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Table of Contents

Starship Geomorphs
Written and illustrated by Robert Pearce Preface 2
Copyright © 2018 Pearce Design Studio, LLC Introduction
Version 1.0 - Release date October 10, 2018 What is a Geomorph? 3
Symbols & Abbreviations / Small Craft 4
Check out "Yet Another Traveller Blog" for more Traveller stuff!
Small Craft, Ship's Vehicles, and Starships 5
(www.travellerrpgblog.blogspot.com/)
Vertical Movement - Add-on Elevators and Ladders 7
Geomorph Sample Layout / Cut-Outs 9
Dedication 11
Fleshing Out The Ship
To Craig and Brian, who first handed me the dice. Corridors 13
Other Uses 16
Thanks to the following for their inspiration over the years Section 1 - Standard Geomorphs 101-220
The writers, authors, and editors of the many Traveller products I've See Index for complete listing
purchased. In particular: Section 2 - Edge Geomorphs 301-460
 Game Designers' Workshop See Index for complete listing
 FASA Corporation
Section 3 - Corner Geomorphs 501-620
 Digest Group Publications
See Index for complete listing
 White Dwarf magazine
Dyson Logos (www.rpgcharacters.wordpress.com/) Section 4 - Specialty Geomorphs
Dave's Mapper (www.davesmapper.com) and the geomorph artists there Tram/Train Geomorphs TR1-TR8
Citizens of the Imperium forum (http://www.travellerrpg.com/CotI/Discuss/) Interstitial Geomorphs IS1-IS4
Megamorphs M1-M6
Special Thanks Vertical Core Geomorphs VC1-VC4
Marc Miller (www.farfuture.net) Section 5 - Blank Geomorphs B1-B7
Index IN1-IN3
The Legal Stuff
The Traveller game in all forms is owned by Far Future Enterprises. Copyright Standards and Assumptions
1977 - 2018 Far Future Enterprises. Traveller is a registered trademark of Far While designed around the Traveller role playing game, the geomorphs in
Future Enterprises. Far Future permits web sites and fanzines for this game, this document are fairly generic can be used for a wide variety of game
provided it contains this notice, that Far Future is notified, and subject to a systems. Some items included may not be canon in the original Traveller
withdrawal of permission on 90 days notice. The contents of this document universe and are provided for additional variety. Players and referees are
are for personal, non-commercial use only. Any use of Far Future invited to use what they like and modify or ignore the rest.
Enterprises's copyrighted material or trademarks anywhere in this document
should not be viewed as a challenge to those copyrights or trademarks. Geomorphs are based on a 5' x 5' grid. Where mentioned, tonnage refers to
displacement volume, not weight. One displacement ton (referred to as ton
This work is licensed under a Creative Common Attribution-NonCommercial or dton) is equal to a volume 5' wide x 10' long x 10' high. Unless noted
4.0 International License. otherwise, the standard geomorph is one deck high.

If metric units are preferred, the One grid square is 5' x 5',
or 1/2 dton for a single
Contents in this PDF are hyper-linked. Left clicking a selection will standard 5' x 5' grid can be height deck
take you to that page. You can also return to the previous page converted to 1.5 meters x 1.5 10'
meters with negligible effects. One standard
by simultaneously hitting the ALT and Left Arrow keys. 10' dton volume
5'

2018 Pearce Design Studio, LLC


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Preface

"Now what?"

I've always loved the starship deck plans for Traveller. My first exposure was to those included with the Snapshot game. To be able to tie our evening's
adventure to a map added so much to my gaming experience. It was a real boost to the whole "theater of the mind" thing. I soon purchased GDW's
Traders and Gunboats and High Guard and later found Azhanti High Lightning and Nic Week's plan for the Type H Hunter in White Dwarf #70. Those were
real eye openers and inspiration which led me to design my own starships off and on for the next 30+ years.

But you can't always have a deck plan for everything. My own gaming experiences have been dampened by the need to stop and research this type of
ship or that type of building. I was familiar with the concept of geomorphs from my D&D gaming. When I came across Dyson Logos' beautiful Moleskine
geomorphs and Dave's Mapper website, it was enough inspiration for me to grab my own sketchbook and start drawing. Finally, three years later, I've got
enough work cleaned up and illustrated to share with everyone. It is my hope that other gamers will find enough here to save them time, keep their games
moving, and inspire their own creations. Happy Travelling!
Robert Pearce, October 2018
2018 Pearce Design Studio, LLC
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Introduction
What is a Geomorph? Types of Layouts:
Geomorphs are deck plan tiles designed such that any number of tiles can There are several ways you can create geomorph layouts:
be combined in multiple ways to create large, interconnected deck plans. Planned
This book is a series of geomorph tiles with a science fiction theme. These Select the geomorphs that meet the specific nature of your needs and
geomorphs are not intended as a replacement for actual, well thought out connect them. For example, if creating a particular type of ship you
ship designs, but rather as a referee time saving tool. could use the following guide:
Geomorph Combinations for starships:
Standard Geomorph: 20x20 (100'x100') All ships should include at minimum: Bridge, Engineering, Fuel, and
Equal to 200 dtons per Classic Traveller rules Crew Staterooms. Additionally, specific ships should include:
Luxury Liners
A BULKHEAD Passenger staterooms (High,medium, and steerage passage),
Arboretum and/or Pool, Medical, Escape Pods, Ship's Vehicle (such
INTERIOR ROOMS
DOOR OR AIRLOCK as a passenger launch), may include Weapons (for defense)
CORRIDORS Scout Ships
Sensors, small exploration craft
Research Ships
Labs specific to research type, Sensors, Offices
Military Ships
B C Weapons Bay, Fighter Hangar, Sensors, Barracks/Troop Deck, Drop
Capsule
Edge Geomorph Corner Geomorph Merchant Ships
10x20 (50' x 100') 10x10 (50' x 50') Cargo bays, cargo vehicles
Equal to 100 dtons Equal to 50 dtons Colony / Generational Ships
Low berth decks, Cargo bays, cargo vehicles
Geomorphs can be rotated and combined in a wide variety of Medical / Rescue Ships
configurations. The geomorphs shown below would make a starship of Medical Bay, Labs, Passenger Staterooms
about 1,200 tons (slightly less do to the articulation at the edges). Random
Randomly select geomorphs and create a layout in a random order.
Don't blame me when your troops need to go through the arboretum to
get to their staging area.
C B B
C

Selectively Random
As above, but remove or replace any geomorphs that don't make sense.
Place them in a way that make sense to you.
Movie Set
A Think of the geomorphs as sets in a movie. You don't have to have a
A

B
B

layout to the entire ship, just the areas where the action takes place.

B B C
C

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Symbols & Abbreviations Small Craft - 50 Ton Modular Launch
Staterooms & Misc Furniture Arboretum / Landscape
BED BED w/ STORAGE BUSHES STONE FR
AND TREES PATH
STEERAGE MEDICAL MODULE
BUNK BEDS
TRIPLE BUNKS
BOULDERS FOUNTAIN
BENCH
DESKS

LANDSCAPE AREAS
COUCH, CHAIRS
Engineering FUEL MODULE
MINI-STATEROOM
B/D
(BED OVER DESK)

Restroom/bathroom/fresher
MACHINERY / DRIVES BATTERIES
COMBINATION TOILET,
SINK, AND SHOWER C COMP COMPUTERS
COMBINATION TOILET/SINK ACCESS PANEL
Circulation
TOILET SINKS FR
DN UP
SHOWERS
DN LOW BERTH MODULE
General Shipboard ELEVATORS STAIRS
DOWN STAIRWELL
L
L
WL
LOCKERS / Doors
WEAPONS LOCKER IRIS VALVE, WALL HATCH, WALL
SLIDING DOOR, WALL
IRIS VALVE, DOWN HATCH, DOWN
HOLO
CONTOL PANELS/ IRIS VALVE, UP HATCH, UP FR
WORK STATIONS
IRIS VALVE, UP/DOWN HATCH, UP/DOWN
WINDOW / SECURITY GLASS PASSENGER MODULE
Weapons/Sensors
REPAIR BENCH
MISSLE PROBE
Medical LAUNCH LAUNCH
TUBE TUBE
MEDICAL BED AUTODOC MANNED TURRET
PRIVACY SCREEN Cargo FR
PASSENGER / CARGO
RESTRAINT BED/GURNEY
10'x20' 10'x10' MODULE
5'x5'
LOW BERTH

SMALL CARGO
Lounge / Commons Area Abbreviations
A/L = AIRLOCK L = LOCKER
TABLES C = COMPUTER LO = LOUNGE
CH = CHANGING AREA OFF = OFFICE
COMP = COMPUTER SH = SHOWER
MESS DBL SR = DOUBLE STATEROOM SR = STATEROOM CARGO MODULE
HALL FR = FRESHER SS = SECURITY STATION
TABLE GAMING TABLES MED = MEDICAL TS = TECH STATION
SMALL GALLEY w/SINK MS = MONITORING STATION WL = WEAPONS LOCKER

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Small Craft & Ship's Vehicles
AIR/RAFTS

CARGO
4 PASSENGERS
SHUTTLE
NO CARGO
SHIP'S
BOAT
10 TON
UTILITY 2 PASSENGERS
LIFEBOAT HUNTING SHUTTLE
20 TON GRAV MINING 1 TON CARGO
LAUNCH
LAUNCH VEHICLE
20 TON
GRAV
HUNTING 4 PASSENGERS
CARRIER
LAUNCH 1 TON CARGO

6 PASSENGERS
NO CARGO

2 PASSENGERS
ESCAPE
10 TON 10 TON 2 TONS CARGO
POD
LAUNCH RUNABOUT
5'
20 TON 5' DRAGONFLY 4 PASSENGERS
SHUTTLE 20 TON FIGHTER 2 TONS CARGO
CUSTOMS GIG

TS

C C L
FRESHER
A/L

VALKYRIE
FIGHTER

MANTA FIGHTER
GUNBOAT

"GRAV-HAULER" RAMPART
GRAV-BIKE FIGHTER
CARGO MOVER

50 TON SHUTTLE WHEELED ATV HEAVY GRAV-TANK MECH GRAV-FIGHTER


20 TON GIG
GRAV-TANK

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Starships and Launches C BRIDGE C

L L
DBL DBL
SR SR 50 TON
SAUCER
LAUNCH
C C
BRIDGE

30 TON
RECONFIGURABLE
SPACE / CARGO
141
L L CUSTOM
SHUTTLE
142
CARGO CARGO

LOUNGE ENG DBL


155 143
SR

AIR/
RAFT

BRIDGE

30 TON CUSTOM LAUNCH


COMP COMP

EVA CARGO
URSUS WRAITH LEGACY
CLASS CLASS DBL SR CLASS
COMP

L L
STARSHIP STARSHIP STARSHIP LIFT
BRIDGE

135 LOCKER 136 DBL SR CARGO 154 SR


FUEL
FUEL FUEL LOUNGE

COMMON LO
FRESHER

AREA AIR/ AIR/


DBL SR DBL SR RAFT RAFT DBL SR

FUEL FUEL FUEL FUEL


CARGO BAY

BRIDGE
C C

TS PP JUMP JUMP PP
All starships
ENG
JUMP POWER JUMP POWER shown are: DRIVE DRIVE
DRIVE PLANT DRIVE PLANT  100 dtons M M
 Jump 2
JUMP JUMP
A/L DRIVE DRIVE  Maneuver 2
MAN MAN  Power Plant 2

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Vertical Movement - Add-on Elevators
Moving vertically between Geomorphs:
While it is easy enough to lay out several geomorphs together to create
V01 Elevator a deck plan, it is not realistic to have a large ship comprised of only a
single deck. Most large ships will have multiple decks stacked upon each
other.

V02 Elevator Traditional stairs, elevators, and ladders are all fine ways to provide
access from one deck to another - assuming a well designed ship. The
randomness provided by Geomorphs will not always ensure a direct
transition from one deck to the next. A ceiling hatch on one Geomorph
may be directly underneath a piece of engineering equipment on the
LOUNGE
V03 Elevator deck above.

Where vertical access is shown on a Geomorph, GMs have the option to


VENDING

ignore it or relocate it to a more suitable location.


V04 Elevator
How To Use Vertical Geomorphs
These pieces have the potential to muck-up the otherwise simple
V05 Elevators concept of connecting geomorphs. They tend to work best when
stacked along the outside or used as a core of a geomorph layout.

Elevator/ V02 ELEVATORS STACKED ALONG CORE FOR


V06 CONTINUOUS VERTICAL MOVEMENT
Stairs V01 ELEVATORS STACKED
ALONG EXTERIOR FOR
CONTINUOUS VERTICAL
SHIP EXTERIOR MOVEMENT

Cargo A
CARGO
ELEVATOR V07 B STANDARD GEOMORPHS
STACKED TO CREATE A
Elevator ADD CORRIDORS SHIP WITH MULTIPLE DECKS
OR AIRLOCKS AS
NECESSARY TO
MAINTAIN PLAN
CONTINUITY. V07 ELEVATORS AND
A/L STAIRS STACKED ALONG

CARGO Elevator/ C B CORE FOR CONTINUOUS


VERTICAL MOVEMENT
ELEVATOR V08
Stairs
INTERSTITIAL SPACE CAN BE USED FOR FUEL,
MECHANICAL SYSTEMS AND ACCESS, VENTILATION,
FIGHTER LAUNCH TUBES, ETC. OR JUST LEFT EMPTY.

2018 Pearce Design Studio, LLC


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Vertical Movement - Ladders
Moving vertically between Geomorphs:
Many of the geomorphs in this book include one or more ladder/iris valve configurations to allow for vertical movement between decks. To the extent that is
possible, these have been placed such the majority of geomorphs can still be stacked and rotated into difference positions. Where ladder locations conflict
between decks, users are recommended to either redesign the conflicting space/item or just ignore the conflict so that game play is not slowed down.

2018 Pearce Design Studio, LLC


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Sample Geomorph Layout

562 301 609

C C

CONTROL SR
DBL DBL
ROOM DBL BRIDGE
SR SR
SENSORS SR OFF C C OFF SR
L L
COMMUNICATION ARRAY

COMP SR
FRESHER
LOCKER

STELL

LOUNGE
OFF OFF SR SR SR

GALLEY
A
BRIEFING
SR

R
OFF

DOM E

CA R
DBL

MED
SR SR DBL SR
SR

T
O
FR
Y GR
FUEL FUEL APH

FUEL LOCKER LOCKER

OFFICE SHOP
ENGINEERING

FUEL RETRACTABLE
FUEL INTAKE SCOOPS

AIRLOCK

POWER POWER POWER SMALL CARGOES


PLANT PLANT PLANT (EMPTY)

20 TON
LAUNCH
MANEUVER MANEUVER
DRIVE DRIVE

FUEL FUEL FUEL RR RR FUEL

FUEL INTAKE SCOOPS CARGO DOOR

501 361 518

2018 Pearce Design Studio, LLC


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Cutouts
Geomorphs are designed to be printed on 8 1/2" x 11" paper at a scale of 1"=20' (the standard deck grid is 5'-0" x 5'-0" or 1.5m x 1.5m). The geomorphs
can be cut out and joined in a nearly endless number of configurations. Just align the doors. GMs can use keyed notes on the front with a master
sheet referencing encounters and adventure ideas. The back can be used or additional notes. Printing on a good, sturdy cardstock is recommended.

2018 Pearce Design Studio, LLC


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Fleshing out the Ship
Describing the Overall Ship The Ship's Occupants
While not usually a critical part of an adventure, providing the overall Understanding who is on the ship can go a long way towards
ship with a unified theme can go a long way to making a connection of determining how the ship will operate. Consider these questions:
random geomorphs feel more like a cohesive whole. Below are a few  Who are the ship's occupants?
ideas with famous starships listed as examples:  What is the make up of the crew and what kind of people - or aliens -
are they?
Scrap  Are they skilled space veterans or just learning the ropes?
Only good for spare parts or target practice (self explanatory)
 Are they well disciplined? Do they work well as a team or do personal
Derelict
Badly damaged and/or not operational (The derelict from Alien) dramas keep them from being an effective crew?
Disrepair
 Is the ship fully staffed or running on a skeleton crew?
Some systems have not been maintained for a long time, probably  Who are the passengers, if any? Where are they going and why?
needs repair to get things working, or is held together with chewing gum The Ship's Gear
and bailing wire. (Serenity from Firefly)
How well stocked is the ship? A ship funded by a planetary government,
Average noble, or wealthy patron is likely to be well provisioned, while a small free
The working spacer's ship, just about everything works as it should. Some
trader might only have the bare minimum necessities, with its crew living
repairs may be necessary. (The Nostromo from Alien)
from payday to payday. What cargo is on board and where is it being
Cluttered delivered?
Same as Average, but messy. Difficult to find anything or perform work.
(The scoutship Dark Star from Dark Star) Age and Level of Wear
Sleeper How old is the ship? More importantly, what is its level of wear and tear?
High performance with an unassuming exterior. She may not look like An old ship can still be in great shape with a committed engineer. Did
much, but she's got it where it counts, kid. (The Millennium Falcon from grandma Gvurrdon only fly it to the Church of the Chosen Ones on
Star Wars) Senday or was it abused by some young, irresponsible noble? Does it
Well Maintained have comfortably worn, rich Corinthian leather seats or still have that
Clean and well functioning. Few if any problems. (The Discovery from new ship smell?
2001, unless you consider that whole murderous computer issue)
Speaking of Smells...
Top of the Line
Clean, well maintained, state of the art equipment, passes the white While not for everyone, you might consider describing how each space
glove test. (Most Star Trek Federation ships, but particularly the Enterprise smells. Smells can be great clues to things yet unseen. Medical areas
D from The Next Generation) should smell of disinfectant. Fighter hangars should smell of fuel or
cleaning solvents. Is the acrid smell of burning wire coming from
It is possible to mix and match descriptions. A ship that is overall Well engineering a cause for concern? Is Cookie making Roupian Tuna
Maintained may have an engineering area that is Cluttered. Crew Casserole again? Skipping chow tonight sounds like a good idea.
staterooms are personal and can run the gamut of appearances. Speaking of Sounds...
Peculiarities The blaring of klaxons as the ship's cargo doors open, the gentle
What makes the ship unique? Does it have a wonky life support system thrumming of the ship's power plant when it is finely tuned. The scritching
like the standard Type S Scout? Is the hull a patchwork of replacement sound of tiny vermin claws in the air ducts. The sucking sound of a
panels due to too much ship combat? Is the interior lighting designed for vacuum seal breaking just before you are jettisoned from the airlock. Like
a different visible spectrum because of the previous alien owners? smells, how the ship sounds can add a lot of flavor to your games.
Throwing in a few Quirks and Perks can make your ship more memorable. Speaking of Flavor...
You can include how your ship tastes if you want. It's not my bag or
Click here to link to Yet Another Traveller Blog's list of Quirks and Perks
anything, but hey, I'm not judging. You do you, sunshine.

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Fleshing out the Ship
What's in the Room? What's in the Ship's Locker?
Under most conditions, areas of the deck plan should contain tools, Items in a Ship's Locker will generally be related to the space to which
supplies, and equipment that would be expected in that area. they are adjacent. Alternatively you can create your own inventory
based on PC purchases or as determined by the referee. Ships with
What is that piece of machinery in Engineering? access to big budgets and higher tech levels will tend to have better
Most engineering areas are left pretty non-descript, but here are some equipment. Add to the lists below as you feel appropriate.
ideas for what all that equipment might be:
Airlock/EVA: Military/Security: Labs:
 avionics  maneuver drive  machining equipment
 gravitics  cloaking device  black globe generator  standard vacc suits  weapons  analysis equipment
 navigation  waste processor  jump drive / hyperdrive  emergency vacc suits  ammunition  chemicals
 incinerator  communications  Infinite Improbability Drive  zero-G thruster packs  charge packs  bioscanner
 electronics  plasma regulator  defensive shield generator  zero-G maneuver  armor  data pad/hand comp
 power plant  matter fabricator  planetary surveying / sensors stick  medical supplies  medical supplies
 tractor beam  life support system  inertial dampening equipment  vacc suit repair kits  comm equipment  experiment equip.
 fuel processor  holographic imager  sanitary waste recovery system  rescue bubbles  mapping equipment  lab jackets
 breathing equipment  inertial locator/GPS  protective gear
What kind of Lab is that?  environment  surveillance gear  fire extinguisher
Laboratories may cover a wide spectrum of the sciences... protection suit  field rations / MREs  cleaning supplies
 aging  linguistics  magnetic boots
Crew Areas: Medical:
 energy  astronomy  crew uniforms
 medical kit  vacc suits  medical equipment
 biology  holography
 botany  A.I. systems  cold weather clothing  crew uniforms  drugs/medicene
 comm. equipment  entertainment and  surgical equipment
 physics  hydroponics hobby related items
 inertial locator/GPS  bioscanner
 sensors  astrophysics  linens / towels, etc.
 basic tools  bandages
 cloning  xeno-biology  crew member
 flashlights  cleaning supplies
 psionics  sleep/dreams personal items
 rope / safety cable  refrigerated plasma
 robotics  pharmacology  fire extinguisher
 weapons & ammo  prosthetics
 Ancients  xeno-linguistics  weapons & ammo
 forensics  communication  fire extinguisher Unusual Items:
 genetics  jump technology  flares Cargo Bay:  mounted moose head
 geology  disease research  emergency beacon  cargo handling equip.  pink vacc suit
 chemistry  defensive systems Engineering:  cargo securing gear-  crate of "I LOVE
 neurology  surveillance systems tie downs, tarps & REGINA" bumper
 testing equipment
 machine tools cargo webbing stickers
... including additional fields  cargo manifest
 electronic tools  disguise kit
of research beyond TL15  fire extinguisher
 machine lubricants  box of foam grenades
 invisibility  bioscanner
 cleaning supplies  urn of cremated
 time travel  medical kit
 data pad with remains
 teleportation
machine specs or  case of 10,000 sporks
 miniaturization
Owners' Manual  box of silver bullets
 matter digitization
 fire extinguisher  obviously fake police
 FTL communication
 replacement parts uniform/costume

2018 Pearce Design Studio, LLC


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Corridors
What's in the corridor? The oft overlooked other room:
The Imperial boarding party on the Tantive IV in Star Wars, Marshall O'Niel
hiding shotguns to prepare for battle with hired assassins in Outland,
corridors have a rich history in science fiction and can be as an exciting
place as anywhere else on a ship.

By their very nature, geomorphs have a lot of corridors. The whole


concept is about linking spaces in a continuous and meaningful fashion.
Many players and GMs may forget that a corridor is not just a passage
from one space to the next, it is a room unto itself.

In addition to providing basic access to ship spaces, the corridor may


provide several safety, comfort, and survival features necessary for ship-
board life, and these are usually not included in most deck plans.
Consider including the following in your corridors:
 emergency hull patch kits
 fire extinguishing system or portable fire extinguisher
 emergency vacc suits or rescue bubbles
 emergency breathing equipment
 emergency medical station
 intercom system / security system
 emergency directional lighting
 emergency hand holds
 convenience food and drink dispensers
 equipment charging stations
 access panels to in-wall systems
 wayfinding signage (especially on passenger ships)
 miscellaneous storage *
* The classic overhead storage bin often seen in science fiction
can be used as a great ex machina excuse if a GM needs to
bail out some PCs in a bad situation, but should not become a
crutch for the players. That's the job of the ship's locker. :)

Putting the "Door" in Corridor:


Corridors are often the first access point to a room, but what information
can PCs glean while they are still in the corridor? Door signage is an Corridors may be a treasure trove of useful things for PCs. They might
obvious answer, but usually unnecessary on a small ship. A solid door include emergency medical packs, communications terminals, security
suggests privacy or security, such as you might find at a stateroom or equipment, or service access panels. A wall mounted fire-extinguisher
engineering. A door with a window or view panel might be common in might be just the thing to propel a character across a large cargo bay
an office or laboratory to allow quick communication while minimizing when the ship's gravity goes out, fight off a gelatinous blob monster from
the occupant's disruption. the asteroids of Sirius, or - bear with me here - even put out a small fire.

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Other Uses - Space Station / Starport
Anybody Need A Quick Space Station?

This layout is just one possibility for creating a space station. Station
configurations are limited only to your imagination and the amount of time Dyson Class Modular Starport
you spent as a kid playing with Legos. Relatively small as starports go, this 60,000 dton Class "C"
highport still serves an important function within the
 Determine the purpose which the station is to serve. Imperium, providing basic services and a stopping point
 Each of the 24 segments of the circle is made up of 12 standard for non-streamlined ships.
geomorphs, 2 wide by 6 deep, for a total of 288 geomorphs.
 Select appropriate geomorphs to serve the station's purpose. You do not
have to identify all 288 individual geomorphs, just those you plan to use in MegaCorporation Headquarters
your adventure. Tucked away somewhere beyond Imperial space, this
 In this example, an inner ring "spine" (see final image) has been added to station owned by SuSAG is a massive research and
facilitate quick circulation, and includes a combination of tram, light manufacturing facility, and home to thousands of SuSAG
vehicle, and pedestrian paths. scientists, administrators, and other employees.
 Some spaces have been modified for internal ship hangars.
 The station is easily expandable by adding additional deck levels or rings.

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Other Uses - Massive Structures
Too Big For A Full Set Of Deck Plans? Massive Structures, Movie Sets, and Adventure Nodes
A GM does not need to design an entire starport, megaship, asteroid base,
210 Conference Room or arcology to run an adventure there. Geomorphs can act like sets in a
film. You only need to build what you plan to use. If the PCs take the story
205 Elevator Core off the rails, as they tend to do, random geomorphs can be used where
needed.
Transitions, the time and spaces between major scenes, can be
handwaved or played out with other geomorphs. "You take the elevator
Starship down to the prison level without event" or "Make a disguise roll to fool the
M-1 Hangar officer on the elevator".
The GM can use geomorphs like nodes in a flow chart to help plan an
adventure, using each geomorph (or several joined geomorphs) as a
node or scene of the story.

