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Use:
For Taking Down Fast-Moving Entities
The Dark Matter Generator collects invisible Dark Matter particles and projects them through the Neutrona Wand, either
in high-damage shotgun-like blasts to quickly disperse entities, or as a condensed order-reversing beam to slow or even
paralyze spectral entities for easier capture.
Shock Blast
The Shock Blast expels a conical pattern of stripped Dark Matter particles that diffuse
quickly in atmosphere. It is very powerful at close range but less accurate and less potent the
further you are from your target. It works well on inbound ghosts, vapor swarms, or near-
proximity entities. In essence, the Shock Blast is comparable to a shotgun, dealing extreme
damage at close proximity, but rapidly losing its effectiveness over distance. The spread of
dark-matter particles makes the Shock Blast a preferred weapon when dealing with quick-
moving entities such as the Paper Constructs.
Stasis Stream
The Stasis Stream emits a high capacity stream of order-reversing particles that hypobond to ectoplasmic matter causing
crystallization, effectively immobilizing or “freezing” ghosts and other paranormal entities. While this tool won't disperse
any creatures by itself, it effectively "freezes" enemies in their place (or, at the very least, slows them), allowing you to
either get away or to switch to a more powerful device and dish out more damage. The Stasis Stream has nothing to do
with cold, but the end result is similar.
While this device won't disperse any creatures by itself, it effectively "freezes" enemies in their place (or, at the very least,
slows them), allowing you to either get away or to switch to a more powerful tool and dish out more damage.
Plasm Distribution System
The Plasm Distribution System is an integration of the Proton Pack that uses a self-regulating strain of ectoplasm to
impair entities, neutralize caustic black slime, and reveal otherwise invisible structures that reside on the ethereal plane.
With a long range and endless supply of regenerating positively charged slime, the Plasm Distribution System is a great
tool to disperse most corporeal entities. Better still, the depolarizing effect it has on Black Slime makes this the perfect
device to disperse nearly all Black Slime creatures like Black Slime Fiends, Black Slime Ghosts, and Black Slime Portals.
Proton Pack
The Proton Pack/Realistic Version is an experimental and untested prototype upgrade of the standard Proton Pack, an
unlicensed nuclear accelerator that functions by concentrating protons through the Neutrona Wand; its the Ghostbusters'
main tool against negatively charged ectoplasmic entities.
History
Primary Canon
The Proton Pack was a quantum leap in technology. It was the world's first energy-based weapon and the first and primary
Ghostbuster tool against the supernatural, made by Dr. Egon Spengler and Dr. Ray Stantz in 1984.
By Thanksgiving weekend in 1991, Egon Spengler and Ray Stantz completed the experimental Proton Pack with upgrades
and secondary systems designed to enable them to be more flexible in the field and more effective against ghosts and
other types of paranormal entities. These add-ons and upgrades include the redesigned Slime Blower, the
powerful Composite Particle System and the experimental Dark Matter Generator. The Plasm Distribution System's plasm
banks were integrated into the pack.[2] In addition, a new safety feature was integrated to the Proton Packs. When in use,
the feature kept the Ghostbusters from accidentally crossing the streams. Protonic Feedback occurs and only causes the
Ghostbusters involved to be knocked down by the backlash and suffer a bit of bodily harm. The safety can be turned off,
allowing the packs to cross the streams in case of an emergency.
Settings/Uses
The settings below are for the Proton Pack. As cases unfolded, Egon and Ray added and/or activated secondary systems to
the Proton Pack, further increasing its effectiveness against more persistent and varied supernatural entities.
Blast Stream
Using the Proton Pack's particle accelerator, the Neutrona Wand releases a concentrated stream of protons that fluctuates
as it reaches a paranormal entity. The fluctuations of the Blast Stream tend to cause extensive property damage.
Upgrades
Boson Darts are super de-polarized bursts of extremely volatile, but very effective, boson particles. Boson particles
quickly overheat the Proton pack so sparse usage is recommended. Accidental Neutrona Wand blockage could vaporize
the surrounding 3 square miles.
Boson Darts are extremely effective bursts of protons that can quickly disperse big chunks of a target's PK energy. While
this tool can be used in conjunction with the Proton Stream for a powerful one-two punch, the Boson Dart can also be
used by itself to knock large enemies back or to disperse groups of smaller enemies. Use Boson Darts against small packs
of creatures to inflict damage over a wider range or to blow off chunks of PK energy from moderately sized targets.
Effectively, Boson Darts behave like a grenade or rocket launcher: a slow-moving projectile which detonates on impact,
dealing intense damage to anything in its immediate proximity. This applies to the corporeal and incorporeal alike. Boson
Darts are effective for taking out groups of low-level manifestations with minimal effort, and can deal severe damage to
more violent P.K.E. phenomena.
