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S.T.A. Wikipedia
S.T.A. Wikipedia
Contents
1 Setting
2 Plot
2.1 Shadow of Chernobyl (2007)
2.2 Clear Sky (2008)
2.3 Call of Pripyat (2009)
3 S.T.A.L.K.E.R. 2
4 Related games
5 Reception
6 References
7 External links
Setting
Timeline of releases
2007 S.T.A.L.K.E.R.: Shadow of Chernobyl
2008 S.T.A.L.K.E.R.: Clear Sky
2009 S.T.A.L.K.E.R.: Call of Pripyat
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021 S.T.A.L.K.E.R. 2
Anomalies also often produce items known as artifacts, objects with special
physical properties such as anti-gravity, or absorbing radiation.[4] People known
as stalkers enter the Zone in hopes of finding such items for personal financial
gain. While a great number of stalkers work alone, various factions populate the
Zone, each with their own philosophies and goals. For example, the Duty faction
believe that the Zone is the greatest threat to humanity on the planet and are
intent on destroying it by any means possible; by contrast, the Freedom faction
believe the Zone should be accessible to all.
The Armed Forces of Ukraine maintain a cordon around the Zone, attempting to
prevent any unauthorised personnel from entering. Additionally, Ukrainian Spetsnaz
units conduct special operations within the Zone such as surgical strikes on
stalkers or to secure specific targets. Other hostile entities within the Zone
include humans and other creatures mutated following the two disasters, many of
them possessing aggressive psionic abilities.
The protagonists of each game have their own goals separate to those of the various
factions, however they are presented opportunities to aid in the plans of others.
Generally, the ultimate objective of each game involves reaching the centre of the
Zone, a task complicated by the various threats and hazards present therein.
Plot
Shadow of Chernobyl (2007)
Main article: S.T.A.L.K.E.R.: Shadow of Chernobyl
In the first game of the series, the player takes on the role of an amnesiac
stalker referred to as the "Marked One", who is tasked with killing another stalker
named Strelok. During the course of the game, the protagonist uncovers clues to his
past and true identity while helping other stalkers and fighting the mutated
creatures that inhabit the Zone. Shadow of Chernobyl features multiple endings, all
of which are dependent on multiple controllable factors, such as money earned
during the game, or how much of the protagonist's memory was pieced together.
S.T.A.L.K.E.R. 2
S.T.A.L.K.E.R. 2 was announced in August 2010, with a release date scheduled for
2012.[6] Sergiy Grygorovych, CEO of GSC Game World, specified that the video game
featured a completely new multi-platform engine, written by GSC itself.[7] On 23
December 2011, GSC Game World announced they would be continuing development of
S.T.A.L.K.E.R. 2, despite an earlier announcement pointing to its cancellation.[8]
However, S.T.A.L.K.E.R. 2 was cancelled yet again by GSC Game World through a
Twitter post on 25 April 2012.[9]
Related games
Metro, another series of Ukrainian first-person shooter games based on Russian
post-apocalyptic science fiction literature, was created by some ex-members of
S.T.A.L.K.E.R. development team who have left to form 4A Games in 2006 before the
release of Shadows of Chernobyl.
The former S.T.A.L.K.E.R. 2 team opened a new studio, Vostok Games, in 2012. In
2015, they released a free-to-play massively multiplayer online first-person
shooter game titled Survarium in the spirit of the franchise, using ideas they
created for the cancelled sequel.[16] Their new project is a battle royale game set
in Chernobyl, titled Fear the Wolves.