Escape from the MegaFortress of Doom


You know the story. The plucky heroes have to gain access to the Death
Sta... I mean, the Big Bad's MegaFortress of Doom to rescue the princess
and deliver her and her robots to a secret rebel base. Failure means the
death of the princess, destruction of the base, and chaos for the galaxy.
The PC's ship is captured or they've gained access by some
M-1 other means, disguised as a cargo supply ship, for example.
The PCs make their way to the prison level where they meet a
109 horrible, horrible death. Just kidding. The gun bunny of the
group has a field day and the princess is rescued.
If the PCs get in a pinch, the princess knows of an escape route
133 from the prison level. Do you prefer incineration or compaction?
The PCs make their way back to their ship - or some other ship
109 Brig/Prison M-1 in another location - and make their escape.
133 Scrap/Recycling
Targets of Opportunity
Depending upon how well the PC's adventure is going you may want to
provide optional missions, side quests if you will. Successfully accomplishing
124 Engineering
a side mission does not guaranty the success of the primary mission, but
may have benefits later in the story.
The PCs learn the Big Bad and his minions are having their
Suleiman Class Scout Ship
210 monthly Evil Planning Meeting. Assassinate as many bad guys as
and Tigress Class possible or disrupt the meeting with a Big Damn Hero speech.
Dreadnought for scale Sabotage or destroy the fortress' primary weapon or some
124 other vital piece of equipment.

2018 Pearce Design Studio, LLC


15
Other Uses - Buildings
They're not just for starships any more Building geomorph suggestions
In addition to starships and spaceports, geomorphs can also be used to  Hospital - medical, staterooms (become patient rooms), labs
quickly create a variety of buildings. Consider using geomorphs when  Warehouse - cargo
you need floor plans for hospitals, hotels, warehouses, office buildings,  Office Building - staterooms (become offices)
prisons, factories, and research facilities.  Hotel - passenger staterooms (high and medium passage), Arboretum
and/or pool, offices, galley (becomes small restaurant)
 Prison - brig, offices
CropTech Facility  Research Facility - labs and offices
 Underwater facility - use geomorphs as desired. Small craft become
Disguised as a small agricultural supplement distribution company, this
submersible watercraft
compound secretly houses a large, underground research facility. The
facility performs research on a large range of offensive and defensive
weapons, including combat robots, non-lethal chemical weapons, and
genetically modified animals.
Main Building
Warehouse 568 Level 3 - Offices / Landing Pad
542 (double height) 400 Level 2 - Offices / Labs
400 Level 1 - Administration
Two elevators at rear
V01 connecting all levels

Underground Facility
124 Sub-level 1 - Engineering
138 Sub-level 2 - Housing
Cargo Elevator from 137 Sub-level 3 - Arboretum
V07 Warehouse to all sub-levels
119 Sub-level 4 - Hydroponics
106 Sub-level 5 - Robotics Lab
400 Sub-level 6 - Bio-Research
Optional:
Provide connection
to underground tram
system (not shown)
Elevator connecting
V01 all sub-levels 122
Sub-level 6 - TR1 thru TR5
Animal Research

2018 Pearce Design Studio, LLC


16
Section 1
Standard Geomorphs

2018 Pearce Design Studio, LLC


100
101 Multi-Purpose Research Deck 102
FUEL FUEL FUEL FUEL LOCKER

RESEARCH
LAUNCH
HOLO HOLO
ENG

FRESHER
L

SR GALLEY LAB LAB LOCKER L


& MESS

DBL SR
SR
COMP OFF OFF LOUNGE

COMP
COMMON

FRESHER
LOCKER AREA
SR SR OFFICE LAB
MED
ENGINEERING
SR SR FRESHER

COMP
ESCAPE OFFICE
POD

MED LAB LAB


R A P H I
COMP

COMP

G C

FRESHER
O
OFFICE OFFICE OFFICE L ANIMAL PENS AQUARIA

COMP
STELLAR

D
LOCKER

O
CARTOGRAPHY

I
S P
OFF OFF

L A Y
OFFICE OFFICE
COMP

COMP

D
LIFE

O
SUPPORT
M
E OFFICE

FUEL FUEL FUEL FUEL L

Notes: Notes:

RESEARCH
ESCAPE LIFE STASIS TUBE BATTERIES
LAUNCH
POD SUPPORT

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103 Cargo Bay - Full Cargo Bay - Empty 104

FR FR
LOCKER

LOCKER
AIR/ AIR/

CARGO

CARGO
OFFICE

OFFICE
RAFT RAFT
CARGO ELEVATOR

CARGO ELEVATOR

CARGO BAY

CARGO BAY

SPECIAL CARGOS SPECIAL CARGOS


(VARIABLE CLIMATE) (VARIABLE CLIMATE)

Notes: Notes:
 Special Cargo Areas have the ability to vary climates and gravity and can
be used for live cargo.
 Cargo elevator is activated from with the cargo office.
10'x20'
CARGO
CONTAINER SMALL CARGO
AIR/RAFT

10'x10' SMALL
CARGO "GRAV-HAULER" CARGO
CONTAINER CARGO MOVER

2018 Pearce Design Studio, LLC


105 Engineering / Sensor Ops Robotics Lab 106
A/L COMP COMP A/L
OFFICE

OFFICE
FR

SR SR OFFICE LOUNGE CONTROL ROOM OFFICE

SR SR
OFFICE

OFFICE
LOUNGE

ENG
ENG L L JAN. OFFICE OFFICE

A/L A/L
COMP
ROBOTICS TESTING LAB
OFFICE
OFF

LOCKER FR
SHOP CHARGING STATIONS

ROBOTICS PRODUCTION
COMP HOLO
ENG
LAB
HOLO
PIT
ENG
COMP FRESHER
ROBOT ALCOVE AND
LAUNCH CONTROL
SENSOR OPS LOCKER LOUNGE
OFF

A/L A/L
12 POD BEDS
FRESHER
LOUNGE

ENGINEERING

ROBOTICS
MEDICAL

LAB
REPAIR
HOLO
PARTS PARTS PARTS CLASSROOM
A/L A/L

Notes: Notes:
 Sensor Operation's main feature is the recessed floor and holographic  For production, testing, repair, storage, and launching (where applicable)
display. of all types of robots, including warbots, sensor drones, etc.)
 Robotics testing lab is armored, with bullet-proof glass at the control room.
 Some robots can be remotely piloted from the control room.

LARGE SMALL
ROBOT ROBOT BATTERIES
ALCOVE ALCOVE

2018 Pearce Design Studio, LLC


Fighter Hangar with Launch Tube
Hangars do not always need to be located near the surface of a ship. Some hangars can be deep within a ship and accessory craft can exit (and enter)
the ship through a launch tube.

Most fighter launch and retrieval tasks are handled by the Flight Control Officer, who operates the launch elevator, hangar doors, launch doors, and
authorizes the pilot to launch. In many cases, pilots do not have full control of their fighter until it is clear of the host ship.

1 VALKYRIE MK II STARFIGHTER
10
2 FLIGHT CONTROL OFFICE
3 RETRACTABLE HANGAR DOORS IN FLOOR
4 LAUNCH ELEVATOR WITH TURNTABLE
5 FIGHTER AIRLOCK / LAUNCH BAY
9
6 LAUNCH DOOR
7 LAUNCH TUBE
8 REPAIR EQUIPMENT 8

9 PERIMETER CATWALK 2
10 FIRE SUPPRESSION SYSTEM
3

7
6

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107 Fighter Hangar/Crew Area Barracks 108

DBL DBL
SR SR

GALLEY
MESS HALL
BARRACKS

FRESHER
DBL DBL DBL DBL
SR SR SR SR SR
LOUNGE FRZ OFF OFF OFF

DBL SR FR FR SR OFF OFF SR FR FR DBL SR REF/FRZ

FRESHER STORES GALLEY


FUEL FRESHER FRESHER FUEL BARRACKS
FLIGHT

COMP
CONTROL
SHOP

BARRACKS MESS HALL

CATWALK
LAUNCH ELEVATOR LAUNCH ELEVATOR
ABOVE
FRESHER

VALKYRIE
FIGHTERS

REPAIR AREA SR OFF OFF SR

FRESHER
BARRACKS
REPAIR REPAIR
AREA AREA DBL DBL
SR SR

Notes: Notes:
 See Yet Another Traveller Blog for more information on the Valkyrie Mk II  The mess hall doubles as a common area/lounge during non-serving times.
Fighter.

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109 Brig / Prison Fuel Deck 110
ST L L L L
LAUNDRY FUEL FUEL FUEL
STORES

GALLEY
SS SS
MULTI-PURPOSE
AREA

SHOWERS

1 5 8 13 16 19

2 6 9 14 17 20

COMP
FUEL MS FUEL FUEL

3 7 10 MTG MTG 15 18 21

11 VISITATION AREA
HOLD HOLD
CELL CELL
4 12 22
FUEL
PURIFICATION
FUEL
SS SS

PROCESSING FUEL FUEL


LOUNGE

FUEL
SR MEDICAL L

SECURITY OFFICE
FR
FR FR WL WL WL WL LOCKER

Notes: Notes:
 The multi-purpose area lockers contain furniture and equipment to turn this
area into a gymnasium, classroom, dining hall, or recreation room.
 The deck has 22 standard beds as shown, but could be increased to 44 with
bunk beds.

FUEL
MONITORING ACCESS CRAWLWAY
SS SECURITY STATION STATION
MS

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111 Arboretum - Lower Level Arboretum - Upper Level 112

WATERFALL WALK-UNDER WATERFALL

UPPER
LEVEL
ABOVE

SWIMMING
POOL

SPA

DECK CHAIRS

DECK CHAIRS
OPEN TO
SPA
DECK BELOW

SPA BEACH

PERIMETER CATWALK WITH RAILING

SKYDOME ABOVE

DECK CHAIRS STAIRS DOWN


TO LOWER LEVEL

SNACK
FRESHER

FRESHER

BAR

L STORES L DECK CHAIRS

Notes: Notes:
 Double height space (20' ceiling) with skydome.  Double height space (20' ceiling) with skydome.
 See geomorph 112 for upper level.  See geomorph 111 for lower level.
DECK CHAIR
STAIRS BENCH
DECK CHAIR UP
BENCH
BUSHES AND TREES
STAIRS
BUSHES AND TREES DOWN
GUARDRAIL

2018 Pearce Design Studio, LLC


113 Bridge / Multi-Purpose Engineering 114
L FR COMP COMP COMP
GALLEY
LOUNGE

FRESHER
ENG
OFFICE
SR SR SR SR ENGINEERING LOUNGE
LAB
COMP

AVIONICS AVIONICS

LAB

LOCKER
ENG SHOP ENGINEERING

HOLO
BRIDGE MEDICAL

L FR
ENG FRESHER FUEL
HOLO
COMP COMP

OFF ENG

LOCKER
SR
BRIEFING SHOP OFFICE
ENG
L L

FUEL

OFF MED OFF OFF

OFFICE
MS
ENG ENG ENG OFFICE
FR STORAGE
LOCKER LOCKER LOCKER LOCKER COMP

Notes: Notes:

2018 Pearce Design Studio, LLC


115 Hangar - Lower Hangar - Upper 116
A/L A/L
FUEL A/L A/L FUEL

LAUNCH ELEVATOR

A/L

A/L
A/L A/L

PERIMETER CATWALK
WITH RAILING
LADDER TO
TS LOWER LEVEL

CARGO BELOW
OPEN TO LAUNCH ELEVATOR BELOW

A/L

A/L
A/L A/L
LADDER TO LOWER
LEVEL - EACH SIDE
STAIRS UP
SR
REPAIR
STORAGE STORAGE LAUNCH
EQUIPMENT
FR CONTROL ROOM FRESHER
A/L TS A/L SR
A/L COMP FR A/L
BRIEFING

Notes: Notes:
 Double height space (20' ceiling) with stairs up to control room.  Double height space (20' ceiling) with stairs down to flight deck.
 See geomorph 116 for upper level.  Perimeter catwalk all around. Space in center is open.
 This is a generic hangar that can serve a variety of space craft.  See geomorph 115 for lower level.

SMALL "GRAV-HAULER"
CARGO CARGO MOVER

2018 Pearce Design Studio, LLC


117 Battery Deck Multi-Purpose 118
COMP
FUEL FR
SR SR SR MED

FR
MS

LOUNGE
CARGO

MS OFF

SR C
SR

OFFICE
MS OFF

MS SR

ENG OFF

C
SR
MS
L
AIR/
CARGO MS
RAFT
ENG OFF L
LOUNGE FR

FRESHER OFF SR SR SR SR
FR FUEL

Notes: Notes:
 This space has a heavy duty fire suppression system installed.

BATTERIES

FUEL SMALL CARGO


MONITORING LIFE SUPPORT AIR/RAFT
MONITORING STATION
STATION MS
MS

2018 Pearce Design Studio, LLC


Agricultural Bay
While not part of a typical Traveller starship, the Agricultural Bay is a mainstay in science fiction for colony ships, inhospitable planets, and remote outposts
obligated to be self-sufficient. By itself, gardening doesn't necessarily scream "action and adventure", so referees should consider all the myriad ways plants
have been used in classic science fiction and modify as they see fit. The seed pods from "Invasion of the Body Snatchers", the alien spores from Star Trek's
"This Side of Paradise", and Triffids are all fine places to start. Live crops and seeds can be valuable trading goods on some worlds, and are often a favorite
target for customs officials. Ignoring transport protocols is sure way to introduce and invasive species into a new environment. Knowledge of alien botany
could be a useful skill for a Traveller. Which ones are edible? Which are poisonous? Which are used to make medicine? Use your imagination and have fun!

Artificial sunlight shines down on a ship's botanist as he performs chemical analyses on a variety
of otherworldly food crops while agrobots perform the more menial gardening tasks.

2018 Pearce Design Studio, LLC


119 Hydroponics Bay Agricultural Bay 120

STORAGE &
VARIABLE EQUIPMENT
CLIMATE
OFF

SEED AR
L L FR
VAULT

SEED

LOCKER
FR
VAULT
STOR
AR

L L L L

VARIABLE
CLIMATE

Notes: Notes:
 "Hydroponics" as used here is a generic term for any soil-less, high volume  This space is sometimes referred to by the crew as "The Farm".
growing system in an artificially controlled environment and may include  Mostly used for edible crops and research.
hydroponics, aeroponics, vertical farming, and similar technologies.  This space can also serve as a biosphere for transplanting or preservation of
 Variable climate rooms can be set for almost any kind of climate. vegetation, similar to those seen in the film Silent Running.
AGRICULTURAL AGRICULTURAL
AR AR
ROBOT ALCOVE ROBOT ALCOVE

WATER TANK, PESTICIDES, FRUIT HYDROPONIC WATER TANK, PESTICIDES, FRUIT FOOD
AIR HANDLERS, ETC. TREE VEGETATION AIR HANDLERS, ETC. TREE CROPS

2018 Pearce Design Studio, LLC


121 Multi-Purpose Medical Research 122
SR COMP
OFFICE

OFF

LIBRARY
OFF OFF

G
OFFICE

FIN
MEDICAL
LAB

IE
COMP

COMP

BR
LOCKER ENG L FR
OFF OFF
GUNNERY

HOLO

FUEL FR LOUNGE
COMP

COLD

FRESHER
MED STORAGE OFF

ANIMAL PENS
FR
OFFICE

SR LAB C
ENG
COMP

LOW BERTHS
COMP
ENGINEERING
ENG SURGERY
ROOM
STASIS

B
LA
MS

L
A
IM
N
A
E
LI V
L L

FRESHER
LOCKER LOCKER

ENG
COMP

OFFICE
ENGINEERING ANIMAL PENS MEDICAL

STORAGE
DBL STORAGE
L
SR VIRAL VAULT
L

Notes: Notes:
 The meeting room doubles as a lounge.

BATTERY
BACKUP

ANIMAL RESTRAINT LOW BERTH STASIS TUBE


FIRE CONTROL LIFE SUPPORT PEN BED/GURNEY

2018 Pearce Design Studio, LLC


123 Multi-Purpose Engineering 124

FUEL FUEL
FRESHER LOCKER LOCKER LOUNGE FR

SHOP
ENGINEERING ENGINEERING

OFF

LOCKER
A/L

ESCAPE
POD
TS TS

L MEDICAL
FUEL FUEL
L FR

COMP
ESCAPE HOLO
OFFICE
POD PIT

HOLO
L

ESCAPE LAB
SENSOR OPS
POD

A/L
LOCKER L L

L L LOUNGE
FR

FR

FUEL FUEL

ENGINEERING
SR SR SR SR LOUNGE

FR
SHOP

LOCKER TS TS LOCKER

Notes: Notes:
 Sensor Operation's main feature is the recessed floor and holographic
display workstation.

ESCAPE
POD

2018 Pearce Design Studio, LLC


Cargo Bay
For merchants, the heart of a ship is neither the bridge nor engineering. It is the cargo bay, and the bigger the better. More cargo space means more
money to be made from deliveries and speculative trade. Many ship will keep their cargo areas at standard ship temperature with ventilation, but some will
close off the cargo bay completely from port to port to save on the life support costs, although this is not an option for some cargo. Cargo bays may have
special areas sectioned off and designed to have variable temperatures and atmospheric settings, for transporting frozen goods or live animals.

A small ship's cargo hold is generally pretty simple - clear floor space and a large door. Cargo bays in larger ships may include a cargo office for
maintaining inventory records, keeping up with customs paperwork, or communicating trade deals when in port. Larger ship may also have large cargo
elevators and/or specialty cargo moving equipment such as grav-haulers and cargobots.

A ship security officer prepares to deal with unregistered passengers in the cargo bay.

2018 Pearce Design Studio, LLC


125 Cargo Bay - Full Cargo Bay - Empty 126

SPECIAL A/L A/L SPECIAL SPECIAL A/L A/L SPECIAL


SMALL CARGO AREA
CARGOS CARGOS CARGOS CARGOS
(VARIABLE (VARIABLE (VARIABLE (VARIABLE
CLIMATE) SMALL CARGO AREA CLIMATE) CLIMATE) CLIMATE)

A/L A/L A/L A/L

CARGO ELEVATOR

A/L A/L A/L A/L

CARGO ELEVATOR

SPECIAL SPECIAL SPECIAL SPECIAL


CARGOS CARGOS CARGOS CARGOS
(VARIABLE (VARIABLE (VARIABLE (VARIABLE
CLIMATE) A/L FR A/L CLIMATE) CLIMATE) A/L FR A/L CLIMATE)
CARGO CARGO
OFFICE OFFICE

Notes: Notes:
 Special Cargo Areas have the ability to vary climates and gravity and can  Special Cargo Areas have the ability to vary climates and gravity and can
be used for live cargo. be used for live cargo.
 Cargo elevator is activated from with the cargo office.  Cargo elevator is activated from with the cargo office.
10'x10' SMALL
CARGO CARGO
CONTAINER

10'x20'
"GRAV-HAULER"
CARGO
CARGO MOVER
CONTAINER

2018 Pearce Design Studio, LLC


127 50 Ton Launch Bay Fuel Refinery 128

FR FR FUEL FUEL
LOCKER FUEL
SR SR
LOUNGE

LOUNGE
SR SR

LOCKER

TS
FUEL FUEL

SECURITY OFFICE
50 TON 50 TON WL
CARGO LAUNCH LAUNCH MS MS
BAY 1 BAY 2 WL

FR

FUEL PURIFICATION
LOCKER

FUEL

OFFICE
BRIEFING

OFFICE
SHOP
FUEL

LOCKER
FUEL FR

Notes: Notes:
 The lounge is primarily used for launch passengers.
 The staterooms are for the launch crew.
 Standard module shown with second (starboard) cargo door. See "Small
Craft" for other modules.

50 TON
LAUNCH
-
STANDARD
MODULE MS MONITORING
STATION

2018 Pearce Design Studio, LLC


Air/raft Hangar and Ship's Lockers
Not the most glamorous spaces on a ship by any means, still, the air/raft hangar and ship's locker are often the first and last stop for a crew. In most ships,
the locker and air/lock hangar will be adjacent to each other and in some cases the locker may be inside the hangar. The ship's locker holds (hopefully) all
the gear the crew will need for their excursion and med packs for when they return. If the air/raft is open topped, the ship's locker will almost always include
a reasonable number of vacc suits or other protective gear. The hangar itself acts as a large airlock, and hangar doors can be found in the floor, ceiling or
side wall - consult your deck plans. The ship's locker is generally accessible by all crew, but not passengers. Some ships may have a secured locker
accessible only by the ship's captain or steward, for weapons or valuables.

After retrieving his sidearm from the ship's locker, a crewman


investigates the strange goings-on in the ship's air/raft hangar.

2018 Pearce Design Studio, LLC


129 Multi-Purpose Multi-Purpose 130

ENGINEERING
LOCKER LOCKER

LOCKER LOCKER
FUEL A/L A/L

COMP

COMP
MEDICAL
STEERAGE LOUNGE OFFICE
L
ENGINEERING COMP FR

LOCKER LOCKER
A/L

SR SR SR COMP SR SR SR SR

FUEL MESS HALL


LOUNGE
SR SR

FRESHER
MS GALLEY

ENGINEERING

LOUNGE
SR SR SR FRZ

SR SR SR L FR

SR SR MEDICAL
CARGO
AREA

SR SR SR COMP SR SR SR SR

LOCKER COMP
CARGO
LIFT

ENGINEERING
ENGINEERING GUNNERY
AIR/
HOLO
RAFT
LAB

LOCKER

Notes: Notes:

WEAPON
STEERAGE
STATION LIFE SUPPORT
MS MONITORING AIR/RAFT TRIPLE BUNKS
STATION

2018 Pearce Design Studio, LLC


131 Multi-Purpose Low Berth Deck 132

C
ENG SR SR SR SR MEDICAL

COMP

FR SR SR SR FR

REF/FRZ

STORES GALLEY TRANSPORTER

L
LAB MESS HALL MS

HOLO FRESHER FR MEDICAL


OFFICE
LAB FRESHER

OFF OFF COMP

BATTERY ROOM CRYO GAS

OFF OFF OFF OFF

COMP

ENG
BR

SECURED CRYO SECURED CRYO


IE

CHAMBER CHAMBER
FIN

OFF OFF OFF OFF


G

Notes: Notes:
 160 low berths
 May be part of colony ship, medical facility, or a ship's Frozen Watch.
 Secured chambers provided for criminals, nobles, diplomats, etc.

MONITORING BATTERY
LOW BERTH
MS STATION BACK-UP POWER

2018 Pearce Design Studio, LLC


133 Scrap / Recycling Engineering 134

ENGINEERING
STORAGE
STORAGE

STORAGE
SHOP
SCRAP

SCRAP

MEDICAL
SHOP

BRIEFING

TRASH
ENG
COMPACTOR

EJECTION/LIFT
SHOP
STORAGE

STORAGE

OFFICE
ENG FRESHER
SCRAP

SCRAP

FRESHER
LOUNGE

LOUNGE
SR MTG
ENG
STORAGE

STORAGE

SR
SCRAP

SCRAP

OFFICE
COMP
ENG OFFICE

SR

INCINERATOR ENG

OFF OFF
STORAGE

STORAGE

EJECTION/LIFT ENG
SCRAP

SCRAP

OFFICE ENG OFFICE

COMP
MED
STORAGE

Notes: Notes:
 Ship waste and salvage scrap is stored here. Compressed scrap is ejected
through the lift. Any water in the waste is recovered, cleaned, and piped to
the ship's water supply.

WATER
RECOVERY
SYSTEM

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135 Starship Cradle Starship Cradle 136
OPTIONAL HANGAR DOOR IF
USED AS EDGE GEOMORPH

FUEL
FR

COMP
SECURITY
OFFICE
WL ENG

L STORAGE

MED
BRIEFING

CARGO ELEVATOR
OFFICE
LOUNGE
WRAITH CLASS URSUS CLASS

CARGO
STARSHIP STARSHIP
OFFICE

SR

SR FR LOUNGE

ENG

SHOP ENG

COMP
L
STORAGE
FUEL

LOCKER LOCKER LOCKER LOCKER

Notes: Notes:
 The Wraith Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2.  The Ursus Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2.
 When the starship is not in its cradle, the space can be pressurized and used  When the starship is not in its cradle, the space can be pressurized and used
for cargo, etc. for cargo, etc.
 See page 6 for the Wraith Class deck plan.  See page 6 for the Ursus Class deck plan.

10'x10' SMALL 10'x20' 10'x10' SMALL


CARGO CARGO CARGO CARGO CARGO
CONTAINER CONTAINER CONTAINER

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137 Arboretum Crew Quarters 138
L L

TRAINING
LIBRARY /
DBL DBL

MEDICAL
PURSER

BRIEFING
SR SR
SR SR

SR SR
DBL SH REF/FRZ
SR SR

FRESHER
LOCKER LOCKER STORES

SR
LOUNGE

GALLEY

FRESHER
SR MESS HALL

SH
SR DBL SR SR

SR SR SR SR SR SR
DBL DBL
SR SR

Notes: Notes:
 Double height space (20' ceiling).  This deck could also be used as a passenger deck.

FOUNTAIN
BUSHES AND TREES

LIFE SUPPORT
BOULDERS
STONE PATH

2018 Pearce Design Studio, LLC


139 Construction Deck - Lower Construction Deck - Upper 140
OPTIONAL HANGAR DOOR(S) IF USED AS EDGE GEOMORPH OPTIONAL HANGAR DOOR(S) IF USED AS EDGE GEOMORPH

LAUNCH ELEVATOR
SHOP

SHOP
ADDITIONAL PARTS
STORAGE AS REQUIRED

PERIMETER CATWALK ABOVE PERIMETER CATWALK AND RAILING


OFFICE

OVERHEAD CRANE

SHOP
CONSTRUCTION AREA
AND MATERIAL STORAGE

SHOP
OPEN TO
DECK BELOW
FRESHER

SHOP SHOP

EQUIP PARTS PARTS PARTS PARTS EQUIP

Notes: Notes:
 Double height space (20' ceiling). Higher if required.
 For repair and construction of small craft and starships up to 100 dtons.