The Boson Dart was activated for the Rookie during the chase through Times Square, partly because of Egon's on-going
field testing, but mostly in response to the Stay Puft Marshmallow Man and his lesser manifestations, the Marshmallow
Minis. The Boson Dart was integral to the eventual defeat of the Stay Puft Marshmallow Man. Afterwards, the Boson
Darts were added to the remaining Proton Packs, and the other Ghostbusters used them whenever they deem it necessary.
Upgrades
The Capture Stream allows for the containment of ghosts. The Capture Stream can be used to contain Ghosts over a trap
and to manipulate ethereal objects away from specters. Once contained in a Capture Stream, ghosts can be thrown against
walls causing damage or even complete neutronization.
Even though the Capture Stream is an extension of the Proton Stream, it functions differently. After activating the Capture
Stream, the rapidly fluctuating particles steady just enough to capture whatever they've surrounded, essentially creating a
proton "cage" around the target. A pleasant side effect of the particles' steadying is that the Capture Stream is incapable of
overheating your Proton Pack. Once a target is captured in the Stream, you can use it to wrangle the creature as it
struggles to get loose, then slam it around to daze it. The Capture Stream can also be used on inanimate objects to solve
environmental puzzles.
The Neutrona Wand will automatically switch to this setting when needed, but can also be manually-activated to move
physical objects as well. The properties of the proton stream are altered so that the beam will coil and arc around its target,
rather than blast it directly. With the proton stream on this setting, ghosts can be wrangled into a trap, and heavy objects
can be moved out of the way.
The beam can also be 'pulsed' to forcibly bash ghosts against physical objects, further wearing them down. Ray has
eloquently dubbed this technique 'Slamming'.
Dr. Spengler has not developed any upgrades for the Capture Stream.
Ghost Bomb
Ghost Bomb
The Ghost Bomb was a prototype design for eliminating spirits within a
50 yard radius.[1]
History
The Ghost Bomb was a prototype designed by Egon Spengler in the
1980s. Its function was not confinement but the dissemination of all
ectoplasmic matter,[2] thus disintegrating all spirits in a limited radius of
50 yards. At the time, it was incomplete because Egon lacked a sufficient
power source.[3] In the meantime, it was stored in a trunk at the bedside
of Ray Stantz' bed. Annoyed by Slimer, for sleeping in his bed, yet
again Peter tried to scare Slimer with the Ghost Bomb.
Egon planned to use it to create a hyperspatial implosion and seal the Boogieman in his realm. Egon hooked up all
four Proton Packs to the Ghost Bomb to generate enough power.[4][5] On Egon's mark, everyone set their packs to
overload. The bomb exploded, which sealed the Boogieman's portals and made him weak.
In an alternate timeline, Dr. Roland Jackson continued the work of Egon and created design specifications for a Ghost
Bomb. After the Great Ghost War, the last band of rebels rigged a prototype Ghost Bomb based on the specs. When Isaac,
one of the rebels, attempted to disintegrate Tempus with the bomb, it instead split the entity into two beings and created
a Time Slip.[6][7] As a result, Tempus existed in both the past, on July 30, 1997, and the future. Also, Kylie Griffinand
Isaac switched places. Due to knowledge of the Ghostbusters' knowledge of this future, it is unknown to what degree this
timeline will be preserved, thus it is unknown if Roland will still design a new Ghost Bomb.
The Polarity Rectification Tripods (also known as Tripod Traps) are electromagnetic devices combined with camera
tripods used to rectify a straight polarity reversal. [1]
Primary Canon History
In late 1989, some kind of major P.K.E. storm blew through Orrefors and affected the silicon molecules in the glass for
sale. As a result, the very expensive glass items floated in mid-air. The Ghostbusters utilized the Polarity Rectification
Tripods to neutralize the psychic disturbance. They set up one tripod in each of the four corners of the main display case.
On Egon Spengler's word, Winston Zeddemore and Ray Stantz threw the switches. The tripods activated and lasers shot
out. They effectively neutralized the glass but they simply came crashing down and shattered into pieces.
Secondary Canon History
In December, Egon Spengler began a more serious investigation of the Red Lightning strikes in New York. To aid in the
collection of data, Egon rigged several Polarity Rectification Tripods, some modified, on the roof of the Firehouse. One of
the tripods was kept on top of one of the lockers in the garage bay.
Giga meter
Giga Meter
The Giga Meter is another device created to detect ethereal energies. Specifically, it measures psychomagnotheric energy
in Giga Electron Volts, which are the standard unit of measurement for high-energy physics.