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capital = 613 # Nanjing

oob = "CHI_1936"
if = {
limit = { has_dlc = "Man the Guns" }
set_naval_oob = "CHI_1936_naval_mtg"
else = {
set_naval_oob = "CHI_1936_naval_legacy"
}
}

set_stability = 0.2
set_war_support = 0.5
# Starting tech
set_technology = {
infantry_weapons = 1
gwtank = 1
interwar_antiair = 1
early_fighter = 1
early_bomber = 1
mass_assault = 1
fleet_in_being = 1
}
if = {
limit = { not = { has_dlc = "Man the Guns" } }
set_technology = {
early_destroyer = 1
early_light_cruiser = 1
}
}
if = {
limit = { has_dlc = "Man the Guns" }
set_technology = {
basic_naval_mines = 1
early_ship_hull_light = 1
early_ship_hull_cruiser = 1
basic_battery = 1
basic_secondary_battery = 1
basic_torpedo = 1
coastal_defense_ships = 1
}
}

add_ideas = {
german_advisors
}

if = {
limit = {
NOT = {
has_dlc = "Waking the Tiger"
}
}
add_ideas = {
CHI_communist_uprisings
}
}
if = {
limit = {
has_dlc = "Waking the Tiger"
}
add_ideas = {
CHI_nine_power_treaty
CHI_army_corruption_1
CHI_ineffective_bureaucracy
CHI_incompetent_officers
free_trade
CHI_hyper_inflation_1
}
}
save_global_event_target_as = WTT_current_china_leader

set_convoys = 40

1939.1.1 = {

add_political_power = 1198
set_stability = 0.5
set_war_support = 0.7

if = {
limit = { has_dlc = "Waking the Tiger" }
complete_national_focus = CHI_unified_industrial_planning
complete_national_focus = CHI_mission_to_germany
complete_national_focus = CHI_rural_reconstruction_movement
complete_national_focus = CHI_british_cooperation
unlock_national_focus = CHI_fighter_purchases
complete_national_focus = CHI_mission_to_the_us
complete_national_focus = CHI_mission_to_the_soviet_union
complete_national_focus = CHI_hire_chennault
complete_national_focus = CHI_rapprochement_with_soviet_union
complete_national_focus = CHI_invite_soviet_advisers
complete_national_focus = CHI_military_affairs_commission
complete_national_focus = CHI_burma_road
unlock_national_focus = CHI_the_soviet_volunteer_group
complete_national_focus = CHI_bureau_of_investigation_and_statistics
complete_national_focus = CHI_camco
complete_national_focus = CHI_three_principles_of_the_people
complete_national_focus = CHI_army_reform
complete_national_focus = CHI_nationalism
else = {
#generic focuses
complete_national_focus = army_effort
complete_national_focus = equipment_effort
complete_national_focus = motorization_effort
complete_national_focus = aviation_effort
complete_national_focus = naval_effort
complete_national_focus = flexible_navy
complete_national_focus = industrial_effort
complete_national_focus = construction_effort
complete_national_focus = production_effort
}
}

add_ideas = {
#laws
war_economy
service_by_requirement
closed_economy

#ministers
CHI_bo_yibo
CHI_xiao_yisu
CHI_chen_shaokuan
jiangnan_shipyard_group
camco

}
if = {
limit = {
has_dlc = "Waking the Tiger"
}
remove_ideas = CHI_army_corruption_1
add_ideas = {
#national spirits
CHI_hyper_inflation_1
CHI_nine_power_treaty
CHI_army_corruption_2
CHI_ineffective_bureaucracy
CHI_incompetent_officers
free_trade
CHI_military_affairs_commission
}
}

set_global_flag = fall_of_nanjing
create_faction = chinese_united_front
add_to_faction = PRC
remove_opinion_modifier = { target = PRC modifier = hostile_status }
#load_oob = "CHI_united_front"
set_global_flag = CHI_unite

oob = "CHI_1939"
if = {
limit = { has_dlc = "Man the Guns" }
set_naval_oob = "CHI_1939_naval_mtg"
else = {
set_naval_oob = "CHI_1939_naval_legacy"
}
}
set_technology = {

#PLACEHOLDER techs for vehicles


motorised_infantry = 1
tech_support = 1
tech_recon = 1
tech_engineers = 1

#doctrines
air_superiority = 1
pocket_defence = 1
defence_in_depth = 1
battlefleet_concentration = 1
convoy_sailing = 1
#electronics
electronic_mechanical_engineering = 1
radio = 1
radio_detection = 1
mechanical_computing = 1
computing_machine = 1
basic_encryption = 1
basic_decryption = 1

