bibliography according to APA standards that supports
the solution of problems.
3. General guidelines for the collaborative work

Distance learning and in virtual learning environments


requires a solid planning process against suggested activities
for students. In this sense, when working on elements that
require the joint participation of the members of the group,
the need arises to articulate the learning strategy based on
Problems SBP and to direct it to facilitate the process of
student training. This approach emphasizes self-learning and
self-training, which are facilitated by the dynamics of the
Planning of activities approach and its eclectic constructivist conception.
for the development of
collaborative work In the ABP approach, cognitive autonomy is fostered, taught
and learned from problems that have meaning for students,
error is used as an opportunity to learn rather than punish
and an important value is given to the self-evaluation and
formative, qualitative and individualized evaluation. The
resources needed to solve the problems are in the Knowledge
Environment. Whenever you have considered these aspects
you can then begin to develop the phases corresponding to
the individual and collaborative work of the course.
Recognition of actors as subjects:

The students at the beginning of the course, in the space


destined to do so, will be recognized as participants of a
collaborative group, they will be able to present their
strengths to the service of the group and they will define the
channels of communication (contact data, institutional and
personal email address, skype , social networking links.) of
which will be available to interact effectively and proactively.

Planning of academic activities:

According to the elements that make up the principle of


responsible action, students must design a work plan based
on the analytical reflection of the activity agenda, the
Roles to perform by
evaluation plan, the guides and rubrics given for the
the student in the
development of each academic activity . They will also design
collaborative group
a proposal for the planning of their collaborative work that
responds to the particularities and needs of the learning
strategy and mobilizes the work to be developed.

Staging of the principles of collaborative work:

It is important that students internalize each of the principles


of collaborative work and implement them from the beginning
of the academic year and thereby ensure excellence in their
learning processes and the presentation of academic products
that meet the expected quality in the course.

Principle of Interaction. In the perspective of the student,


this principle materializes when defining the ways and
mechanisms that will enable interaction in collaborative work.
The intention is for students to participate in the different
spaces of Collaborative Work and the general forum of the
Initial Environment to allow efficient interaction between
them.

Principle of growth. Each student can contribute to the


process of the other peers. From this idea, in the same
scenario where interactions occur, students can contribute to
others in terms of suggesting greater participation to those
who do not intervene frequently, offering information search
strategies, proposing technological resources that support
the process being carried out, among others that allow the
team to advance and that each one can strengthen its
formative process.

Principle of Responsible Action. Students should organize


their work to achieve the goals set. It is important that each
one assumes actions in the development of the work that
contribute in the achievement of good results of the
equipment. The aim is to ensure that the organization of
responsibilities, the definition of roadmaps in the
development of work and the coordination of individual
efforts, allow a successful collaborative exercise. It is also
important to consider aspects of evaluation in the student's
exercise, through the following scenarios:

Self-evaluation and Co-evaluation. It is the process in


which the student, through an instrument designed (Survey)
recognizes and presents its strengths and difficulties in the
development of collaborative work. A score has not been
assigned on this process, but it is a formative activity that
allows the student to identify the aspects that allow him / her
to progress in his / her formative process based on the
difficulties identified during the development of the activities,
their individual participation and their interaction with the
group.

Compiler: Consolidate the document that constitutes the


final product of the debate, taking into account that the
contributions of all the participants have been included and
that only the participants who participated in the process are
included. You must inform the person in charge of the alerts
to warn those who did not participate, that they will not be
Roles and included in the product to be delivered.
responsibility for the
delivery of products by Reviewer: Ensure that the writing complies with the rules of
students submission of work required by the teacher.

Evaluator: Ensure that the document contains the criteria


present in the rubric. You must inform the person in charge
of the alerts so that you inform the other members of the
team in case any adjustments need to be made on the
subject.
Deliveries: Alert on the delivery times of the products and
send the document in the stipulated times, using the
resources destined for the shipment, and indicate to the other
partners that the delivery has been made.

Alerts: Ensure that the members of the group are notified of


new developments and inform the teacher through the work
forum and messaging of the course, which has been sent the
document.

Use of the APA standard, version 3 in Spanish (Translation of


version 6 in English).

