You are on page 1of 117

Gamebryo console commands (all)

Commands
command short
AddDecal

AddFaceAnimNote

AddOcclusionPlane AOP

BeginTrace bt

BetaComment BC

CalcLowPathToPoint LP2P

CalcPathToPoint

CenterOnCell COC

CenterOnExterior

CenterOnWorld COW

ClearAdaptedLight cal

ClearLocationMarkers

ClearScreenBlood csb

CloseAllMenus cam

CloseFile

CompleteAllQuestStages caqs
CopySaves CopySaves

DamageWeapon

DeactivateAllHighlights DAH

DebugCombatPlan dcp

DebugMilesPS3 dm3

DeleteReference zap

DrawSkeleton das

DumpMenuPackingInfo dpmi

DumpModelMap DMM

DumpNiUpdates dnu

DumpTexturePalette DTP

EvalActorTextures
FlushNonPersistActors Flush

ForceFileCache ffc

ForceGroupStrategy fgs

ForceRSXCrash fRSX

FreezeRenderAccumulation fra

GetActorValueInfo GetAVInfo

GetINISetting GetINI

GetWeaponHealth

HairTint

Help

HighlightAdditionalReference HAR

HighlightBodyPart HBP

IgnoreRenderPass irp

LoadGame load

ModifyFaceGen mfg

ModWaterShader mws

MovePipboyKnob MPK
MoveToQuestTarget movetoqt

OutputArchiveProfile oap

OutputLocalMapPictures OLMP

OutputMemContexts omc

OutputMemStats oms

OutputMemStats omsfw

OutputTextureUseMap OTUM

PickRefByID PRID

PlaceLocationMarker plm

PlayerSpellBook psb

PlayExplosion

PlayVATSCameras pvc

PrintAiList pai

PrintHDRParam PHP
PrintNPCDialog pdialog

QuitGame qqq

RefreshINI REFINI

RefreshShaders RS

ReloadCurrentClimate rcc

ReloadCurrentWeather rcw

RenderTestCell rtc

RenderTestHere rth

ResetAllTerminals rat

ResetDialogueFlags rdf

ResetMemContexts rmc

ResetPerformanceTimers rpt

RevertWorld rw

RunCellTest rct

RunMemoryPass rmp
SaveGame save

SaveIniFiles saveini

SaveWorld

ScreenBloodTest tsbTEST

SendSherlockDebugText

Set Player Speed

SetCameraFOV FOV

SetClipDist

SetCombatActionCost scc

SetConsoleOuputFile scof

SetDebugText sdt

SetDepthOfFieldRange sdofr

SetEmitterParticleMax

SetFog
SetGameSetting SetGS

SetGamma sg

SetGlobalRadialBlur sgrb

SetHardcore

SetHDRParam SHP

SetHudGlowConstants shgc

SetImageSpaceGlow

SetImageSpaceModifiersEnable sisme

SetINISetting SetINI

SetLightingPasses SLP

SetLODObjectDistance

SetMaxAniso

SetMotionBlur smb
SetMPSParticleMax

SetSkyParam SSP

SetTargetDOF stdof

SetTargetFalloff stfo

