Professional Documents
Culture Documents
(Working title)
The basics:
Britain Once the Empire upon which the sun could not set, has fallen far from its glory. As the
world fell it was consumed, mighty cities becoming a maddening ruin
Infodumping stuff:
Quick timeline:
1945: WW2 comes to an end, east-west relations begin to break down
1950-1951: Unnatural extra-solar radiation begins to be detected
1953: Mainland Europe begins to fall apart, British and French efforts to keep things under
control fail and a full retreat across the channel is ordered
Second Dunkirk evacuation brings as many troops and civilians across the English Channel for
safety, but the Royal Navy and Army are decimated by this, curse-afflicted francs reach
England
1954: Mass-outbreaks of dead zones and radiation lead to the breakdown of England, London
consumed by swamp and great beast of London
????: generations have passed and Britain consists of radioactive dead zones, dark forests,
and small kingdoms, fiefdoms, and nations vying for power
-The Oceans:
>The oceans are deadly places, occupied by countless horrors
>Their reign of terror has limited crossing the seas to a game of waiting and island hopping,
biding time until the seas quiet and making a dash for dry land closer to your target
>It is unknown just how large the Icelandic exodus was at its beginning, and how many ships
and lives were lost in their sprint across the open water for staging grounds for their attacks
>A new threat known only as The Horned Men have ravaged and settled the Northern Isles.
Horrifying tales of fire breathing metal ships, pulled by beastly giant squid follow in their wake of
destruction.
The Isles:
The Isles had a different name in days long since past. Once united have become a fractured
collection of petty fiefdoms picking over the remains of their forebears. Knights once more ride
upon horseback to wage war and castles now bristle with watchmen against the terrors that lurk
just beyond the edge of the fire's light. Once called Britain The Isles have all but forgotten they
were once a united people save in a mythic time long before.
Where cities rich with life and industry once stood, now lay the Zones. Graves,
testaments to the follies of men and impermanence of all. Those brave souls that venture into
their midst armed with blade and bullet hope to return with finds to make themselves rich and
renown. But, the Zones do not give their treasures up easily. The former citizens of those places
now changed roam searching for the flesh of men or more obscene and unknowable prizes and
above them, all are the beasts. Terrifying creatures born from strange energies and radiation
that now guard the Zones they call home.
London:
Permanently smoke-shrouded, swampy where the rivers have over-run their banks. Probably
has a very big dragon in the centre that sleeps on a hoard of old-world treasure, but no one
who’s gone to investigate has come back to confirm.
Birmingham:
Manchester:
Glasgow:
Newcastle:
Sheffield:
Liverpool:
Hull:
Dover:
Middlesbrough:
Leeds:
Dublin:
Cork:
The Isle of Man:
Commonwealth of Sussex
Successor state to the British empire
Capital: Maidstone
Government: Parliamentary Monarchy
General disposition: Militant, but very friendly.
Alliances: Union of States of Kent and Sussex (U.S.K.S.)
State of technology: Old World Power
New France
Successor state of France
Government: Military Junta
Capital: Petit Paris (formerly Hastings)
General disposition: Militant, accepting.
Alliances: Union of States of Kent and Sussex (U.S.K.S.)
State of technology: Old World Power
European Confederation
Independent Kingdoms, successors of various old world powers
Capital: Eastbourne
Government: Feudal Monarchy
General disposition: Militant, neutral (various).
Alliances: Union of States of Kent and Sussex (U.S.K.S.)
State of technology: Old World Power
Kingdom of Norfolk
Successor state of England, independent
Capital: Norwich
Government: Absolute Monarchy
General disposition: Feudal, neutral
Alliances: None
State of technology: abysmal
Principality of Cambridgeshire
Claimant to the throne of England
Capital: Cambridge
Government: Constitutional Monarchy
General disposition: Feudal, neutral
Alliances: None
State of technology: abysmal
Kingdom of Yorkshire
Claimant to throne of England
Capital: York
Government: Absolute monarchy
General disposition: militant, unfriendly, corrupt
Alliances: Order of Saint Turing, Alliance of the White Rose.
State of technology: Ranging from bad to impressive in places, modernising
Lancashire
Claimant to the throne of England
Capital: Lancaster
Government: Constitutional Monarchy
General disposition: Hates Yorkist, accepting.
Alliances: Lancashire alliance (Alliance of the Red Rose)
State of technology: Moderate, advancing
Dominion of Edinburgh
Successor state of Scotland
Capital: Edinburgh
Government: Theocratic Tribal Monarchy
General disposition: accepting, very suspect.
Alliances: Scotland
State of Technology: Restricted
Isle of Man
The Independent kingdom Of the Isle of Man or simply the Mannish Kingdom is an island
kingdom in the Irish Sea. The Isle of Man has rose to prominence in the modern age as a
prominent culture of Merchants, Sailors and Gunsmiths. The Mannish have risen to become
incredibly influential across the known world. They have cornered the market upon bulk
production of Ammunition and in masterclass firearms many of which have become Royal arms
to various kings over the years. The Isle of Man is the origin place of the Keepers of Light
formed from those who had been forced to serve in the light-houses and Watch Platforms that
the Trade Vessels used to guide them between Ports of Trade.
Capital: Douglas The historic capital of the Island has persisted, its fortified seawalls laden with
Docks and heavy gun emplacements pan back and forth. From the Tower of Refuge the
Keepers of Light stand watch over the Port. Representatives from the Islands villages meet to
run the Tynwald a parliament that controls the Isle and issues Writs for various Trade routes
between Ireland, England and Scotland are awarded to the highest bidder typically captains of
singular vessels that have managed to survive at least one voyage around the island.