PERSONNEL LIFT

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141 50 Ton Launch / Multi-Purpose 50 Ton Launch / Assault Troops 142
L

FRESHER
FR WL L C
DBL
SR SR SR SR SR LOUNGE OFF
SECURITY
OFFICE
SS L

OFF OFF STOR C

OFFICE
LAB
IF THE 50 TON MODULAR SAUCER LAUNCH
IS NOT IN ITS CRADLE, THE SPACE CAN BE
OFF PRESSURIZED AND USED FOR CARGO, ETC.

MED

TURRET
SR REPAIR
LOUNGE

IF THE 50 TON MODULAR SAUCER LAUNCH


IS NOT IN ITS CRADLE, THE SPACE CAN BE
PRESSURIZED AND USED FOR CARGO, ETC. LIFT DBL SR L FR

STORAGE

ARMORY
CARGO
FR
BAY MEDICAL
SR
FUEL DBL SR TROOP MUSTER AREA
E
G
RA
O
ST

DBL
COMP

FRESHER
DBL DBL DBL DBL
SR AIR/ SHOP
ENG SR SR LOUNGE SR SR
ENG RAFT
LIFT 12 POD BEDS

GALLEY

Notes: Notes:
 If the 50 ton Modular Saucer Launch is not in its cradle, the space can be  If the 50 ton Modular Saucer Launch is not in its cradle, the space can be
pressurized and used for cargo, etc. pressurized and used for cargo, etc.
 See the Yet Another Traveller Blog for more information on the 50 ton  See the Yet Another Traveller Blog for more information on the 50 ton
Modular Saucer Launch Modular Saucer Launch
 This layout is intended for the Assault or Troop Transport launch configuration.

SMALL
SECURITY
AIR/RAFT CARGO
SS STATION
AIR/RAFT

2018 Pearce Design Studio, LLC


143 50 Ton Launch / Crew Quarters Engineering/Passenger Deck 144

SR SR SR SR DBL SR SHOP DBL SR DBL SR


LOUNGE
STORAGE
DBL SR DBL SR
FR MED LOCKER SR OFF OFF

ENGINEERING
LOUNGE

L L DBL SR DBL SR

DBL SR DBL SR
FUEL
LOCKER
IF THE 50 TON MODULAR SAUCER LAUNCH
CARGO CARGO
IS NOT IN ITS CRADLE, THE SPACE CAN BE LIFT
BAY BAY OFFICE
PRESSURIZED AND USED FOR CARGO, ETC.

COMP
MED

CONTROL ROOM

L L OFF

ENGINEERING

SR SR SR SR ENGINEERING
GARAGE
FUEL

FUEL

SR OFF OFF SR LAB


LIFT

Notes: Notes:
 If the 50 ton Modular Saucer Launch is not in its cradle, the space can be
pressurized and used for cargo, etc.
 See the Yet Another Traveller Blog for more information on the 50 ton
Modular Saucer Launch

2018 Pearce Design Studio, LLC


145 Engineering Lower Engineering - Upper 146
RD LOCKER
FRESHER FRESHER
REPAIR SHOP
OFFICE SHOP BENCH

OPEN TO BELOW

SHOP REPAIR
SHOP BENCH
LOCKER LOCKER LOCKER LOCKER

Notes: Notes:
 This is the lower portion of a two-story (or more) space. See geomorph  This is the upper level of a multi-story space. See geomorph #145 for lower
#146 for upper level(s). level.
 The dashed lines indicate walking areas on the upper level.  Shaded drives extend up full height from the lower level.

MONITORING STATION FLOOR ABOVE

REPAIR DRONE
PERSONNEL LIFT RD PERSONNEL LIFT GUARDRAIL
ALCOVE

2018 Pearce Design Studio, LLC


147 Fighter Hangar / Engineering Fighter Hangar 148
COMP

OFFICE

OFFICE
FR
HOLO FLIGHT
LAB CONTROL SHOP
ENGINEERING L L

LOCKER LOCKER COMP L L

ENG
ENG
LOCKER

CONTROL
FLIGHT
L

L RAMPART FIGHTERS

SUPPORT
EQUIPMENT
AREA

LAB LAUNCH ELEVATORS


LOUNGE

SECURITY LAUNCH
ELEVATOR
REPAIR BAY RAMPART FIGHTERS RAMPART FIGHTERS

FUEL

COMP COMP
ENGINEERING
LOUNGE QUAD SR
OFFICE SHOP 20 TON
DBL SR LOUNGE FR
OFFICE

OFFICE

GUNBOAT

Notes: Notes:
 Hangar is double height space (20' ceiling).  Rampart fighters and gunboat are detailed in GDW's
 See FASA's High Passage #3 for more Azhanti High Lightning game
information on the Manta Class Escort Fighter.  Each launch elevator supports two Rampart Fighters
or one 20 ton Gunboat

REPAIR
BENCH

MANTA FIGHTER 20 TON


MISSILE STORAGE RAMPART FIGHTER GUNBOAT

2018 Pearce Design Studio, LLC


149 Fighter Hangar Barracks 150

CARGO
DBL SR

SHUTTLE
SHOP CARGO
REPAIR REPAIR

FRESHER

FRESHER
BAY BAY
LOUNGE LOCKER

36 POD BEDS 12 POD BEDS

SR
LOCKER
DRAGONFLY
FIGHTERS
MESS HALL
LOCKER
SR GALLEY

SR
LOCKER

REF/FRZ
STORES
LOCKER
SR

FIGHTER LAUNCH LIFTS

36 POD BEDS 12 POD BEDS

LOUNGE LOCKER
REPAIR REPAIR

FRESHER

FRESHER
BAY BAY
SHOP LOW BERTHS
DBL SR

Notes: Notes:
 See FASA's Adventure Class Ships Vol. 1 for more information about the  The mess hall doubles as a common area/lounge during non-serving times.
Dragonfly Fighter.

DRAGONFLY DRAGONFLY
FIGHTER FIGHTER
(1 MAN) (2 MAN)
CARGO
SHUTTLE

2018 Pearce Design Studio, LLC


151 Multi-Purpose Passenger Staterooms 152

LOUNGE
HOUSEKEEPING
MED STEERAGE STEERAGE
DBL LO LOUNGE
LOW BERTHS LOW BERTHS
SR
FR FR FR FR
VENDING
FR FR FR AREA SR SR

L L LOCKER LOCKER L L

SR SR SR

OFFICE

LOUNGE
BRIEFING
SR DBL SR
MED

SR SR SR
SHOP
COMP ENGINEERING
TS TS
GALLEY STOR
L SR FRESHER SR
FUEL FUEL
L COMMON FRESHER
AREA
DBL DBL
SS L SR DBL SR SR SR
SR SR
L ENG

DBL OFF L ENG ENG L FRESHER


LAB
SR
FR FR FR FR
LOUNGE LO
SR LOW BERTHS STEERAGE STEERAGE
HOLO

Notes: Notes:

SECURITY TECHNICAL STEWARD


SR LIFE SUPPORT
SS STATION TS STATION ROBOT ALCOVE

2018 Pearce Design Studio, LLC

SR STEWARD ROBOT
153 Starship Hangar Starship Cradle 154
CARGO DOORS
A/L A/L
ELEVATOR OR
FR FR LOUNGE
ROOF OPENING FLIGHT
OFFICE

LOCKER

A/L A/L A/L A/L

SR
LOCKER

SR
LOCKER
LEGACY
CLASS

LOCKER

LOCKER
HAMMER STARSHIP
LOCKER CLASS

LOUNGE
STARSHIP

LOCKER
FR

A/L A/L A/L A/L

LOCKER

STORAGE STORAGE

LOCKER A/L A/L

Notes: Notes:
 The Hammer Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant  The Legacy Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2
2 with fuel for two J-1 jumps or one J-2 jump. with fuel for two J-1 jumps or one J-2 jump.
 See the Yet Another Traveller Blog for more information on the Hammer  When the starship is not in its dock, the space can be pressurized and used
Class Starship. for cargo, etc.
 Double height space (20' ceiling) or as ship requires.  See page 6 for the Legacy Class deck plan.

2018 Pearce Design Studio, LLC


155 30 Ton Shuttle / Multi-Purpose Multi-Purpose 156
COMP COMP LAB OFFICE C C
LOUNGE
OFFICE OFFICE
AVIONICS DBL SR
CONTROL
HOLO ROOM
FR DBL SR

FR C C

C N S OR OP S
SE
CARGO 30 TON CARGO SHUTTLE SHOP DBL SR OFF OFFICE

L
AIR/
HOLO
RAFT
DBL SR OFF OFFICE L

FUEL OFFICE OFFICE FUEL L


LOCKER TS TS LOCKER ENG
C
C

SHOP

OFFICE

OFFICE

LOCKER
MS MS

L C OFF OFF DBL DBL


SR SR
ENGINEERING WL
SECURITY
ENG
FR OFFICE
DBL DBL
FUEL FUEL SR SR

Notes: Notes:
 See page 6 for the 30 ton cargo shuttle deck plan.

SMALL HOLOGRAPHIC
CARGO MONITORING AIR/RAFT
WORKSTATION
AIR/RAFT STATION
MS

2018 Pearce Design Studio, LLC


157 Engineering / Crew Quarters Fuel Deck / Crew Quarters 158
COMP FUEL FUEL
FR LOUNGE HOLO

BR
SECURITY

IE
FIN
WL SR SR

G
L ENG LAB ENG

FR FR

SH SH
SR SR SR SR
FUEL FUEL
C

SR SR SR

COMP

SR SR MS SR LOUNGE MS

SR ENGINEERING SR SR SR

LOCKER LOCKER

LOCKER LOCKER
COMP FUEL FUEL
MEDICAL LAB

ESCAPE

ESCAPE
OFF SR

POD

POD
OFFICE
HOLO

COMP

FR L L L
L

Notes: Notes:
 Staterooms could also be used for passengers.  Staterooms could also be used for passengers.

FUEL ESCAPE
BATTERIES MONITORING POD
MS
STATION

2018 Pearce Design Studio, LLC


159 Cargo Bay - Full Cargo Bay - Empty 160

CARGO CARGO CARGO


LIFT LIFT LIFT

CARGO CARGO CARGO


LIFT LIFT LIFT

Notes: Notes:
 Cargo elevators are activated from wall panels.  Cargo elevators are activated from wall panels.

10'x20' 10'x10'
CARGO CARGO
CONTAINER CONTAINER

2018 Pearce Design Studio, LLC


Corridor Doors and Windows
This illustration is presented as a reminder to consider what types of doors and windows a space might have and what information can be determined prior
to entering. Private spaces such as crew quarters and freshers, should have solid doors. Open, all-access spaces, especially those with a lot of traffic, such
as the crew lounge, mess hall, and some medical facilities, should have transparent doors. Secured spaces, where visual contact with outsiders is preferred,
like an armory or the lab shown below, might have doors and windows with security glass. Some spaces need to be both secured and private, such as the
bridge or engineering. These would probably have hardened doors and no windows.

Popular science fiction is filled with an array of door options that go beyond typical Traveller tech levels, but may be worth considering: the nano wall from
the film Doom, doors with force fields which allow passage but hold back vacuum or water (Star Wars films), and doors that allow friendlies to pass, but are
deadly to enemies, or prevent some physical items from passing, like the emancipation grill from the Portal video game.

The downside of a secure facility. What keeps the bad guys out when
things are going well also keeps the good guys out when things go bad.

2018 Pearce Design Studio, LLC


161 Engineering Multi-Purpose 162

LOCKER
L L L
COMP

OFF OFF OFF OFF

LOCKER

LOCKER
L L L

TR
A
OFF OFF L FR OFFICE

N
SP
O
RT
COMP

ER
OFFICE

OFF

COMP
COMP

OFFICE
OFFICE
ENGINEERING OFF LAB SENSOR OPS
L L L

HOLO
PIT
FR LOUNGE

L L L COMP
COMP

STORAGE SR SR

OFFICE

OFFICE
SR C OFF SR

COMP
SR LOUNGE FR SR LOCKER LOCKER

SR LAB SR
ENG ENG
MEDICAL DBL DBL DBL DBL LAB
HOLO
SR SR SR SR
HOLO

Notes: Notes:
 Sensor Operation's main feature is the recessed floor and holographic
display workstation.

HOLOGRAPHIC
WORKSTATION
BATTERIES

2018 Pearce Design Studio, LLC


163 Drop Capsule / Troop Deck Dropship Bay 164
COMP
FLIGHT
CAPSULE BAY CONTROL REPAIR
CARGO
BAY
BAY NIRVANA
CLASS
CLASSROOM 40 TON
L L L L
DROPSHIP
LOCKER

MESS HALL
CARGO
CAPSULE BAY
GALLEY

BAY

10 TON
SHIP'S CAPSULE BAY
BOAT SH SH
COMMON AREA
FRESHER

FRESHER
LOCKER

CAPSULE BAY

ELEVATOR OR
ROOF OPENING
DROP MISSION AREA
48 POD BEDS SUPPLIES STORAGE
L L L L GROUND VEHICLES
TROOP ASSEMBLY

ARMORY
CAPSULE BAY
LOCKER LOCKER

Notes: Notes:
 Drop capsules are primarily used to quickly transport a trooper from orbit to  Dropship for delivery of supplies, troops, or ground vehicles.
a planet's surface, but may also be used as individual escape pods.  See the Yet Another Traveller Blog for more information on the Nirvana Class
 See Yet Another Traveller Blog for more information on the drop capsule. Dropship.

SHIP'S 10'x20'
BOAT CARGO
DROP CAPSULE CONTAINER

2018 Pearce Design Studio, LLC


165 Multi-Purpose Engineering / Fuel Deck 166

LOCKER
OFFICE
OFFICE
LIBRARY
CARGO AIR/
BAY RAFT SHOP

LOCKER
COMP
BRIEFING
LOCKER LOCKER L OFFICE

FUEL PROCESSING

LOUNGE
FRESHER
ENGINEERING L LOCKER

OFFICE

OFFICE

OFFICE

OFFICE
OFFICE

LOCKER LOCKER
LOUNGE FR

FUEL FUEL
OFFICE

LAB MS

HOLO

OFFICE
LOUNGE

OFFICE
LOCKER

ENGINEERING
STEERAGE COMPARTMENT

OFFICE
COMP COMP
ENGINEERING

SS
ENG ENG
OFFICE

OFFICE

Notes: Notes:

FUEL
STEERAGE AIR/RAFT MONITORING
LIFE SUPPORT
TRIPLE BUNKS MS STATION

2018 Pearce Design Studio, LLC


Engineering
The engineering spaces shown in this book are fairly generic. Only a few are labeled specifically as the traditional power plant, jump drive, and maneuver
drive familiar to Traveller starships. The space here can be those if you wish, but they can also be secondary engineering spaces covering a variety of uses.
Whether your PCs need to fix it, defend it, sabotage it, or search it - this may be the room they're looking for:
 the fusion reactor control room of an asteroid colony
 air scrubbers in an research facility on a planet with a tainted atmosphere
 the highport life support equipment terrorists are intent on destroying
 the unfathomable workshop and experimental time machine of that evil genius Dr. Chronos
 the last known location of the cute little alien you picked up at your last stop. Ew - what's this slimy stuff?
 the misplaced cryo-containment unit storing the forgotten zombie virus

An engineer goes about her day repairing the negative


photonic flux node assembly under a floor access panel.

2018 Pearce Design Studio, LLC


167 50 Ton Shuttle Hangar Steerage / Engineering 168
LOCKER LAUNCH ELEVATOR
FR STEERAGE STEERAGE STEERAGE
LO LO
SECURITY

WL
DBL
SR FRESHER FRESHER
L FRESHER

GALLEY LOUNGE
LOUNGE

FR LOCKER LOCKER LOCKER LOCKER


STORAGE
TS

FUEL

50 TON
SHOP
SHUTTLE
ENGINEERING ENGINEERING

TS

LOUNGE
COMP LOCKER TS

FR LOCKER LOCKER

ENG FUEL
DBL ENG
SR
OFF
CARGO BAY SHOP
OFF

LOCKER

LOCKER
FRESHER FRESHER
JAN.

Notes: Notes:
 This shuttle is a variant of the 50 Ton Shuttle as seen in Mongoose Traveller's
Supplement 2 - Traders & Gunboats.
 See "Small Craft" for shuttle deck plan.

LIFE SUPPORT STEERAGE


TRIPLE BUNKS

2018 Pearce Design Studio, LLC


169 Sports Complex
EQUIPMENT
STORAGE Auditorium 170

FRESHER
OFF

EXERCISE EQUIPMENT
CH CH OFFICE

FR SPORTS COURT

FRESHER

GALLEY
FR

RUNNING TRACK L

L WL SHORT MEDIUM L L
SHOOTER AREA

SNACK BAR

CATERING
L L L
OFFICE

L SHOOTING RANGE L L

L L L L

DOJO

L L L L MED
OFFICE

PRODUCTION
CH CH STAGE / SCREEN

STORAGE
L L L L

/ PREP
FIGHTING FIGHTING
AREA AREA
FRESHER

FRESHER

LOUNGE FR
BACKSTAGE AREA

Notes: Notes:
 Sports court can be changed a variety of layouts (basketball, marshal arts  This space is used for movies, lectures, training, diplomatic events, etc.
dojo, raquetball, etc.)  Seating can be removed to make a large open space (ballroom, etc.).
 When extra cargo space is needed, sports equipment is put into storage.
 Shooting range has physical targets for short and medium range.
 Shooting range has holographic targets to simulate long range.
 Targets can move side to side as well as forward and backward.
 Access door at rear of the shooting range can only be opened from the
office. CONTROL
WL = WEAPONS LOCKER BOOTH
CH = CHANGING AREA PRACTICE TARGET

2018 Pearce Design Studio, LLC


171 Fighter Hangar Fuel Deck 172

LOUNGE FRESHER
FUEL FUEL
A/L A/L
REPAIR REPAIR DBL SR DBL SR
BAY BAY
SR SR

A/L A/L

FUEL
L L OFFICE OFFICE OFFICE OFFICE

L L

L FLIGHT L
CONTROL MANTA
MS
FIGHTERS
L L MS
COMP
L L

L ENGINEERING
FR

LOCKER LOCKER LOCKER LOCKER

A/L A/L

OFFICE
FUEL LAB FUEL
ENG

REPAIR REPAIR
BAY BAY LOUNGE
A/L A/L
FR

Notes: Notes:
 Double height space (20' ceiling).
 See FASA's High Passage #3 for more information on the Manta Class
Escort Fighter.

FUEL
MONITORING
MISSILE STORAGE MS
STATION

2018 Pearce Design Studio, LLC


Crew Lounge and Galley
Here we see the ship's Crew Common Area / Lounge, where the crew gather to relax and socialize. On a small ship this would also serve as the main galley
and mess area. Additional food storage and entertainment equipment is in the adjacent storage compartment. The counter units are modular and come
in a variety of uses depending upon the crew's needs. This combination shows a basic kitchen and entertainment units. The rear wall contains image
projecting panels, here showing a serene forest lake scene. The shelf unit contains souvenirs of the crews' adventures, including a 3rd Dynasty Tokhtea
Gong and an urn containing the ashes of Duke Kuugoshuug.

The ship's steward starts her day with a mug of


scuf prior to preparing breakfast for the crew.

2018 Pearce Design Studio, LLC


173 Engineering / Crew Quarters Engineering / Crew Quarters 174
L L L L STORAGE STORAGE

COMP
LOCKER
ENG ENG
PURSER'S
HOLO LAB OFFICE
OFFICE

FRESHER

COMP
LAB LAB LOUNGE
GAL
ENG LOUNGE

DBL
SR
DBL DBL
ENGINEERING SR SR SR SR SR SR SR SR SR
SR SR

FR FR SR SR SR SR SR SR
LOUNGE
SR SR SR LOUNGE SR SR SR SR

SR SR ENGINEERING

SR SR SR SR SR SR SR SR

FRESHER FRESHER SR SR

LOUNGE

COMP ENGINEERING COMP


SR SR SR COMP

HOLO ENG ENG


OFFICE
LAB
COMP

L L L L L L L L

Notes: Notes:
 The staterooms on this deck could also be used for middle class passengers.

2018 Pearce Design Studio, LLC


175 Engineering Engineering 176
COMP C C
L

OFFICE OFF OFF OFF OFF OFFICE SR SR SR SR

ER
C COMMON AREA ENGINEERING
COMP

COMP
RT
O
SP
C L FR

N
L

A
TR
ENG ENG

ENG ENG ENGINEERING L

ENG
OFFICE
CARGO
STORAGE
MED OFF ENG

MED LAB SR OFFICE

ENG
OFFICE

OFFICE
L
OFFICE SR OFFICE
COMP

BRIEFING
OFFICE ENG

ENGINEERING

DBL DBL DBL DBL SR ENG

LOUNGE
SR SR SR SR L L LAB

LAB
MEDICAL

FR

Notes: Notes:

STEWARD
SR ROBOT BATTERIES
ALCOVE

2018 Pearce Design Studio, LLC


177 Arboretum Arboretum / Multi-Purpose 178

FR WL L

WATERFALL SECURITY OFFICE SR


OFFICE
ENGINEERING

SR SR

FOUNTAIN

COMP

ENGINEERING
SHIP'S
BOAT
POOL
E
G
ID
BR

COMP
LOUNGE WATER WATER

MEDICAL
POOL DBL SR OFFICE SR SR SR SR

Notes: Notes:
 Double height space (20' ceiling).

BUSHES AND TREES BOULDERS BENCH BUSHES AND TREES BOULDERS

2018 Pearce Design Studio, LLC


179 Multi-Purpose Engineering 180
L L

ENGINEERING

ENGINEERING
LOUNGE SR SR
HOLO
OFFICE DBL SR FR FR DBL FR
COMP

SR SR
LAB

L L L COMP

FR ENGINEERING
OFFICE
L
COMP

COMP
FUEL FUEL
L SHOP

L
OFFICE

HOLO LOCKER
COMP

STOR.
COMP

LOUNGE ENGINEERING

ENGINEERING FR FR

COMP

FUEL ENG FUEL

SR SR SR SR
HOLO
LAB MEDICAL SR SR

ENG

ENG
Notes: Notes:

WORKSTATION REPAIR BENCH

2018 Pearce Design Studio, LLC


181 Engineering Multi-Purpose 182
FR LOCKER LOCKER FR LOCKER LOCKER LOCKER LOCKER
A/L A/L
L L
OFF OFF
ENGINEERING
FUEL FUEL

A/L A/L
COMP

FR

LOCKER LOCKER LOCKER LOCKER

LOCKER LOCKER LOCKER LOCKER


MEDICAL
SECURITY
L

OFFICE
OFFICE
L
OFFICE

LOCKER

JAN. L

OFFICE

OFFICE
OFFICE

OFFICE
MTG

LAB LOCKER
SHOP
HOLO
A/L A/L
AIR/
RAFT
LOUNGE FR
FUEL
L
OFF OFF
L L
A/L A/L
FR LOCKER LOCKER FR LOCKER LOCKER LOCKER LOCKER

Notes: Notes:

CARGO
AIR/RAFT

2018 Pearce Design Studio, LLC


183 Gig Hangar Multi-Purpose 184

ENGINEERING
REPAIR

CAPSULES

CAPSULES

CAPSULES
OFF

ESCAPE

ESCAPE

ESCAPE
EQUIPMENT

OR
VAT
H ELE
L N C TS
LA U

20 ton 12 POD BEDS


GIG ENGINEERING

LOCKER LOCKER
L L SR FUEL
L L

L L FRESHER SR

L L

L L LOCKER

L L SR

LOUNGE
L L SR

L L ENG ENG OFF OFF


20 ton
GIG

OR L LOCKER L OFF OFF


VAT
H ELE
N C
LOCKER

LA U L
TRANSPORTER MED
FLIGHT AIR/ OFFICE

COMP
CONTROL RAFT
COMP

Notes: Notes:
 Double height space (20' ceiling).
 Gig shown is a variant of that described in GDW's Supplement 7 - Traders
and Gunboats.