#industry
basic_machine_tools = 1
improved_machine_tools = 1
advanced_machine_tools = 1
synth_oil_experiments = 1
fuel_silos = 1
oil_processing = 1
improved_oil_processing = 1
construction1 = 1
construction2 = 1
construction3 = 1
concentrated_industry = 1
concentrated_industry2 = 1
concentrated_industry3 = 1
}
}

set_politics = {
ruling_party = neutrality
last_election = "1936.1.1"
election_frequency = 48
elections_allowed = no
}

set_popularities = {
neutrality = 100
}

create_country_leader = {
name = "Chiang Kai-Shek"
desc = "POLITICS_CHIANG_KAI-SHEK_DESC"
picture = "Portrait_China_Chiang_Kai_Shek.dds"
expire = "1965.1.1"
ideology = despotism
traits = {
generallissimo
}
}

create_country_leader = {
name = "Zhang Guotao"
desc = "POLITICS_ZHANG_GUOTAO_DESC"
picture = "gfx/leaders/Asia/Portrait_Asia_Generic_land_4.dds"
expire = "1965.1.1"
ideology = leninism
traits = {
cornered_fox
}
}
create_country_leader = {
name = "Wang Jingwei"
desc = "POLITICS_WANG_JINGWEI_DESC"
picture = "GFX_portrait_chi_wang_jingwei"
expire = "1965.1.1"
ideology = fascism_ideology
traits = {
#
}
}

create_country_leader = {
name = "Weng Wenhao"
desc = "POLITICS_ZHANG_LAN_DESC"
picture = "gfx/leaders/Asia/Portrait_Asia_Generic_land_3.dds"
expire = "1965.1.1"
ideology = socialism
traits = {
#
}
}

add_opinion_modifier = { target = PRC modifier = hostile_status }

create_field_marshal = {
name = "Tu Yu-ming"
gfx = "GFX_portrait_chi_du_yuming"
traits = { defensive_doctrine trait_cautious armor_officer harsh_leader }
skill = 4
attack_skill = 4
defense_skill = 4
planning_skill = 2
logistics_skill = 3
}

create_field_marshal = {
name = "Hsueh Yueh"
gfx = "GFX_portrait_chi_xue_yue"
traits = { offensive_doctrine trait_reckless brilliant_strategist war_hero }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 1
logistics_skill = 3
}

create_field_marshal = {
name = "Tai An-lan"
gfx = "GFX_portrait_chi_tai_an_lan"
traits = { offensive_doctrine trait_reckless career_officer }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 3
logistics_skill = 1
}

create_field_marshal = {
name = "Wang Yao-wu"
gfx = "GFX_portrait_chi_wang_yaowu"
traits = { defensive_doctrine trait_cautious infantry_officer }
skill = 2
attack_skill = 2
defense_skill = 1
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Sun Li Jen"
gfx = "GFX_portrait_chi_sun_li_jen"
traits = { brilliant_strategist }
skill = 4
attack_skill = 5
defense_skill = 4
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Hu Zongnan"
gfx = "GFX_portrait_chi_hu_zongnan"
traits = { politically_connected }
skill = 4
attack_skill = 4
defense_skill = 3
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Gu Zhutong"
gfx = "GFX_portrait_chi_gu_zhutong"
traits = { career_officer }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Wei Lihuang"
gfx = "GFX_portrait_chi_wei_lihuang"
traits = { infantry_officer }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Fu Zuoyi"
gfx = "GFX_portrait_chi_fu_zuoyi"
traits = { }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_field_marshal = {
name = "Zhang Xueliang"
gfx = "GFX_portrait_chi_zhang_xueliang"
traits = { }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

### VARIANTS ###


# 1936 Start #
if = {
limit = { not = { has_dlc = "Man the Guns" } }
}
if = {
limit = { has_dlc = "Man the Guns" }
# Destroyers #
create_equipment_variant = {
name = "Jianwei Class"
type = ship_hull_light_1
name_group = CHI_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
}
# Light Cruisers #
create_equipment_variant = {
name = "Hairong Class" # Hairong protected
cruisers and Zhaohe, Yingrui training cruisers
type = ship_hull_cruiser_coastal_defense_ship
name_group = CHI_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Haiqi Class"
type = ship_hull_cruiser_coastal_defense_ship
name_group = CHI_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Ninghai Class"
type = ship_hull_cruiser_1
name_group = CHI_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
}
}

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