You are on page 1of 1

Gary Gygax’s Living Fantasy

tric castle. Even though magic works in many ways as stem from such an environment of limited but working
explosives might and similar to other modern technolo- magic overseen by numerous, and competing pantheons
gies, they are enabled through the use of fantastic crea- of “gods” and their religious organizations. Into such bases
tures and spells. So too are counter-magics able to answer are stirred familiar and strange human-like races and fan-
such threats. High walls of stone are still an effective means tastic beasts. There are powerful monarchs and penniless
of protection when they are properly guarded by warriors beggars and all that comes between those two extremes,
and war machines, wizards and wondrous devices. which brings us back nicely to power and wealth, the socio-
economic classes mainly determined by those two factors.
In such a world, who can really say what other technologi-
cal experiments are taking place? While there are unlikely Power is paramount. It is inherited, gained by force, granted
to be many, there could be someone working to create a by office or even acquired through personal exploit. In a
hot-air balloon, a steam engine, a semaphore system for fantasy world the imperial, royal, noble, and high priest-
communication, and like innovation. hood are paramount. Such persons make the laws, com-
mand fealty and obedience, pronounce exile or anathema,
In all though, the milieu is medieval in many important defend the state, own vast lands, decree taxes and tariffs,
features while ancient or even savage in others. As is of- direct public works, appoint officials, mint coinage, regu-
ten the case, this world subsumes that language is not a late commerce, set monopolies, make treaties, declare war
barrier, that most, if not all, places speak a tongue that is and peace, and send forth minions to do their bidding. Some
understandable to one another. Why? The environment is are paragons of virtue and valor, others infamous villains.
one to accommodate the adventures of bands of heroes Most are somewhere in between in ethics, morals, and
and heroines, of course! To balance the ease of communi- mind….including intellect. Those in power rule, be it a
cation, and the ease of role-playing, it is a place of diverse vast state or a small domain of but a few square miles.
religions. While a party of wandering adventurers might They direct affairs, sway thinking, and have force to see
travel to any distant continent, see strange and marvelous that their will is carried out.
things, explore terra incognito, all the while being able to
speak with most of the folk met, the “gods” are foreign. Wealth enables power, of course. There are other reasons,
There is an assumption that many pantheons of deities ex- though, for its great consequence. It is important not merely
ist, demand loyalty from their followers, and have differ- to the “background” of the environment, for it is a motiva-
ing aims and who keeps sufficient distance between cul- tor of the adventurers to engage in activity in the milieu, to
tures without need of any language barriers. start and maintain their interaction with the fantasy envi-
ronment. Idealism, honor, justice, revenge, even so little
This brings up the matter of unseen forces, good and evil, as a desire to see the unknown, are fine, but in all, wealth
active in the milieu. With active magic this is likely a given, is key, for it conveys much status and leads to power and at
so this is assumed herein. The pantheons of deities and least makes it possible to keep on adventuring in the fan-
associated entities are indeed active. Thus, there is every- tastic milieu offered. It is the primary tool used by the
where evidence of the various “gods” and “goddesses” in master of the imaginary world to direct all the major activ-
religious structures, their clergy, and the works of the lat- ity therein not bidden by conquest and power.
ter. As was true in medieval Europe, the clergy is vastly
important. Furthermore, as they manage health and wel- Power and wealth thus combine to create the socio-eco-
fare of both spiritual and mundane sort, the populace de- nomic class structure. The more of each, the higher the
pends on them for much more than was ever the case in status of the individual. In order to convey to others the
this world. relative standing in this hierarchy, each individual must
display in evident form the extent possessed of each cat-
Also of considerable import in the fantasy world environ- egory. Thus there are writs, bulls, and commands. So too,
ment are different races of humanoid sorts and strange pomp, circumstance, and ceremony. Emblems of power
creatures. The former add to the cultural and social differ- range from the crown and scepter to the lowly whip. Wealth
ences that make such a milieu interesting and surprising is displayed in the place of residence, servants in atten-
and provide challenges and threats. Naturally, the strange, dance, the means of conveyance used, dress and adorn-
awful, and bizarre creatures do likewise. Such monsters ment, spending and gifts, leisure and generally profitless
assure unexplored wildernesses remain, serve as perils of activities and even charitable work.
deadly danger, aid in all manner of similar capacities and
even furnish pathos. All of this will be dealt with, mainly in precise form, in the
main body of the work. To assist the reader in comprehen-
To summarize, the fantasy world subsumed herein is an sion and modeling of such information for the develop-
amalgam of the English and Western European models, ment of a world environment, I offer the following: the
these being historically familiar, with what might logically socio-economic class structure used herein follows the
triple-tiered system, adding below the “accepted” classes

You might also like