EMERGENCY ESCAPE
DROP CAPSULE

AIR/RAFT

2018 Pearce Design Studio, LLC


185 Multi-Purpose
COMP
Medical Bay 186

FRESHER

FRESHER
OFFICE PHARMACY MORGUE

LOCKER
AIR/
RAFT LAB HOLO
OFF

OFFICE CARGO BAY CARGO BAY

JR JR

COMP
WAITING
ENGINEERING ENG ADMIN SUPPLIES
SURGERY SURGERY
OFFICE

OFFICE

EXAM

LOUNGE
EXAM L
OFFICE OFFICE

COMP EXAM L

TRANSPORTER
ENGINEERING EXAM
L SURGERY SURGERY

SUPPLIES

OFFICE
OFFICE
EXAM
ENG

EXAM

ENGINEERING
ENG ENG

OFFICE

OFFICE
TS FR FR
LOUNGE

OFFICE
LOW BERTHS SICK BAY
OFFICE

OFFICE

FR FR OFFICE FR

FR
OFFICE

Notes: Notes:

JANITORIAL
JR
SURGERY TABLE ROBOT ALCOVE
ESCAPE SMALL RESTRAINT BED/GURNEY
LIFE
POD CARGO PRIVACY CURTAIN
SUPPORT
AIR/RAFT MEDICAL BED LOW BERTH
CORPSE CABINET

2018 Pearce Design Studio, LLC


187 High Passage Deck Escape Pods 188
L

LOCKER LOCKER

LOCKER LOCKER
L L
ESCAPE ESCAPE
GALLEY
POD POD
EXEC EXEC ESCAPE ESCAPE
EXEC SR SR EXEC POD L L L L L L POD
SUITE SUITE

LOUNGE MUSTER
STATION

EXEC EXEC
SUITE SUITE
DINING AREA ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
/ LOUNGE POD POD POD POD POD POD POD POD

L L L
STAGE L L L
EXEC EXEC
SUITE SUITE
ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
POD POD POD POD POD POD POD POD
MULTI-USE ROOM

HOLO-SCREEN
SERVANT'S SERVANT'S
QUARTERS LOCKER LOCKER LOCKER LOCKER QUARTERS MUSTER
STATION

LOCKER LOCKER

LOCKER LOCKER
DBL SR SR DBL
SR SR
ESCAPE L L L L L L ESCAPE
PRIVATE PRIVATE PRIVATE PRIVATE POD POD
HOUSE HOUSE
ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
KEEPING POD POD POD POD KEEPING POD POD
L L

Notes: Notes:
 Executive high passage staterooms are the most luxurious and include a  24 escape pods carry 9 people each (total of 216 evacuees).
spa tub, fireplace, wet bar, galley, office space, holographic screen wall
and seating area.
 Dining area also functions as a bar, nightly entertainment, social events,
and gambling space.
 The multi-use room has a retractable holographic screen and can be set up
as a day spa, gym, theater, dance floor, etc.
ESCAPE ESCAPE
LANDSCAPE POD
POD
AREAS

2018 Pearce Design Studio, LLC


189 Multi-Purpose Multi-Purpose 190
LOCKER
FUEL FUEL FUEL

ESCAPE
SR

POD
ENGINEERING ENGINEERING

COMP L SR
OFF OFF

FR
C C

LOCKER
CARGO ESCAPE
SHUTTLE POD
DBL SR

DBL SR
FR CARGO
HYDROPONICS

BAY
LOUNGE LOUNGE
12 POD CARGO CARGO

FRESHER
BEDS BAY SHUTTLE
SR SR

DBL SR DBL SR
STOR.

ENGINEERING
RR

MED MED L FR
ENG ENG
LAB
LAB
CONTROL
HOLO
COMP

COMP

ROOM

FUEL
FUEL

Notes: Notes:

REPAIR ROBOT QUAD


LIFE SUPPORT RR
ALCOVE WORKSTATION

WATER TANK, HYDROPONIC CARGO ESCAPE CARGO


PESTICIDES, AIR VEGETATION SHUTTLE POD SHUTTLE BATTERIES
HANDLERS, ETC.

2018 Pearce Design Studio, LLC


191 Vehicle Bay Holodeck 192
LOCKER LOCKER LOCKER LOCKER

LOCKER

LOCKER
FRESHER

LOUNGE
HOLOSUITE
FR
12 PODS

AIR/RAFT COMP COMP

RAMP DOWN

SR DBL HOLODECK
HOLO HOLO HOLO HOLO

LOCKER
SR
SUITE SUITE SUITE SUITE

TS

ENG ENG
LOUNGE VEHICLE BAY

COMP

COMP
HOLO HOLO HOLO HOLO
DBL
SR SUITE SUITE SUITE SUITE
SR L HOLODECK

ATV ATV

LOUNGE
FR COMP COMP
12 PODS HOLOSUITE
FRESHER

REPAIR AREA MISSION BRIEFING

Notes: Notes:
 Grav bikes are stored two high in special racks.  See GURPS Traveller Starships re: holoventure zones for more info.
 Racks hold 8 grav bikes.  Holodecks have a dedicated computer and power source.
 Double height ceiling.
AIR/RAFT
WHEELED
ATV ALL-TERRAIN
VEHICLE

GRAV TANK
GRAV BIKE

2018 Pearce Design Studio, LLC


Perimeter Airlocks
The access points along a geomorph perimeter are assumed to be large iris valves, and this is where the geomorphs are connected. If a single iris valve is
shown and the user wishes it to be an access point to the vacuum of space beyond, an airlock is assumed whether it is shown on the plan or not. If no
access to space is desired, it can be assumed the door shown is actually a viewport or solid wall.

Where a layout of geomorphs show a perimeter airlock where none is desired, it can be assumed that space is actually a storage locker, small office, or
some other small room of use to the ship. Such changes should be noted on the deck plan for clarity.

Two members of a salvage team investigate a ship found


adrift, airlock open, with no gravity and only partial power.

2018 Pearce Design Studio, LLC


193 Multi-Purpose Multi-Purpose 194
L WL L ENG COMP COMP

FRESHER
HOLDING
A/L A/L LOCKER LOCKER

LOUNGE
CELL

OFFICE

OFFICE
FR CELL CELL
SECURITY
OFFICE
CELL BRIG ENG MEDICAL

CELL ENG

OFF C C

CLASSROOM FUEL CONTROL


ROOM

CARGO OFF
BAY MS
TRANSPORTER

COMP

COMP
ENG ENG

L L FUEL

LOCKER
LOUNGE

FRESHER

L L
LIFT
L L

L L OFFICE OFFICE

JR L
36 POD
STORAGE
BEDS DBL SR LAB
WL
SECURITY HOLO
L OFFICE STEERAGE COMPARTMENT
ENG DBL SR

LOCKER FR CELL CELL LO

Notes: Notes:

LIFE SUPPORT

JANITORIAL ROBOT
JR STEERAGE TRIPLE BUNKS
ALCOVE

2018 Pearce Design Studio, LLC


195 Multi-Purpose Multi-Purpose 196

SR OFF SR SR SR SR OFFICE SR

LOUNGE
L LOUNGE OFFICE
DBL DBL LOCKER
L FR SR SR OFF OFF OFF SR HYDROPONICS ENG
LOCKER LOCKER LOCKER LOCKER

LOCKER LOCKER LOCKER


L OFF ENGINEERING OFF L SR SR SR SR

DBL SR

COMP
CARGO
LIFT
GUNNERY

DBL SR ENGINEERING

DBL SR
DBL
CELL CELL
MEDICAL
DBL SR ENG CARGO

COMP
L OFFICE
BRIG LOCKER ENG
ENG

CELL
FR

DBL DBL

LOCKER LOCKER
COMP COMP MED LAB
SR SR COMP LIBRARY

LOW BERTHS
ENG ENG OR

OFFICE
OFFICE

LOUNGE
OFFICE HOLO
SR
FR

Notes: Notes:

REMOTE 10'x20' 10'x10'


WEAPON HYDROPONIC
CARGO CARGO
STATION VEGETATION
CONTAINER CONTAINER

2018 Pearce Design Studio, LLC


197 Multi-Purpose Multi-Purpose 198

FR CELL CELL LOCKER LOCKER LOCKER LOCKER

L MED
SECURITY DBL
ENGINEERING
OFFICE SR

LOCKER LOCKER
WL

LOUNGE
L LAB
12 PODS

FRESHER

HOLO
ENG

FRESHER

LOCKER LOCKER LOCKER


SR SR FUEL

COMP
OFFICE

BRIEFING
OFFICE OFFICE

LOW BERTHS
OFFICE
ENGINEERING

SHOP
OFFICE
LOCKER
OFFICE

OFFICE OFFICE

COMP
LOCKER
SR SR ENGINEERING ENG

ENG SR

OFF OFF SR L SR
LOCKER

MEDICAL
SR LAB
DBL
SR LOUNGE L SR SR

HOLO
DBL DBL
LOCKER LOUNGE
SR SR L FR

Notes: Notes:

LIFE SUPPORT
LOW BERTH

2018 Pearce Design Studio, LLC


199 Engineering Engineering 200
COMP COMP

HOLO
SR OFF OFFICE

COMP
CONTROL
ROOM ENG CLEAN LAB COMP

SR OFF DECON COMP

20'
A/L ENGINEERING
ENGINEERING

MEDICAL
SH

FRESHER 10' SR
0' 0'
LOUNGE

SR DBL SR FRESHER
HOLO
10' 10'
SR DBL SR SR

ENGINEERING
SR SR ENGINEERING DBL SR SR

ENGINEERING
A/L 0' 10' 10' 0' A/L ENGINEERING

L C C ENG

AIR/ COMP
HOLO LAB
0' RAFT OFF

LOCKER
OFFICE LAB

Notes: Notes:
 Variable floor heights.
 Triple height space (30' ceiling).

STAIRS w/ HOLOGRAPHIC
WORKSTATION SMALL
HANDRAILS
CARGO STASIS TUBE
DOWN AIR/RAFT

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201 Multi-Purpose Engineering 202

SR OFFICE LOUNGE FR
HOLO OFFICE
DBL DBL
SR SR

COMP
SR SR LAB
ENG ENG
SR SR SR SR L

LOCKER

LOCKER
ENGINEERING
MED

L LOCKER
BRIEFING

ENG
SR SR
ENG
CARGO
COMP
ENG LOUNGE HOLO

LAB LOUNGE FR
CARGO
OFFICE
COMP

SHUTTLE SR SR
ENG

SR SR

LOCKER

LOCKER
LOCKER
COMP

COMP

SR SR SR SR LAB SR SR
DBL DBL ENG
SR SR
SR SR

BR
IE
HOLO

FIN
FR LOUNGE OFFICE SR DBL SR

Notes: Notes: G

CARGO
SHUTTLE

2018 Pearce Design Studio, LLC


203 Elevator Core Elevator Core 204
CELL CELL FR WL FR
PRIVATE
L SECURITY LIFT
SECURED CARGO CARGO SECURITY SECURED CARGO
TRANSFER AREA ELEVATOR PRIVATE PRIVATE OFFICE TRANSFER AREA LOUNGE
WL
LIFT LIFT PRIVATE
LIFT
L

UP DN

EQUIP. RM.

EQUIP. RM.
CARGO CARGO
ELEVATOR ELEVATOR

LIFT STAIRS LIFT


SERVICE LIFT PUBLIC LIFT
ACCESS ACCESS
ACCESS AREA ACCESS AREA
STAIRS AREA STAIRS AREA

EQUIP. RM.
CARGO CARGO
ELEVATOR ELEVATOR

DN UP DN UP

JR JR L L FRESHER
STOR.
FRESHER

FRESHER

L L SECURED CARGO LOUNGE


VENDING

MEDICAL TRANSFER AREA


L L

L L FRESHER

Notes: Notes:
 Typically used in large space stations, arcologies, etc.  Typically used in large space stations, arcologies, etc.

PERSONNEL JANITORIAL ROBOT PERSONNEL


JR
ELEVATOR ALCOVE ELEVATOR

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205 Elevator Core Multi-Purpose 206

QUAD CELL LOUNGE


CARGO
ELEVATOR
SR SR
PRIVATE PRIVATE BRIG
LIFT LIFT FR
SR OFF
SERVICE VEHICLE PARKING

OFFICE

LAB ENGINEERING COMP

COMP

COMP
UP DN DN UP

HOLO

ENGINEERING
M
O
STAIRS LIFT LIFT STAIRS

RO
OPEN AIR SHAFT FOR
ACCESS ACCESS

L
SERVICE USE ONLY

O
AREA AREA

TR
N
LOUNGE

O
C
ELEV ELEV ENGINEERING

COMP
EQUIP EQUIP
ROOM ROOM ENGINEERING

L
DBL

MEDICAL
12 POD BEDS SR

JR LOUNGE JR L

DBL SR ENG

FRESHER
FRESHER FRESHER
BAR FR
B/D B/D B/D

Notes: Notes:
 Typically used in large space stations, arcologies, etc.

JANITORIAL ROBOT
JR
ALCOVE SERVICES USES INCLUDE
POLICE, AMBULANCES,
ADMINISTRATIVE, REPAIR,
PERSONNEL DELIVERY VEHICLES, ETC.
ELEVATOR MINI-STATEROOM
B/D LOW BERTH
(BED OVER DESK)

2018 Pearce Design Studio, LLC


Low Berths
Low passage travel in suspended animation is inexpensive, and while asleep the passenger doesn't age or have to deal with the monotony that can occur
on some long flights. It's a great way to see the universe! Provided of course you don't mind the risk of death that sometimes occurs as a result. With the
proper onboard medical staff, death as a result of low berth travel can be reduced. Low berth containers can also be used in emergencies to store a
critically wounded person until such time as the injured can receive proper medical treatment.

Rooms containing low berths usually have access restricted to medical personnel, but on some ships the low berth may be part of the medic's office.
Secured rooms with very limited access are often used for criminals, celebrities, diplomats, and the like.

The ship's medic does a mid-jump physical inspection of the cryogenic berths.

2018 Pearce Design Studio, LLC


207 Passenger Deck Drop Capsule Deck 208

BATTLEDRESS
EXEC EXEC SUIT UP AREA
SR SR FR WL

SR SR SR SR SUIT

SECURITY
REPAIR
L
MS
HIGH PASSAGE AREA L

SR SR SR SR

SR SR

ARMORY

SR HOLO-SCREEN WALL SR
DROP CAPSULE
CAPSULE LAUNCH BAY
REPAIR BAY
SR HIGH PASSAGE LOUNGE SR

SR SR

GALLEY SR LAUNDRY
LAUNDRY
LOUNGE

DBL SR SR SR CLASSROOM LOUNGE FR


SR
LOW BERTHS

MID PASSAGE AREA FR


MISSION
ENG
BRIEFING
SR SR SR SR SR FR SR
OFF

Notes: Notes:
 Luxury high passage staterooms and lounge area high passage lounge can  Mission Briefing Room also serves as Capsule Launch Control Room.
be set up for general seating, dining, group seating for live performances,  See Yet Another Traveller Blog for more information on the drop capsule.
dance floor, mini-casino, etc. It has a holographic screen wall and ceiling  The mess hall doubles as a common area/lounge during non-serving times.
to project a variety of environments.
 Executive high passage staterooms are the most luxurious and include a
BATTLEDRESS
spa tub, fireplace, wet bar, galley, office space, holographic screen wall MONITORING STATION
and seating area.
BATTLEDRESS SUIT-UP NICHE

LANDSCAPE STEWARD ROBOT


SR DROP CAPSULE
AREAS ALCOVE

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209 Passenger Deck Auditorium 210
FRESHER FRESHER
DBL A/L A/L DBL
SR SR SR SR SR SR

DBL DBL
SR SR SR SR SR SR FRESHER FRESHER
SR SR

A/L A/L

DBL DBL
SR SR SR SR SR SR MED AUDITORIUM OFFICE
SR SR

STORAGE
SR SR OFFICE
DBL DBL
GALLEY

SR LAUNDRY SR
MESS HALL / LOUNGE
DBL DBL
MED LOUNGE OFFICE
SR SR
STORES
L

CONFERENCE ROOM SECURITY WL


DBL DBL
SR SR SR SR SR L
SR SR

A/L A/L

DBL DBL DBL HOLO


DBL DBL L
SR SR SR SR SR SR
SR SR ESCAPE

BRIEFING

BRIEFING
POD
L
L
DBL DBL DBL DBL
ESCAPE
SR A/L SR SR A/L SR
POD
L

Notes: Notes:
 This deck contains 22 single occupancy staterooms and 21 double  The auditorium may be used for movies, lectures, training, diplomatic
occupancy staterooms. Maximum passengers = 64. events, etc. Seating can be removed to make a large open space
(ballroom, etc.).
 The large conference room is typical used for high level meetings for
diplomats, nobles, planetary leaders, fleet commanders and other VIPs.

ESCAPE STEWARD ROBOT


STEWARD ROBOT SR
SR POD ALCOVE
ALCOVE

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211 Waste Processing Scout/Survey Deck 212

FR
COMP

DRONE
HOLO
LOUNGE

WATER WATER WATER REPAIR


LAB TS REPAIR
10 TON RECON DRONE
ACCESS
IN LAUNCH TUBE
TS DOORS
HOLOGRAPHIC
DATA ANALYSIS
COMP
LOCKER
TS TS L
STORAGE SHOP
L
WASTE

WASTE
LAB IISS SURVEY G-CARRIER L

HOLO
SHOP

ELEVATOR OR
COMP ROOF OPENING

FUEL
WASTE

WASTE
OFFICE

MS MS
IISS SURVEY G-CARRIER L

JR

WATER WATER WATER


MS FR L
BRIEFING
CARNICULTURE
LOUNGE L
PRODUCTION
DBL DBL DBL DBL
OFFICE SR SR SR SR

Notes: Notes:
 This area is used for the treatment of the ship's sewage and reclamation of  See GDW's Grand Census for more information on the Survey G-Carrier.
potable water and consumable proteins.  See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more
information on the Reconnaissance Drone.

L
WATER
CARNICULTURE VAT /
RECLAMATION
PROCESSING EQUIPMENT
PROCESSOR

PROTEIN JANITOR ROBOT


JR
SYNTHESIZER ALCOVE IISS SURVEY G-CARRIER

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213 Promenade - Retail / Food/Bar Promenade - Casino 214
STOR ACCESS CORRIDOR FRESHER

TE
A
L L L L L

IV
PR
FOOD FOOD FOOD FOOD

G
GAMING AREA

IN
FOOD SALES SALES SALES SALES

M
A
SALES

G
FRESHER

VAULT
RETAIL RETAIL BAR
FRESHER L

SECURITY
GAMING AREA L
BAR STORAGE

RETAIL RETAIL
FRESHER

SLOT
REPAIR
RETAIL RETAIL BAR BAR

SLOT MACHINES

TE
FOOD FOOD

A
IV
SALES SALES STAGE /

PR
DANCE FLOOR

G
IN
M
A
G
L L

Notes: Notes:
 Food court and retail areas are primarily used only for space stations,  Casinos are primarily used only for space stations, arcologies, and large
arcologies, and the largest starships. passenger liners.
 The central gaming area is reconfigurable for a variety of gaming and
gambling related sporting events.
 When not being used for gambling, the private gaming areas can be used
as VIP lounges or private dining areas.

BUSHES AND TREES

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215 Security Checkpoint Engineering / Sensor Ops 216

CELL
OFFICE BRIG OFFICE SHOP
CELL
DBL DBL
SR SECURITY SR ENG ENG
LOUNGE
L L

FR L L FR

COMP
ENG
HOLO C OFFICE
PIT

MEDICAL
FR

PS
SECURITY

O
R
OFFICE L

SO
N
SE
SURGERY
ENGINEERING

R
HE
ES
FR
ENGINEERING

E
G
L L

UN
LO

E
G
FR

RA
O
ST
LO

COMP C
LAB
ENG

OFFICE
BR
STORAGE OFFICE

IE
FIN
L
HOLO

G
ENGINEERING L

Notes: Notes:
 Security personnel have full view of every access point, either directly or via  Sensor Operation's main feature is the recessed floor and hologrpahic
security cameras. display.
 All door access (excluding freshers) require a security card, code access,
biometric scan, or "buzz-in" from the security office.

LOW BERTH

GURNEY HOLO PIT


LIFE SUPPORT WORKSTATION
BODY REFRIGERATOR

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Drop Capsule Bay / Pod Bay
As shown in these geomorphs, drop capsules, or pods, are primarily used by the military for the insertion of ground troops and equipment onto a planetary
surface. The capsules are only big enough to carry one adult with minimal gear. Special capsules are made to accommodate soldiers in battledress and
others are used strictly for the delivery of supplies and weapons. Capsules require no skill to operate, and are usually launched from a nearby launch
control room.

When part of a commercial or private starship, they are usually used as an emergency escape craft, and are typically referred to as escape pods. Single
user escape pods are mostly used on smaller ships, as larger escape pods designed for a greater number of passengers are more economical and
convenient. The escape pod contains a small computer linked to the ship's navigational computer which frequently updates itself as to the best area
within the capsule's range in which to land. Escape pods contain minimal survival equipment, rations, and a distress beacon.

A passenger prepares to strap in to an emergency escape pod, which will be automatically


jettisoned from the bottom of the ship and deliver him safely to the surface of the planet below.

2018 Pearce Design Studio, LLC


217 Cargo Bay / 20 Ton Launch Drop Capsules / Troop Deck 218

FR

FRESHER
LOCKER
OFFICE CR CR OFFICE SR SR SR
12 PODS

LOUNGE
TROOP
LOUNGE
SR OFF OFF

MARSHALLING
LOCKER
AREA

B/D
CARGO
CARGO CARGO
BAY ARMORY

MESS HALL
CONTROL

FR
CENTER
FUEL FUEL

B/D
COMP
20 TON CARGO 20 TON
LAUNCH LIFT LAUNCH

B/D
ARMORY
LOCKER LOCKER GALLEY
DROP CAPSULE BAY

MARSHALLING
LOCKER
AREA

SR OFF OFF

LOUNGE
CARGO CARGO
TROOP
LOUNGE
12 PODS

FRESHER
SR SR SR

FR

Notes: Notes:
 Drop capsules are primarily used to quickly transport a trooper from orbit to
a planet's surface, but may also be used as individual escape pods.
 See Yet Another Traveller Blog for more information on the drop capsule.
 The mess hall doubles as a common area/lounge during non-serving times.

CARGO
20 TON SMALL
CR ROBOT
LAUNCH CARGO
ALCOVE MINI-STATEROOM
DROP CAPSULE B/D (BED OVER DESK)

2018 Pearce Design Studio, LLC


219 Hydroponics / Carniculture Xboat Retrieval & Repair Deck 220

LOCKER LOCKER

LOCKER LOCKER

LOCKER LOCKER

COMP
SHOP
HANGAR DOOR
TS

TS

HYDROPONICS 100 TON


XBOAT
LOCKER

HOLO
MTG

PERIMETER CATWALK(S) ABOVE


CARNICULTURE
CARNICULTURE CARNICULTURE LAB HANGAR DOOR
PRODUCTION OFFICES

100 TON
XBOAT
LOCKER LOCKER

LOCKER LOCKER

OFFICE TS
MED
TS
OFFICE
COMP

SHOP

FR LOUNGE OFFICE SHOP

COMP

Notes: Notes:
 This hangar has a height of 40' and functions as an Xboat Tender. See
GDW's Supplement 7 - Traders and Gunboats for more information of the
Xboat and Xboat Tender.
 This deck could also be used for a variety of similarly sized starships and
CARNICULTURE
VAT / PROCESSING
spacecraft, or alternately as a cargo bay.
EQUIPMENT

WATER TANK, HYDROPONIC


PESTICIDES, AIR LOW BERTH
VEGETATION
HANDLERS, ETC.

2018 Pearce Design Studio, LLC


Section 2
Edge Geomorphs

2018 Pearce Design Studio, LLC


300
Bridge
The bridge is the control center for the ship, and arguably the its most important space. Controls here are tied to all ship's systems and coordinated with
engineering, avionics, communications, sensors, and a hundred other ship's functions. Consequently, it is also one of the most secure spaces on a ship
usually surrounded by bulkheads, with access limited to only essential personnel. All but the smallest ships will have round the clock watch duty.

Bridge layouts vary, but most will have a space for a pilot, navigator, communications or computer personnel, and if armed, a gunner's station. Most
bridges built on current technologies have workstations that are reconfigurable, meaning any crew could operate from any station. On large ships this has
the advantage of allowing different crew members to operate different task from the same station while on different shifts. On small ships, crew almost
always are assigned a single station from which to perform their work.

A small but comfortable and efficient bridge. The pilot takes advantage of the heads-up display on the main
viewport while the navigator uses planetary holography and other tools to plan the descent to their landing zone.

2018 Pearce Design Studio, LLC


301 Bridge Xboat Repair Bay 302
L

C C COMP EVA L

100 TON XBOAT L


DBL BRIDGE DBL
SR OFF C C OFF SR L
L L

FRESHER
LOCKER

SR SR STELL
PARTS

A
BRIEFING

LOCKER
SR

R
OFF OR

DOM E
A/L REPAIR BAY CARGO

CA R
DBL SR FUEL LOUNGE FR

T
Y O
GR
FUEL FUEL APH

Notes: Notes:
 The briefing room doubles as a lounge.  Repair bay is similar to an Xboat tender, but with reduced facilities.
 See GDW's Supplement 7 - Traders and Gunboats for more information
LASER TURRET
about the Xboat.

303 Passenger Deck Communications 304


COMMUNICATION ARRAY

GALLEY A/L
SR SR SR SR EXEC
SR

COMP

COMP
COMM.
MESS
MEDICAL CENTER SENSORS
COMMON AREA
L FR

DBL DBL DBL DBL DBL OFF DBL


SR SR SR SR SR SR
LOUNGE
OFFICE SR

ENGINEERING

Notes: Notes:

RETRACTABLE
SENSORS

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305 Weapons Bay Cargo Bay - 10 Ton Runabouts 306
CARGO DOOR CARGO DOOR

TS

TS
CARGO
AIRLOCK ENG
TS
10 TON 10 TON
C C C C TS
RUNABOUT RUNABOUT

COMP
MISSILE STORAGE
ENG
OFFICE

SECURITY
OFFICE
LOCKER

DBL SR DBL SR

L WL L LOCKER LOCKER

Notes: Notes:
MISSILE LAUNCH TUBE  See Avenger Enterprise's Golden Age Starships #3 for more information
DOUBLE TURRET
SANDCASTER about the Runabout.
TURRET
C FIRE CONTROL COLLAPSIBLE
WALL

307 Cargo Bay - 20 Ton Launch Cargo Bay - 50 Ton Launch 308

50 TON LAUNCH
CARGO CARGO
20 TON LAUNCH

LOUNGE L L LAB
OFFICE

CARGO CARGO CARGO CARGO


FRESHER HOLO
COMP

OFFICE

Notes: Notes:
 See GDW's Supplement 7 - Traders and Gunboats for more information  See GDW's Supplement 7 - Traders and Gunboats for more information
about the 20 Ton Launch. about the 50 Ton Launch.

