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Euromonitor International
March 2018
DIGITAL CONSUMER IN THE US Passport I
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DIGITAL CONSUMER IN THE US Passport 1
DIGITAL LANDSCAPE
Digital Readiness
According to the 2017 Digital Consumer Index, the US ranks fifth behind Australia, South
Korea, the UK and Denmark, in terms of digital readiness. The country’s level of digital
readiness has been supported by the increase in mobile payments. Smartphones are nearly
ubiquitous in the country and as consumers become more comfortable with the technology,
retailers have made sure to offer more frictionless consumer experiences. On the other hand,
the country has struggled behind the aforementioned nations in adopting digital wallets and
using proximity payments. Many Americans have digital wallets, which are integrated into newer
smartphone models, however, usage of the wallets has been limited, despite growing
acceptance of digital wallets by retailers at POS.
Unlike other countries, income is not a major obstacle to owning digitally-enabled products,
especially smartphones. Smartphones are seen by many as essential. They have replaced
home phone lines and for many have replaced even personal computers and laptops. Functions
of smartphones have also increased with many using them to watch or listen to digitally
streamed content. An increase in speed and a reduction of cost is likely to occur with plans to
launch 5G across the country already publically discussed. However, a reversal of net neutrality
rules in 2017 has some worried that costs may actually increase and speed and access be
limited.
Home Connectivity
In 2017, just over 78% of the US population was using the internet. By 2022, it is estimated
88% of the population, which will include a larger share of the millennial and Z generations, will
be using the internet. As far as the Digital Connectivity Index is concerned, the US ranks 12th.
Being the third largest country in the world in terms of geography, internet access is still limited
in some rural areas as well as impoverished areas, such as Native American reservations. All
countries ahead of the US, with the exception of Australia, are much smaller European and
Asian nations with highly dense populations. While Australia is the world’s sixth largest country,
its population is almost entirely located on the coasts making connectivity somewhat easier.
Mobile Connectivity
Approximately 20% of internet subscribers are subscribed to broadband internet. In spite of
relatively slow growth of broadband internet subscribers, many are moving their internet activity
from computers to smartphones. In fact, mobile internet subscriptions are expected to rise
nearly 13% over 2017-2022. This coincides with an increase of purchases made via
smartphones. Currently, almost 98% of the US population owns a mobile phone, with this
number expected to rise to 99% by 2022. Given the fact that mobile phones can provide internet
access to those in rural areas, the increase in mobile phone ownership should result in an
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DIGITAL CONSUMER IN THE US Passport 2
increase in connectivity. Furthermore, in 2017 and through the forecast period, the numbers of
mobile phone subscriptions and mobile internet subscriptions are nearly identical meaning
having a mobile phone equals having mobile internet. In addition to increasing connectivity, it
suggests an increase of mobile internet activity, including purchases, in the near future.
In terms of mobile connectivity, the US ranks 11th behind many of the same countries it lags
behind in digital connectivity. The speed with which 5G is released in the country could affect its
future mobile connectivity ranking. In addition, as companies adopt their own new technology,
such as progressive web apps, the consumer experience will improve and remove obstacles to
further mobile commerce.
Market in Context
For many, Black Friday 2017 was a watershed moment for mobile payments in the US as for
the first time ever they overtook other online payments. When combined with remote payments
from personal computers and laptops, remote payments as a whole have become a significant
driver of US retail. In addition to connectivity and a high percentage of possession of connected
devices, Americans are becoming more comfortable with setting up automatic payments and
making larger payments with their computers, while starting to experiment with using their
smartphones as payment devices. Furthermore, Americans are adopting the omnichannel
experiences retailers have been touting by researching products or services in-store or online
and purchasing via the other channel. Moreover, financial and other resource allocation to m-
commerce has improved the experience for consumers whether buying a pizza from Domino’s
or a purse from Amazon. Companies are working to create frictionless experiences in which
research and checkout are seamless and quick, while delivery is cheap and less cumbersome.
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DIGITAL CONSUMER IN THE US Passport 3
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consumers. In late 2017, Comcast launched Xfinity Instant TV. The product is intended to attract
cord cutters and “cord nevers”, though the service is limited to Comcast broadband subscribers.
While cable and satellite companies may be able to retain or add users, streaming services
typically cost less than cable and thus will cut into sales and profits.
Entertainment groups taking a stab at the digital streaming industry include YouTube Red.