SetTargetRefraction str

SetTargetRefractionFire strf

SetTaskThreadSleep

SetTaskThreadUpdateSleep

SetTerminalMenuPos

SetTreeMipmapBias stmb

SetUFOCamSpeedMult sucsm

SetVel

Show TST
Show1stPerson S1ST

ShowAnim SA

ShowFullQuestLog SFQL

ShowHeadTrackTarget SHeadT

ShowInventory inv

ShowPivot SP

ShowQuestLog SQL

ShowQuests SQ

ShowQuestTargets SQT

ShowQuestVars SQV

ShowRenderPasses srp

ShowScenegraph SFSG
ShowScenegraph SSG

ShowSubtitle

ShowVars SV

ShowWhoDetectsPlayer SWDP

SpeakSound

StartAllQuests saq

TestAllCells TAC

TestCode

TestDegrade

TestLocalMap tlm

TestRaceSexTerminal trst
TestSeenData tsd

ToggleActorMover tam

ToggleAI TAI

ToggleAiSchedules

ToggleBorders TB

ToggleBoundVisGeom tbvg

ToggleCastShadows

ToggleCellNode TCN

ToggleCharControllerShape TCCS

ToggleCollision TCL

ToggleCollisionGeometry TCG

ToggleCombatAI tcai

ToggleCombatDebug tcd

ToggleCombatStats
ToggleConversations TCONV

ToggleDebugDecal TDD

ToggleDebugText TDT

ToggleDecalRendering TDR

ToggleDepthBias tdb

ToggleDetection tdetect

ToggleDetectionStats tds

ToggleEmotions temo

ToggleEOFImageSpace teofis

ToggleFlyCam tfc

ToggleFogOfWar TFOW

ToggleFootIK tfik

ToggleFullHelp TFH

ToggleFullScreenMotionBlur tfsmb

ToggleGodMode TGM
ToggleGrabIK tgik

ToggleGrass TG

ToggleGrassUpdate

ToggleHDRDebug THD

ToggleHighProcess

ToggleLeaves TL

ToggleLiteBrite tlb

ToggleLODLand

ToggleLookIK tlik

ToggleLowProcess

ToggleMagicStats

ToggleMaterialGeometry TMG

ToggleMenus TM

ToggleMiddleHighProcess

ToggleMiddleLowProcess

ToggleMultiboundCheck mbc

ToggleNavMesh TNM

ToggleOcclusion tocc

TogglePathingInfoFunction TPI
TogglePathLine TPL

TogglePrimitives

ToggleRagdollAnim tra

ToggleRefractionDebug trd

ToggleSafeZone TSZ

ToggleScripts TSCR

ToggleShadowVolumes

ToggleSky TS

ToggleSPURenderBatch tSPURB

ToggleSPUTransformUpdate tSPUTU

ToggleTestLight TTL

ToggleTrees TT

ToggleVATSLight TVL

ToggleWaterRadius

ToggleWaterSystem TWS

ToggleWireframe TWF

Verbose VERBOSE

WasteMemory wm
WaterDeepColor deep

WaterReflectionColor refl

WaterShallowColor shallow

SCRIPT FUNCTIONS
command short

UnusedFunction0

GetDistance
AddItem
SetEssential
Rotate
GetLocked
GetPos
SetPos
GetAngle
SetAngle