2018 Pearce Design Studio, LLC


309 Cargo Bay - Full Cargo Bay - Empty 310
CARGO DOOR CARGO DOOR
LOCKER

LOCKER
A/L A/L

CARGO BAY (FULL) CARGO BAY (EMPTY)

Notes: Notes:
 For multi-story cargo bays, see optional upper cargo bay  See geomorph 309 for full version.
geomorphs 311 and 312.
 See geomorph 310 for empty version.

311 Cargo Bay - Upper Cargo Bay - Upper 312

OPEN TO PERIMETER CATWALK WITH RAILING


CARGO DECK
BELOW
RETRACTABLE BRIDGE

OPEN TO
A/L A/L A/L CARGO DECK A/L
BELOW

OPEN TO
CARGO DECK
BELOW

A/L A/L

Notes: Notes:
 Provides catwalks above cargo bay floor. RETRACTABLE BRIDGE  For use with geomorphs 309 and 310 when cargo bay is multiple stories high.
 No direct access to the lower level. CONTROL PANEL (EACH  No ladder access to lower level.
PANEL CONTROLS ALL
BRIDGES)

2018 Pearce Design Studio, LLC


313 Arboretum Restaurant / Bar 314
OFF

STORAGE
WATERFALL

CLEANING
RESTAURANT
LOUNGE

FRESHER
BAR
SPA STORES

SPA GALLEY

FRESHER

Notes: Notes:

BOULDERS
BUSHES AND TREES
BENCH

315 Engineering 40 Ton Launch Bay 316


C C
DBL DBL
SR OFF OFF SR
OFFICE OFFICE OFFICE OFFICE OFFICE OFFICE

LAB LAB SR SR

OFF OFF

ENG ENGINEERING ENG 40 TON "SAUCER" LAUNCH

LOUNGE
BRIEFING

LAB

MED DBL SR OFF


OFFICE

OFFICE

OFFICE

Notes: Notes:

2018 Pearce Design Studio, LLC


317 Security Checkpoint Waste Processing 318
PROTEIN SYNTHESIZERS

LOUNGE
LOCKER FR
LAB
10 TON CELL

WL
WATER WATER
RUNABOUT
OFFICE
SECURITY
MS MS
V
FR DECON

MS
WASTE WASTE CARNICULTURE
MEDICAL
SURGERY PRODUCTION
STORAGE HOLO
FR LAB

Notes: Notes:
 Security personnel have full view of every access point.  This area is used for the treatment of the WATER
 All door access (excluding freshers) require a security card, code access, ship's sewage and reclamation of RECLAMATION
biometric scan, or "buzz-in" from the security office. potable water and consumable proteins. PROCESSOR

319 Multi-Purpose Cloning Facility 320


CARGO DOOR

L A/L

12 BEDS
COMP

COMP

FRESHER
EXERCISE EQUIPMENT

BRIDGE ENG MS L
CARGO BAY EDUCATION
FR SH
LOCKER
CLONE
CLONING VAULT
QUARTERS
LAB

GALLEY
JR LOCKER MED
SR
LOUNGE

FUEL

DBL SR DBL SR

L L L L L L L L
Notes: Notes:

JANITORIAL
 22 cloning tanks (optionally this can be a low berth facility).
JR
ROBOT ALCOVE

2018 Pearce Design Studio, LLC


321 Fuel Deck FUEL OPS
Fuel Deck 322
FUEL INTAKE SCOOPS FUEL INTAKE SCOOPS

FUEL FUEL FUEL FUEL FUEL

FUEL FUEL FUEL OPS

HOLO

FR
FUEL FUEL
ENG
OFFICE

FUEL FUEL FUEL

Notes: Notes:
ACCESS
CRAWLWAY
RETRACTABLE FUEL RETRACTABLE FUEL
TRANSFER ARM TRANSFER ARM

323 Low Berth Deck Multi-Purpose 324

LOCKER
L WL L

C C
SECURITY
MEDICAL
OFFICE

FR ENG ENG
MS LOCKER
LOW BERTH FACILITY

LOUNGE
SR SR SR
LOCKER LOCKER

LOCKER LOCKER
ESCAPE

ESCAPE
SECURED CRYO SECURED CRYO SECURED CRYO SECURED CRYO
POD

POD
CHAMBER CHAMBER CHAMBER CHAMBER
SR SR SR SR

Notes: Notes:
 80 low berths.
ESCAPE
 May be part of colony ship, medical facility, or a ship's Frozen Watch.
POD
 Secured chambers provided for criminals, nobles, diplomats, etc. LASER TURRET

2018 Pearce Design Studio, LLC


325 Cargo Bay - Full Cargo Bay - Empty 326
CARGO DOOR CARGO DOOR

EVA EVA

20 TON 20 TON
SMALL CARGOES (FULL) SMALL CARGOES (EMPTY)
LAUNCH LAUNCH
RETRACTABLE RETRACTABLE
AIRLOCK AIRLOCK

Notes: Notes:
 See geomorph 326 for the empty version of this space. TELESCOPING  See geomorph 325 for the full version of this space.
 Grappling arm can maneuver to either side of cargo GRAPPLING  When a launch is not in its berth, a retractable airlock
door for optimum usage. ARM can be extended to allow passage. RETRACTED
GRAPPLING ARM

327 Vehicle Hangar Vehicle Hangar 328

REPAIR AIR/ AIR/ AIR/ AIR/ AIR/ AIR/ REPAIR


AREA RAFT RAFT RAFT RAFT RAFT RAFT AREA

ATV ATV
CATWALK ABOVE

VEHICLE GARAGE / REPAIR BAY

LOCKER

OFFICE

LOUNGE
REPAIR AIR/ AIR/
AREA RAFT RAFT
SHOP

OFFICE
SHOP
FR

Notes: Notes:
 Grav bikes are stored two high in special racks. Racks hold 2 grav bikes  As part of a space station, this geomorph can also
each. serve as a rental or sales office, providing enclosed AIR/RAFT
 Catwalk provides access to mechs. air/rafts and speeders for use on the planet surface.

2018 Pearce Design Studio, LLC


329 Missile Deck Missile Deck 330

SR SR SR SR

COMP

COMP
MISSILE CONTROL
MISSILE CONTROL
OFF OFF ENG ENG OFF OFF

MISSILE STORAGE
A/L A/L
MISSILE STORAGE

SR SEC SR SR DBL SR LOUNGE FR

ENG OFF SR DBL SR DBL SR

FR LOUNGE
L
Notes: Notes:
MISSILE MISSILE
MISSILE
LAUNCH LAUNCH
STORAGE
TUBE TUBE

331 Flight Deck - Vertical LAUNCH TUBES


Fighter Hangar 332
LAUNCH DOORS LAUNCH DOORS

REPAIR BAY OPERATIONS

FLIGHT CONTROL
FR

LAUNCH

LOUNGE
STANDBY
RAMPART
FIGHTERS
BRIDGE

QUAD SR
L
SHOP

PILOT
L
AREA
FR
L LOCKER LOCKER LOCKER LOCKER LOCKER LOCKER
L L
Notes: Notes:
 Typically holds 6-8 fighters.  Rampart fighters are detailed in GDW's Azhanti High Lightning.
RAMPART MISSILE
FIGHTER AUTO-LOADER

2018 Pearce Design Studio, LLC


Fighter Hangar
A small hangar for two Valkyrie mk II starfighters. The hangar includes a repair bay/machine shop, work bench for electronics or smaller repairs, and a flight
control room on the second level. The hangar doors here include a solid outer door (in the open position, so it is unseen), and an inner force field
membrane the fighter passes through during launch. I use this configuration in my Traveller universe as it is a bit more cinematic and avoids the need to
cycle the entire hangar like an airlock. Sometimes you have to push the hard science out of the way to make room for the Rule of Cool.

Built into the ceiling is quick response fire suppression system, which will flood the hangar with extinguishing foam and put out any major fire in about 30
seconds.

A typical two fighter hangar as shown on the next page.


See geomorphs 335 and 336.

2018 Pearce Design Studio, LLC


333 Gig Cradle Grav Vehicle Garage 334
A/L A/L
LOCKER

LOCKER
G-CARRIER G-CARRIER

20 TON
GRAV-TANK GRAV-TANK
GIG
COMP

REPAIR REPAIR
OFFICE AREA AREA
LOCKER
LOCKER LOCKER
COMP LOCKER

Notes: Notes:
 Double height space (20' ceiling).  See "Small Craft" for deck plan of Grav-Carrier.
 Gig shown is a variant of that described in GDW's Supplement 7 - Traders
and Gunboats.

335 Fighter Hangar - Lower Fighter Hangar - Upper 336


HANGAR DOOR HANGAR DOOR HANGAR DOOR HANGAR DOOR

REPAIR AREA
CATWALK UPPER
PLATFORM

VALKYRIE VALKYRIE OPEN TO VALKYRIE


FIGHTERS FIGHTER FLIGHT DECK FIGHTER
BELOW

FLIGHT CONTROL ABOVE FLIGHT CONTROL


FR LOUNGE REPAIR BAY OFF SR

Notes: Notes:
 Double height space (20' ceiling), with flight deck below and flight control  See geomorph 335 for lower level.
room and perimeter catwalk above. SMALL PERSONNEL
 See geomorph 336 for upper level. CARGO ELEVATOR

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337 Water Storage Scrap/Recycling 338
SCRAP SCRAP SCRAP SCRAP SCRAP SCRAP
WATER WATER WATER WATER

STORAGE

STORAGE
OFFICE

SCRAP

SCRAP

LOUNGE
LOCKER
FR

TRASH
INCINERATOR ENG
COMPACTOR
OFF OFF
WATER WATER WATER
PROCESSING

STORAGE
EJECTION/LIFT

SCRAP
WATER WATER ENG OFFICE

Notes: Notes:
 Desalinization & purification of wilderness WATER
 Ship waste and salvage scrap is stored here. Compressed scrap is ejected
gathered water, processing, and storage. PROCESSING through the lift. Any water in the waste is recovered, cleaned, and piped to
PLANT the ship's potable water supply.

339 Vehicle Hangar - Full Vehicle Hangar - Empty 340


HANGAR DOOR HANGAR DOOR HANGAR DOOR HANGAR DOOR
OFFICE

OFFICE

OFFICE

OFFICE
GRAV-FIGHTERS

L L

L SHOP L SHOP

L L
MECHS
L L

Notes: Notes:
 Height as required for vehicles (40' clear for Mechs).  Height as required for vehicles.
 Vehicles (if present) to be determined by referee.

2018 Pearce Design Studio, LLC


341 Passenger Deck
FRESHER
Pool Deck 342

FRESHER
SR SR SR SR
SR SR
SR SR

POOL
DBL DBL
GYM
SR SH SR
PASSENGER LOUNGE
SWIM-UP BAR
SAUNA
MED L FR FR
BAR

GALLEY
SR SR SR SR SR
GALLEY GALLEY
FR CH CH CH CH CH CH CH CH FR

Notes: Notes:
 This area can be used for both mid and high passage passengers.
STAIRS
CHANGING DECK
DOWN CH
ROOM CHAIR

343 Arboretum Arboretum 344

A/L

FOUNTAIN

Notes: Notes:

BOULDERS BUSHES
BUSHES AND TREES BOULDERS
AND TREES
BENCH

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345 Scout Deck Gunnery / Barracks 346
LAUNCH DOOR
PROBE
LAUNCH
SPECIAL CARGO
COMP

LOCKER
SENSORS

AIR/
PROBE SHIP'S RAFT
REPAIR BOAT LAB
or
SURVEY
LAUNCH CARGO
LOCKER
PROBE AREA
STORAGE
OFF DBL DBL DBL

LOUNGE
SR SR SR

LOUNGE
BRIEFING
FR BARRACKS
DBL SR SR SR SR
SR

Notes: Notes:

SENSOR PROBE SMALL


CARGO LASER SANDCASTER
LAUNCH TUBES
AIR/RAFT TURRET TURRET

347 Sandcaster Deck Bridge 348


AIR/
EVA

COMP
A/L VIEWING RAFT
LOUNGE
CONTROL LOUNGE
ROOM
COMP ENG FR
SANDCASTER CANISTER STORAGE
BRIDGE

COMP L C L MED

OFFICE
DBL DBL FR FR
ENGINEERING

SR SR
LOUNGE DBL SR ENG L L

BRIEFING
DBL SR C

Notes: Notes:

DOUBLE TURRET SANDCASTER


w/ LASER AND CANISTER AIR/RAFT BATTERIES
SANDCASTER LOCKER

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349 Passenger Deck - Lower Passenger Deck - Upper 350
HIGH PASSAGE LOUNGE
(SEE LOWER LEVEL)
HIGH PASSAGE LOUNGE
DBL DBL DBL DBL DBL DBL DBL DBL

LOUNGE

LOUNGE
SR SR GALLEY BAR SR SR SR SR SR SR

HIGH PASSAGE AREA HIGH PASSAGE AREA

DBL DBL DBL DBL DBL DBL DBL DBL


SR SR SR SR SR SR SR SR
SR SR SR SR SR

HOUSE HOUSE
PURSER
KEEPING KEEPING
L L
Notes: Notes:
 Luxury high passage staterooms and lounge area.  Luxury high passage staterooms and lounge area.
STAIRS w/
 Lounge at lower level is a double height space (20' ceiling).  See geomorph 349 for lower level. HANDRAILS
 See geomorph 350 for upper level. PERSONNEL
LIFT LANDSCAPE AREAS
DOWN

351 Engineering 20 Ton Launch Bay 352


L WL WL L
L COMP L
OBSERVATION

LOCKER
L L SECURITY FR FR SECURITY

MEDICAL
DECON EVA AIR/
ROOM
A/L A/L OFFICE RAFT
L
20 TON 20 TON
LAUNCH LAUNCH
ENG L

EXTENDABLE

LOCKER LOCKER

LOCKER LOCKER
ENG AIRLOCK
OFFICE

ENGINEERING
CARGO CARGO
OFFICE OFFICE AREA AREA
ENG

COMP COMP

Notes: Notes:

EXTENDABLE
 When a launch is not in its berth,
a retractable airlock can be AIR/RAFT
AIRLOCK
extended to allow passage.

2018 Pearce Design Studio, LLC


353 Research Lab Hydroponics Bay 354

HOLO
MEDICAL 20 TON
STORAGE RESEARCH EQUIP &
LAUNCH STORAGE
CLEAN LAB PATHOGEN
VAULT
DECON LOCKER LOCKER

HYDROPONICS BAY
LAB
CARGO
SPACE
L L

VARIABLE

VARIABLE
CLIMATE

CLIMATE
LOUNGE FR LAB L L

LAB L L

HOLO
COMP LOCKER LOCKER LOCKER L L

Notes: Notes:

WATER TANK, PESTICIDES, HYDROPONIC


AIR HANDLERS, ETC. VEGETATION
STASIS TUBE

355 Carniculture Lab/Cargo Bay Agricultural Bay 356


20 TON
A/L
LAUNCH
CARNICULTURE
PRODUCTION
LOCKER

FR
OFFICE

AR
LAB STOR STOR
OFFICE

CARGO CARGO
HOLO
OFF AREA AREA
SEED VAULT

Notes: Notes:

CARNICULTURE WATER TANK, PESTICIDES, FRUIT FOOD AR AGRICULTURAL


VAT / PROCESSING AIR HANDLERS, ETC. TREE CROPS ROBOT ALCOVE
EQUIPMENT

2018 Pearce Design Studio, LLC


357 Cargo Bay Weapons Bay 358
CARGO DOORS
A/L FR
A/L
SPECIAL TS
DBL DBL
CARGO MISSILE
SR SR
L CONTROL L
(VARIABLE
CLIMATE) MISSILE MISSILE
STORAGE STORAGE L
SHIP'S
BOAT

LOCKER
DBL DBL
CARGO BAY SR SR

OFF OFF

CARGO
SR SR AREA

Notes: Notes:

RETRACTED TELESCOPING MISSILE LAUNCH TUBE


GRAPPLING ARM EXTENDABLE
GRAPPLING ARM
AIRLOCK
DOUBLE TURRET

359 Engineering Multi-Purpose 360


FR
-10'

-10' +10' FRESHERS BELOW AIR/ AIR/


HOLO
RAFT RAFT
EVA EVA
LOUNGE

LAB

0'

SR SR DBL DBL
SR SR

-5' -5'
-10' ENGINEERING

C C

Notes: Notes:
 Variable floor heights.
STAIRS DOWN EXTENDABLE
 Triple height space (30' ceiling). w/ HANDRAILS
AIR/RAFT
AIRLOCK

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361 Engineering Engineering 362
FUEL RR RR FUEL FUEL FUEL
A/L
RR
MANEUVER MANEUVER
DRIVE DRIVE TS ENGINEERING TS

POWER POWER POWER


PLANT PLANT PLANT

ENGINEERING POWER PLANT POWER PLANT


SHOP OFFICE LOUNGE SHOP
FR
LOCKER LOCKER LOCKER LOCKER

Notes: Notes:

REPAIR ROBOT REPAIR ROBOT


RR RR
ALCOVE / AIRLOCK ALCOVE

363 Tech Lab - Lower Tech Lab - Upper 364


COMP COMP COMP COMP COMP COMP

+10' +10'
LOUNGE
AIR/
RAFT OFFICE OFFICE
LAB +10' +10'
0'
HOLO

COMP

COMP
0' 0' 0' 0'
COMP

0' 0'

PASS-THRU BELOW

0' 0'

COMP

COMP
+10'
COMP

COMP

OFFICE OFFICE OFF OFF

Notes: Notes:
 Variable floor heights.  Variable floor heights.
STAIRS DOWN STAIRS DOWN
 Triple height space (30' ceiling). w/ HANDRAILS
 See geomorph 363 for lower level. w/ HANDRAILS
 See geomorph 364 for upper level.

2018 Pearce Design Studio, LLC


365 Gunship Hangar - Lower Gunship Hangar - Upper 366
HANGAR DOOR HANGAR DOOR HANGAR DOOR HANGAR DOOR

OPEN TO
FLIGHT DECK
BELOW

CATWALK ABOVE CATWALK

FLIGHT CONTROL
ABOVE

FLIGHT CONTROL
FR LOCKER FR LOCKER

Notes: Notes:
 Double height space (20' ceiling), with flight deck PERSONNEL  Double height space (20' ceiling), with flight deck PERSONNEL
below and flight control room and catwalk above. LIFTS below and flight control room and catwalk above. LIFTS
 See geomorph 366 for upper level.  See geomorph 365 for lower level.

367 Multi-Purpose Multi-Purpose 368


FUEL SKIMMER

CARGO FR FR FR AIR/ FUEL


SHUTTLE RAFT
SR SR SR SR
CARGO

FUEL
AREA

LOCKER

LOCKER
SR SR SR SR
ESCAPE
CAPSULES FUEL
LOCKER ENG
FRESHER

DBL DBL L
HOLO

SR SR
OFF 20 TON
L
LAUNCH

FUEL
ENG
OFFICE
LAB L OFF

COMP L L L LOCKER COMP

Notes: Notes:
1 PERSON
CARGO
ESCAPE CAPSULE AIR/RAFT
SHUTTLE
IN LAUNCH TUBE

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Armory
A staple on most military ships, a luxury for the small station security force, and the wet dream of every PC gun bunny, the armory stores the arms, armor,
and ammo that are kept on the ship. The armory is a big step up from the typical weapon rack found in a small ship's locker. Armories are typically
manned, providing security, cleaning and repair, technical expertise, and the responsibility for distributing and collecting weapons.

A weapons specialist takes a break from repairing a tactical


shotgun to distribute arms to a pilot prior to his mission.

2018 Pearce Design Studio, LLC


369 Cargo Bay - Full Cargo Bay - Empty 370
CARGO DOOR CARGO DOOR CARGO DOOR CARGO DOOR

SHIP'S SHIP'S CARGO SHIP'S SHIP'S


BOAT BOAT BAY CARGO BOAT BOAT CARGO
CARGO BAY BAY
BAY

SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL SPECIAL


CARGO CARGO CARGO CARGO CARGO CARGO CARGO CARGO

Notes: Notes:
 Special Cargo Areas have the ability to vary climates and gravity and can  Special Cargo Areas have the ability to vary climates and gravity and can
be used for live cargo. be used for live cargo.
 See "Small Crafts" for more information about the Ship's Boat.  See "Small Crafts" for more information about the Ship's Boat.

371 Grav-Tank Garage Barracks 372


LOCKER

R/F
COMP
A/L A/L DBL
DBL DBL

MESS HALL
SR
SR SR

GALLEY
BARRACKS

FRESHER
OFF OFF OFF

SR OFF SR

FRESHER
GRAV-TANK GRAV-TANK

ARMORY
PARTS AND PARTS AND
ORDINANCE ORDINANCE BARRACKS
STORAGE REPAIR AREA STORAGE DBL
SR

Notes: Notes:
 The mess hall doubles as a common area/lounge during non-serving times.

2018 Pearce Design Studio, LLC


373 Cargo Bay - 20 Ton Launch Cargo Bay 374
AIR/ AIR/
EVA EVA
RAFT RAFT
STORAGE

STORAGE
CARGO CARGO

TRANSPORTER TRANSPORTER
20 TON 20 TON
LAUNCH LAUNCH

CARGO CARGO CARGO


AREA AREA BAY
EXTENDABLE
AIRLOCK
LOCKER

LOCKER
Notes: Notes:
 See "Small Crafts" for more
information about the 20 ton Launch. AIR/RAFT

375 Cargo Bay - 20 Ton Launch Fighter Hangar 376


LAUNCH DOORS

SPECIAL SPECIAL 20 TON


CARGO CARGO LAUNCH DRAGONFLY
(VARIABLE (VARIABLE FIGHTERS
CLIMATE) CLIMATE)
LOCKER FR

CARGO BAY

LOUNGE LOCKER
REPAIR REPAIR
SHOP BAY BAY
DBL SR

Notes: Notes:
 Special Cargo Areas have the ability to vary climates and gravity and can  See FASA's Adventure Class Ships Vol. 1 for more information about the
be used for live cargo. Dragonfly Fighter.
 See "Small Crafts" for more information about the 20 ton Launch.

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377 Multi-Purpose Fuel Refinery 378
FUEL INTAKE SCOOPS

FUEL FUEL

LOCKER
FUEL
AIR/
BRIDGE
RAFT
COMP COMP

CARGO ENGINEERING

LOUNGE
SR SR

FR SR SR

MEDICAL HOLO MS
LAB
L L FUEL FUEL FUEL

Notes: Notes:
SMALL
CARGO
LASER TURRET
AIR/RAFT

379 Weapons Bay Barracks/Training 380


TURRET TURRET

MISSILE CONTROL

LOUNGE

LOUNGE
24 POD BEDS 24 POD BEDS

FRESHER

FRESHER
LOUNGE

L L
MISSILE MISSILE DBL
LAUNCH DBL LAUNCH
SR FR L L SR SR MED SR

MISSILE CREW COMMON AREA MISSILE


STORAGE STORAGE
SR SR SR SR OFFICE

SHOOTER AREA

STORAGE
TRAINING
LIBRARY /

ARMORY
HOLO
GYM SHOOTING
RANGE

WL

Notes: Notes:

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381 Robotics Lab Multi-Purpose 382
C C C CS

CAPSULE BAY

LOUNGE
E
ROBOTICS

IC
FR CS SH SR

FF
PRODUCTION

O
C
ROBOT HANGARS AND ROBOTICS
LAUNCH CONTROL TESTING
FR OFF
C
ENGINEERING

L L
LOUNGE OFF OFF

COMP
LAB

ENGINEERING
OFFICE
HOLO
PARTS PARTS PARTS OFFICE SR SR

12 POD
ROBOTICS

COMP
BEDS
REPAIR A/L

Notes: Notes:
 For production, testing, repair, storage, and launching (where applicable) EMERGENCY ESCAPE POP-OUT
of all types of robots, including warbots, sensor drones, etc.) DROP CAPSULE TURRET
 Robotics testing lab is armored, with bullet-proof glass at the control room.
 Some robots can be remotely piloted from the control room.
383 Tank Bay Multi-Purpose 384
LAUNCH DOOR LAUNCH DOOR

FRESHER
STORAGE REPAIR REPAIR STORAGE
AREA AREA

BRIEFING
SR SR SR SR SR SR SR

OFFICE OFFICE L L DBL


SR
L LOUNGE L L

COMP
GRAV
TANKS
LAB L

ENGINEERING
HOLO

L SR SR
OFF

DBL DBL
SR SR
FR
SR MEDICAL
SHOP
LOUNGE
OFFICE

Notes: Notes:

2018 Pearce Design Studio, LLC


385 Cargo Bay TELESCOPING
CARGO GRAPPLE
Cargo Bay 386
CARGO DOOR
CARGO DOORS

LOCKER LOCKER

LOCKER LOCKER
A/L
SPECIAL SPECIAL
CARGO CARGO

CARGO
OFFICE
ESCAPE CARGO AIR/

OFFICE
POD BAY RAFT
SPECIAL SPECIAL
CARGO CARGO
CARGO
BAY
CARGO
BAY

CARGO

ENG
MEDICAL

SPECIAL SPECIAL
CARGO CARGO

Notes: Notes:

ESCAPE SMALL
POD CARGO
RETRACTABLE WALL AIR/RAFT

387 Engineering Mining Bay 388


ORE BAY DOOR

GRAV GRAV
A/L A/L MINING MINING
VEHICLE VEHICLE

ENGINEERING

ORE
SHOP PROCESSING

ORE BAY ORE BAY


DOOR DOOR

LOCKER

Notes: Notes:
EXTENDABLE  See FASA's High Passage #4 for more information about the grav mining
SOLAR vehicle.
PANELS  See "Small Craft" for grav mining vehicle deck plan.

