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Potion

Name
Levitating
Potion
Hiccupping
Potion
Potion of
Ambrosia
Nerve
calming
potion
Shrinking
Potion
Potion of
Rage
Anti-Gravity
Mist
Potion of
Imitation
Potion of
Energy
Sleeping
Draught
Bodyswap
Potion
Aging
Potion
Mending
Potion
Heightening
Potion
Polyjuice
Potion
Befriending
Brew

Effect

Year

allows the drinker to levitate for half an hour of game time. Be forewarned. Improper brewing
will result in not being able to return to the ground

drinker will begin hiccupping violently. If misbrewed, drinker very aware of noises and hear
imagined sounds as well. Warning, if not dealt with can lead to spontaneous combustion.

will enjoy the taste of everything that they eat or drink for the rest of the hour. Be forewarned,
an improperly brewed potion will have the reverse effect, causing the drinker to not eat for
days on end
Good to take before an exam, but if improperly brewed, it causes the drinker not to care about
anything for the hour duration.

shrink the drinker for a short while. for objects, pour potion on object and speak incantation If
misbrewed, it will cause one part of the object or person to shrink, but not all of them

increases the strength of the drinker for the hour they are under the influence. However
rational thought might not be easy

reverses gravity when walked on. poured on an area to affect it. If improperly brewed, this
potion will function as the knee reversing hex on anyone who walks on it.

imitate the voice of the person or thing making first sound that potion is exposed to. must be
brewed in complete silence, very difficult to brew correctly

give the drinker a fair amount of energy and stamina, but the ingredients are difficult to find
and if improperly brewed the potion will temporarily turn the drinker into a fish

fall asleep for 10 minutes of game time. If improperly brewed, the drinkers voice will be
amplified, shrill &cause a health level damage to any who hear them speak for next 10 min

two drinkers each put in a drop of blood, can switch bodies for short while. their minds in each
others bodies. NOT TO BE DRUNK BY MORE THAN TWO WIZARDS AT A TIME. This potion must
be rebrewed for each use
allows the drinker to be aged temporarily (ask ST for duration). If improperly done, it will cause
the drinker to age backwards in evolution

1mend broken bones if ingested, poured on wounds to close them. However, if this potion
is not properly brewed, it may cause memory loss, or worse, a worsening of the injury.
provide with better hearing, smell, taste, vision, etc. for half an hour of game time. If
improperly brewed, the drinker will hear voices and suffer paranoia until the effects wear off

allows the drinker to change form for one hour into a person whose hair (or some other bit of
them) they have added to the potion. WARNING- FOR HUMAN TRANSFORMATIONS ONLY

2Convinces drinker that the first person they see is their best friend. Negative effects from
improper creation will cause the drinker to believe that the first person they see is a
disgruntled hinkypunk.

Familiar
Name__________________________
Species______________Sex____Size________Health______Willpower________
Attributes
Strength______________OOOOO
Dexterity_____________
OOOOO

Stamina______________
OOOOO
Intelligence ______________
OOOOO

Wits
____________________OOOOO
Resolve _________________
OOOOO

Presence _______________
OOOOO
Skills
Athletics _____________
OOOOO
____________________ _OOOOO
Initiative:

Manipulation ____________
OOOOO

Composure______________
OOOOO

Stealth__________________
OOOOO
________________________
OOOOO
Defense:

Brawl___________________
OOOOO
________________________
OOOOO
Speed:

Weapons/Attacks:
Type Damage Dice Pool
Bite
___(S/L)
___
Claw ___(S/L)
___

Special Notes:

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