GetStartingPos

GetStartingAngle

GetSecondsPassed

Activate

GetActorValue GetAV

SetActorValue SetAV

ModActorValue ModAV

SetAtStart

GetCurrentTime

PlayGroup

LoopGroup
SkipAnim

StartCombat

StopCombat
GetScale
IsMoving

IsTurning

GetLineOfSight

AddSpell

RemoveSpell

Cast

GetButtonPressed

GetInSameCell

Enable

Disable

GetDisabled
MenuMode

PlaceAtMe

PlaySound

GetDisease
GetVampire

GetClothingValue

SameFaction

SameRace
SameSex

GetDetected

GetDead

GetItemCount

GetGold
GetSleeping

GetTalkedToPC

Say
SayTo

GetScriptVariable

StartQuest
StopQuest

GetQuestRunning

SetStage
GetStage

GetStageDone

GetFactionRankDifference

GetAlarmed
IsRaining
GetAttacked

GetIsCreature

GetLockLevel

GetShouldAttack

GetInCell
GetIsClass
GetIsRace
GetIsSex

GetInFaction

GetIsID

GetFactionRank

GetGlobalValue

IsSnowing

GetDisposition

GetRandomPercent

StreamMusic

GetQuestVariable
GetLevel

GetArmorRating

RemoveItem

ModDisposition

GetDeadCount

ShowMap

StartConversation

Drop
AddTopic

ShowMessage

SetAlert

GetIsAlerted

Look
StopLook

EvaluatePackage

SendAssaultAlarm

EnablePlayerControls

DisablePlayerControls

GetPlayerControlsDisabled
GetHeadingAngle

PickIdle

IsWeaponOut

IsTorchOut
IsShieldOut

CreateDetectionEvent

IsActionRef
IsFacingUp

GetKnockedState

GetWeaponAnimType

IsWeaponSkillType

GetCurrentAIPackage

IsWaiting

IsIdlePlaying

CompleteQuest

Lock

UnLock

GetMinorCrimeCount

GetMajorCrimeCount

GetActorAggroRadiusViolated

GetCrimeKnown

SetEnemy
SetAlly
GetCrime

IsGreetingPlayer

StartMisterSandMan

IsGuard

StartCannibal

HasBeenEaten
GetFatiguePercentage

GetPCIsClass

GetPCIsRace

GetPCIsSex

GetPCInFaction

SameFactionAsPC

SameRaceAsPC

SameSexAsPC

GetIsReference

SetFactionRank

ModFactionRank

KillActor

ResurrectActor

IsTalking

GetWalkSpeed

GetCurrentAIProcedure

GetTrespassWarningLevel

IsTrespassing

IsInMyOwnedCell

GetWindSpeed

GetCurrentWeatherPercent

GetIsCurrentWeather

IsContinuingPackagePCNear

AddScriptPackage

RemoveScriptPackage

CanHaveFlames

HasFlames
AddFlames
RemoveFlames

GetOpenState

MoveToMarker

GetSitting

GetFurnitureMarkerID

GetIsCurrentPackage

IsCurrentFurnitureRef

IsCurrentFurnitureObj

SetSize CSize

RemoveMe
DropMe

GetFactionReaction

SetFactionReaction

ModFactionReaction

GetDayOfWeek

IgnoreCrime

GetTalkedToPCParam

RemoveAllItems

WakeUpPC

IsPCSleeping

IsPCAMurderer

SetCombatStyle

PlaySound3D

SelectPlayerSpell

GetDetectionLevel

IsActorDetected

GetEquipped

Wait
StopWaiting
IsSwimming

ScriptEffectElapsedSeconds

SetCellPublicFlag setpublic

GetPCSleepHours

SetPCSleepHours

GetAmountSoldStolen

ModAmountSoldStolen

GetIgnoreCrime

GetPCExpelled

SetPCExpelled

GetPCFactionMurder

SetPCFactionMurder

GetPCEnemyofFaction

SetPCEnemyofFaction

GetPCFactionAttack

SetPCFactionAttack

UnusedFunction21

UnusedFunction22

GetDestroyed

SetDestroyed

GetActionRef

GetSelf

GetContainer

GetForceRun

SetForceRun

GetForceSneak

SetForceSneak

AdvancePCSkill
AdvancePCLevel

HasMagicEffect

GetDefaultOpen

SetDefaultOpen

ShowClassMenu

ShowRaceMenu

GetAnimAction

ShowNameMenu

SetOpenState

UnusedFunction26

IsSpellTarget

GetVATSMode

GetPersuasionNumber

GetSandman

GetCannibal

GetIsClassDefault

GetClassDefaultMatch

GetInCellParam

SetInChargen

GetCombatTarget

GetPackageTarget
ShowSpellMaking

GetVatsTargetHeight

SetGhost

GetIsGhost

EquipItem

UnequipItem

SetClass

SetUnconscious

GetUnconscious

SetRestrained

GetRestrained

ForceFlee Flee

GetIsUsedItem

GetIsUsedItemType

UnusedFunction9

UnusedFunction10

UnusedFunction11

UnusedFunction12

UnusedFunction13

UnusedFunction14

GetIsPlayableRace
GetOffersServicesNow

GetGameSetting

StopCombatAlarmOnActor

GetUsedItemLevel

GetUsedItemActivate

SetWeather sw

