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Antiremed Kelas 12 Bahasa Inggris

CH 4 - Discussion Text - Exercise


Doc Name: AR12ING0204 Version: 2016-05 | halaman 1

Should the Driving Age Be Raised? "Traffic accidents are a big problem in the
Many teenagers fell victims to car accidents. United States. In 2007, there were more than 6
Some say they are getting behind the wheel too million accidents on America's roads, resulting in
early. more than 40,000 deaths. There is an entire fed-
Now Adrian Lund, a president of Insurance In- eral agency, the National Highway Traffic Safety
stitute for Highway Safety, proposes the increase Administration, devoted to reducing these num-
of driving age: bers, but it has proven very difficult. So some
people just want a quick fix. It's easy for politi-
"Although most teenagers don't like the idea of
cians and interest groups to put the blame on
waiting longer to get their licenses, raising the
young people, who can't fight back. Blame a
driving age to 17 or 18 would reduce crashes
group that doesn't have high-powered lobbyists
involving young drivers and, in turn, save lives.
to defend them. Blame a group of people who
Most states allow driving at age 16, 17, or some- can't even vote.
where in between, although the minimum age in
The truth is that the vast majority of teens are
South Dakota is only 14 and 3 months. Only
safe and responsible drivers. Those who want to
New Jersey holds off until 17. Last year, the In-
raise the driving age have labeled teens guilty
surance Institute of Highway Safety conducted a
before they've gotten into an accident or before
review of research on the subject, and it clearly
they've even sat behind the wheel of a car. They
indicates that an older driving age substantially
believe that because of your birth date, you are
reduces crash rates for young drivers.
by definition dangerous.
The same conclusion has been reached in Great
But driving tests, which everyone has to pass to
Britain, where the driving age is 17, and in the
get a license, are supposed to weed out danger-
rest of the European Union, where most nations
ous drivers whether they're 16 or 30. Besides, it's
set the driving age at 18. The trade-off is, of
inexperience, not age, which causes many acci-
course, less mobility, but surveys of New Jersey
dents. Raising the driving age would just create
teens show that they're just as active in school,
inexperienced, accident-prone drivers at age 18
work, and social activities as teens in surround-
instead of 16.
ing states.
Cars are necessary for mobility in this country.
Research indicates that when teens begin driving
Teens need the ability to drive just as much as
at a later age, they're less likely to get into
anyone else–to get to school, to get to work, to
crashes during their first years on the road. Some
get to sports or band practice, or just to go out
say more driver education is the answer. Studies,
with their friends. Politicians should roll up their
however, show no difference in crash rates for
sleeves and tackle the bigger problem of driving
teens who take drivers education, compared with
safety in general–and pick on someone their own
those who don't.
size."
In 2007, more than 4,000 teens died as occu-
pants of passenger vehicles; 61 percent of them 01. Who is against driving-age increase?
were in vehicles driven by other teens. Ulti- (A) Andrian Lund.
mately, it's a political question: Is increased mo- (B) Alex Koroknay-Palicz
bility worth the additional deaths? It may be a
tough sell for teens, but raising the driving age 02. State the arguments for driving-age increase:
makes sense." __________.
Despite the argument, Alex Koroknay-Palicz, the
Executive Director at National Youth Rights 03. State the arguments against driving-age in-
Association voices his opposition: crease:

04. Does this essay have conclusion? If yes,


which one?
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Antiremed Kelas 12 Bahasa Inggris, CH 4 - Discussion Text - Exercise
doc name : AR12ING0204 version : 2016-05 | halaman 2