2018 Pearce Design Studio, LLC


389 Multi-Purpose Multi-Purpose 390
LOCKER
CAPSULE BAY

AIR/ SHIP'S

CONTROL
OFFICE SR

MEDICAL
ROOM
RAFT BOAT
ENG
A/L CARGO BAY

COMP BRIDGE OFF L L L

AVIONICS

FRESHER
C C
BRIDGE
LOUNGE COMP OFF OFF
OFFICE
LOCKER
ENG L ENG

BRIEFING
FRESHER

LOUNGE
BRIEFING SR
12 POD

DBL SR
BEDS

AVIONICS
Notes: Notes:

AIR/RAFT DROP CAPSULE

391 Multi-Purpose Cargo Bay 392


CARGO DOOR

LOCKER

20 TON
SHUTTLE
SHOP ENG
ENG

10 TON 10 TON
L MED
TS UTILITY UTILITY
SHUTTLE SHUTTLE
PASSENGER AREA

CARGO SR SR

LOUNGE SR CARGO BAY


OFFICE
DINING

DBL SR DBL SR DBL SR

Notes: Notes:

10'x20' 10'x10'
CARGO CARGO
CONTAINER CONTAINER

2018 Pearce Design Studio, LLC


393 Engineering - Lower Engineering - Upper 394
LOCKER A/L LOCKER A/L

OPEN TO
BELOW

SHOP OFFICE REPAIR


SHOP BENCH
FRESHER FRESHER
RR LOCKER

Notes: Notes:
 This is the lower portion of a two-story (or more) space. See  This is the upper level of a multi-story space. See
RR
geomorph #394 for upper level(s). geomorph #393 for lower level.
 The dashed lines indicate walking areas on the upper level. REPAIR ROBOT  Shaded drives extend up full height from the lower level.
ALCOVE

395 Elevator Core TRANSPARISTEEL ELEVATORS Elevator Core 396


OBSERVATION WINDOWS

STAIRS STAIRS

OBSERVATION AREA

BAR
PRIVATE PRIVATE
LIFT LIFT UP DN DN UP
LIFT ACCESS AREA
LIFT ACCESS AREA

CELL FRESHER

FRESHER

FRESHER
CELL LOUNGE
SECURITY SECURED CARGO CARGO
OFFICE TRANSFER AREA ELEVATOR
FR EQUIP. RM. UP
STAIRS

L WL L DN FRESHER

Notes: Notes:
 Typically used in large space stations, arcologies, etc.  Typically used in large space stations, arcologies, etc.

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Science Lab
The science lab can be a great place to kick off a Traveller adventure. Determine what type of lab you need (see a list of suggestions on page 12),
arrange the PCs to drop a vial filled with a mysterious alien goo - or the metaphoric equivalent based on the type of lab - and let the shenanigans
commence. A typical lab should be equipped with all the accoutrements for that field of study, unless of course not having the equipment is the catalyst
for the adventure.

A pair of biogeneticists study the DNA of a newly contacted alien species.

2018 Pearce Design Studio, LLC


397 Cargo Bay - 20 Ton Launch Vehicle Bay 398
LAUNCH DOOR LAUNCH DOORS LAUNCH DOOR

FUEL
20 TON
LAUNCH

ENG
ENGINEERING

GRAV-FIGHTERS GRAV-FIGHTERS
ENG ENG
GRAV-TANKS

CARGO
BAY
OFFICE OFFICE

SHOP SHOP

Notes: Notes:

399 Cargo Bay - Ship's Boat Labs - Offices 400


CARGO DOOR CARGO DOOR

FR LOUNGE

STORAGE

FRESHER

FRESHER
MEDICAL OFFICE HOLO
CARGO CARGO
B/D OR
BAY BAY L
LIBRARY LAB
SHIP'S SHIP'S
BOAT BOAT FR

B/D

L B/D HOLO LAB OFFICE

OFF OFFICE LAB

SR SR SR SR LOUNGE FR OFFICE OFFICE

LAB COMP COMP LAB

Notes: Notes:

MINI-STATEROOM STASIS TUBE


B/D (BED OVER DESK)

2018 Pearce Design Studio, LLC


401 Fighter Hangar
REPAIR AREA
Multi-Purpose 402

REPAIR AREA

LOUNGE
BRIDGE OFFICE
RAMPART AIR/
CARGO
FIGHTERS RAFT
MISSILE
FR C C
LAUNCH

A/L A/L
MISSILE
STORAGE

ENG
COMPUTER ROOM OFF

COMP

COMP
COMP

COMP
COMP

COMP
COMP

COMP
SHOP AREA
LOCKER A/L FR LAUNCH CONTROL L A/L OFF

Notes: Notes:
 Rampart fighters are detailed in GDW's Azhanti High Lightning.
AIR/RAFT MISSILE LAUNCH TUBE

403 Vehicle Bay - Lower Vehicle Bay - Upper 404


HANGAR DOOR
L A U NC H D L A U NC H D
OO OO
GRAV BIKES
RS

RS
AIR/
FUEL

RAFT

OPEN TO BELOW
LIGHT MECHS
DRAGONFLY
FIGHTERS

CATWALK

CATWALK ABOVE

Notes: Notes:
 Height as required for vehicles.  Height as required for vehicles.
 Catwalk provides access to mechs. ROTATING WALL
 Catwalk provides access to mechs. AIR/RAFT ROTATING WALL
 See geomorph 404 for upper level.  See geomorph 403 for lower level.

2018 Pearce Design Studio, LLC


405 Engineering Multi-Purpose 406
L

COMP

COMP
A/L
CARGO CARGO
AREA HOLO
SHUTTLE
ENG ENG OFFICE
LAB

ENGINEERING ENG

OFFICE
OFFICE
L SR SR LOUNGE FR
DBL DBL
LOUNGE

SR SR
ENG
SR SR

LOCKER

LOCKER
SR OFFICE SR
FR

Notes: Notes:

CARGO
SHUTTLE

407 Mission Control MP


Medical Bay 408
FR FR

MORGUE
BRIEFING CONTROL ROOM
CO

MEDICAL
SUPPLIES SUPPLIES L

OFFICE
HOLO
FRESHER

OFFICE
SURGERY SURGERY
ROOM ROOM FR
COMP

COMP

FR FR FR
LOUNGE
OFFICE

LOW BERTHS SICK BAY


FR FR OFFICE

L L FR

Notes: Notes:
 This space is used for observation and coordination of large scale or SURGICAL TABLE RESTRAINT BED/GURNEY
compex tasks such as space traffic control, fleet operations, or real-time PRIVACY CURTAIN
LOW BERTH
war strategizing. Observation windows also function as computer screens. MEDICAL BED CORPSE CABINET

2018 Pearce Design Studio, LLC
409 Gymnasium Holodeck 410
CARGO DOOR
LOCKER

A/L
HOLOSUITE HOLOSUITE HOLOSUITE HOLOSUITE

EXERCISE EQUIPMENT
HOLODECK

SPORTS COURT
EQUIPMENT
STORAGE

COMP COMP
HOLOSUITE HOLOSUITE

RUNNING TRACK

Notes: Notes:
 Sports court can be changed a variety of layouts (basketball, marshal arts  See GURPS Traveller Starships re: holoventure zones for more info.
dojo, raquetball, etc.). When extra cargo space is needed, sports  Holodecks have a dedicated computer and power source.
equipment is put into storage.  Double height ceiling.

411 Shooting Range / Dojo Cargo Bay - 50 Ton Launch 412


WL SHORT MEDIUM
SHOOTER AREA

SHOOTING RANGE
VIEWING 50 TON LAUNCH
AREA

OFFICE

DOJO

L L L L MED
OFFICE

COMP
CH CH
L L L L
FIGHTING FIGHTING
OFF
AREA AREA CARGO
FRESHER

FRESHER

LOUNGE FR

COMP C

Notes: Notes:
 Physical targets for short and medium range. Holographic targets simulate
long range. Targets move side to side as well as forward and backward.
 Access door at rear can only be opened from the office.

2018 Pearce Design Studio, LLC


413 Multi-Purpose Multi-Purpose 414
L COMP COMP FR
AIR/

MEDICAL
L SENSOR OPS L
AIR/ RAFT 12 POD
HOLO

FRESHER
RAFT BEDS SENSOR PROBE LAUNCH TUBES
L ENG
LAB
L

FR
LOCKER LOCKER
ENGINEERING
MEDICAL
SR OFFICE OFFICE OFFICE ENG ENG ENGINEERING ENG ENG

LOCKER LOCKER LOCKER LOCKER

Notes: Notes:

CARGO SENSOR PROBE


AIR/RAFT
AIR/RAFT

415 Scout / Survey Deck DRONE


CONTROL
PROBE
Scout/Survey Deck 416
RETRACTABLE CLAMSHELL LAUNCH DOORS LAUNCH

LOUNGE
SENSORS IISS SURVEY G-CARRIER
DBL LOCKER DBL
SR SR
10 TON RECON DRONE 10 TON RECON DRONE
IN LAUNCH CRADLE IN LAUNCH CRADLE

IISS SURVEY A/L COMP


G-CARRIER HOLOGRAPHIC
COMP DATA ANALYSIS
TS REPAIR
10 TON RECON DRONE
DRONE ACCESS
IN LAUNCH TUBE
REPAIR LOUNGE TS DOORS
DRONE
HOLO HOLO HOLO
FR REPAIR

COMP
DATA ANALYSIS

Notes: Notes:
 See GDW's Grand Census for more information on the Survey G-Carrier.  See GDW's Grand Census for more information on the Survey G-Carrier.
 See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more  See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more
information on the Reconnaissance Drone. information on the Reconnaissance Drone.

2018 Pearce Design Studio, LLC


417 Engineering Escape Pod Deck 418
RR L A/L L L L L

LOCKER
ESCAPE ESCAPE ESCAPE AIR/ ESCAPE ESCAPE ESCAPE
POD POD POD RAFT POD POD POD

ENGINEERING

LOCKER

LOCKER

LOCKER

LOCKER
L
ESCAPE ESCAPE
POD POD
L

ESCAPE

ESCAPE
POD

POD
AIR/ SHOP
RAFT
LOCKER LOCKER
L

Notes: Notes:
SMALL  10 escape pods carry 9 people
REPAIR ROBOT ESCAPE
CARGO RR each (total of 90 evacuees). AIR/RAFT POD
AIR/RAFT ALCOVE

419 Escape Pod Deck Escape Pod Deck 420


A/L MS
LOCKER LOCKER
ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
SHOP

POD POD POD POD POD POD POD POD ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
POD POD POD POD POD POD

LOCKER LOCKER

MUSTER MUSTER
STATION STATION
L L L L L L
MUSTER
FUEL STATION
LOCKER LOCKER
ESCAPE ESCAPE
POD POD
STOR. STOR. ESCAPE L L L L L L ESCAPE
POD POD
ESCAPE ESCAPE ESCAPE ESCAPE
POD POD POD POD
LOCKER LOCKER

Notes: Notes:
 12 escape pods carry 8 people  10 escape pods carry 9 people
ESCAPE ESCAPE
each (total of 96 evacuees). each (total of 90 evacuees). POD
POD

2018 Pearce Design Studio, LLC


421 Brig / Prison Passenger Deck 422
5-6
7 8 9 10
11-12
SR SR LOUNGE SR SR
DAY
ROOM DBL DBL
DBL DBL
ENG SR SR SR SR
13-14
2 1 16 15
3-4

STEERAGE

LAUNDRY FR MED FR DBL DBL


ST GALLEY DBL LAUNDRY
SECURITY SR SR
WL SR FRESHER
L GALLEY
SR LOUNGE

LOCKER

Notes: Notes:

STEERAGE TRIPLE BUNKS LIFE SUPPORT STEWARD ROBOT


LIFE SUPPORT PRISONER SR
ALCOVE
TRANSPORT

423 Medical Research Water Storage 424


FR L
20 TON
L L

SHOP
LAUNCH LOUNGE EVA WATER WATER WATER WATER
L
L L L L L L L MORGUE
L
FR FR

SURGERY ENGINEERING
ANIMAL PENS LAB
LAB HOLO

LOUNGE
AQUARIA FR
OFFICE
LOCKER
L L L
Notes: Notes:
RESTRAINT BED/GURNEY
ANIMAL
PENS AQUARIUM
CORPSE CABINET

2018 Pearce Design Studio, LLC


Corridor Maintenance
Not all mechanical work has to occur in engineering. To the non-technical, the areas under the floor, above the ceiling, and behind the walls, are a
tangled mess of wire, conduit, processors, and hydraulics. To an experienced mechanic, especially one intimately knowledgeable about a specific starship
class, access to the appropriate corridor or floor panel is as good as a seat on the bridge for getting into a ship's systems.

Some savvy pirates and hijackers have been known to take advantage of this. Instead of trying to gain access to the bridge or engineering first, they opt to
gain access to the hidden components around the ship that can shut down gravitics, life support, and door controls. If the bridge is the ship's brain, and
engineering is the ship's legs, the wiring in the walls are the nerves and blood vessels connecting the two.

A typical day in corridor C, as the engineering crew work to track down the latest glitch. Blown fuses, faulty wiring, antiquated
capacitors, and a myriad of other problems are all par for the course on the aptly named cargo ship Desperate Measures.

2018 Pearce Design Studio, LLC


425 Fighter Hangar Fighter Hangar / Crew Quarters 426
LAUNCH DOOR LAUNCH DOOR
HANGAR DOOR HANGAR DOOR HANGAR DOOR
REPAIR REPAIR
AIR/ DRAGONFLY
AREA AREA
RAFT FIGHTER

ENGINEERING
VALKYRIE FIGHTERS LOCKER LOCKER LOCKER L
FR
LAB OFFICE LOUNGE L

FLIGHT CONTROL SR SR SR SR

HOLO
REPAIR AREA REPAIR AREA
FR
COMP

Notes: Notes:
 Double height ceiling (20').  See FASA's Adventure Class Ships Vol. 1 for more information about the
Dragonfly Fighter.

427 Multi-Purpose Multi-Purpose 428


TURRET TURRET

ESCAPE
POD
BRIDGE
HOLO

SHOP
FRESHER
COMP L EVA ENGINEERING
LAB LOCKER DBL DBL
L SR L MED LAB SR

C DBL SR SR L L SR
OFFICE

ENGINEERING STORES

LOCKER LOCKER
DBL SR LOUNGE OFF
MED
JR
CARGO CARGO CARGO
LIFT BAY SHUTTLE
SR ENGINEERING

Notes: Notes:

ESCAPE EXTENDABLE CARGO JR JANITORIAL


POD LIFE SUPPORT AIRLOCK SHUTTLE ROBOT ALCOVE

2018 Pearce Design Studio, LLC


429 Drop Capsule Deck Passenger Deck 430

CONTROL
CENTER

DBL SR

DBL SR

DBL SR

DBL SR
LOUNGE QUAD QUAD
C C SR FR SR FR

MUSTER AREA
ARMORY ARMORY

REF/FRZ
DBL DBL DBL DBL DBL DBL
SR SR SR GALLEY SR SR SR

CAPSULE BATTLEDRESS
FRESHER OFF SR
REPAIR REPAIR
STORES LAUNDRY

Notes: Notes:
BATTLEDRESS  This area can be used for both mid and high passage passengers.
SUIT UP RACK
 Quad staterooms shown are typically used for families and include a
DROP CAPSULE small galley and dining area.

431 Passenger Gate / Concourse Passenger Gate / Concourse 432


OBSERVATION WINDOWS OBSERVATION WINDOWS OBSERVATION WINDOWS OBSERVATION WINDOWS

A/L A/L
VIP
AREA

SS SS

TICKETING / INFO DESK

VARIABLE
FRESHER

FRESHER

FRESHER

FRESHER
VENDING

VENDING
USE

BAR OFF
L

Notes: Notes:
 Normally only used for space stations, but  Variable Use room is up to the referee and may be a TAS office, duty free
EXTENDABLE
may also be part of very large starships. AIRLOCK
shop, lockers, chapel, bar, coffee shop, art gallery, tourist info counter, etc.

2018 Pearce Design Studio, LLC


433 Fuel Deck Fuel Deck 434
FUEL INTAKE SCOOPS FUEL SCOOP FUEL PROCESSOR FUEL SCOOP

FUEL FUEL

FUEL FUEL

FUEL

FUEL

FUEL
FUEL FUEL

MS
FUEL
OPS

FUEL FUEL

FUEL FUEL

FUEL

FUEL
FUEL FUEL

Notes: Notes:
MONITORING ACCESS ACCESS
STATION CRAWLWAY CRAWLWAY
MS

435 Collapsible Fuel Tank - Full


RETRACTABLE BAY DOORS FUEL OPS
Collapsible Fuel Tank - Empty 436
RETRACTABLE BAY DOORS
FUEL OPS

COLLAPSED FUEL BLADDER

Notes: Notes:
 64 dton collapsible fuel tank shown. RETRACTABLE FUEL  When the fuel bladder is fully collapsed, RETRACTABLE FUEL
TRANSFER ARM TRANSFER ARM
 Among some crews, the Fuel Ops Room is the space can be used as a 60 dton
jokingly referred to as "Bladder Control". FUEL PUMP cargo bay, small craft hangar, etc. FUEL PUMP

2018 Pearce Design Studio, LLC


437 Fuel Deck w/ Drop Tank
LOCKER
Fuel Deck - Detached Drop Tank 438

LOCKER
A/L A/L

FUEL DROP TANK FUEL 50 TON L-HYD DROP TANK


OPS OPS (DETACHED)
ENG ENG

FUEL FUEL FUEL FUEL FUEL FUEL

Notes: Notes:
 50 dton detachable drop tank shown. EXPLOSIVE
 Tank can be detached from Fuel Ops COLLAR
EXPLOSIVE FUEL INJECTION
or the bridge. FUEL INJECTION
COLLAR PUMP
PUMP

439 Fuel Deck w/ Drop Tanks Fuel Deck - Detached Drop Tanks 440
DROP DROP
TANK TANK
LOCKER

LOCKER
A/L A/L
20 TON L-HYD DROP TANK 20 TON L-HYD DROP TANK
(DETACHED) (DETACHED)
FUEL FUEL
OPS OPS

FUEL FUEL FUEL FUEL

FUEL FUEL FUEL FUEL

Notes: Notes:
 Two 20 dton detachable drop tanks shown. EXPLOSIVE EXPLOSIVE
 Tanks can be detached from Fuel Ops or COLLAR COLLAR
the bridge. FUEL INJECTION FUEL INJECTION
PUMP PUMP
2018 Pearce Design Studio, LLC
441 Promenade - Food Court Promenade - Bar 442
OBSERVATION WINDOWS OBSERVATION WINDOWS
L L

SEMI-PRIVATE STAGE /
FOOD FOOD BOOTHS DANCE FLOOR
SALES SALES

BAR

FRESHER

FRESHER

FRESHER
FOOD
FOOD FOOD FOOD FOOD
SALES
SALES SALES SALES SALES SEMI-PRIVATE
BOOTHS
L L L L L

STOR ACCESS CORRIDOR FRESHER L

Notes: Notes:
 Promenade areas are primarily used only for space stations and the largest  Promenade areas are primarily used only for space stations and the largest
starships. starships.

443 Promenade - Retail Promenade - Casino 444


OBSERVATION WINDOWS OBSERVATION WINDOWS

TE
A

FRESHER

FRESHER
IV
PR
RETAIL RETAIL

G
IN
GAMING AREA

M
A
G
KIOSK KIOSK KIOSK

RETAIL GAMING AREA


CASH
RETAIL RETAIL RETAIL RETAIL SLOT MACHINES FR
CAGE

BAR SLOT
REPAIR VAULT
FRESHER FRESHER

Notes: Notes:
 Promenade areas are primarily used only for space stations and the largest  Casinos are primarily used only for space stations and large passenger liners.
starships.  The cash cage typically contains the cashier and a security officer.

2018 Pearce Design Studio, LLC


445 Crew Quarters / Arboretum Crew Quarters/Mess Hall 446
OBSERVATION WINDOWS

DBL DBL DBL


CAPTAIN'S SR SR SR
ARBORETUM SR
DBL DBL
FRESHER

FRESHER
CREW COMMON QUAD
SR SR AREA SR
FR

REF/FRZ MESS
HALL

OFF OFF
DBL DBL STORES
LOUNGE

DBL DBL DBL


SR SR SR SR SR
SR SR SR GALLEY OFFICE

DBL SR MED SR DBL SR


SR SR

Notes: Notes:

447 Communications Dish - Lower Communication Dish - Upper 448


TS
A/L

TS TS
TS

CATWALK ABOVE OPEN TO BELOW OPEN TO BELOW

TS TS PERIMETER CATWALK WITH RAILING

Notes: Notes:
 Very long range communications and sensors.  See geomorph 447 for lower level.
 For fans of Star Trek, this could be a deflector shield, positron emitter, TS TECHNICAL
resonance field generator, or provide a myriad of other ex-machina uses. STATION

2018 Pearce Design Studio, LLC


Bay Weapons
Aside from spinal mount weapons, bay weapons are some of the biggest weapons available in the Traveller universe and can produce massive destructive
power. Except for the smaller bay weapons, which can be operated by a single gunner, the larger bays require a crew of two to four to operate.

A wide variety of offensive weaponry can be installed in bays, so consult your preferred game rule book or referee.

A series of four fusion gun bays open and rotate into position, while two missile bays prepare for launch.

2018 Pearce Design Studio, LLC


449 50 Ton Bay Weapon RETRACTABLE BAY DOORS
50 Ton Bay Weapon 450
RETRACTABLE BAY DOORS

L
ESCAPE ESCAPE
50 TON BAY L EVA
POD POD
WEAPON DBL
SR L ENGINEERING 50 TON BAY WEAPON
SHOP
ENG

L L

SR SR

BAY GUNNERY
ENG BAY GUNNERY
OFF OFF L L

Notes: Notes:
 Referee to determine weapon type.  Referee to determine weapon type.
 After bay doors retract, the weapon extends ESCAPE  After bay doors retract, the weapon extends beyond the hull and rotates
POD
beyond the hull and rotates into firing position. into firing position.

451 50 Ton Bay Weapon-Missiles RETRACTABLE BAY DOORS


50 Ton Bay Weapon - Missiles 452
LOCKER LOCKER

COMMAND
AIR/ SR AND
RAFT DBL
OBSERVATION SR
MISSILE STORAGE AND AUTOLOADER
ROOM
OFF ENG

12 MISSILE TUBES
SR SR
REPAIR AREA FR

COMP
BAY GUNNERY LOUNGE REPAIR AREA
COMP BAY GUNNERY

PARTS
STORAGE

Notes: Notes:
 Bay contains 144 standard missiles.  Referee to determine missile type and payload
 Referee to determine missile type and payload. AIR/RAFT
HIGH YIELD MISSILE - FOR LARGE SHIP
COMBAT OR PLANETARY BOMBARDMENT

2018 Pearce Design Studio, LLC


453 50 Ton Bay - Particle Accelerator CARGO
50 Ton Bay Weapon - Empty 454
RETRACTABLE BAY DOORS DOOR RETRACTABLE BAY DOORS

CARGO
DBL SR
BAY

SENSORS
ENGINEERING SR
COMP

OFF
EMPTY WEAPON BAY

PARTS AND
ORDINANCE
STORAGE
STORAGE

BAY GUNNERY SHOP


PARTS

L L L L L L
Notes: Notes:
 Referee to determine weapon type.  Empty weapons bays may be put to a variety of uses, such as holding small
 After bay doors retract, the weapon extends beyond the hull and rotates craft or storing cargo.
into firing position.

455 50/100 Ton Bay Weapons


RETRACTABLE BAY DOORS RETRACTABLE BAY DOORS
50/100 Ton Bay Weapon - Missiles 456 RETRACTABLE BAY DOORS

MISSILE STORAGE AND AUTOLOADER


16 MISSILE TUBES

REPAIR AREA

BAY GUNNERY BAY GUNNERY BAY GUNNERY BAY GUNNERY

Notes: Notes:
 This layout allows for two 50 ton single height bay weapons or two double  Referee to determine missile type and payload
height 100 ton bay weapons. HIGH YIELD MISSILE - FOR LARGE SHIP
 Referee to determine weapon type and tonnage. COMBAT OR PLANETARY BOMBARDMENT

2018 Pearce Design Studio, LLC


Barbette Turret
Typically found only on capital ships and large installations, the barbette turret is a 5 ton heavy turret. Like standard turrets, barbettes can be manned or
operated remotely from a fire control station. Manned turrets are accessed via a secured ladder well on the deck above or below, depending on whether
it is a dorsal or ventral turret. Lateral turrets, on a ship's side, may be accessed by a secured corridor or door. Some turrets, such as those shown here, have
an additional access hatch to be used in case of emergency.

Weaponry installed in these turrets can the run the spectrum of offensive and defensive options, so consult your preferred game rule book or referee.

A trio of quad fusion barbettes unleashes fiery white-hot hell on attacking forces.

2018 Pearce Design Studio, LLC


457 Missile Deck - Lateral Barbettes Weapons Deck - Lateral Barbettes 458

A/L
L L L L

REPAIR BAY
MISSILE STORAGE AND AUTOLOADER DBL SR DBL SR

DBL SR DBL SR
BRIEFING LOUNGE
BRIEFING LOUNGE

FR

Notes: Notes:
 Four missile barbettes each containing 25 missiles.  Referee to determine weapon type.
 Missile storage contains an additional 200 missiles.

459 Barbette Deck  FOUR LATERAL BARBETTES


 THREE DORSAL BARBETTES Dorsal / Ventral Barbettes 460

COMMAND
A/L A/L
L L L L L L L L
SANDCASTER
BARBETTE
ACCESS TO
DORSAL BARBETTE ION
LASER BARBETTE
BARBETTE
DBL DBL OFF OFF DBL DBL FUSION
SR SR STORAGE SR SR BARBETTE

DBL DBL
SR SR MISSILE
BARBETTE PLASMA BARBETTE

Notes: Notes:
 Dorsal and ventral barbettes start to fall outside the realm of geomorphs  These are not really true geomorphs. See note on adjacent page.
since they can really be added just about anywhere there is access to the  Gunner occupied barbettes are shown here. Barbettes do not have to be
upper or lower hull. occupied. They can be operated remotely from a gunner's station.

