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The name of each joystick profile is based on the name returned by the joystick.
If there is not a profile for your joystick, a default profile is created, which
can then be edited to add more functionality. Use this document and existing
profiles to map the buttons on your joystick to the functions you want.
For example,
Means that button 1 (usually the trigger) maps to action 1 (which, for the
surround panner, for example, is "set value") using the first and second
joystick axis with no scaling and no offset.
In the above example, the second axis is "flipped" by using a scale of -10000.