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VAN DAMME

mercoledì 3 luglio 2019 10:20

CHAPTER 1
• At the very beginning there is a really nice list of references for
introductions to Game theory, from Luce and Raiffa to Mertens and
similar.

• Solution of a game: characterization of a "rational behavior".

• SOLUTION OF A NON-COOP GAME: The basic idea of non coop GT is


to find a strategy combination that is stable (here not used in a
technical sense) "in itself" (meaning that the stability is derived
only from the game, without considerig what could happen before
or after the game). Thus, some sort of equilibrium, where the
action of all the players is such that the actions of the other players
are stable. All of this, to ensure self-enforcement.

• CORE OF THE MESSAGE: Being a Nash Equilibrium is a necessary


condition for a strategy combination to be the solution of a non
cooperative Game. One of the key problems in GT is to identify
which are the sensible Nash Equilibria of a given game when the set
of N.E. is not a singleton (and this is indeed often the case,
especially in the most interesting games).

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