ForceTakeCover TakeCover

ModBarterGold

SetBarterGold

GetBarterGold

IsTimePassing

IsPleasant
IsCloudy
TrapUpdate

SetQuestObject

ForceActorValue ForceAV

ModPCSkill ModPCS

ModPCAttribute ModPCA

EnableFastTravel

GetArmorRatingUpperBody

GetParentRef

PlayBink

GetBaseActorValue GetBaseAV
IsOwner

SetOwnership

IsCellOwner

SetCellOwnership

IsHorseStolen

SetCellFullName

SetActorFullName

IsLeftUp
IsSneaking
IsRunning

GetFriendHit

IsInCombat

SetPackDuration

PlayMagicShaderVisuals

PlayMagicEffectVisuals

StopMagicShaderVisuals

StopMagicEffectVisuals

ResetInterior

IsAnimPlaying

SetActorAlpha

EnableLinkedPathPoints

DisableLinkedPathPoints

IsInInterior

ForceWeather fw
ToggleActorsAI

IsActorsAIOff

IsWaterObject

UnusedFunction15

IsActorUsingATorch

SetLevel

ResetFallDamageTimer

IsXBox

GetInWorldspace

ModPCMiscStat

GetPCMiscStat

IsActorEvil

IsActorAVictim

GetTotalPersuasionNumber

SetScale

ModScale

GetIdleDoneOnce

KillAllActors

GetNoRumors
SetNoRumors

Dispel

WhichServiceMenu

TriggerHitShader

FunctionUnused16

Reset3DState

IsRidingHorse

DispelAllSpells

UnusedFunction17

AddAchievement

DuplicateAllItems

IsInDangerousWater

EssentialDeathReload

SetShowQuestItems

DuplicateNPCStats

ResetHealth

SetIgnoreFriendlyHits sif

GetIgnoreFriendlyHits gif

IsPlayersLastRiddenHorse

SetActorRefraction
SetItemValue

SetRigidBodyMass

ShowViewerStrings

ReleaseWeatherOverride

SetAllReachable

SetAllVisible

SetNoAvoidance

SendTrespassAlarm

SetSceneIsComplex

Autosave

StartMasterFileSeekData

DumpMasterFileSeekData

IsActor
IsEssential

PreloadMagicEffect

ShowDialogSubtitles

UnusedFunction27

IsPlayerMovingIntoNewSpace

UnusedFunction28

UnusedFunction29

GetTimeDead

GetPlayerHasLastRiddenHorse

GetLinkedRef

DamageObject

IsChild

UnusedFunction1

GetLastPlayerAction
IsPlayerActionActive

SetTalkingActivatorActor

IsTalkingActivatorActor

ShowBarterMenu

IsInList

UnusedFunction18

AddPerk
RewardXP

ShowHackingMiniGame

ShowSurgeryMenu

ShowRepairMenu srm

FunctionUnused19

AddNote

RemoveNote

GetHasNote

AddToFaction

RemoveFromFaction

DamageActorValue DamageAV

RestoreActorValue RestoreAV

TriggerHUDShudder hudsh

SetDisposition SetDisp
ShowComputersInterface

SetGlobalTimeMultiplier

GetHitLocation

IsPC1stPerson pc1st

PurgeCellBuffers pcb

PushActorAway

SetActorsAI

ClearOwnership

GetCauseofDeath

IsLimbGone

IsWeaponInList

PlayIdle

ApplyImageSpaceModifier imod

RemoveImageSpaceModifier rimod

HasFriendDisposition

FunctionUnused20
FriendDispositionBoost

SetCellImageSpace

ShowChargenMenu

GetVATSValue

IsKiller

IsKillerObject

GetFactionCombatReaction

UseWeapon

EvaluateSpellConditions

ToggleMotionBlur tmb

Exists

GetGroupMemberCount

GetGroupTargetCount

SetObjectiveCompleted

SetObjectiveDisplayed

GetObjectiveCompleted

GetObjectiveDisplayed

SetImageSpace

PipboyRadio prad
RemovePerk

DisableAllActors

GetIsFormType

GetIsVoiceType

GetPlantedExplosive

CompleteAllObjectives

IsActorTalkingThroughActivator

GetHealthPercentage

SetAudioMultithreading

GetIsObjectType

ShowChargenMenuParams

GetDialogueEmotion

GetDialogueEmotionValue

ExitGame

GetIsCreatureType

SetMerchantContainer

RemoveMerchantContainer

ShowWarning

EnterTrigger

MarkForDelete

AddItemHealthPercent

PlaceAtMeHealthPercent

GetInZone

DisableNavMesh
EnableNavMesh

HasPerk

GetFactionRelation

IsLastIdlePlayed

SetNPCRadio snr

SetPlayerTeammate

GetPlayerTeammate

GetPlayerTeammateCount

OpenTeammateContainer

ClearFactionPlayerEnemyFlag

ClearActorsFactionsPlayerEnemyFlag

GetActorCrimePlayerEnemy

GetActorFactionPlayerEnemy

SetPlayerTagSkill

IsPlayerTagSkill

GetPlayerGrabbedRef

IsPlayerGrabbedRef

PlaceLeveledActorAtMe

UnusedFunction

ShowLockpickMenu

GetBroadcastState
