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RRR

Prospect Development Pipeline Athletic Assessment


Miles Garrett,

These are the results of your Athletic Assessment conducted with state of the art Microgate equipment, using the
OptoJump and Witty Timer and SEM technologies. Each assessment was designed to yield precise, objective data for each
given test. Our goal is to use sports science to objectively identify your strengths while acknowledging any weaknesses
that may be present so that they can be corrected – thus allowing you to work towards becoming a more complete athlete.
Over the next few pages, you will read about each particular test conducted, its importance to you as an athlete, and how
your results translate to play on the field. The various assessments tested you both athletically as well as mentally – not
only assessing how fast, explosive, and agile you are, but also how quickly you could react to different stimuli and make
quick decisions on the fly.

Like any sport, in baseball, it is important for the mind to take in information to make quick decisions, and for the body to
be in optimum condition to respond to those impulses. For example, think about the game’s great base stealers. It’s long
been known that speed is not as important to swiping a bag as getting a “good jump.” Now, not only can we see that a
“good jump” comes from the mind and body working in harmony, but we have data that can quantify it, and therefore
help you improve upon it. The same concept is at work in the field. When the mind and body are trained to work together,
suddenly reacting to a hard line drive is easier. This data will help you as an athlete not only see the game differently, but
correct any imbalances in the body or any lag in the mind’s processing speed.

Following the results of your PDP Athletic Assessment, you will find related information that can help enable you to make
more informed decisions about your training. Highlighted are 3 particular focus areas of training that we call “schools.”
The three schools are:
1. Ground School – training that focuses on balance and plyometrics to gain better control and execution of various
movements.
2. Flight School – training that focuses on muscular strength and flexibility for enhanced explosivity on the field.
3. Cognitive School- training that focuses on improving Speed of Processing (SOP) to ensure more effective and efficient
reactive ability on the field.
Proper training must begin with a balanced body and a sharp mind – once achieved, you can attain your true maximum
potential as an athlete. If you would like more information on these “schools,” please contact the Development Staff at
PDPAdmin@usabaseball.com.

**Please note: It is good to find imbalances and weaknesses. Imbalances and weaknesses can almost be
perceived as your potential as an athlete. You already play operate at a high level, and as you correct your
imbalances and weaknesses, you can only improve your performance. By no means should anyone be
discouraged when imbalances and weaknesses exist. Instead, you should say to yourself, “WOW, I have
something else to work on that can help me achieve my optimal performance.”
Agility and Cognitive Assessment
Check the Athletic Assessment Descriptions Page for more information on the Agility and Cognitive Assessment

Level 1 – Capture the Green Light: 12.46 Seconds


Level 2 – Capture the Green Three: 12.97 Seconds

Speed of Processing- Hawk Eye


Check the Athletic Assessment Descriptions Page for more information on the Speed of Processing – Hawk Eye Assessment

Speed of Processing: milliseconds


(The lower the number, the better)
Dynamic Broad Jump
Check the Athletic Assessment Descriptions Page for more information on the Dynamic Broad Jump Assessment

Broad Jump Ground Contact Time: 0.354 Seconds


Broad Jump Distance: 10.240 Feet
Broad Jump Power: 32.88 W/Kg

Counter Movement Jumps


Check the Athletic Assessment Descriptions Page for more information on the Counter Movement Jumps Assessment

CMJ Ground Contact Time: 0.47 Seconds


CMJ Height: 21.50 IN
CMJ Power: 39.18 W/Kg
See your “CMJ” Graphs on the next Page
Counter Movement Jumps
2D Drift Protocol
Check the Athletic Assessment Descriptions Page for more information on the 2D Drift Protocol Assessment

Biographical Information
LEFT RIGHT
Down at Side: 107.5 Down at Side: 110
90 Degrees: 92.5 90 Degrees: 87.5
Overhead: 110 Overhead: 95

Height: 68.5 in. Weight: 161.0 lbs.


30 Yard Sprint
Check the Athletic Assessment Descriptions Page for more information on the 30 Yard Sprint Assessment

Reaction to Go Time: 0.48 seconds


10 Yard Split Time: 2.16 seconds
Total 30 Yard Sprint Time: 4.43 seconds

Examples

Figure 1.) Example of an inefficient speed curve Figure 2.) Example of an ideal speed curve

Figure 3.) Example of deceleration of left leg = single exhaust Figure 4.) Example of an ideal acceleration chart

See your Speed and Acceleration Charts on the next Page


30 Yard Sprint

Each athlete should compare their Reaction Time of the Sprint to the Ground Contact Time (GCT) of the Broad Jump.

Reaction Time (seconds) = 0.48 Ground Contact Time (seconds) = 0.35

The Reaction Time here was an explode type event, whereas the GCT of the Broad Jump was a load and explode type
of event. Your Reaction (explode) should be faster than your Ground Contact Time (load/explode) because there is less
to do. If we see the reaction time is slower, it raises a concern that the athlete can see the green start but does not
immediately react to it. This is called Speed of Processing (SOP), and your SOP is the measure of your Recognition-
Attention-Decision-Acceptance-Reaction, which can be improved with Cognitive School Training.

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