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Ice ice water Ice ice water

Is a childhood game where the game ends if every Is a childhood game where the game ends if every
player "froze" It has a variant called "sili sili" where player "froze" It has a variant called "sili sili" where
the player is "flinched by the spiciness" instead of the player is "flinched by the spiciness" instead of
being "frozen". Ice ice water doesn’t have any real being "frozen". Ice ice water doesn’t have any real
origin; however, it is inspired by the game “tag”. origin; however, it is inspired by the game “tag”.

Mechanics: Mechanics:
- The game is good for as many people as possible - The game is good for as many people as possible
- The game will begin by determining who will be - The game will begin by determining who will be
the "it" by making a radial pattern using one of the the "it" by making a radial pattern using one of the
players' feet, then doing an "eenie meenie minie players' feet, then doing an "eenie meenie minie
moe" in a circular pattern to the rhythm of the ice moe" in a circular pattern to the rhythm of the ice
ice water chant: ice water chant:

Ice ice water Ice ice water


If your shoes are dirty If your shoes are dirty
Please go home and change it Please go home and change it

The last person to be pointed will be removed from The last person to be pointed will be removed from
the circle. Whoever remains is the "it." the circle. Whoever remains is the "it."
- As soon as the "it" is declared, he/she can begin - As soon as the "it" is declared, he/she can begin
"freezing" people. You are considered "frozen" "freezing" people. You are considered "frozen"
when the "it" touches you or vice versa. "frozen" when the "it" touches you or vice versa. "frozen"
people assume the orientation of their body when people assume the orientation of their body when
tagged. In addition, they are not allowed to tagged. In addition, they are not allowed to
move. If a "frozen" player moves in any sort, that move. If a "frozen" player moves in any sort, that
player becomes the "it" and a new round begins. If player becomes the "it" and a new round begins. If
the movement is inevitable (i. e. someone jumped the movement is inevitable (i. e. someone jumped
and got tagged mid-flight), the player will not be and got tagged mid-flight), the player will not be
penalized. penalized.
- Anyone who is not the "it" or not "frozen" can tag - Anyone who is not the "it" or not "frozen" can tag
"frozen" people to "thaw" them, meaning they are "frozen" people to "thaw" them, meaning they are
now allowed to move. now allowed to move.
- When all other players "freeze", all players are - When all other players "freeze", all players are
required to "viva sit". required to "viva sit".
"Viva sit" - a player quickly does a combination of "Viva sit" - a player quickly does a combination of
sitting and squatting while doing the peace sign sitting and squatting while doing the peace sign
(index and middle finger doing a v) (index and middle finger doing a v)
the last person to "viva sit" becomes the "it" and the last person to "viva sit" becomes the "it" and
the next round begins. If the last person to do it the next round begins. If the last person to do it
cannot be determined, a second "viva sit" is done. cannot be determined, a second "viva sit" is done.
- the game ends upon agreement. - the game ends upon agreement.

Modified Version: Modified Version:


-up to 10 players -up to 10 players
-timed for 15 minutes -timed for 15 minutes
-one round only -one round only
-The game ends after 15 minutes or if the "viva sit" -The game ends after 15 minutes or if the "viva sit"
is done is done
- Should a game end via "viva sit", that person will - Should a game end via "viva sit", that person will
be asked to do a dare instead. be asked to do a dare instead.

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