The APA Standards is the style of organization and


presentation of information most used in the area of social
sciences. These are published under a Manual that allows you
to have access to the ways in which a scientific article should
Use of references
be presented. Here you can find the most relevant aspects of
the sixth edition of the APA Standards Manual, such as
references, citations, preparation and presentation of tables
and figures, headings and seriation, among others.

You can check how to implement them by going to


http://normasapa.com/

In the agreement 029 of December 13, 2013, article 99, the


mistakes that infringe upon the academic order, among
others, are the following: paragraph e) “To plagiarize is to
present as your own work the whole or part of a writing,
report, task or document of invention performed by another
person. It also implies the use of cites or lack of references,
or includes cites where there is no coincidence between them
and the reference” and paragraph f)”To reproduce, or copy
for profit, educational resources or results of research
products, which have intellectual rights reserved for the
Plagiarism policy
University”.

The academic punishments that the student will face are:

a. In case of academic fraud proved in the academic work


or evaluation, the score achieved will be zero (0.0)
without leading to disciplinary measures.
b. In case of plagiarism proved in the academic work of
any nature, the score achieved will be zero (0.0),
without leading to disciplinary measures.
4. Evaluation rubric

Rubric evaluation format


Phase 4 - Solve problems by applying the algorithms of Unit 2
Type of
Individual activity Collaborative activity X
activity
Moment of
Initial Intermediate, unit 2 X Final
Evaluation
Performance Criteria for Individual Activity
Aspects Score
High rating Average rating Low rating
evaluated
The student Participation in the
The student participated in the effective
Individual participated actively forum, but his elaboration of the
student and effectively in the contributions are work is limited, so
10
participation elaboration of the fairly effective in the the achievement of
in the forum requested product. creation of the final the objectives is
product. inadequate.
Until 10 points Until 5 points Until 0 points
Although the subject
The objectives of the
matter is treated,
work were
the body of the The document
satisfactorily
document does not leaves unresolved
fulfilled, the
adequately solve the the algorithms of
Algorithms of algorithms of
situation, the Laplace, Wald, etc.,
Laplace, Wald, Laplace, Wald, etc. conclusions are not for which the 15
etc. are solved correctly
pertinent according optimality decisions
and the analysis of
to the results are left
their results leads to
obtained by the unanswered.
an optimal decision-
algorithms of
making.
Laplace, Wald, etc.
Until 15 points Until 8 points Until 0 points
The document
The objectives of the leaves unresolved
Although the theme
work were fulfilled graphical methods
is treated in a partial
satisfactorily and the according to game
way, the value of
analysis of the theory, so that the
Game theory the game and its 15
results leads to an decisions and value
decisions are not
optimal decision- of the game have
defined correctly.
making. not been
determined.
Until 15 points Until 8 points Until 0 points
Although the theme
The objectives of the The paper leaves
is treated in a partial
work were unresolved game
way, the value of
satisfactorily theory according to
Mixed the game, according
fulfilled, the value of mixed strategies,
strategies to the mixed 15
the game and the so a correct
strategies did not
decisions were decision is not
lead to a correct
correct. obtained.
decision making.
Until 15 points Until 8 points Until 0 points
Performance Criteria for Collaborative Activity
Score
Aspects
High rating Average rating Low rating
evaluated

Although the
document presents a
The document basic structure, it
The basic norms for
presents an lacks some elements
the construction of
excellent structure, of the requested
reports are
all the exercises are body or does not
nonexistent like the
Structure of solved according to comply with the
algorithms applied 8
the Report the proposed norms for written
to the themes of
methodology and works. Not all
the theory of
algorithms of the problems are solved
decisions.
theory of decisions. according to the
algorithms of the
course.

Until 8 points Until 4 points Until 0 points


The practical
Although the use of
environment of the
The use of the the practical
course has been
practical environment in the
no longer
environment of the final report is
explored, for that
Use of the course is excellent, evident, the
reason the
practical the results and the solutions found by
evidence in the 12
learning analysis of these the application lack
use of the
environment are shown correctly analysis and
application to solve
in the final work conclusions
the problems
presented. pertinent to efficient
raised has been
decision making.
limited.
Until 12 points Until 6 points Until 0 points
Final score 75

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