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Creating a fully working T Rex endless running game in visual studio using C#
2. Creating jump simulation using force and gravity
3. Using various data types such as integers, Booleans and strings
4. Animating multiple objects using timer and picture boxes
5. Triggering key down and key up events
6. Creating and invoking a game reset function
7. Allowing the game to keep score throughout the game
8. Calculate collision between objects and player picture boxes

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