Professional Documents
Culture Documents
By Ar. B. K. PRABU
Lecture contents
• Lighting calculations
Design criteria & objectives
Human factors
• Ergonomics - ensure that lighting meets fundamental requirements for visual communication
• Health - ensure that lighting benefits health & vitality
• Psycho-physiology - ensure that lighting enhances physical stimuli & mental phenomena
Design criteria & objectives
Human factors
• Ergonomics - quickly & accurately communicate visual information
• Visibility - easily enable perception of visual cues & experience of the space
• Inadequate lighting disrupts people’s interaction with their visual environment
• Dependent upon the luminance distribution in the field of vision
• Soft diffuse lighting & lighter room surfaces enhance visual ambience
Design criteria & objectives
Human factors
• Ergonomics - quickly & accurately communicate visual information
• Accessibility - easily enable identification & access to spatial activities & tasks
• Inadequate lighting can be detrimental to people’s visual performance
• Dependent upon the illuminance distribution for task & surrounding areas
• Dedicated luminaires providing higher illumination for tasks enhance visual performance
Design criteria & objectives
Human factors
• Ergonomics - pleasantly communicate visual information
• Contrast & Glare control - carefully avert visual fatigue due to luminance contrast
• Inadequate or sudden changes in lighting can disrupt people’s visual comfort
• Dependent upon the diversity of luminance distribution
• Appropriate selection, location & control of luminaires as well as finishes reduce glare
Design criteria & objectives
Human factors
• Ergonomics - safely communicate visual information
• Safety - carefully avert accidental hazards while performing the desired activities & tasks
• Inappropriate lighting is detrimental increasing people’s risk of sustaining injuries
• Dependent upon the ease of finding one’s way around without feeling unsafe
• Appropriate selection, location & control of luminaires as well as finishes improve safety
Design criteria & objectives
Human factors
• Health - positively impact human health
• Hormones - actively regulate sleep (melatonin) & activity (cortisol) hormone production
• Inappropriate lighting can be detrimental increasing people’s susceptibility to diseases
• Dependent upon quantity, spectrum, timing, duration & spatial distribution of light
• Lighting that imitates the characteristics of natural light benefits human health
Design criteria & objectives
Human factors
• Health - positively impact human health
• Hormones - actively regulate sleep (melatonin) & activity (cortisol) hormone production
• Inappropriate lighting can be detrimental increasing people’s susceptibility to diseases
• Dependent upon quantity, spectrum, timing, duration & spatial distribution of light
• Lighting that imitates the characteristics of natural light benefits human health
Melatonin suppression
Design criteria & objectives
Human factors
• Psycho-physiology - pleasantly interact with the human mind-body
• Sensory pleasure & Delight - actively stimulate the senses & provide joy of experience
• Visual delight & overall sensory richness are important aspects of people’s experiences
• Dependent upon the overall aesthetic appeal & mood created
• Mood lighting is meant to complement & not replace regular lighting
Design criteria & objectives
Architectural factors
• Form, Colour & Motion - ensure seamless blend of lighting with the fundamental components of
architecture
• Building codes & Standards - ensure that lighting meets all the fundamental building regulations
Design criteria & objectives
Architectural factors
• Form - integrally manifest lighting into the form of the space
• Volume & Shape - accurately define the spatial volume & shape
• Inappropriate lighting could distort people’s perception of volume & geometry
• Dependent upon the effect of ambient lighting in defining boundaries & edges
• Nature of light & surfaces off which it is reflected affect perception of volume
Design criteria & objectives
Architectural factors
• Form - integrally manifest lighting into the form of the space
• Location - accurately highlight the spatial elements
• Inappropriate lighting could inhibit people’s ability to identify important elements
• Dependent upon accent lighting on focal & peripheral areas
• Elements of higher focus require higher illumination levels
Design criteria & objectives
Architectural factors
• Form - integrally manifest lighting into the form of the space
• Character - accurately highlight the spatial character
• Inappropriate lighting could inhibit people’s ability to identify texture & material
• Dependent upon the direct or diffuse quality of ambient & accent lighting
• Textured surfaces require direct light to create shadow patterns that enhance character
Design criteria & objectives
Architectural factors
• Colour - fractionally manifest lighting into the colour of the space
• Hue & Chroma (Saturation) - accurately identify the hues & chromas
• Inappropriate lighting could mislead people’s perception of colour
• Dependent upon the CRI, CCT & SPD of the light source
• Higher CRI & SPD provide better rendering; warm or cool hues require equivalent CCT
Design criteria & objectives
Architectural factors
• Colour - fractionally manifest lighting into the colour of the space
• Value (Lightness) - accurately identify the value
• Inappropriate lighting could mislead people’s perception of colour
• Dependent upon the ratio of illuminance & surface reflectance
• Colours of higher value require higher illumination levels
Design criteria & objectives
Architectural factors
• Motion - kinetically manifest lighting into the motion of the space