Video Games: Good or Bad? On the other hand, a study from Markey and
Three thug-looking dudes are approaching a Harris in 2010 shows that the people affected by
man. In a split second, there will be booms and violent video games are those who have person-
bangs. Enough with the storytelling, as you ality traits indicative of psychotic tendency. It
might have guessed it will all lead to blood. means there is a predisposition toward violence
Now you can imagine the same scene: three thug in certain people, and therefore, not everyone
-looking dudes are approaching the same man. playing violent video games tend to resort to
Then the man will have to make a split-second violence when they face conflicts. Next, while it
decisionwhich needs the man's thinking brain is true that some people are at-risk for playing
to survive the journey. If the man fails, he will video games, game industry has minimized their
repeat the scene. To succeed, he must develop bad impact through independent control, the
and experiment with alternative tactics until he ESRB. The ESRB has established the video
gets through that puzzling problem. And there game ratings based on age groups and suitability
comes the blood. of contents, such as violence, language, sexuality,
The opponents of video games, including anti- gambling, etc. Do video game retailers comply
violence activists and some parents and educa- with the rules? Apparently, 80% of underage
tors, imagine the former when they hear the people were turned away when trying to buy or
phrase "video games". The latter is pictured by rent the Mature-rated games, based on nation
the proponents of video games, which include wide research by the ERSB. Now the responsi-
gamers and the addicts. The dawn of these pros bility lies with usparents, educators brothers
and cons can be attributed to the increasing and sisters, shopkeepersin preventing violent
number of gamers, which accounts to around games from falling into the wrong hands, espe-
500 million people around the world, according cially non-adults.
to Jane McGonigal, a game researcher, in her Apart from violence, the second yell at video
2010 TED conference. Additionally, according games comes from parents and educators who
to NPD research, consumer spending in the see their children or students play games instead
game industry in 2012 has reached $20.77 bil- of doing schoolwork or playing outside. Lack of
lion, the amount slightly more than the total Af- intelligence and ambition, and avoidance of so-
ghanistan production in the same year. Now the cial activities are among their worst fear for their
debate continues: are video games good or not? little ones. Parents and educators may not wait a
The first yell against video games is about the long time until the children's behaviors lead to
amount of violence in our video-game contents. addiction. In fact, excessive video gaming actu-
The California law defines violent video games ally has most of the symptoms of drug addic-
as "a video game in which the range of options tions. The American Psychiatric Association has
available to a player includes killing, maiming, included video game addiction as a diagnosis in
dismembering, or sexually assaulting an image of the Diagnostic and Statistical Manual of Mental Dis-
a human being". While not all video games con- orders because of its prevalence, not only in chil-
tain violence, allegedly the best-selling games are dren but also in adults. If our people are prone
the most violent ones. The violence in video to addiction, how can we expect them to be-
games is not benign. A study conducted by come responsible adults?
Douglas et al from Iowa State University in 2014 But, many researches have also shown that video
shows that children repetitively playing violent games actually boost our brains. Brian Glass et
video games are prone to aggressive ways of al, researchers from Queen Mary University,
thinking and behaving. Furthermore, another have shown that certain video games develop the
research by Taylor and Francis shows that vio- brain's ability to think about multiple ideas to
lent video games delay development of moral solve problems. Scientists name it "cognitive
reasoningjudgment about what is right and flexibility". It is the foundation of intelligence as
wrongin teenagers. creative problem solving requires cognitive flexi-
bility. Even in the previous research, according
to Brian Glass, shows that action video games
can speed up decision-making. A research in

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Antiremed Kelas 12 Bahasa Inggris, CH 4 - Discussion Text - Exercise
doc name : AR12ING0204 version : 2016-05 | halaman 3