2018 Pearce Design Studio, LLC


Section 3
Corner Geomorphs

2018 Pearce Design Studio, LLC


500
Fuel Deck 501 Fuel Deck 502 Fuel Deck 503
FUEL INTAKE SCOOPS

FUEL FUEL FUEL FUEL

FUEL OPS

L
FUEL INTAKE SCOOPS

L
FUEL
PROCESSORS

STORAGE
FUEL FUEL FUEL FUEL FUEL FUEL

Notes: Notes: Notes:

RETRACTABLE FUEL FUEL


TRANSFER ARM PUMP

Fuel Refinery 504 Fuel Deck/Gunnery 505 Bridge/Crew Area 506


FUEL INTAKE SCOOPS FUEL INTAKE SCOOPS
TURRET
FUEL FUEL FUEL
SH
COMP

FRESHER
BRIDGE
FUEL INTAKE SCOOPS

SR
OFF

AVIONICS
SR SR
MS
FUEL INTAKE SCOOPS

SR

LOCKER
OFF
FUEL

LOUNGE
AIR/
FUEL FUEL FUEL RAFT

Notes: Notes: Notes:


MS MONITOR STATION SENSOR
PROBE
AIR/RAFT
LAUNCH
TUBES

2018 Pearce Design Studio, LLC


Bridge 507 Bridge 508 Bridge 509
TURRET TURRET
COMP
LOCKER
SR FR

BRIEFING
COMP
OFF COMP

E
COMP BRIDGE
G
ID
BR

LOCKER

COMP
COMP BRIDGE

-5'
TURRET

COMP
TURRET
L L L 0'
COMP
FR LOUNGE
AIR/
RAFT LOUNGE LOUNGE
SECURITY C

Notes: Notes: Notes:

AIR/RAFT STAIRS w/
DOWN
HANDRAILS

Bridge 510 Bridge 511 Bridge / Engineering 512


TURRETS

COMP

OFFICE
DBL
C
COMP

SR
LOCKER

E
BRIDGE

G
ID
DBL DBL

BR
L OFF SR SR FR

F
IE
BRIDGE

BR
COMP
FR
COMP

ENG

LOCKER
DBL SR EVA L

COMP
LOCKER
G
FIN

DBL OFFICE
IE

OFF DBL SR
BR

SR AIR/
RAFT
COMP

Notes: Notes: Notes:

POP-OUT
TURRET

2018 Pearce Design Studio, LLC


Cargo Bay 513 Cargo Bay 514 Cargo Bay 515
CARGO DOOR CARGO DOOR

LOCKER LOCKER
CARGO AIR/
LIFT RAFT

SHIP'S CARGO
BOAT BAY

CARGO

CARGO DOOR
CARGO
BAY BAY

L
CARGO
LIFT
SPECIAL SPECIAL
CARGO CARGO

Notes: Notes: Notes:


SMALL
CARGO
AIR/RAFT

Cargo Bay/Launch 516 Cargo Bay / Launch 517 Cargo Bay/Launch 518
CARGO DOOR

COMP L
20 TON
L
LAUNCH
EVA
L
20 TON
LAUNCH
LOCKER LOCKER L

SMALL CARGOES 20 TON


(EMPTY) LAUNCH
RETRACTABLE

LOCKER LOCKER
AIRLOCK CARGO/
VEHICLE
LIFT CARGO/
VEHICLE CARGO
LIFT AREA

Notes: Notes: Notes:

2018 Pearce Design Studio, LLC


Launch/Gunnery 519 Engineering 520 Engineering 521
POP-OUT TURRET
FUEL COMP LOCKER L

L OFFICE
AIR/
RAFT
SR SR
FAST

SENSORS

G
TS

IN
LAUNCH

R
EE
IN
L TS ENGINEERING

G
EN
L FR LOUNGE
LOCKER
L

L OFFICE OFFICE

L FUEL

Notes: Notes: Notes:

SANDCASTER RETRACTABLE
AIR/RAFT
TURRET SENSORS

Engineering 522 Engineering 523 Engineering-Sensors 524

COMP
SHOP SENSOR OPS
COMP

ENG
LOCKER
OFFICE

OFFICE

ENGINEERING C ENGINEERING

G
FIN
IE
ENG

BR
EVA
SHOP FR
COMP OFFICE SS
L L L L
Notes: Notes: Notes:
SENSOR
PROBE
LAUNCH
TUBES

2018 Pearce Design Studio, LLC


Weapons Deck 525 Missile Deck 526 Sandcaster Deck 527
TURRET

MISSILE CONTROL C
LAUNCH ROOM

C
MISSILE
TURRET

STORAGE

DBL DBL DBL


SR SR SR
LAUNCH
MISSILE

ENG

Notes: Notes: Notes:


MISSLE
LAUNCH DOUBLE TURRET SANDCASTER
TUBE w/ LASER AND CANISTER
SANDCASTER LOCKER

Barbette Deck 528 Barbette Deck 529 Barbette Deck 530

DBL
A/L SR
L
OFFICE
REPAIR
L L
SS SR SS
MISSILE STORAGE
AND AUTOLOADER
STORAGE

LOUNGE
BRIEFING
L
SEC
FR
SHOP MTG
L

Notes: Notes: Notes:


 Referee to determine weapon type.  Referee to determine weapon type.  Two missile barbettes w/ 25 missiles each.
 Missile storage contains an additional 50 missiles.

2018 Pearce Design Studio, LLC


Repair Stations and Shops
Larger ships, orbital installations, and dirtside ports will typically have a variety of repair stations and shops to address their mechanical and electrical repair
needs. Access to machine shops, and metal or plastic parts fabrication equipment can go a long way in keeping a starship operational. The need for
facilities such as these are even more important on the fringe of "civilized" space, where a required replacement part may be parsecs, or even sub-sectors
away. Smaller ships may have something similar, such as a repair bench. These can generally help out in a pinch, but usually with decreased specialty and
fabrication ability.

This electronic repair bay in a fighter hangar is used to repair or replace


components of the fighter's sensors, avionics, and other delicate electronics.

2018 Pearce Design Studio, LLC


Fighter Hangar 531 Fighter Hangar 532 Fighter Hangar 533
HANGAR DOORS

LOCKER LOCKER

LOCKER LOCKER
RAMPART HANGAR DOOR
A/L
FIGHTERS

REPAIR AREA
O
O
D
R
A
G
N
HA

HT TA
ER
FI AN
M
G
VALKYRIE
FIGHTER
SHOP
REPAIR BAY OFF SR
SHOP
FLIGHT
CONTROL FLIGHT CONTROL

Notes: Notes: Notes:


 See GDW's Azhanti High Lightning for more  See FASA's High Passage #3 for more  See Yet Another Traveller Blog for more
information on Rampart fighters. information on the Manta Class Escort Fighter. information on the Valkyrie Mk II Fighter.

Fighter Hangar 534 Fighter Bay-Lower 535 Fighter Bay-Upper 536


FR
CLAM

R
O

O
REPAIR AREA
O

O
LAUNCH D

D
DOORS
H

H
C

C
DBL
UN

UN
SR
LA

LA
OPEN TO
FLIGHT DECK
HT TA

HT A BELOW
G NT
ER
FI AN

ER
A
M

M
G

FI

FR
SHOP FLIGHT
CONTROL
COMP

OFFICE LOCKER L
L
Notes: Notes: Notes:
 See FASA's High Passage #3 for more  Double height space (20' ceiling).  Double height space (20' ceiling).
information on the Manta Class Escort Fighter.  See geomorph 536 for upper level.  See geomorph 535 for lower level.

2018 Pearce Design Studio, LLC


Cargo Bay - Full 537 Cargo Bay - Empty 538 Cargo Bay 539
HANGAR DOOR
CARGO DOOR

10 TON
UTILITY
SHUTTLE
CARGO DOOR

CARGO DOOR
CARGO CARGO
CARGO BAY
BAY BAY

Notes: Notes: Notes:


 See geomorph 538 for empty version.  See geomorph 537 for full version.

Cargo Bay - Full 540 Cargo Bay - Empty 541 Cargo Bay 542

EVA EVA
CARGO
LIFT

20 TON CARGO 20 TON CARGO CARGO


LAUNCH BAY LAUNCH BAY BAY

Notes: Notes: Notes:


 See geomorph 541 for empty version.  See geomorph 540 for full version.

2018 Pearce Design Studio, LLC


Arboretum 543 Arboretum 544 Arboretum 545

WATERFALL

A/L
FOUNTAIN
FRESHER

FRESHER

Notes: Notes: Notes:


BUSHES BOULDERS BUSHES BOULDERS BUSHES BOULDERS
AND AND STONE AND
TREES TREES PATH TREES
BENCH BENCH

Arboretum 546 Arboretum 547 Arboretum 548


STORAGE

L
POOL

-10' 0'
FRESHER
BELOW
-10'
L

LOUNGE
STORAGE LOUNGE
L 0'
L
Notes: Notes: Notes:
BUSHES BOULDERS BUSHES BOULDERS BUSHES STAIRS w/
AND AND AND DOWN
HANDRAILS
TREES TREES TREES

2018 Pearce Design Studio, LLC


Survey Deck 549 Agricultural Bay 550 Hydroponics Bay 551
HOLO

10 TON HOLO ANALYSIS


RECON DRONE
IN LAUNCH TUBE LOCKER

REPAIR
ACCESS
SENSORS

DOORS

DRONE
REPAIR
PROBE
LAUNCH
LOCKER

Notes: Notes: Notes:


 See Mongoose Traveller's Supplement 2 - WATER TANK,
FOOD FRUIT WATER TANK, HYDROPONIC
Traders and Gunboats for more information PESTICIDES, AIR PESTICIDES, AIR
CROPS TREE VEGETATION
on the Reconnaissance Drone. HANDLERS, ETC. HANDLERS, ETC.

Water Storage 552 Solar/Battery Deck 553 Air/Raft Bay 554


LOCKER
SHOP
REPAIR AREA
OFFICE

AIR/
WATER WATER RAFT
MS OFFICE OFFICE

VEHICLE
GARAGE
AIR/
RAFT

REPAIR
SHOP

AIR/ AIR/
RAFT BAY RAFT
LOCKER

Notes: Notes: Notes:


EXTENDABLE
WATER BATTERIES SOLAR AIR/RAFT
PROCESSING PANELS

2018 Pearce Design Studio, LLC


ATV Bay 555 Grav-Tank Bay 556 Grav-Bike Bay 557
HANGAR DOORS HANGAR DOOR HANGAR DOOR

L L L
EVA EVA
L L L

LOCKER
ATV ATV

GRAV-TANK GRAV-TANK

OFFICE REPAIR AREA

REPAIR AREA OFFICE L

FR COMP L

Notes: Notes: Notes:

GRAV BIKE

Vehicle Bay 558 Vehicle Bay 559 Vehicle Bay 560


HANGAR DOOR HANGAR DOOR HANGAR DOOR HANGAR DOOR HANGAR DOOR

L
A/L

COMP
L
A/L
CONTROL
ROOM

FR
CATWALK ABOVE
LOCKER
HANGAR DOOR

HANGAR DOOR

REPAIR
AREA REPAIR AREA

COMP
L L L L GRAV-FIGHTER OFFICE
L
Notes: Notes: Notes:
 Height as required for vehicles.  Vehicles to be determined by referee.
 Catwalk provides access to mechs.

2018 Pearce Design Studio, LLC


Sensor Ops 561 Sensor/Comm. Bay 562 Drop Capsules 563
PROBE LAUNCH

LAUNCH C
CONTROL

CONTROL C ESCAPE CAPSULES


ROOM
L L L L
SENSORS
HOLO L L L L

COMP

COMMUNICATION ARRAY
PIT
COMP
L L
SENSOR OPS / OFF OFF L L
CONTROL ROOM

COMP
ARMORY
LOUNGE FR SR SR L L
SECURITY
C L L

Notes: Notes: Notes:


SENSOR
PROBE 1 PERSON
LAUNCH ESCAPE CAPSULE
TUBES IN LAUNCH TUBE

Escape Pods 564 Escape Pods 565 Control Room 566


ESCAPE ESCAPE ESCAPE ESCAPE ESCAPE
ESCAPE ESCAPE ESCAPE ESCAPE POD POD POD POD POD
POD POD POD POD
ENG
HOLO

LOCKER CONTROL ROOM


ESCAPE MUSTER
MUSTER POD AREA
ESCAPE AREA -5'
POD
L 0'
ESCAPE
POD
L ENG
SECURITY
OFFICE
L
ESCAPE ESCAPE
POD FR POD L
L WL L L LOCKER

Notes: Notes: Notes:


 6 escape pods carry 9  8 escape pods carry 8
people each (total of ESCAPE people each (total of ESCAPE
POD STAIRS
POD
54 evacuees). 64 evacuees). DOWN

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Scrap/Recycling 567 Offices 568 Executive Lounge 569

LOUNGE
STORAGE

PANTRY
SCRAP

STORAGE

STORAGE
SCRAP

SCRAP

GALLEY
OFFICE OFFICE
EJECTION/LIFT

TRASH
COMPACTOR

E
G
LOUNGE HOLO

UN
LO
INCINERATOR

COMP
FRESHER
L L
OFFICE SECURITY
OFFICE

FRESHER

FRESHER
OFFICE
FR
L L

Notes: Notes: Notes:


WATER  For exclusive use by high passengers, VIPs, or
RECOVERY officers (if a military ship).
SYSTEM

Barracks 570 Crew Areas 571 Stellar Cartography 572


HANGAR DOOR

AIR/
GALLEY
RAFT
SH SR FR L A Y
S P D
G I O
IN
BARRACKS L D
IN

MESS HALL STELLAR


D

M
CARTOGRAPHY

E
GALLEY CREW LOUNGE

C
FR L

A P H I
SR
HOLO

G R
OFF OFF A/L

O
BARRACKS

L
DBL
O
H
MEDICAL SR
SR SR
FR
L

Notes: Notes: Notes:

AIR/RAFT

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Science Lab 573 Medical Research 574 Med Lab/Low Berths 575
FR
LOW BERTHS

COMP

LOUNGE
OFFICE

OFFICE
MORGUE MEDICAL
MEDICAL LAB
LAB FR
L

LAB
HOLO
STASIS

LOW BERTHS
DECON DECON L FR
STORAGE
CLEAN LAB
MEDICAL MEDICAL
STORAGE
HOLO
VIRAL VAULT
LOUNGE FR

Notes: Notes: Notes:


 Referee to determine type of labs. RESTRAINT BED/GURNEY

STASIS TUBE CORPSE CABINET STASIS TUBE LOW BERTH BATTERIES

Robotics Lab 576 Engineering 577 Engineering 578


C C FUEL

FR

DRONE LAUNCH TUBES C


ROBOTICS
PRODUCTION
C POWER 5' POWER
PLANT PLANT
A/L

0'

ENGINEERING

OFFICE
L L
PARTS

ROBOTICS SHOP AIR/


REPAIR A/L LOCKER
RAFT

Notes: Notes: Notes:

STAIRS w/
AIR/RAFT
HANDRAILS
UP

2018 Pearce Design Studio, LLC


Engineering 579 Engineering 580 Engineering 581
A/L L

SHOP
A/L HOLO
LAB

ENGINEERING

-10'
ENGINEERING 0'
LOUNGE
BELOW
L
-10'
LOCKER
OFFICE REPAIR AREA ENGINEERING ENG ENG OFF

EVA SHOP FR
0'
L L L L
Notes: Notes: Notes:
BATTERIES  Double height space (20' ceiling)
STAIRS
DOWN

Engineering 582 Engineering 583 Engineering 584


A/L

JUMP

R
VE E
RI UV
DRIVE

E
N
A
M
D
ENGINEERING
ENGINEERING
REPAIR
POWER
BENCH
PLANT
OFFICE
COMP
L ENGINEERING C
JUMP
DRIVE

C C

Notes: Notes: Notes:

EXTENDABLE
 Sizes per Classic Traveller, Jump Drive - C,
SOLAR Maneuver Drive - C, and Power Plant - C.
PANELS

2018 Pearce Design Studio, LLC


Multi-Purpose 585 Multi-Purpose 586 Multi-Purpose 587
L

MESS HALL
SH

TRAINING
LIBRARY /
GALLEY
ENG

LOUNGE
A/L
24 POD BEDS
BRIDGE
C

SR
FRZ
G
OFF FR
UN
LO

C -5'

A/L
L 0'
FR

LOUNGE
C OFF CELL

ENGINEERING
VIP BRIG
MEDICAL
LOUNGE

SENSORS
FR SR SECURITY
HOLDING
FR CELL
L L

Notes: Notes: Notes:


STAIRS
DOWN

Multi-Purpose 588 Multi-Purpose 589 Multi-Purpose 590


FUEL INTAKE
L
SCOOP
DBL DBL

LOUNGE
FRESHER
L SR SR
AIR/
EVA
DBL RAFT

LOCKER
L
SR
FUEL L B/D B/D
ENGINEERING

COMP
AIR/
LOUNGE
RAFT

OFFICE OFFICE OFFICE


L L
COMP CARGO MEDICAL
AREA
LAB ENG DBL SR L

Notes: Notes: Notes:


SMALL
AIR/RAFT CARGO
AIR/RAFT

2018 Pearce Design Studio, LLC


Multi-Purpose 591 Multi-Purpose 592 Multi-Purpose 593
HANGAR DOOR

DRAGONFLY

COMP
LAB FIGHTER SR

OFFICE

DBL SR
BRIDGE OFF
DBL
SR ENG
ENGINEERING

COMP

G
FIN
IE
ENG

BR
OFFICE OFFICE LAB
L FR

LOUNGE

LOUNGE

BRIEFING
SR MEDICAL
HOLO
OFFICE SR DBL SR
AIR/
RAFT FR FR

Notes: Notes: Notes:


 See FASA's Adventure Class Ships Vol. 1 for more  Referee to determine weapon type.  The briefing room doubles as a lounge.
information about the Dragonfly Fighter.
GUNNER'S
STATION

Multi-Purpose 594 Multi-Purpose 595 Offices 596

LOCKER

OFFICE

OFFICE

OFFICE
A/L AIR/
RAFT OFFICE
ENGINEERING EVA
DBL DBL
SR SR

STORAGE
OFFICE

OFFICE
FRESHER
CARGO DOOR

OFF
CARGO

G
CARGO
ENG

FIN
AREA SHUTTLE OFFICE

IE
OFF C

BR
C

Notes: Notes: Notes:

CARGO EXTENDABLE AIR/RAFT


SHUTTLE AIRLOCK LASER TURRET

2018 Pearce Design Studio, LLC


Transporter 597 Holo Suites 598 Fighter Hangar 599
HANGAR DOOR
TS
L

OFFICE
HOLO HOLO

COMP
SUITE SUITE
L
AIR/
TRANSPORTER
RAFT ENGINEERING
L
HOLO HOLO
SUITE SUITE
L
LOUNGE

OFFICE MEDIUM
HOLO HOLO
SUITE SUITE FIGHTER
LOUNGE FR

SR OFFICE
HOLOSUITE
SR OFFICE OFFICE SR
HOLO HOLO
SUITE SUITE

Notes: Notes: Notes:

AIR/RAFT

Fighter Hangar 600 Passenger Gate 601 Security Checkpoint 602


HANGAR DOOR OBSERVATION WINDOWS
L FR
DBL
V
L CELL CELL

LOUNGE
/L
A

L
BRIG
L CELL
SS
OBSERVATION WINDOWS

HEAVY 20 TON
FIGHTER TICKETING / LAUNCH WAITING
INFO DESK AREA

FR

SECURITY
OFF
FLIGHT REPAIR AREA
CONTROL VENDING FR
FR WL L

Notes: Notes: Notes:

EXTENDABLE
SECURITY
AIRLOCK
SS STATION V VENDING

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Food Court 603 Restaurant 604 Bar 605
L

S
FR

W
O

O
STOR
FOOD

D
DINING

IN

IN

IN
SALES

W
FR
N

N
TI O

TI O

TI O
VA

VA

VA
BAR
ER

ER

ER
BS

BS

BS
O

O
FR
BAR

FOOD STORES
FOOD FOOD
SALES

DINING
SALES SALES
L L L FR FR
KITCHEN BAR
STOR FR
L

Notes: Notes: Notes:


 This area is primarily used only for space  This area is primarily used only for space  This area is primarily used only for space
stations and the largest starships. stations and the largest starships. stations and the largest starships.

Bar 606 Retail 607 Casino 608


S

S
FR
W

W
O

O
D

PR
IN

IN

IN
K IO
W

IV
FR

A
N

N
SK

TE
KIO
TI O

TI O

TI O

G
VA

VA

VA
BAR

ES
SK

A
KIO

M
N
ER

ER

ER

HI

IN
SK
BS

BS

BS

G
RETAIL
O

O
FR

A
M
T
O
K IO
SK

SL
STAGE /
KIOSK
DANCE FLOOR

FR
RETAIL RETAIL CASH
CAGE
GAMING AREA
FR FR GAME SLOT
AREA REPAIR
BAR VAULT
FR

Notes: Notes: Notes:


 This area is primarily used only for space  This area is primarily used only for space  This area is primarily used only for space
stations and the largest starships. stations and the largest starships. stations and the largest starships.

2018 Pearce Design Studio, LLC


Steerage Compartment
In my Traveller universe there is a passenger class between middle passage and low berth - steerage. A typical steerage compartment consists of a series
of triple bunks, a communal galley/lounge, shared fresher facilities, and additional life support equipment. Quality and accommodations may vary widely
from ship to ship, but the Imperium does have, and sometimes even enforces, minimum standards for passenger well being.

At minimum, each passenger is assigned a single bunk with a small storage locker - usually enough space for a suitcase or two. Fresh linens are provided at
the start of the trip and changed weekly. Two meals per day are included, but are often not much more than unheated survival rations with appetite
suppressants. Passengers are encouraged to bring their own food if they have special dietary needs. Access to toilet facilities is unlimited, but shower
facilities are usually limited to once or twice per week. Bunks often only have a simple curtain to provide privacy, but some may provide a more secure,
hardened and lockable screen panel.

Steerage passengers settling into their quarters prior to lift off.

2018 Pearce Design Studio, LLC


Passenger Quarters 609 Passenger Quarters 610 Passenger Quarters 611

BAR
SR SR SR
DBL DBL

DBL SR

DBL SR
SR SR SR LOUNGE
DBL
SR SR GALLEY SR
SR

LOUNGE
SR

DBL SR
DBL HOUSE
SR MED SR KEEPING DBL SR SR SR
DINING
LOUNGE

DBL DBL SR
DBL SR

STORE
SR GALLEY
GALLEY FR DBL SR
L
Notes: Notes: Notes:
 This area can be used for both mid and high  This area can be used for both mid and high  This area can be used STEWARD
passage passengers, as well as crew quarters. passage passengers, as well as crew quarters. for both mid and high SR ROBOT
passage passengers. ALCOVE

High Pass. Quarters 612 Steerage 613 Steerage and Low 614
LOCKER LO

LOUNGE STEERAGE STEERAGE FR

STEERAGE
LO LO

DBL
LUXURY FR FR
SR
SR
LOW BERTHS
LUXURY LOUNGE
SR
MED FR FR FR FR

L FRZ REF LO LO LO LO
STEERAGE STEERAGE STEERAGE STEERAGE
ESCAPE
GALLEY
POD
L ST ST
Notes: Notes: Notes:
STEERAGE LOW STEERAGE LIFE
ESCAPE LIFE SUPPORT BERTH
LOW TRIPLE BUNKS TRIPLE BUNKS SUPPORT
POD
BERTH BATTERIES

2018 Pearce Design Studio, LLC


Engineering-Lower 615 Engineering-Upper 616 Conference Room 617

FRESHER
LOCKER
OFFICE

HOLO

FR
OPEN TO BELOW
REPAIR
EVA BENCH FRESHER
SHOP
RR LOCKER
L L
Notes: Notes: Notes:
 This is the lower portion of a RR
 This is the upper level of a multi-story space.  This large conference room is typically used for
two-story (or more) space. See See geomorph #615 for lower level. high level meetings for diplomats, nobles,
REPAIR ROBOT
geomorph #616 for upper level(s). ALCOVE
planetary leaders, fleet commanders and
other VIPs.
Elevator Core 618 Elevator Core 619 Cargo Elevator Core 620
TRANSPARISTEEL ELEVATORS

STAIRS STAIRS

FRESHER
N

CARGO CARGO
A IO
RE AT

ELEVATOR ELEVATOR
V

LIFT ACCESS AREA


ER
BS
A

UP DN UP DN
O

OBSERVATION

LIFT
AREA

ACCESS
AREA

CELL

SECURITY WL
SECURED CARGO SECURED CARGO
BAR TRANSFER AREA TRANSFER AREA
DN
STAIRS

LOUNGE
FRESHER UP

Notes: Notes: Notes:


 Typically used in large space stations,  Typically used in large space stations,
arcologies, etc. arcologies, etc.

2018 Pearce Design Studio, LLC


Section 4
Specialty Geomorphs

2018 Pearce Design Studio, LLC


SG
Trams and Trains
Moving around in huge ships
Some ships (or facilities) are so large that is not realistic for personnel to walk from end to end. Cargo and equipment needs to be transferred from place to
place. Trams and trains allow the expeditious transfer of personnel and equipment throughout a large ship. They are usually mag-lev or gravitic.