• Rhythm & Tempo - consonantly match the spatial rhythm & tempo
• Inappropriate lighting could have a jarring effect on people’s perception of the space
• Dependent upon the spatial distribution of accent lighting
• Location & control of luminaires define spatial rhythm & tempo
Design criteria & objectives
Architectural factors
• Motion - kinetically manifest lighting into the motion of the space
• Orbit & Field - easily enable comprehension of the spatial patterns & dynamics
• Inappropriate lighting could disrupt people’s comprehension of the spatial information
• Dependent upon the spatial distribution of ambient, accent & task lighting
• Design & number of luminaires chosen should be proportional in the field of vision
Design criteria & objectives
Architectural factors
• Building codes & Standards - adequately meet desired national & international building
codes & standards
• National - National Lighting Code (NLC)
• International - IESNA, ALA, EN, CELMA
Design criteria & objectives
Architectural factors
• Building codes & Standards - adequately meet desired national & international building codes
& standards
• National - National Lighting Code (NLC)
• International - IESNA, ALA, EN, CELMA
Design criteria & objectives
Economic factors
• Investment costs - optimally allocate in project budget to meet quality standards
• System costs - aptly select quality lighting equipment & systems
• Improper selection leads to reduced efficiency & poor quality of lighting
• Dependent on the selection of lamps, luminaires, control gears & systems
• Consideration for overall lighting quality leads to better planning for lighting budgets
Design criteria & objectives
Economic factors
• Investment costs - optimally allocate in project budget to meet quality standards
• Installation costs - aptly appoint trained professionals for installation
• Improper installations leads to reduced efficiency & poor quality of lighting
• Dependent on the initial setting-up of equipment & systems
• Professionally trained personnel can execute better quality lighting installations
Design criteria & objectives
Economic factors
• Operating costs - optimally allocate in project budget to increase amortisation
• Maintenance costs - aptly use equipment & systems that minimise maintenance
• Improper selection & operation leads to increased relamping & maintenance-wage costs
• Dependent on the ruggedness of equipment & usage patterns of control systems
• Longer lamp-life, weather- & shock-resistant equipment can reduce maintenance
Design criteria & objectives
Environmental factors
• Hazardous waste - optimally plan for minimal impact on the environment
• Disposal - aptly plan disposal of lighting products containing hazardous materials
• Inappropriate disposal leads to environmental & health hazards
• Dependent on the type of lamps, luminaires & control gear used
• Use of less-toxic alternatives minimises environmental impacts
Design criteria & objectives
Environmental factors
• Light pollution - optimally plan for minimal impact on the environment
• Spill light - aptly select luminaires that minimise spill light
• Excess spillage increases sky-glow, disappearance of stars & disturbance to animal-life
• Dependent on the cut-off angle & spillage of luminaires
• Minimum cut-off angle & spillage leads to reduced light pollution
Design criteria & objectives
Lumen method
• Method for calculating average illumination levels by dividing any room into three cavities
• Co-efficient of utilization (CU) - portion of lamp lumens which reach the work plane
• Light-loss factor (LLF) - depreciation of initial lighting level
• Ballast factor (BF) - commercial ballast performance relative to reference ballast
• The equation: n = E . l . w / Φ . CU . LLF . BF
Coefficient of utilisation
• Luminaire type - efficiency & distribution pattern
• Room surface reflectance - higher reflectance
accounts to higher incident lamp lumens
• Luminaire mounting height - higher mounts means
more chance for walls to absorb light
• Room area & proportions - larger the room, the
greater the number of luminaires needed
Lighting calculations
Lumen method
• Method for calculating average illumination levels by dividing any room into three cavities
• Co-efficient of utilization (CU) - portion of lamp lumens which reach the work plane
• Light-loss factor (LLF) - depreciation of initial lighting level
• Ballast factor (BF) - commercial ballast performance relative to reference ballast
• The equation: n = E . l . w / Φ . CU . LLF . BF
Lumen method
• Method for calculating average illumination levels by dividing any room into three cavities
• Co-efficient of utilization (CU) - portion of lamp lumens which reach the work plane
• Light-loss factor (LLF) - depreciation of initial lighting level
• Ballast factor (BF) - commercial ballast performance relative to reference ballast
• The equation: n = E . l . w / Φ . CU . LLF . BF
Lumen method
• Method for calculating average illumination levels by dividing any room into three cavities
• Co-efficient of utilization (CU) - portion of lamp lumens which reach the work plane
• Light-loss factor (LLF) - depreciation of initial lighting level
• Ballast factor (BF) - commercial ballast performance relative to reference ballast
• The equation: n = E . l . w / Φ . CU . LLF . BF
Class example
Answers
1. n = 5
Lighting calculations
Point-by-point method
• Method for calculating illuminance at a point using intensity, inverse square & cosine laws
• Horizontal illuminance at point, Eh= I.cos ș/d2 or I.cos3 ș/h2
• Takes maintenance factor (MF) & atmospheric loss (AL) into consideration
• The equation: Eh= I . MF. AL. cos3 ș/h2
Class example
Answers
1. Eh § 1 lux
Summary