Government: Parliamentary, each village will send a representative to Douglas who will speak
on their behalf these men typically have served either as Captains upon a vessel or have stood
a post with the Home Guard. Of note is that alongside these men and women a representative
of the Keepers of Light sits upon the Tynwald.
General disposition: The Isle of Man has become a culture of wealth and glory. Their strong
ties to Gleaners and ports along with an excellent understanding of the dangers of travelling the
sea have made them renown for their reliable shipping. This alongside their skill in crafting
excellent firearms including several rare foreign models and calibres. The Isle of Man is open
and willing to trade with anyone with the Holies a means of currency that they had first helped
spread after years of dealing with the Order and Gleaners that they had sent into the Dublin
Zone for materials and artifacts.
Alliances: None, the Isle of Man has made a stated goal of avoiding becoming entangled in
countless petty wars. Though willing to deal with even the Icelanders albeit at arms length they
do make agreements with kingdoms in the event of Horned Men raiding.
State of technology: Moderate, Industrial power. The Isle of Man has mostly due to its location
become incredibly reliant upon trade for its resources bringing in steel and coal for its foundries
from abroad. Many members of the isle however enjoy a higher standard of living than most
other kingdoms with a standardized set of laws for apprenticeships and even in some larger
towns such comforts as electric lighting and modernized sewer systems. As the original post for
the Keepers of Light the Isle of man is also famous for its Drydocks which service a number of
vessels ranging from the agile fishing boats used to harvest the Seas bounty to the heavy
Ironclads the Keepers use to do battle with leviathans and kraken.
Kernow Federation
Successor state of Cornwall, the Kernow federation arose from naval staff and the Cornwallish
natives seizing upon the one thing that made their heavily hit lands of use. Their port. What
would become Kernow turned its shipyards and drydocks to building a fleet of vessels capable
of crossing the English Channel.
Capital: Truro
Government: Federation
General disposition: Isolationist, but willing to trade at times
Alliances: None
State of technology: low on average, with rare greater tech recovered or traded for.
Oxfordshire
Currently a Neutral Nation within the War of the Roses, Oxfordshire got its start not as a military
power but, as a place of learning. During the end of the Old World the University Staff had
retreated within the confines of the Campus backed by local police and those that sought shelter
they fortified the university and held on through the darkest of days by rifle and trading with
nearby villages. In the modern days Oxfordshire has become once more a center of learning
but, perhaps more importantly entertainment and medicine. The vast stores of written works
proved valuable for providing the general populace entertainment in the form of the spoken and
written word as well as stage plays. Many nobles even from opposing nations send their sons
and daughters to learn the high arts from those that walk the ancient campus and, when not
learning many spend their time carousing within the town that serves it.
Capital: Oxford
Government: Oxford holds itself to a rigorous set of standards for governance with various
heads of the University holding sway on matters such as yearly spending, and what focus the
Fiefdom will settle upon for research. However, beneath ‘The Chairs’ is the ‘The Floor’ made up
of various members of the community that surrounds the campus. Though not allowed to
directly intervene in matters of the Campus The Floor has say over things such as Taxation,
who is permitted within the Shires borders and who will be trade partners during the Year. This
system has so far worked though at times tension has run high as many of the more common
folk worry the Chairs have become too distant from the reality of the world as it is today.
General disposition: Oxfordshire has made its mark by not making marks. Its teaching of
nobility, constant production of new plays and theater troupes helps ensure that those who
might eye it as a prize are quickly thwarted by former alumni intervening on its behalf or, the fact
that in these hard times Oxford provides a small relief in the form of entertainment.
Alliances: Carleon, Warwick, Order of Turing, Sussex
State of Technology: Oxford perhaps more than most fiefdoms makes use of Old World
technologies second only to the Order of Turing. Within the Campus walls electric lights sputter
powered by windmills atop the roof-tops and a small Hydro-station upon the Thames creates not
only milled Flour but electrical power that is run into the town for several facilities including a
printing press this is not a rolling press but instead a home-made variation of a stamp press and
the pride of the Shire. The dam doubles as a watch point for trouble such as Raiders and Zone
born monstrosities. Additionally,the community sports a radio tower that is used for both
governmental and, entertainment purposes with radio plays and various local acts. Often such
performances give the common folk something to look forward to through congregating within
Ra-theaters. This not only allows for easy proliferation of things such as news of the greater
lands.
Howitzshire freehold
independent kingdom, renounces claimant to England
Capital:(wherever the howitzer of Howitzshower is located)
Government: Elective Monarchy
General disposition: likes blowing stuff up, accepting
Alliances: None.
State of technology: abysmal, except a howitzer
Warwickshire
Elected Oligarchy with inherited head of government. No claims to the throne but also regards
all other successor states that don't descend from pre-war government as illegitimate.
Capital: Warwick
General disposition: Neutral, isolationist.
Alliances: None.
State of technology: moderate, static.
Caerleon
Successor state of Wales, unsupported claimant to the throne of England
Capital: Caerleon
Government: Round table
General disposition: Expansionist, Feudal
Alliances: None, but with successful crusades more are attracted to the kingdom
State of technology: Abysmal save for a stockpile of old-age artillery.
Inner Iceland
Colony of the Icelandic Vikings
Capital: Stornoway
Government: Tribal Despot
General disposition: Hostile, raiders
Alliances: Icelandic Vikings
State of technology: desperate, Naval power