SetBroadcastState

StartRadioConversation

GetDestructionStage

ClearDestruction

CastImmediateOnSelf CIOS

GetIsAlignment

ResetQuest

SetQuestDelay

ForceActiveQuest

GetThreatRatio

MatchFaceGeometry

GetIsUsedItemEquipType

GetPlayerName

FireWeapon

ShowTutorialMenu

AgeRace
MatchRace
SetPCYoung
SexChange

ShowSPECIALBookMenu

GetConcussed

SetZoneRespawns

SetVATSTarget

GetMapMarkerVisible

ResetInventory

ShowSPECIALBookMenuParams

GetPermanentActorValue GetPermAV
GetKillingBlowLimb

ShowBarberMenu

ShowPlasticSurgeonMenu

TriggerLODApocalypse

GetWeaponHealthPerc

SetWeaponHealthPerc

ModWeaponHealthPerc

GetRadiationLevel

ShowAllMapMarkers tmm

ShowChargenMenuModValues

ResetAI

SetRumble

SetNoActivationSound

ClearNoActivationSound
GetLastHitCritical

PlayMusic

SetLocationSpecificLoadScreensOnly

ResetPipboyManager

SetPCToddler

IsCombatTarget

RewardKarma

TriggerScreenBlood tsb

GetVATSRightAreaFree

GetVATSLeftAreaFree

GetVATSBackAreaFree

GetVATSFrontAreaFree

GetIsLockBroken

IsPS3
IsWin32

GetVATSRightTargetVisible

GetVATSLeftTargetVisible

GetVATSBackTargetVisible

GetVATSFrontTargetVisible

AttachAshPile

SetCriticalStage

IsInCriticalStage

RemoveFromAllFactions

GetXPForNextLevel
ShowLockpickMenuDebug

ForceSave

SetSPECIALPoints

AddSPECIALPoints

SetTagSkills
AddTagSkills
Sin
Cos
Tan
Sqrt
Log
Abs

GetQuestCompleted

ForceTerminalBack

PipBoyRadioOff

AutoDisplayObjectives

IsGoreDisabled

FadeSFX

SetMinimalUse

SetPCCanUsePowerArmor

ShowQuestStages

GetSpellUsageNum

ForceRadioStationUpdate

GetActorsInHigh

HasLoaded3D

DisableAllMines
SetLastExtDoorActivated

KillQuestUpdates

IsImageSpaceActive
onsole commands (all)

description

Add Occlusion plane (x size, y size).

Creates a trace file (Xenon only)

Add comment to

ignore locks, allow disabled doors, ignore min use

Teleport player to a certain cell

Clears the HDR adapted light texture

Clear screen blood

Closes all open menus

Sets all quest stages


Copy save games from the host machine or a memory stick (ms).

remove all VATS highlights

Debugs the combat plan on an actor

Enumerates Miles samples and streams

Deletes the specified object ref

Enables skeleton drawing

Dump menu packing information

Dump model map contents to file

Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds)

Dump texture palette contents to file ; param is sort type f-filename, s-size, c-count)
Deletes all the actors in High who are not persistant

Enumerates Miles samples and streams

Forces a combat group strategy

Forces an RSX crash

only re-render geometry visible during this frame

Get detailed actor value info.

"setting:category"

3 ints, RGB

Show this help.

highlight a reference

highlight body part

Ignore the given renderpass

LoadGame <filename>

Modify FaceGen Functionality

Modifies water shader settings

move pipboy knob


Move player to current quest target (optional param: target number).

Output Archive profile info to a file

Writes out the current local map.

Output Mem Context info to a file

Output Mem Stats info to a file

Output Mem Stats info to a file

Writes out texture use map data to file.

Select a reference by id for the console.

PlaceLocationMarker x y z (optional name) (optional color )

Add all spells to player.

Plays explosion seq in selected obj

Play this set of VATS cameras for the next VATS playback.

Printed Ai Lists.

Prints current HDR settings.


Prints NPC dialog

Exit game without going through menus.

Refresh INI settings from file.

Reload HLSL shaders from disk

Reloads values from the current climate

Reloads values from the current weather

runs Render Test on player's current parent cell

runs Render Test on player's current position

Debug resets all hacked/locked terminals.

