You are on page 1of 7

Information processing theory

From Wikipedia, the free encyclopedia


Jump to navigationJump to search
This article includes a list of references, but its sources remain unclear because
it has insufficient inline citations. Please help to improve this article
by introducing more precise citations. (January 2012) (Learn how and when to remove
this template message)

The information processing theories approach to the study of cognitive development evolved out
of the American experimental tradition in psychology. Developmental psychologists who adopt the
information-processing perspective account for mental development in terms of maturational
changes in basic components of a child’s mind. The theory is based on the idea that humans
process the information they receive, rather than merely responding to stimuli. This perspective
equates the mind to a computer, which is responsible for analyzing information from the
environment. According to the standard information-processing model for mental development, the
mind’s machinery includes attention mechanisms for bringing information in, working memory for
actively manipulating information, and long-term memory for passively holding information so that it
can be used in the future.[1] This theory addresses how as children grow, their brains likewise
mature, leading to advances in their ability to process and respond to the information they received
through their senses. The theory emphasizes a continuous pattern of development, in contrast with
Cognitive Developmental theorists such as Jean Piaget that thought development occurred in stages
at a time.

Contents

 1Basic Breakdown
 2Emergence
 3Major Theorists
 4Atkinson and Shiffrin Model
 5Humans as Information Processing Systems
 6Cognitive processes
 7Nature versus nurture
 8Quantitative versus qualitative
 9Current areas of research
 10Implications inside the Classroom
 11References

Basic Breakdown[edit]
The information processing theory in basic form is that the human brain is compared to a computer
or basic processor. It is known that the brain works in a set sequence, as does a computer.
The sequence goes, "receives input, processes the information, and deliver output".
Information is taken in through the senses, the information is then put through the short-term
memory. The information is then encoded to the long term memory, where the information is then
stored. The information can be retrieved when necessary. [1] (Image shown)
The information processing approach is based on a number of assumptions, including information
made available by the environment is processed by a series of processing systems (e.g. attention,
perception, short-term memory),these processing systems transform or alter the information in
systematic ways, the aim of research is to specify the processes and structures that underlie
cognitive performance, and information processing in humans resembles that in computers.[2]
The information processing theory using "chunking" to put the information into short term memory.
Miller said it was known that the human brain can only chunk into the brain with 7 parts, plus or
minus two. Seven in the big number to remember. (This is why a phone number is seven digits)
[2] (Video that elaborates on the basic breakdown of the Information Processing Theory)

Emergence[edit]
Information processing as a model for human thinking and learning is part of the resurgence of
cognitive perspectives of learning. The cognitive perspective asserts that complex mental states
affect human learning and behavior that such mental states can be scientifically investigated.
Computers, which process information, include internal states that affect processing. Computers,
therefore, provided a model for possible human mental states that provided researchers with clues
and direction for understanding human thinking and learning as information processing. Overall,
information-processing models helped reestablish mental processes that cannot be directly
observed as a legitimate area of scientific research.

Major Theorists[edit]
The main two theorists associated with the Cognitive Information Processing Theory are Atkinson
and Shiffrin. In 1968 these two proposed a multi-stage theory of memory. They explained that from
the time information is received by the processing system, it goes through different stages to be fully
stored. They broke this down to sensory memory, short term memory, and long term memory
(Atkinson).
John William Atkinson John (Jack) William Atkinson was born on December 31st, 1923. Atkinson
served in the military during World War II. After the war, Atkinson went to Wesleyan University and
received his undergraduate psychology degree. He then attended the University of Michigan and
was awarded his Psychological Doctorate. He also spent time as a teacher. Atkinson was an
American Psychologist who focused his research on human motivation, achievement, and behavior.
Atkinson is the father of motivation as a field of study in Psychology. He was elected a fellow of the
American Academy of Arts and Sciences. He was also awarded a Guggenheim Fellowship, along
with two fellowships at the Center for Advanced Study in Behavioral Sciences at Stanford University.
These awards are only a select few out of the numerous awards, honorary doctorates, and
fellowships he had throughout his lifetime. John William Atkinson passed away on October 27th,
2003.[citation needed]
Richard Shiffrin Richard Shiffrin was born on March 13th, 1942 in New Haven, Connecticut. He is
currently a professor of cognitive science in the department of psychological and brain sciences at
Indiana University, Bloomington. He co-authored the Atkinson-Shiffrin model of memory in 1968,
who at the time was his academic advisor at Stanford University. Shiffrin has won five major awards
throughout his life so far: 1995 Fellow of the National Academy of Science; 1996 Fellow of the
American Academy of Arts and Sciences; 1996 Fellow of the American Psychological Society; 2002
Rumelhart Prize; 2005 Fellow of the American Philosophical Society.[citation needed]

Atkinson and Shiffrin Model[edit]


The Atkinson and Shiffrin Model was proposed in 1968 by John William Atkinson and Richard
Shiffrin. This model illustrates their theory of the human memory. These two theorists used this
model to show that the human memory can be broken in to three sub-sections: Sensory Memory,
Short Term Memory and Long Term Memory.
Sensory Memory The sensory memory is responsible for holding onto information that we receive
through our senses. For example, if we hear a bird chirp, we know that it is a bird because that
information is held in our sensory memory.
Short-Term Memory Short-term memory lasts for about 30 seconds. Short term memory retains
information that we only need for a short period of time such as remembering a phone number that
needs to be dialed.
Long Term Memory The long-term memory has an unlimited amount of space. In our long term
memory, there can be memory stored in there from the beginning of our life time. Our long term
memory is what we tap into when we recall an event that happened when we were younger.

