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NAME

CAMPAIGN INTERLOCK UNLIMITED


Character Portrait

ROLES OAnimal Empath OArcanist OArtiste OAthlete


OCorporate OCop OEducator OFixer
O Primary OGrifter OInfiltrator OInstigator
OInvestigator OMagus OMedia OMed Tech
O Secondary OMundie ONetrunner ONomad OPsion
ORunner OSavage OScout OShadow OSolo
OTechie OVamp O_____________O______________
CHARACTER POINTS DF
STATS INT [ / ] REF [ / ] TECH [ / ]
COOL [ / ] ATTR [ / ] LUCK [ / ]
REPUTATION MA [ / ] BOD [ / ] EMP [ / ]
Run [ / ] Leap [ / / ] Lift [ / ]
47
HUMANITY
/

SKILLS COOL Earned Skill +Stat


EarnedSkill +Stat IP Level
SPECIAL ABILITY Interrogation
IP Level
Adept Intimidate Gardening/Farming TECH EarnedSkill +Stat
Allure Leadership Language- IP Level
Animal Bond Oratory Language- Calligraphy
Authority Resist Torture/Drugs Language- Cooking
Chameleon Skydiving Language- Cryotank Operation
Charismatic Leadership Streetwise Language- Demolitions
Combat Sense Library Search Disguise
Conform Navigation Electronic Security
Credibility Programming Forgery
Deduction S.C.U.B.A Glass blowing
Family Survival- Jeweler
EMP Earned Skill +Stat Jury Rig
Grift IP Level Survival-
Interface Survival- Med- First Aid
Animal Handling
Masterpiece System Knowledge Med- Pharmaceuticals
Design
Medical Tech Teaching Med- Surgery
Human Perception
Meta Origami
Hypnotism/Brainwashing
Mold Paint or Draw
Interview
Prowess Photography & Film
Lip Reading
Psi Pick Lock
Massage
Rampage Pick Pocket
Networking
Resources Play Instrument
Parenting
Sneak REF Earned Skill +Stat Rope Use
Perform
Streetdeal IP Level Sculpt
Persuasion/Fast Talk
Track Athletics Sewing
Seduction
Vehicle Zen Blind Fighting Stage Magic
Sing
Wielding Brawl/Melee Tattooing
Social
Wisdom Dance Tech-
Storytelling
Initiative Tech-
Juggle Tech-
Martial Art- Tech-
Martial Art- Tech-
ATTR EarnedSkill +Stat Martial Art- Tech-
INT Earned Skill +Stat
IP Level Martial Art- Tech-
IP Level
Wardrobe & Style Operate- Traps and snares
Accounting
Personal Grooming Appraise Operate- Typing
Awareness/Notice Operate- Video Manipulation
Awareness: Tactical Operate-
Awareness: Track Operate-
Bureaucracy Operate-
EarnedSkill +Stat Business Sense Skating/Skateboarding
BODY Stealth /Evasion
IP Level Chemistry
Endurance Composition Weapon- Archery
Fitness/Body Building Diagnose Illness Weapon- Handgun
Rowing Education/Gen. Know Weapon- Hvy. Wpns
Strength Feat Expert- Weapon- Rifle
Swimming Expert- Zero-G Maneuver GENERAL IP
Expert-
Expert-
Expert-
Expert-
Gamble
LIFEPATH AND PERSONAL TOUCHES
STYLE LIFEPATH
Year

D.O.B.
Height
Weight
Eye Color
Hair
Clothes
Affectations
Ethnicity
Language

Family Background

Father
Mother
SIBLINGS
Name Age M/F Name Age M/F

MOTIVATIONS
Traits Physical or
Valued Person Mental
Conditions
Value Most
Feel About People Notes
Valued Possession

ROMANTIC ENTANGLEMENT
Spouse
Lovers
Name Age M/F Name Age M/F
GEAR AND EQUIPMENT
Worn Residence
Item Location Item Location
Location Type Size Monthly
Cost

Notes

Location Type Size Monthly


Cost

Notes

Make: Model:
Vehicle
Carried in Type Of Bag SP Top Speed: Acc/Decc
Purse/Satchel/ Crew: Range:
Briefcase Passengers: Cargo:
Item Item
Maneuver: SDP:
SP: Type:
Mass: Cost:
Notes

NOTES

Carried in Type Of Bag SP


Large
Pack
Item Item

Armor

Assets: Money
Carried:
COMBAT PAGE
Throw STR Points Death Stun
Distance Damage BTM Healed Save Save
Bonus Per Day (BOD) (Cool)
Hand To Hand Combat
Maneuver Strike/ Punch Kick Disarm Sweep Block Dodge Grapple Throw Hold Choke Escape Ram
Cast
MA Bonus
Applicable
Style And
Level
Total To Hit
Damage +
Damage bonus is MA skill + Str Bonus + Die (Characters with Brawl/Melee do not add their skill level to Damage)