Debug resets SayOnce, TalkedToPc, etc.

Reset Max Mem Contexts

Resets the performance timers

Revert the world

Runs a cell test

Runs a cleanup memory pass


SaveGame <filename>

Writes all the .ini files.

Save hkWorld <filename>

Toggle screen blood debugging

Example: PLAYER.SETAV SPEEDMULT X, 100 is default.

Change the camera's field of view (in deg): default 75

float, new clip distance

Sets the cost on a combat action

Sets the given file as target for console output.

Sets which debug text is shown.

Sets Depth of Field range

Sets the maximum number of particles emitted by a non-master particle system emitter

2 floats, start and end depths


Example to increase character & NPC run speed: setgs fmoverunmult 7 where the default is 4

Sets new gamma ramp.

Set parameters for the global radial blur

Sets hardcore mode. 1 to turn on, 0 to turn off.

Sets various values for the HDR shader

Set parameters for HUD glow.

Set imagespace modifiers enable: 0-Off, 1-On

"setting:category" value

spec ex: 1010

Sets Depth of Field focal distance

Set the motion blur params


Sets the maximum number of particles emitted by master particle system emitter set

Sets various values for the sky

Sets the depth of field based on the target

Sets the falloff of the target

Sets the refractive value of the target

Sets the refractive fire value of the target

Sets the task thread sleep value (-1 to disable).

Sets the task thread update sleep value (-1 to disable).

Set mipmap LOD bias values for tree billboards.

Set speed mult for UFO cam.

Sets Velocity on a reference

Show global scripts and variables.


Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both.

Show Animation and Actor status.

Show all log entries for a single quest

Show the head track target if set from look function

Shows reference inventory

Puts a temporary yellow plus at the pivot point of the selected reference.

Show Quest Log

List quests.

Show current quest targets

Show quest variables.

display render passes for the next frame

Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any).
Create a window with the full game scene graph or the scene graph of the selected reference.

show all dialog subtitles (1 shows always, 0 hides always)

Show variables on object.

Show who detects the player

Starts all quests

Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)

degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds)

Simulates the local map. (1 or 0 for FOW on or off)

Test race/sex menu rendered terminal


Visually displays the current seen data

Toggles actor movement through pathing system

Show border lines for each cell.

Toggles bound visualization for a ref

Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active

Toggle char controller shape type.

Toggles collision for the selected object, when there is no object the player's collision is toggled instead

Show collision geometry.

Toggles ALL Combat AI

Toggles combat debug info


Toggle conversation stats

Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform

Show debug numbers on the screen.

Toggle decal rendering

toggles depth bias for decals on or off

Toggles AI detection of player (notarget)

Show the detection stats of the current seletected Ref.

Toggle NPC facial emotions.

Toggles end of frame imagespace effects

Toggles the Free Fly camera (UFO cam).

Turns fog of war on or off.

Toggles Foot IK system

Toggle Full Help

Toggles Full screen motion blur

Toggle God mode


Toggles Grab IK system

Toggle grass display.

Toggles HDR debug textures.

Toggles lite brite render mode.

Toggles Look IK system

Show material geometry.

Hide all the menus. Used for taking screen shots.

Toggle all Multibound check functionality

Toggle blocked display.

toggle occlusion query for geometry

Toggle pathing information.


Toggle path display.

Toggles Ragdoll Anim system

Toggles refraction debug render texture

Display the television 85%% safe zone.

Turn Script processing on/off

toggles the SPU render batch on or off

toggles the SPU transform update on or off

Toggle test light (radius, magnitude).

Turn trees on/off

Toggle VATS Light

Toggles the water system

Show the world as wireframe.

Toggle verbose combat/AI messages

Allocates some memory (in MB).


Modifies water deep color

Modifies water reflection color

Modifies water shallow color

description

Get an actor value.

Set an actor value.

Modify an actor value.

IE: PlayGroup SEQNAME 1


Is the actor moving?

Is the actor turning?

Removes/Deletes selected object/NPC

Drop selected item near player.

Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise.