This is a horizontal move for many of these companies. Apple, which is expected to overtake
Spotify, in terms of subscribers to music streaming platforms, is also investing in original content
for its television platform. The company has hired the likes of Steven Spielberg, Reese
Witherspoon and Jennifer Anniston. Another entertainment group, and non-traditional TV
provider, in the digital streaming industry, is Sony and its service, PlayStation Vue. PlayStation
Vue uses the PlayStation video games console. Prices for the service range from USD39.99 to
USD74.99 and include live streaming of local and premium channels, sports and movies.
At the same time that streaming services require large amounts of capital to build them,
maintain them and market them, there are several niche services. These include Fubo TV and
Pluto TV. Unlike other industries, in which consumers only buy one product or service from a
single provider, consumers often subscribe to more than one service at any one time. This
means that niche service providers are not looking to earn a slice of the pie, instead a slice of a
pie.
In addition to original content and pricing, service providers are attempting to attract
subscribers by offering a free month of service or as part of another service. Amazon Prime
members receive free access to Amazon Prime TV. Furthermore, four of the top platforms have
formed partnerships with three of the top telecommunication companies; T-Mobile and Netflix,
Sprint and Hulu, MetroPCS and Amazon Prime and AT&T and HBO Now.
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baseball, basketball, hockey and soccer. Furthermore, the country has a rich tradition in
university sports. Apex also currently builds similar machines for Little Caesars for a similar
system to the pizza chain’s Hot N’ Ready pizzas.
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DIGITAL CONSUMER IN THE US Passport 6
Market in Context
Proximity payments via digital wallets are nothing new to the American market. At the same
time, many Americans are aware that they have access to these wallets, which are built into the
more recent models of smartphones. Currently, consumers can use Apple Pay, Samsung Pay,
Android Pay and more. Walmart has its own digital wallet, while Target is looking to potentially
create its own. Overall, the adoption of proximity payments in the US lags behind most
European markets. Many factors have been blamed including lower adoption of wearables,
unawareness of wallets, lack of technological knowledge, lack of encouragement from retail
employees or simply a lack of demand.
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DIGITAL CONSUMER IN THE US Passport 7
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In its current form, Jacquard is interwoven into the left cuff of the jeans jacket. The jacket was
designed with urban commuters in mind, especially cyclists. As such, the technology’s main
features include handling calls and texts without having to navigate on one’s phone, navigate
without distractions and with features such as a blinking light for signalling in traffic, and playing,
pausing and skipping music. The technology uses a smartphone, however, the device can be in
another pocket or bag. The features are activated by simple, less distracting gestures, such as
brushing or tapping the cuff.
Jacquard has wide potential implications, including proximity payments. One reason digital
wallets have not caught on as well in the US as they have in Europe, is that many consumers
just do not see the convenience of pulling out a phone over pulling out a credit or debit card. It is
more likely, however, that one will find convenience in simply swiping a cuff instead of pulling
out either a wallet or a smartphone. This would be particularly convenient for transit tickets,
coffees and other regular, low-priced items.
Another factor that may increase involvement is the fact that the jacket will be sold with the
technology as the main feature. One would assume that having the wallets automatically
integrated – as they are in most smartphones – would increase usage, but data suggest
otherwise. However, if the item is purchased with the knowledge that proximity payment
functionality is one of the main features, consumers are more likely to use this feature. This is
particularly true of millennials and Generation Z consumers who are more comfortable with
technology.
Jacquard, however, faces some of the same challenges faced by digital wallets. Just as with
any new technology, Jacquard is expensive, and out of the range for those with limited
disposable income. It will take time for the price tag to come down and be integrated in more
clothing types. Another obstacle will be the versatility of the technology. If it cannot be removed,
will consumers be obligated to use that piece of clothing, regardless of the weather or situation?
Additionally, with the exponential growth in mobile pay ahead in industries such as consumer
foodservice, which may be ideal for Jacquard, will the technology be relevant given that
purchases will be made via the phone?. Finally, there is the problem of cannibalisation. Will
consumers add digital wallets to Jacquard and use it for new purchases or will they simply shift
purchases from one delivery system to another?
Chart 2 Jacquard
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impediment is the use of monthly, automatic payments. As mentioned before, this affects the
industries of digital streaming, bill payments and is increasingly affecting transportation. In these
cases consumers have no reason to use devices or use the device simply as proof of purchase,
instead of purchasing itself. The biggest impediment to proximity payments, which crosses
industries is the perception that digital wallets and proximity payments do not meet any great
need and are no more convenient than the more common financial cards. Financial cards are
likely already owned by consumers and easy to acquire. They require no phone or other device
and can simply be taken out and used. Furthermore, financial cards come with rewards and
perks that either do not come with digital wallets or consumers are unaware of them. Finally,
any convenience associated with proximity payments may quickly be replaced with mobile
ordering and pay ahead options, particularly in consumer foodservice.
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