2007 by Jim Feng et. Al, from University of You may call them IELTS, TOEFL, SAT, ACT,
Toronto, has shown that playing an action video and whatever alphabetical tests you can name.
game increases spatial cognition, a skill that is Imagine millions of people around the world,
important in engineering and mathematics. This each year, taking those tests. Despite a huge
latter research even reduces gender differences number of those people, the existences of
in spatial cognition, a fact that has been generally standardized tests remain a controversy. While
accepted by many researches. Lastly, researchers some people understand the need of those
from UC-San Francisco found that senior citi- tests, some others view these tests in a negative
zens have improved their cognitive abilities by light.
playing a video game designed by UCSF team. Firstly, people around the world have equal op-
To sum up, video games give rise to good and portunity to pursue their dreams. But, similar
bad effects. They remain a controversy in some to the child anecdote at the beginning, we are
countries. I think it is unwise if we outlaw video born unique, with certain aptitudes, hobbies,
gaming considering its positive benefits. The personalities, and so on. Oftentimes, they share
best way to approach video games is through the same dreams with other thousands of
responsible gaming which is achievable through people. Now imagine if you are looking for
certain controls: play games according to your only one person to join your mission, to realize
age, manage your time, and if you can't impose your shared dream: who would you choose
control on yourself, ask for others' help. from that pool of thousand people? I bet you'll
choose the top-notch candidate. But how can
05. State the arguments for video games: you choose them? We suddenly fall into an in-
_________. volved and time-consuming situation. This is
the very condition where standardized tests
06. State the arguments against video games: come in handy. Standardized tests are consis-
_________. tent and controlled. They also give quantifiable
information about a person's quality. There-
07. What is the conclusion of this essay? fore, they put every test-takers in a fair situa-
_________. tion where the outcomes are measurable and
comparable. There you go, you might find your
Is Standardized Testing Good for Us? one recruit. But a country needs thousands of
Try visiting a day-care in your spare time. You'll quality educators, teachers, policymakers, entre-
see how children behave. One may play with a preneurs, and anybody else to run this country.
doll; another with a board game; another may Without standardized tests, how does it ensure
run around the room with the friends they have getting the best people?
made; another may sit in the cornerwho knows Next, as standardized tests give measurable re-
where his or her mind wanders. Then try visiting sults, you can go beyond choosing a candidate.
them in ten years. The doll child may be busy Many organizations or people use standardized
with his or her basketball game, the board-game tests as feedback tools. Parents may find devel-
child may be busy getting high, and maybe the opmental delay in their children when their
rest two childrenthe running and the corner children's test results fall below norms. Gov-
childrenget together in a science club. ernment may determine quantifiable goals that
help design an incentive system for educators,
In another two years, all of them may leave eve- detect the success of a program, or cut some
rything behind for a new pursuit, a status as a policies. Teachers may know whether some
university student. Before you realize it, they students fall behind their peers or they must
might start buying those booksAce this exam, change their teaching method. Standardized
500 common questions for that exam, and so tests provide a powerful advantage as feedback
forth. Yes, here we are talking about standard- tools.
ized tests. A standardized test means a test that is
Thirdly, standardized tests analyze skills such as
standardized in many aspects: procedures (how,
problem solving and critical thinking because
where, how long, and when you do it); the ques-
they throw high-quality problems to test-takers.
tions and their interpretations; the assessment.
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Antiremed Kelas 12 Bahasa Inggris, CH 4 - Discussion Text - Exercise
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Independent organizations ensure quality con- 08. State the arguments for standardized tests:
trol of these tests so that they really measure __________.
analytical ability, not memory. Consequently,
people who learn to answer these problems 09. State the arguments against standardized
will sharpen their basic skills. Because of that, tests:
standardized tests can foster learning in people. __________.
Despite the advantages, standardized tests are
not free from criticisms. The opponents of
standardized testing claim that standardized
tests destroy people, especially students.
To begin with, the proponents claim that stan-
dardized tests provide a fair situation for test
takers and therefore, comparable and measur-
able results. Nevertheless, similar to the begin-
ning anecdote, people are born different from
others. A might be good at jumping and B at
walking. Moreover, standardized tests only
measure parochial abilities. How do you think
if you test A and B based on their walking abil-
ity per se? How if someone has a learning dis-
ability? Are standardized tests ever fair in that
situation? Therefore, claiming that standardized
tests provide fair situation is nonsense. Then,
the results are measurable, but never compara-
ble.
Next, standardized tests limit people's point of
view about learning. When people face stan-
dardized tests, they focus on the mark. They
don't learn the problem, but they learn how to
answer certain types of questions to increase
their score. Problem is, learning is never that
short-sighted mission.
Moreover, standardized tests do not mimic life.
First, the tests are often timed. On the other
hand, people will have more than a few min-
utes to answer problems in life. Second, test
takers are not expected to ask other people for
help. But, at work, at schools, at labs, people
are expected to collaborate when they try to
tackle some problems. Moreover, problems in
our society keep evolving, simply learning to
answer specific questions in a contrived situa-
tion does not prepare them for the problems
of tomorrow.
And now the debate continues. I think stan-
dardized tests are useful in many cases, such as
university entrance or work application. De-
spite that, it is never enough if we judge some-
one solely based on the standardized-test re-
sults.

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