Used to check if the actor is in the specified faction. Returns 1 for true, 0 for false.
Used to remove an item from an actor's inventory

used to display the number of dead copies of an NPC's base id

Start a conversation

Put the NPC on alert, drawing any weapons they might have.

displays 0 if NPC is not alert and 1 if NPC is alert

pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0

pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0

pov|looking|rollover|sneaking ex: 1 0 0 1 0 0 0
Complete the quest

Unlocks the selected door or terminal


Shrink/Grow an actor.
Set public flag on cell.
Returns 1 if this object is open by default.

A value of 1 will make the object open by default.

Brings up the Sex/Race/Appearance menu

Return the actors current anim action.

A value of 1 will make the object open.

A value of 1 will be in chargen.


A value of 1 will make the NPC act as a 'ghost'.

Returns 1 if the actor is acting as a 'ghost'.

A value of 1 will be unconscious.

Returns 1 if is unconscious.

A value of 1 will be restrained.

Returns 1 if is restrained.

Forces a actor to flee if destination or cell is passed in uses them


Sets the active weather to the specified type

Forces a actor to move away from the target actor for a period of time

Does modav XXX (value - getav XXX).

Modify the Players Skill.

Modify an actor value.

Get a base actor value.


get the ownership of the ref

get the ownership of the ref

Forces the active weather to the specified type, without transition.


Water condition used for drinking animation.

edit GENERAL STATISTIC

show GENERAL STATISTIC

Set the scale of an object

Modify the scale of an object


Can be used to remove equipment (armor, clothing) effects left over from improper removal of equipment

Set whether an actor should ignore friendly hits (0-no, 1-yes)

See if an actor is ignoring friendly hits


Opens repair menu.

Damage an actor value.

Restore an actor value.

Trigger shudder effect on HUD. Params=Intensity/Duration.

Sets the dispostion with modifiers


What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ...

Is the player playing in 1st person mode?

Forcibly unloads all unattached cells in cell buffers.

What killed the actor

Is BGSBodyPart::LIMB_ENUM been dismembered

Is the current weapon in the form list

Play this idle on the current actor.

Adds an imagespace modifier to the active list

Removes an imagespace modifier from the active list


Toggle Motion Blur for the selected reference

Set objective completion status: 0-Off, 1-On

Set objective displayed status: 0-Off, 1-On

Get objective completion status: 0-Off, 1-On

Get objective displayed status: 0-Off, 1-On

Control the Pipboy radio. Enable, Disable, Tune


Complete all of a quest's objectives

Disable navmesh by FormID


Enable navmesh by FormID

Enable/Disable NPC radio playback: 0-Off, 1-On

Allows you to access the targeted NPC's inventory


Get an actor value ignoring temporary modifiers.
Which BGSBodyPart::LIMB_ENUM received the killing blow

Opens a menu that enables you to only change your hair style.

Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)).

Creates rumble in the controller (left motor) (right motor) (duration)

Set the sound to play when activation fails (Sound)

Clear the activation failure sound


Used to add or subtract Karma

Trigger screen blood


Sets whether or not you can wear power armor. Use 1 to enable it or 0 to disable it.

Show all the stages of the quest


example

General

CenterOnCell
RivetCityExterior01

COW worldname -10 5


player.getav luck
player.SetHardcore 1
sqv QuestID
player->sv
example

player.getav luck

player.setav luck, 75

player.modav luck, -10


player.placeatme 00004327
(Combat Shotgun)
player.GetInFaction 00101f42
(Powder Gangers)
RemoveItem 434F

getdeadcount <base id>

Bob.StartConversation Joe,
SecretTopic

setalert 0 or setalert 1 (with


the NPC selected)

getisalert (with NPC selected)


completequest Quest_ID
player.shrink 0.0 or radius
setpublic MyCell 1
player.forceav luck 25

modpcs Blunt, 10

modpca luck, 10

player.getbaseav luck
ModPCMiscStat "speech
successes" 50 or -50 (name
in quotes exactly as pipboy),
for edit "bobbleheads found"
also need:
set"38959".bobbles to 9999

GetPCMiscStat "bobbleheads
found"
player.dispel 0003D330
player.srm allows free repair
of items up to the player's
skill level, if enough money is
present to enact the repair.
completeallobjectives
Quest_ID
player.getav luck
RewardKarma 100
SetPCCanUsePowerArmor 1

ShowQuestStages Quest_ID

You might also like