WEAPONS
Location Name Type WA Conc. Avail. Damage #Shots ROF Reliability Reloads
Carried

INITIATIVE + COMBAT + Other Initiative = Reaction BASIC LOCATION CHART 1D10


SENSE Modifiers Total (RT) Loc. Head Torso R.Arm L.Arm R.Leg L.leg
D10 1 2-4 5 6 7-8 9-0

COMBAT SKILLS COMBAT ACTIONS EXPANDED LOCATION TABLE 1D6


Skill Mods + Skill Quick Normal Full CA 1 Skull Neckline Shoulder Shoulder Hip Hip
Combat
Skill Level REF + RT CA (÷5) CA (÷10) (÷15) WOUNDS
Handgun
SP/SDP
Rifle
2 R/L Cheek/ Chest/ Upper Upper Arm Thigh Thigh
Heavy B. of Skull U. Back Arm
Weapons
WOUNDS
Archery
Brawl/Mel SP/SDP
/M. Art 1
M. Art 2 3 R/L Eye/ Sternum/ Elbow Elbow Knee Knee
R/L Ear/ Spine
M. Art 3 WOUNDS
M. Art 4
SP/SDP
Initiative Awareness:
Total Tactical Total 4 Nose/ Ribs Forearm Forearm Calf/ Calf/
B. Of Skull Shin Shin

WOUNDS

SP/SDP

5 Mouth/ Stomach/ Wrist Wrist Ankle Ankle


B. Skull L. Back
WOUNDS
Combat Notes:
SP/SDP

6 Neck Groin/ Hand Hand Foot Foot


Rear
WOUNDS

SP/SDP
INTERLOCK UNLIMITED DISPOSABLE COMBAT SHEET
LIGHT BASIC LOCATION CHART 1D10
Location Head Torso R.Arm L.Arm R.Leg L.Leg
0000 D10 1 2-4 5 6 7-8 9-0
SERIOUS EXPANDED LOCATION TABLE 1D6
STUN -1 1 Skull Neckline Shoulder Shoulder Hip Hip
0000 WOUNDS
CRITICAL SP/SDP
STUN -2 2 R/L Cheek/ Chest/ Upper Upper Arm Thigh Thigh
0000 B. of Skull U. Back Arm
MORTAL 0 WOUNDS
STUN -3
SP/SDP
0000 3 R/L Eye/ Sternum/ Elbow Elbow Knee Knee
MORTAL 1
B. of Skull Spine
STUN -4
WOUNDS
0000
MORTAL 2 SP/SDP
STUN -5 4 Nose/ Ribs Forearm Forearm Calf/ Calf/
R/L Ear/ Shin Shin
0000 WOUNDS
MORTAL 3
STUN –6
SP/SDP
0000 5 Mouth/ Stomach/ Wrist Wrist Ankle Ankle
MORTAL 4 B. Skull L. Back
STUN –7 WOUNDS
0000
MORTAL 5 SP/SDP
STUN –8
6 Neck Groin/ Hand Hand Foot Foot
0000 Rear
MORTAL 6 WOUNDS
STUN -9
0000 SP/SDP

INTERLOCK UNLIMITED DISPOSABLE COMBAT SHEET


LIGHT BASIC LOCATION CHART 1D10
Location Head Torso R.Arm L.Arm R.Leg L.Leg
0000 D10 1 2-4 5 6 7-8 9-0
SERIOUS EXPANDED LOCATION TABLE 1D6
STUN -1 1 Skull Neckline Shoulder Shoulder Hip Hip
0000 WOUNDS
CRITICAL SP/SDP
STUN -2 2 R/L Cheek/ Chest/ Upper Arm Upper Arm Thigh Thigh
0000 B. of Skull U. Back
MORTAL 0 WOUNDS
STUN -3
SP/SDP
0000 3 R/L Eye/ Sternum/ Elbow Elbow Knee Knee
MORTAL 1
R/L Ear/ Spine
STUN -4
WOUNDS
0000
MORTAL 2 SP/SDP
STUN -5 4 Nose/ Ribs Forearm Forearm Calf/ Calf/
B. Of Skull Shin Shin
0000 WOUNDS
MORTAL 3
STUN –6
SP/SDP
0000 5 Mouth/ Stomach/ Wrist Wrist Ankle Ankle
MORTAL 4 B. Skull L. Back
STUN –7 WOUNDS
0000
MORTAL 5 SP/SDP
STUN –8
6 Neck Groin/ Hand Hand Foot Foot
0000 Rear
MORTAL 6 WOUNDS
STUN -9
0000 SP/SDP

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