Humans as Information Processing Systems[edit]


Within this model, humans are routinely compared to computers. This comparison is used as a
means of better understanding the way information is processed and stored in the human mind.
Therefore, when analyzing what actually develops within this model, the more specific comparison is
between the human brain and computers. Computers were introduced to the study of development
and provided a new way of studying intelligence (Lachman, 1979) and added further legitimacy to
the scientific study of the mind (Goodwin, 2005, p. 411). Information is taken in (or input).
Information is encoded to give meaning and compared with stored information. If a person is working
on a task, this is where the working memory is enacted. An example of that for a computer is
the CPU. In both cases, information is encoded, given meaning, and combined with the previously
stored information to enact the task. The latter step is where the information is stored where it can
later be retrieved when needed. For computers, this would be akin to saving information on a hard
drive, where you would then upload the saved data when working on a future task (using your
working memory as in step 2).

Cognitive processes[edit]
Cognitive processes include perception, recognition, imagining, remembering, thinking,
judging, reasoning, problem solving, conceptualizing, and planning. These cognitive processes can
emerge from human language, thought, imagery, and symbols.
In addition to these specific cognitive processes, many cognitive psychologists study language-
acquisition, altered states of mind and consciousness, visual perception, auditory perception, short-
term memory, long-term memory, storage, retrieval, perceptions of thought and much more.
Cognitive processes emerge through senses, thoughts, and experiences. The first step is aroused
by paying attention, by paying attention, it allows processing of the information given. Cognitive
processing cannot occur without learning, they work hand in hand to fully grasp the
information.cognitive process

Nature versus nurture[edit]


Nature versus nurture refers to the theory about how people are influenced. The nature mentality is
around the idea that we are influenced by our genetics. This involves all of our physical
characteristics and our personality. On the other hand, nurture revolves around the idea that we are
influenced by the environment and our experiences. Some believe that we are the way we are due
to how we were raised, in what type of environment we were raised in and our early childhood
experiences. This theory views humans as actively inputting, retrieving, processing, and storing
information. Context, social content, and social influences on processing are simply viewed as
information. Nature provides the hardware of cognitive processing and Information Processing
theory explains cognitive functioning based on that hardware. Individuals innately vary in some
cognitive abilities, such a memory span, but human cognitive systems function similarly based on a
set of memory stores that store information and control processes determine how information is
processed. The “Nurture” component provides information input (stimuli) that is processed resulting
in behavior and learning. Changes in the contents of the long-term memory store (knowledge) are
learning. Prior knowledge affects future processing and thus affects future behavior and learning.

Quantitative versus qualitative[edit]


Information processing theory combines elements of both quantitative and qualitative development.
Qualitative development occurs through the emergence of new strategies for information storage
and retrieval, developing representational abilities (such as the utilization of language to represent
concepts), or obtaining problem-solving rules (Miller, 2011). Increases in the knowledge base or the
ability to remember more items in working memory are examples of quantitative changes, as well as
increases in the strength of connected cognitive associations (Miller, 2011). The qualitative and
quantitative components often interact together to develop new and more efficient strategies within
the processing system.

Current areas of research[edit]


Information Processing Theory is currently being utilized in the study of computer or artificial
intelligence. This theory has also been applied to systems beyond the individual, including families
and business organizations. For example, Ariel (1987)[3] applied Information Processing Theory to
family systems, with sensing, attending, and encoding of stimuli occurring either within individuals or
within the family system itself. Unlike traditional systems theory, where the family system tends to
maintain stasis and resists incoming stimuli which would violate the system's rules, the Information
Processing family develops individual and mutual schemes which influence what and how
information is attended to and processed. Dysfunctions can occur both at the individual level as well
as within the family system itself, creating more targets for therapeutic change. Rogers, P. R. et al
(1999) utilized Information Processing Theory to describe business organizational behavior, as well
as to present a model describing how effective and ineffective business strategies are developed. In
their study, components of organizations that "sense" market information are identified as well as
how organizations attend to this information; which gatekeepers determine what information is
relevant/important for the organization, how this is organized into the existing culture (organizational
schemas), and whether or not the organization has effective or ineffective processes for their long-
term strategy. Cognitive psychologist, Kahnemen and Grabe, noted that learners has some control
over this process. Selective attention is the ability of humans to select and process certain
information while simultaneously ignoring others. This is influenced by many things including:

 What the information being processed means to the individual

 The complexity of the stimuli (based partially on background knowledge)

 Ability to control attention (varies based on age, hyperactivity, etc.)


