You are on page 1of 3

EFFECTS OF ONLINE GAMES TO GR. 7-12 STUDENTS IN T.

V
FERNANDEZ

Lagata, Jenivieve B.
Macabinquil, L Fhia
Salim, Charlie M.
Secusana, Justin Lourd S.
Senining, Jade and M.
Tampos, Mhel Justin
Yucot, Icon Gregory B.

James Nicolai, Sapio C.

Ivan sayson D.

TEOFILO V. FERNANDEZ NATIONAL HIGH SCHOOL

AUGUST 2019
BACKGROUND OF THE STUDY

According to ( I Dewa Putu Eskasasnanda, 2017) science and technology


development causes a lot of changes in any fields including the form of popular
games among Junior and Senior High School students in Indonesia. The
traditional games that are famous formerly have been replaced by the modern
games like online vodeo games. This article discusses the cause and effect of
the online video game playing on the Junior and Senior High Schools students in
Malang. This study reveal that students play video games online due to peers
pressure, and online video games are liked because they are considered more
modern, practical, realistic, and varied. Initially, students play online video games
to relieve the fatig due to studying at school, but subsequently they are becoming
addicted, and reach a condition that they find it difficult to stop playing games.
This condition will directly affect their achievement in school.
Rommel Verecio (2018) stated that games online is one of the technologies that
caught attention over the last decade. Despite the positive effects, parents
frowned because of the potential on the overuse of this technology which leads
to addiction by students. The dark side of playing online games becomes an
issue of debate in society. Moreover, this study is conducted to determine the
associations of playing online games towards academic performance.
According to (Dennis O. Dumrique and Jennifer G. Castillo,2017)online gaming
isone of the widely used leisure activities by many people. For some people it is said
that playing video games has a number of reasons to be played, for it can be a stress
reliever, challenge and competition, relaxation, enjoyment, social interaction, and even
mentally escaping from the real world.For most people, on-line gaming is one of the
best past time that they acquire specially for teenagers, youngsters and students.
According to (Kuss & Griffiths) teens who play online games are just having fun. They
do not just actually play because of some sort of seriousness, but also because they
just want to feel relief. During school hours, students tend to feel stressed due to loads
of school works and through playing it will relive their stress.

You might also like