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Frames Per Second (Higher is better) Min, Max, Avg

Pass 0, 25.515265, 66.749535, 62.718830

Time in milliseconds(ms). (Lower is better). Min, Max, Avg


Pass 0, 14.981378, 39.192226, 15.944175

Frames under 16ms (for 60fps):


Pass 0: 119/191 frames (62.30%)

Frames under 33ms (for 30fps):


Pass 0: 190/191 frames (99.48%)

Percentiles in ms for pass 0


50%, 15.00
75%, 16.00
80%, 16.00
85%, 16.00
90%, 16.00
91%, 16.00
92%, 16.00
93%, 16.00
94%, 16.00
95%, 16.00
96%, 16.00
97%, 16.00
98%, 16.00
99%, 17.00

=== SYSTEM ===


Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
AMD Ryzen 5 1400 Quad-Core Processor (8 CPUs), ~3.2GHz
8192MB RAM
NVIDIA GeForce GTX 1050, 2084MB, Driver Version 388.71
Graphics Card Vendor Id 0x10de with Device ID 0x1c81

=== SETTINGS ===


Display: 1176x664 (Windowed) @ 60Hz VSync ON
Tessellation: 2
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 16
MSAA: 0
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 0
ParticleQuality: 2
WaterQuality: 1
GrassQuality: 1
ShaderQuality: 2
Shadow_SoftShadows: 2
UltraShadows_Enabled: false
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: false
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 0.800000
VehicleVarietyMultiplier: 0.800000
PostFX: 2
DoF: true
HdStreamingInFlight: false
MaxLodScale: 0.000000
MotionBlurStrength: 0.000000

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