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Chapter 1 Lee
Chapter 1 Lee
INTRODUCTION
a cell phone was a Tetris variation on the Hagenuk MT-2000 gadget from
1994. In 1997, Nokia propelled the fruitful Snake. Snake (and its
has since turned out to be a standout amongst the most played computer
games and is found on in excess of 350 million gadgets around the world. A
variation of the Snake diversion for the Nokia 6110, utilizing the infrared
port, was likewise the initial two-player amusement for cell phones.
Today, mobile games are typically downloaded from the Play Store
just as from versatile administrator's entrances, yet now and again are
there were 912 million gamers in Asia Pacific in 2016, and 200 million
addition to boost this "diversion" such that they are engaged just as
Project Context
The main problem of the research is that most of the young people
arrangement of systems turns into a virtual network and reality other than
physical reality, which incredibly modifies a student’s view of life. The virtual
From certain students, this immateriality from this present reality turns out
The game replaces friends and family, like other addictions as the source of
game for selected I.T. subjects. The design and development of the system
consists of two platforms. The first platform is the RPG Maker MV which is
responsible for the overall compilation of the application, The RPG maker’s
function is to compile the design and process of the lessons and quizzes
for the application. The second platform would be Android Studio which is
Objective
1. Design a class in game that can display written discussions for some
2. Create a Role Playing Game (RPG) that has Quiz battles to test the
Level 2 being Networking 1 and 2, level 3 being DBMS and level 3.5
being Programming 1.
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Conceptual Framework
character where the application then saves the players data in the RPG
maker MV’s database which is kept in MySQL. After the development of the
character the player is then given quests, while finishing the quests the
player is given lessons and quizzes related to some of the BSIT subjects.
Project Purpose
students with the unlimited access using Android/IOS Phone. It can also
benefit the students to have a way to review basic BSIT lessons anytime
they want within the game using the lessons given in the game.
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lessons and quizzes based on the subjects tackled in the game. The result
The Students
access to lessons and reviewers. It can be a good option for students who
The study may serve as reference for the future developers who
Game for Selected I.T Subjects, is to know what is the lesson about basic
quizzes through battles. Modules of the game involve different levels and in
each level the quizzes will focus on specific topics, Level 1 would contain
In-game Classes: The game also includes in-game classes where the
player attends classes held by NPCs and they are given “books” after the
discussion so the player can review the lessons. Classes that are tackled is
as follows, level 1 is I.T Fundamentals, level 2 is Networking 1, level 3 is
DBMS and level 3.5 is Programming 1. In addition to this the player will not
be given the option to skip the dialogues to ensure that they will read the
dialogues and learn the lessons.
In-game Quiz Puzzles: The game also has puzzles they have to solve in
order to progress in the quests; the puzzles are also IT subject related.