Some research has shown that individuals with a high working memory are better able to filter out
irrelevant information. In particular, one study on focusing on dichotic listening, followed participants
were played two audio tracks, one in each ear, and were asked to pay attention only to one. It was
shown that there was a significant positive relationship between working memory capacity and ability
of the participant to filter out the information from the other audio track.[4]

Implications inside the Classroom[edit]


The Information Processing Theory outlines a way of learning that can be used by teachers inside of
the classroom. Some examples of classroom implications of the Information Processing Theory
include:

 Use mnemonics to aid students in retaining information for later use, as well as strengthening
the students’ remembering skills.
Example: While teaching the order of operations in mathematics, use the mnemonic “Please excuse
my dear Aunt Sally” to symbolize the six steps.

 When teaching a specific lesson, use many different teaching styles and tools.
Example: In social studies, if the lesson is on the Rwandan Genocide, lecture on the topic using
many pictures, watch the movie Hotel Rwanda, and have a class discussion about the topic and the
film.

 Pair students together to review the material covered.


Example: When teaching a more abstract lesson, place students into pairs and have each student
teach their partner the material covered to further embed the information into the long-term memory.

 Break down lessons into smaller more manageable parts.


Example: When teaching an intricate math equation, walk the students through an example step-by-
step. After each step, pause for questions to ensure everyone understands.

 Assess the extent of the prior knowledge students have about the upcoming material.
Example: After each test, have a Pre-Test about the next chapter to get an understanding of how
much prior knowledge the students have.

 Give students feedback on each assignment as a reinforcement.


Example: When returning a graded paper ensure there are both positive and negative comments on
each paper. This will assist the students in bettering their future work, as well as keep them
motivated in their studies.

 Connect new lessons back to old lessons and real-life scenarios.


Example: When teaching a lesson about the Industrial Revolution, tie it back to your own town and
buildings or areas that exist because of that time period.

 Allow for over-learning


Play games like trivial pursuit and jeopardy to encourage extra learning, especially as a review,
within the classroom.

Subsumption Theory (David


Ausubel)
Ausubel’s theory is concerned with how individuals learn large amounts of
meaningful material from verbal/textual presentations in a school setting (in
contrast to theories developed in the context of laboratory experiments).
According to Ausubel, learning is based upon the kinds of superordinate,
representational, and combinatorial processes that occur during the reception of
information. A primary process in learning is subsumption in which new material
is related to relevant ideas in the existing cognitive structure on a substantive,
non-verbatim basis. Cognitive structures represent the residue of all learning
experiences; forgetting occurs because certain details get integrated and lose
their individual identity.

A major instructional mechanism proposed by Ausubel is the use of advance


organizers:

“These organizers are introduced in advance of learning itself, and are also
presented at a higher level of abstraction, generality, and inclusiveness; and
since the substantive content of a given organizer or series of organizers is
selected on the basis of its suitability for explaining, integrating, and interrelating
the material they precede, this strategy simultaneously satisfies the substantive
as well as the programming criteria for enhancing the organization strength of
cognitive structure.” (1963 , p. 81).

Ausubel emphasizes that advance organizers are different from overviews and
summaries which simply emphasize key ideas and are presented at the same
level of abstraction and generality as the rest of the material. Organizers act as a
subsuming bridge between new learning material and existing related ideas.

Ausubel’s theory has commonalities with Gestalt theories and those that
involve schema (e.g., Bartlett< ) as a central principle. There are also similarities
with Bruner’s “spiral learning” model , although Ausubel emphasizes that
subsumption involves reorganization of existing cognitive structures not the
development of new structures as constructivist theories suggest. Ausubel was
apparently influenced by the work of Piaget on cognitive development.
Application
Ausubel clearly indicates that his theory applies only to reception (expository)
learning in school settings. He distinguishes reception learning from rote and
discovery learning; the former because it doesn’t involve subsumption (i.e.,
meaningful materials) and the latter because the learner must discover
information through problem solving. A large number of studies have been
conducted on the effects of advance organizers in learning (see Ausubel, 1968,
1978).
Example
Ausubel (1963, p. 80) cites Boyd’s textbook of pathology as an example of
progressive differentiation because the book presents information according to
general processes (e.g., inflammation, degeneration) rather than by describing
organ systems in isolation. He also cites the Physical Science Study Committee
curriculum which organizes material according to the major ideas of physics
instead of piece-meal discussion of principle or phenomenon (p. 78).

Principles
1. The most general ideas of a subject should be presented first and then
progressively differentiated in terms of detail and specificity.
2. Instructional materials should attempt to integrate new material with
previously presented information through comparisons and cross-
referencing of new and old ideas.

You might also like