Professional Documents
Culture Documents
Abbottabad Campus
Project Proposal
(SCOPE DOCUMENT)
for
SPORTS HUB
Version 1.0
By
Muhammad Khezar CIIT/SP16-BSE-029/ATD
Shahroom Khan CIIT/SP16-BSE-026/ATD
Supervisor
Mr. Sumair Khan
Supervisor Signature
Abstract…… ................................................................................................
.............................4
Introduction..................................................................................................
..............................4 Problem
Statement.....................................................................................................
................4 Paper
Work……………………….................................................................................
............4
Remembering...............................................................................................
..............................4 Management of
Resources ....................................................................................................
....5 Search Difficulty.
……...............................................................................................................
5 Problem Solution for Proposed
System.....................................................................................5 User And
Their Basic
Functionalities ......................................................................................5
Advantages/Benefits of Proposed
System...............................................................................5,6
Scope............................................................................................................
..............................6
Modules........................................................................................................
..............................6 Module1: User Account
Management........................................................................................6
Module2: Sporting Event
Management.....................................................................................6
Module3: Friend List
Management….......................................................................................7
Module4: Group Management and Chatting…….
…................................................................7
Module5: Live Score.
………………….....................................................................................7
Module6: Result and Match Analysis
Report.............................................................................7
Module7: Sporting Event
Management.....................................................................................7
Module8: Sporting Event
Management.....................................................................................7
SystemLimitations/Constraints....................................................................
..............................7 Software Process
Methodology................................................................................................
7 Tools and
Technologies.................................................................................................
.............7 Project Stakeholders and
Roles..................................................................................................8 Team
Members Individual
Tasks/WorkDivision......................................................................8 Data
Gathering
Approach......................................................................................................
.....8
Concepts.....................................................................................................
................................8
Ganttchart....................................................................................................
...............................9
Mockups........................................................................................................
...........................10
Conclusion....................................................................................................
...........................11
Project Category:
E- Smartphone Application
Abstract
We introduce a new system for sports events. Sports Hub is a social media
application. The main idea of the project is to organize the sports events.
Person can organize event and others can participate in the event. This
application will provide the information regarding a sports event and will
provide all the necessary details of the event. The system will provide the
serving activity in quick and easy manner.
Introduction
These days sports club and local sports event uses paper work for
maintaining records.We introduce a new system through which a user can
see Live Score, Organize an Event, Participate in Event. Once the participant
participate in an event, so he can chat with all the participants of that event
in a group chat. The participant can also give a review to others participant.
The participant can also organize an event and all the other participants
which were played in previous event can participate in that event. The
administrative panel will be used by admin whose job will be to Create an
Event and can also Cancel an Event.
Problem Statement
The system used in Sports Club and Local Sports Event is totally manual. We
will discuss some of the drawbacks of the current system.
Paper Work
The complexity of Paper work increases as the data increases. Paper work is
also not environment friendly.
Remembering
Due to complexity of data it’s difficult to remember the status of every
match.
Management of Records
It’s become very difficult to manage the records after the match or even
during the match.
Search Difficulty
When a participant want to search record of any event, so it is very tedious
task to do.
Advantages/Benefits of Proposed
System(Cont.)
Scope
Sports Hub is a social media application. That includes
■ User can first sign up then he/she can sign in. User Account Management will
provide user account modification.
User can send friend request the other user either accept or reject the request.
And they can also unfriend and block.
When event is created ,the participants can chat in group or in private message.
Modules
■ Module 1: User Accounts Management Module
This Module will get user information using for sign up , after successful sign up, user can visit
login page and enter their credential then user will have access to main dashboard. User can also
update their profile.
System Limitations/Constraints
This project will only manage local sports events.
Android Programming:
In this era of technology android has major market place and it’s required by the manager
administration (works) .
Database:
It is use as a data storage all the complaint and employee’s data are store in the database.
Gantt char
MOCKUps
Conclusion
The technologies we will use are paid and open source. This product will
overcome the manual process workload. On successful completion of this
project the resultant product gives solution of real world problem. A user-
friendly application will be developed due to which social interaction among
people will be increase.