Trams
Personnel trams are relatively small, pilotless
vehicles able to move small groups of people and
run fairly frequently. They are usually single cars, but
may have multiple linked cars for larger ships.
AUTOMATED 18 AUTOMATED 16 AUTOMATED 20 AUTOMATED 16
PERSON EXPRESS TRAM PERSON EXPRESS TRAM PERSON TRAM PERSON TRAM

Cargo trams are also relatively small in size, but are


usually piloted. They tend not to have regular
schedules, but are only used when needed.
LARGE PILOTED CARGO TRAM STANDARD PILOTED UNENCLOSED MAINTENANCE /
(9 DTONS OF CARGO) CARGO TRAM SMALL CARGO TRAM
(4.5 DTONS OF CARGO) (3 DTONS OF CARGO)

Trains
Trains are generally used only on the largest starships and space stations and run scheduled express trips connecting major hubs.

PILOT'S COMPARTMENT WITH


STANDING ONLY STANDARD SEATED PRIVATE OFFICER/
FRESHER AND LOCKER
PASSENGER CAR PASSENGER CAR V.I.P. SUITES DRIVES

PASSENGER (STANDING) PASSENGER PASSENGER SUITES ENGINE/PASSENGER

TYPICAL MULTI-CAR PASSENGER TRAIN

STANDARD CARGO CAR


(12 TONS OF CARGO)

CARGO CARGO CARGO ENGINE/CARGO

TYPICAL MULTI-CAR CARGO TRAIN


2018 Pearce Design Studio, LLC
TR0
TR1 Tram Station - Empty Tram Station - Full TR2
VENDING FR VENDING FR
PLATFORM PLATFORM FR PLATFORM PLATFORM FR

PASSENGER (STANDING) CARGO

PASSENGER ENGINE/PASSENGER

PLATFORM PLATFORM FR PLATFORM PLATFORM FR


VENDING VENDING
FR FR

Notes: Notes:
 Trams typically stay in their assigned lane, but some trams can switch lanes  Typical passenger, engine, and cargo trains shown. There are also VIP cars,
to pass slower moving or stopped trams. restaurant cars, cars with private suites, luxury cars, high security cars, etc.
 Some areas allow vertical tram movement (single cars only).

TR3 Tram Station - Cargo Platform Tram Station - Secured TR4


SECURITY FR
CELL
L FR
L

VENDING
LARGE CARGO PLATFORM

SS
PLATFORM PLATFORM

PLATFORM PLATFORM PLATFORM PLATFORM FR


VENDING
FR

Notes: Notes:
INDICATES TYPICAL, SINGLE  Security access point for restricted areas. Includes holding cell.
DIRECTION OF TRAM TRAVEL  Single, bi-directional tram lane.
INDICATES BI-DIRECTIONAL
TRAM TRAVEL

2018 Pearce Design Studio, LLC


TR5 Tram Station Tram Tunnels - Basic TR6
VENDING FR

WAITING AREA FR

FR

Double Lane Tram Tunnel

FR
WAITING AREA MAINTENANCE WALKWAY
FR
VENDING
FR
Single Lane Tram Tunnel with Maintenance Walkway

Notes: Notes:
 Trams typically stay in their assigned lane, but some trams can switch lanes  Trams typically stay in their assigned lane, but some trams can switch lanes
to pass slower moving or stopped trams. to pass slower moving or stopped trams. Some areas allow vertical tram
 Some areas allow vertical tram movement (single cars only). movement (single cars only).

TR7 Tram Tunnel Junction Tram Repair Area TR8


OPERATIONAL

TRAM TURNTABLE
OPERATIONAL

UNDER REPAIR
REPAIR
EQUIPMENT
FR OFFICE PLATFORM
TS

Notes: Notes:
 Area primarily for tram repair. Also used for emergency pullovers.
 No access except by tram.

2018 Pearce Design Studio, LLC


Interstitial Space
The typical Traveller multi-deck starship is roughly ten feet from floor to floor, with about one foot between the floor and ceiling for structure, plumbing,
electrical systems, ductwork and the like. Some ships have a much deeper space between the floor and ceiling called an interstitial space. While still
consuming displacement tonnage it allows some spaces to have more open floor areas by moving equipment underneath the floor. The spaces are often
hot, dirty, poorly lit (if at all), and easy to get lost in. The low headroom, pipes , and low hanging cables make it impossible to stand. This is strictly an
optional choice for referees and deck plan designers.

In reality, it is just an excuse to let the players crawl around in the mazelike bowels of a ship. If the PCs can't shoot their way out of a predicament they've
created, or don't have the skills to sneak past that particularly observant guard, a quick interlude between decks might be the answer.

When the INS Dawn Procession was taken by Zhodani forces during the Fifth Frontier War, Spacehand Apprentice Torsin Polani, eluded
capture by hiding in the space between decks for over three weeks, until he was able to get a signal to the Imperial Naval Command.

2018 Pearce Design Studio, LLC


IS1 Interstitial Space Interstitial Space IS2

FUEL

Notes: Notes:
 Add ceiling and floor access points as required to match geomorphs above  Add ceiling and floor access points as required to match geomorphs above
and below. and below.

FLOOR ACCESS (TO CEILING BELOW) FLOOR ACCESS (TO CEILING BELOW)

CEILING ACCESS (TO FLOOR ABOVE) CEILING ACCESS (TO FLOOR ABOVE)

FLOOR AND CEILING ACCESS FLOOR AND CEILING ACCESS

2018 Pearce Design Studio, LLC


IS3 Interstitial Space Interstitial Space IS4

FUEL FUEL

FUEL

COMP
FUEL

Notes: Notes:
 Add ceiling and floor access points as required to match geomorphs above  Add ceiling and floor access points as required to match geomorphs above
and below. and below.

FLOOR ACCESS (TO CEILING BELOW) FLOOR ACCESS (TO CEILING BELOW)

CEILING ACCESS (TO FLOOR ABOVE) CEILING ACCESS (TO FLOOR ABOVE)

FLOOR AND CEILING ACCESS FLOOR AND CEILING ACCESS

2018 Pearce Design Studio, LLC


M-1 Megamorph - Starship Hangar / Repair Bay - End Access
A/L A/L A/L A/L

PERIMETER CATWALK ABOVE

HANGAR DOOR
OVERHEAD CRANE
100 TON
SCOUT SHIP

A/L A/L A/L A/L

Notes:
 100 dton Sulieman Class Scout Ship shown for scale.
 Height as required to accommodate the starship (50' for Scout Ship shown).
 Perimeter catwalk with railing at each level.
 Repair bays will typically have an overhead crane or anti-grav support vehicles capable of carrying heavy loads.

PERSONNEL LIFT

2018 Pearce Design Studio, LLC


M-2 Megamorph - Starship Hangar / Repair Bay - Side Access
HANGAR DOOR

PERIMETER CATWALK ABOVE

100 TON
SCOUT SHIP

100 TON
SCOUT SHIP

Notes:
 Two 100 dton Sulieman Class Scout Ship shown for scale.
 Height as required to accommodate the starship (50' for Scout Ship shown).
 Perimeter catwalk with railing at each level.
 Repair bays will typically have an overhead crane or anti-grav support vehicles capable of carrying heavy loads.

PERSONNEL LIFT

2018 Pearce Design Studio, LLC


M-3 Megamorph - Open Landing Platform
OPEN TO SPACE

FR WL

SHOP
CONTROL

A/L A/L

100 TON
SCOUT SHIP

50 TON

ENGINEERING
CUTTER
LOUNGE
CREW

L L

L WAITING / OBSERVATION L
A/L A/L
L VENDING L

Notes:
 This hangar is open to space/vacuum, but still has gravity.
 The landing platform may extend out beyond the grid shown to accommodate larger spacecraft.
 Height as required to accommodate the starship (or no ceiling at all if preferred).

2018 Pearce Design Studio, LLC


M-4 Megamorph - Flight Deck - Lower Level
LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR LAUNCH DOOR

PERIMETER CATWALK ABOVE

FLIGHT CONTROL ABOVE

REPAIR
AREA

OFF FR

Notes:
 Triple height space (30' ceiling), with flight deck below and flight control room and perimeter catwalk above.
 Armaments are stored in ceiling mounted racks.
 See megamorph M-5 for upper level.
 See GDW's Azhanti High Lightning for more information about Rampart fighters.

RAMPART FIGHTER

CREW AND REPAIR BENCH


FREIGHT
ELEVATOR

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M-5 Megamorph - Flight Deck - Upper Level

OPEN TO FLIGHT DECK BELOW

FLIGHT CONTROL

HOLO

OFFICE
G
FIN
IE
BR

FR

Notes:
 Triple height space (30' ceiling), with flight deck below and flight control room and perimeter catwalk above.
 Armaments are stored in ceiling mounted racks.
 See megamorph M-4 for lower level.
 See GDW's Azhanti High Lightning for more information about Rampart fighters.

2018 Pearce Design Studio, LLC


M-6 Megamorph - Flight Deck - Vertical
LAUNCH & RECOVERY TUBES

ELECTRONICS LAUNCH FR
REPAIR STANDBY
FIGHTER
MEDICAL
MAINTENANCE
AREA
GRAVITICS PILOT LAUNCH STOR. STOR.
REPAIR OPERATIONS
DEBARKATION

BRIDGE

BRIDGE

OFFICE
FR

SHOP FR

LIFT
REPAIR ARMAMENT PILOT LOUNGE
ACCESS MISSILE STORAGE
AREA LOADING BOARDING
AREA

ARMAMENT

SECURITY
UNLOADING FR
SAFETY
AREA
WL

BRIDGE
FIGHTER PARKING
FIGHTER
MAINTENANCE
AREA FLIGHT
UNIFORM
BR

STORAGE
IDG

SHOP
E

PILOT
READY ROOM

Notes:
 Race-track style hangar deck based on GDW's Azhanti High Lightning.
SMALL
 See GDW's Azhanti High Lightning for more information about Rampart fighters. CARGO
 Space is 5 decks high (50' ceiling).

FIGHTER
DIRECTION

CREW AND REPAIR BENCH


BRIDGE

RETRACTABLE BRIDGE
FREIGHT
OVER TRACK
ELEVATOR
RAMPART FIGHTER

2018 Pearce Design Studio, LLC


M-7 Megamorph - Cargo Deck
PRIMARY CARGO DOOR

OVERHEAD
CRANE

Notes:

10'x20'
CARGO
CONTAINER

2018 Pearce Design Studio, LLC


VC1 Vertical Core - Multi-Purpose Vertical Core - Multi-Purpose VC2

LAUNCH ELEVATOR
A/L
REPAIR

LOCKER
AIR/
BAY
RAFT ROBOTICS
REPAIR
CLASSROOM CARGO
ELEVATOR
A/L

DBL SR DBL SR

SR FR L FR
SH

DBL SR DBL SR CONTROL


SR
BRIEFING

LOUNGE

FRESHER
HOLO
DBL SR VERTICAL ACCESS DBL SR VERTICAL ACCESS SR SR

LAB
SR
LOUNGE
DBL SR DBL SR SR

SR ENG

L
SH
WL SECURITY ENG
DBL DBL DBL
FR SR SR SR LOCKER L L L L
LOUNGE
PASSENGER AREA
ESCAPE
POD

DBL SR SR SR SR SR ENG FUEL FUEL ENG

LOCKER COMP COMP

Notes: Notes:
 The core of this deck is for vertical access, allowing all designs created on  Double height space (20' ceiling).
this blank to allow for continuous vertical movement.  See FASA's High Passage #3 for more
information on the Manta Class Escort Fighter.

ESCAPE
AIR/RAFT POD
MANTA FIGHTER

2018 Pearce Design Studio, LLC


VC3 Vertical Core - Troop Deck Vertical Core - Passenger Area VC4

DBL
SR
DBL DBL
BARRACKS MEDICAL SR SR

FRESHER
SR SR SR SR SR SR

OFF OFF L FR

L DBL DBL DBL DBL SR L JR


FRESHER

GALLEY SR SR SR
FRESHER GAL QUAD
SUITE
COMP MESS HALL
GALLEY
SH CONTROL
LOUNGE
DBL VERTICAL ACCESS VERTICAL ACCESS
SR
MESS HALL STORES
QUAD

LOCKER
GAL SUITE
BARRACKS REF/FRZ
L JR
DROP CAPSULES

DROP CAPSULES

DROP CAPSULES

SR OFF ARMORY

MEDICAL
BRIEFING
TRAINING
LIBRARY /
SR SR
DBL DBL
SR SR PURSER
DBL
SR
L L

Notes: Notes:
 The core of this deck is for vertical access, allowing all designs created on
this blank to allow for continuous vertical movement.
 This deck could also be used as crew staterooms.

JANITOR
JR ROBOT
DROP CAPSULE
ALCOVE

2018 Pearce Design Studio, LLC


Section 5
Blank Geomorphs

2018 Pearce Design Studio, LLC


BL
Notes: Notes:

2018 Pearce Design Studio, LLC


BLANK-STANDARD B1
Notes: Notes:

Notes: Notes:

2018 Pearce Design Studio, LLC


BLANK-EDGE B2
Notes: Notes: Notes:

Notes: Notes: Notes:

2018 Pearce Design Studio, LLC


BLANK-CORNER B3
VERTICAL ACCESS VERTICAL ACCESS

Notes: Notes:
 The core of this deck is for vertical access, allowing all designs created on  The core of this deck is for vertical access, allowing all designs created on
this blank to allow for continuous vertical movement. this blank to allow for continuous vertical movement.

2018 Pearce Design Studio, LLC


BLANK-VERTICAL CORE B4
Notes:

2018 Pearce Design Studio, LLC


BLANK-MEGAMORPH B5
Notes:

2018 Pearce Design Studio, LLC


BLANK-MEGAMORPH EDGE B6
Index - Standard Geomorphs
Standard Geomorphs
101 Multi-Purpose 141 50 Ton Launch / Multi-Purpose 181 Engineering
102 Research Deck 142 50 Ton Launch / Multi-Purpose 182 Multi-purpose
103 Cargo Bay (full) 143 50 Ton Launch / Crew Quarters 183 Gig Hangar
104 Cargo Bay (empty) 144 Engineering / Passenger Deck 184 Multi-purpose
105 Engineering/Sensor Ops 145 Engineering (lower) 185 Multi-Purpose
106 Robotics Lab 146 Engineering (upper) 186 Medical Bay
107 Fighter Hangar/Crew Area 147 Fighter Hangar / Engineering 187 Passenger Deck
108 Barracks 148 Fighter Hangar 188 Escape Pods Standard Geomorph
109 Brig/Prison 149 Fighter Hangar 189 Multi-purpose
110 Fuel Deck 150 Barracks 190 Multi-purpose
111 Arboretum (lower level) 151 Multi-Purpose 191 Vehicle Bay
112 Arboretum (upper level) 152 Passenger Staterooms 192 Holodeck
113 Bridge/Multi-Purpose 153 Starship Hangar 193 Multi-Purpose
114 Engineering 154 Starship Cradle 194 Multi-Purpose
115 Fighter Hangar (lower) 155 30 Ton Shuttle/Multi-Purpose 195 Multi-Purpose
116 Fighter Hangar (upper) 156 Multi-Purpose 196 Multi-Purpose
117 Battery Deck 157 Engineering / Crew Quarters 197 Multi-Purpose
118 Multi-Purpose 158 Fuel Deck / Crew Quarters 198 Multi-Purpose
119 Hydroponics Bay 159 Cargo Bay (full) 199 Engineering
120 Agricultural Bay 160 Cargo Bay (empty) 200 Engineering
121 Multi-Purpose 161 Engineering 201 Multi-purpose
122 Medical Research 162 Multi-Purpose 202 Engineering
123 Multi-Purpose 163 Drop Capsule / Troop Deck 203 Elevator Core
124 Engineering 164 Dropship Bay 204 Elevator Core
125 Cargo Bay (full) 165 Multi-Purpose 205 Elevator Core
126 Cargo Bay (empty) 166 Engineering / Fuel Deck 206 Multi-Purpose
127 Launch Bay 167 50 Ton Shuttle Hangar 207 Passenger Deck
128 Fuel Refinery 168 Steerage / Engineering 208 Drop Capsule Deck
129 Multi-Purpose 169 Sports Complex 209 Passenger Deck
130 Multi-Purpose 170 Auditorium 210 Auditorium
131 Multi-Purpose 171 Fighter Hangar 211 Waste Processing
132 Low Berth Deck 172 Fuel Deck 212 Scout / Survey Deck
133 Scrap/Recycling 173 Engineering / Crew Quarters 213 Promenade - Retail / Food / Bar
134 Engineering 174 Engineering / Crew Quarters 214 Promenade - Casino
135 Starship Cradle 175 Engineering 215 Security Checkpoint
136 Starship Cradle 176 Engineering 216 Engineering/Sensor Ops
137 Arboretum 177 Arboretum 217 Cargo Bay / 20 Ton Launch
138 Crew Quarters 178 Arboretum / Multi-purpose 218 Drop Capsules / Troop Deck
139 Construction Deck (lower) 179 Multi-purpose 219 Hydroponics / Carniculture
140 Construction Deck (lower) 180 Engineering 220 Xboat Retrieval & Repair Deck

2018 Pearce Design Studio, LLC


IN1
Index - Edge Geomorphs
Edge Geomorphs
301 Bridge 341 Passenger Deck 381 Robotics Lab 421 Brig/Prison
302 Xboat Repair Bay 342 Pool Deck 382 Multi-Purpose 422 Passenger Deck
303 Passenger Deck 343 Arboretum 383 Tank Bay 423 Medical Research
304 Communications 344 Arboretum 384 Multi-Purpose 424 Water Storage
Edge Geomorph
305 Weapons Bay 345 Scout Deck 385 Cargo Bay 425 Fighter Hangar
306 Cargo Bay/Runabout 346 Gunnery/Barracks 386 Cargo Bay 426 Fighter Hangar / Crew Quarters
307 Cargo Bay/Launch 347 Sandcaster Deck 387 Engineering 427 Multi-Purpose
308 Cargo Bay/Launch 348 Bridge 388 Mining Bay 428 Multi-Purpose
309 Cargo Bay (full) 349 Passenger Deck (lower) 389 Multi-Purpose 429 Drop Capsule Deck
310 Cargo Bay (empty) 350 Passenger Deck (upper) 390 Multi-Purpose 430 Passenger Deck
311 Cargo Bay (upper) 351 Engineering 391 Multi-Purpose 431 Passenger Gate / Concourse
312 Cargo Bay (upper) 352 20 Ton Launch Bay 392 Cargo Bay 432 Passenger Gate / Concourse
313 Arboretum 353 Research Lab 393 Engineering (lower) 433 Fuel Deck
314 Restaurant / Bar 354 Hydroponics Bay 394 Engineering (upper) 434 Fuel Deck
315 Engineering 355 Carniculture Lab / Cargo Bay 395 Elevator Core 435 Collapsible Fuel Tank - Full
316 40 Ton Launch Bay 356 Agricultural Bay 396 Elevator Core 436 Collapsible Fuel Tank - Empty
317 Security Checkpoint 357 Cargo Bay 397 Cargo Bay - Launch 437 Fuel Deck w/ Drop Tank
318 Waste Processing 358 Weapons Bay 398 Vehicle Bay 438 Fuel Deck - Detached Drop Tank
319 Multi-Purpose 359 Engineering 399 Cargo Bay - Ship's Boat 439 Fuel Deck w/ Drop Tanks
320 Cloning Facility 360 Multi-Purpose 400 Labs - Offices 440 Fuel Deck - Detached Drop Tanks
321 Fuel Deck 361 Engineering 401 Fighter Hangar 441 Promenade - Food Court
322 Fuel Deck 362 Engineering 402 Multi-Purpose 442 Promenade - Bar
323 Low Berth Deck 363 Tech Lab (lower) 403 Vehicle Bay (lower) 443 Promenade - Retail
324 Multi-Purpose 364 Tech Lab (upper) 404 Vehicle Bay (upper) 444 Promenade - Casino
325 Cargo Bay (full) 365 Gunship Hangar (lower) 405 Engineering 445 Crew Quarters/Arboretum
326 Cargo Bay (empty) 366 Fighter Hangar (upper) 406 Multi-Purpose 446 Crew Quarters/Mess Hall
327 Vehicle Hangar 367 Multi-Purpose 407 Mission Control 447 Communications Dish (lower)
328 Vehicle Hangar 368 Multi-Purpose 408 Medical Bay 448 Communications Dish (upper)
329 Missile Deck 369 Cargo Bay (full) 409 Gymnasium 449 50 Ton Weapon Bay
330 Missile Deck 370 Cargo Bay (empty) 410 Holodeck 450 50 Ton Weapons Bay
331 Flight Deck - Vertical 371 Grav-Tank Garage 411 Shooting Range/Dojo 451 50 Ton Weapons Bay - Missiles
332 Fighter Hangar 372 Barracks 412 Cargo Bay - Launch 452 50 Ton Weapons Bay - Missiles
333 Gig Cradle 373 Cargo Bay/Launch 413 Multi-Purpose 453 50 Ton Weapons Bay - Particle Accelerator
334 Grav Vehicle Garage 374 Cargo Bay 414 Multi-Purpose 454 50 Ton Weapons Bay - Empty
335 Fighter Hangar (lower) 375 Cargo Bay/Launch 415 Scout / Survey Deck 455 50/100 Ton Weapons Bay
336 Fighter Hangar (upper) 376 Fighter Hangar 416 Scout / Survey Deck 456 50/100 Ton Weapons Bay - Missiles
337 Water Storage 377 Multi-Purpose 417 Engineering 457 Missile Deck - Lateral Barbettes
338 Scrap/Recycling 378 Fuel Refinery 418 Engineering 458 Missile Deck - Lateral Barbettes
339 Vehicle Hangar - Full 379 Weapons Bay 419 Escape Pod Deck 459 Barbette Deck
340 Vehicle Hangar - Empty 380 Barracks/Training 420 Escape Pod Deck 460 Dorsal/Ventral Barbettes

2018 Pearce Design Studio, LLC


IN2
Index - Corner Geomorphs and Specialty Geomorphs
Corner Geomorphs Specialty Geomorphs
501 Fuel Deck 541 Cargo Bay (empty) 581 Engineering TR0 Trams and Trains - Symbols
502 Fuel Deck 542 Cargo Bay 582 Engineering TR1 Tram Station - Empty
503 Fuel Deck 543 Arboretum 583 Engineering TR2 Tram Station - Full
504 Fuel Refinery 544 Arboretum 584 Engineering TR3 Tram Station - Cargo Platform Corner
505 Fuel Deck/Gunnery 545 Arboretum 585 Multi-Purpose TR4 Tram Station - Secured Geomorph
506 Bridge/Crew Area 546 Arboretum 586 Multi-Purpose TR5 Tram Station
507 Bridge 547 Arboretum 587 Multi-Purpose TR6 Tram Tunnel - Basic
508 Bridge 548 Arboretum 588 Multi-Purpose TR7 Tram Tunnel Junction
509 Bridge 549 Survey Deck 589 Multi-Purpose TR8 Tram Repair Area
510 Bridge 550 Agricultural Bay 590 Multi-Purpose
511 Bridge 551 Hydroponics Bay 591 Multi-Purpose IS1 Interstitial Space
512 Bridge/Engineering 552 Water Storage 592 Multi-Purpose IS2 Interstitial Space
513 Cargo Bay 553 Solar/Battery Deck 593 Multi-Purpose IS3 Interstitial Space
514 Cargo Bay 554 Air/Raft Bay 594 Multi-Purpose IS4 Interstitial Space
515 Cargo Bay 555 ATV Bay 595 Multi-Purpose
516 Cargo Bay/Launch 556 Grav-Tank Bay 596 Offices M1 Megamorph - Starship Hangar/Repair Bay
517 Cargo Bay/Launch 557 Grav-Bike Bay 597 Transporter M2 Megamorph - Starship Hangar/Repair Bay
518 Cargo Bay/Launch 558 Vehicle Bay 598 Holo Suites M3 Megamorph - Open Landing Platform
519 Launch/Gunnery 559 Vehicle Bay 598 Fighter Hangar M4 Megamorph - Flight Deck (lower level)
520 Engineering 560 Vehicle Bay (empty) 600 Fighter Hangar M5 Megamorph - Flight Deck (upper level)
521 Engineering 561 Sensor Ops 601 Passenger Gate M6 Megamorph - Flight Deck - Vertical
522 Engineering 562 Sensor/Comm. Bay 602 Security Checkpoint M7 Megamorph - Cargo Deck
523 Engineering 563 Drop Capsules 603 Promenade - Food Court
VC1 Vertical Core - Multi-Purpose
524 Engineering/Sensors 564 Escape Pods 604 Promenade - Restaurant
VC2 Vertical Core - Multi-Purpose
525 Weapons Deck 565 Escape Pods 605 Promenade - Bar
VC3 Vertical Core - Troop Deck
526 Missile Deck 566 Control Room 606 Promenade - Bar
VC4 Vertical Core - Passenger Area
527 Sandcaster Deck 567 Scrap/Recycling 607 Promenade - Retail
528 Barbette Deck 568 Offices 608 Promenade - Casino A collection of blank geomorphs has
529 Barbette Deck 569 Executive Lounge 609 Passenger Quarters also been included for your use.
530 Barbette Deck 570 Barracks 610 Passenger Quarters
531 Fighter Hangar 571 Crew Areas 611 Passenger Quarters
532 Fighter Hangar 572 Stellar Cartography 612 High Passenger Quarters
533 Fighter Hangar 573 Science Lab 613 Steerage
534 Fighter Hangar 574 Medical Research 614 Steerage and Low Berths
535 Fighter Hangar (lower) 575 Med Lab/Low Berths 615 Engineering (lower)
536 Fighter Hangar (upper) 576 Robotics Lab 616 Engineering (upper)
537 Cargo Bay (full) 577 Engineering 617 Conference Room
538 Cargo Bay (empty) 578 Engineering 618 Elevator Core
539 Cargo Bay 579 Engineering 619 Elevator Core
540 Cargo Bay (full) 580 Engineering 620 Cargo Elevator Core Megamorph

2018 Pearce Design Studio, LLC


IN3

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